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#include "d/a/obj/d_a_obj_clearness_wall.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s.h"
#include "d/flag/sceneflag_manager.h"
#include "f/f_base.h"
#include "toBeSorted/arc_managers/oarc_manager.h"
SPECIAL_ACTOR_PROFILE(OBJ_CLEARNESS_WALL, dAcOclearnessWall_c, fProfile::OBJ_CLEARNESS_WALL, 0x15B, 0, 0);
bool dAcOclearnessWall_c::createHeap() {
const char *arcName = getArcName();
const char *modelName = getModelName();
void *dzb = OarcManager::GetInstance()->getDzbFromArc(arcName, modelName);
void *plc = OarcManager::GetInstance()->getPlcFromArc(arcName, modelName);
TRY_CREATE(!mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale));
return SUCCEEDED;
}
int dAcOclearnessWall_c::create() {
mSceneflag = mParams;
mVariant = getFromParams(8, 0xF);
field_0x542 = getFromParams(0xC, 0xF);
if (field_0x542 == 0xF) {
field_0x542 = 0;
}
updateMatrix();
CREATE_ALLOCATOR(dAcOclearnessWall_c);
dBgS::GetInstance()->Regist(&mBgW, this);
mBgW.Lock();
if (field_0x542 == 2) {
dBgS::GetInstance()->Release(&mBgW);
}
if (mVariant == 4) {
mBgW.field_0x22 = 4;
}
return SUCCEEDED;
}
int dAcOclearnessWall_c::doDelete() {
return SUCCEEDED;
}
int dAcOclearnessWall_c::actorExecute() {
switch (field_0x542) {
case 0: {
bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mSceneflag);
if (flag) {
deleteRequest();
}
break;
}
case 1: {
bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mSceneflag);
if (flag && field_0x543) {
dBgS::GetInstance()->Release(&mBgW);
field_0x543 = false;
} else {
bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mSceneflag);
if (!flag && !field_0x543) {
dBgS::GetInstance()->Regist(&mBgW, this);
field_0x543 = true;
}
}
break;
}
case 2: {
bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mSceneflag);
if (flag && field_0x543) {
dBgS::GetInstance()->Regist(&mBgW, this);
field_0x543 = false;
} else {
bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mSceneflag);
if (!flag && !field_0x543) {
dBgS::GetInstance()->Release(&mBgW);
field_0x543 = true;
}
}
break;
}
default: {
bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mSceneflag);
if (flag) {
deleteRequest();
}
}
}
return SUCCEEDED;
}
int dAcOclearnessWall_c::draw() {
return SUCCEEDED;
}
const char *dAcOclearnessWall_c::getArcName() {
switch (mVariant) {
case 0: return "InvisibleWall";
case 1: return "InvisibleWallB";
case 2: return "InvisibleWallC";
case 3: return "InvisibleWallD";
case 4: return "InvisibleWallE";
default: return nullptr;
}
}
const char *dAcOclearnessWall_c::getModelName() {
switch (mVariant) {
case 0: return "InvisibleWall";
case 1: return "InvisibleWall_yahane";
case 2: return "InvisibleWall_AirNaraku";
case 3: return "InvisibleWall_Camera";
case 4: return "InvisibleWall_tekitome";
default: return nullptr;
}
}
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