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elijah-thomas774-patch-1
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Decompilation of The Legend of Zelda: Skyward Sword (Wii)
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obj
Mode
Name
Size
-rw-r--r--
d_a_obj_B300_sand.cpp
482
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plain
-rw-r--r--
d_a_obj_D300.cpp
587
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-rw-r--r--
d_a_obj_D3_dummy.cpp
298
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-rw-r--r--
d_a_obj_F302_light.cpp
3666
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-rw-r--r--
d_a_obj_F400_gate_leaf.cpp
1531
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d_a_obj_F400_gate_seal.cpp
2960
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-rw-r--r--
d_a_obj_amber.cpp
2274
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-rw-r--r--
d_a_obj_ancient_jewels.cpp
1570
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-rw-r--r--
d_a_obj_appear_bridge.cpp
4157
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-rw-r--r--
d_a_obj_arrow_switch.cpp
894
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-rw-r--r--
d_a_obj_asura_pillar.cpp
505
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-rw-r--r--
d_a_obj_asura_sword.cpp
673
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-rw-r--r--
d_a_obj_ballista.cpp
1583
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-rw-r--r--
d_a_obj_ballista_f3.cpp
1270
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-rw-r--r--
d_a_obj_ballista_handle.cpp
354
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-rw-r--r--
d_a_obj_bamboo.cpp
713
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-rw-r--r--
d_a_obj_bamboo_island.cpp
2226
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-rw-r--r--
d_a_obj_barrel.cpp
41500
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-rw-r--r--
d_a_obj_bb_bridge.cpp
682
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-rw-r--r--
d_a_obj_bb_broken_parts.cpp
545
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-rw-r--r--
d_a_obj_bb_objects.cpp
314
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-rw-r--r--
d_a_obj_bblargebomb.cpp
1306
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-rw-r--r--
d_a_obj_bbstone.cpp
638
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-rw-r--r--
d_a_obj_bell.cpp
2422
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-rw-r--r--
d_a_obj_belt_cvr.cpp
298
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-rw-r--r--
d_a_obj_belt_obstacle.cpp
1130
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-rw-r--r--
d_a_obj_bg.cpp
107
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-rw-r--r--
d_a_obj_bigbomb_flower.cpp
335
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-rw-r--r--
d_a_obj_bird_sp.cpp
2062
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-rw-r--r--
d_a_obj_bird_statue.cpp
914
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-rw-r--r--
d_a_obj_blade.cpp
1183
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-rw-r--r--
d_a_obj_blast_rock.cpp
678
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-rw-r--r--
d_a_obj_block_rope.cpp
498
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-rw-r--r--
d_a_obj_block_underground.cpp
7610
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-rw-r--r--
d_a_obj_blow_coal.cpp
478
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-rw-r--r--
d_a_obj_boat.cpp
1075
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-rw-r--r--
d_a_obj_boxcage_F300.cpp
694
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-rw-r--r--
d_a_obj_bridge_bone.cpp
322
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-rw-r--r--
d_a_obj_bridge_building.cpp
1162
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-rw-r--r--
d_a_obj_bridge_fall.cpp
686
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-rw-r--r--
d_a_obj_bridge_step.cpp
938
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-rw-r--r--
d_a_obj_bridge_stretch.cpp
938
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-rw-r--r--
d_a_obj_bridge_time.cpp
325
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-rw-r--r--
d_a_obj_bstone.cpp
2280
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-rw-r--r--
d_a_obj_bubble.cpp
121
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-rw-r--r--
d_a_obj_building.cpp
129
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-rw-r--r--
d_a_obj_bulb_switch.cpp
686
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-rw-r--r--
d_a_obj_cannon.cpp
1159
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-rw-r--r--
d_a_obj_cannon_cover.cpp
1179
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-rw-r--r--
d_a_obj_carry_stone.cpp
1930
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-rw-r--r--
d_a_obj_chair.cpp
7573
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-rw-r--r--
d_a_obj_chandelier.cpp
675
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-rw-r--r--
d_a_obj_chest.cpp
12601
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-rw-r--r--
d_a_obj_city.cpp
113
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-rw-r--r--
d_a_obj_city_water.cpp
136
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-rw-r--r--
d_a_obj_claw_shot_tg.cpp
325
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-rw-r--r--
d_a_obj_clearness_wall.cpp
3607
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-rw-r--r--
d_a_obj_clef.cpp
1415
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-rw-r--r--
d_a_obj_cloud_dive.cpp
2906
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-rw-r--r--
d_a_obj_col.cpp
109
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-rw-r--r--
d_a_obj_control_panel.cpp
677
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-rw-r--r--
d_a_obj_cumul_cloud.cpp
322
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-rw-r--r--
d_a_obj_daynight.cpp
303
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-rw-r--r--
d_a_obj_decoA.cpp
279
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-rw-r--r--
d_a_obj_decoB.cpp
1955
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-rw-r--r--
d_a_obj_desert.cpp
177
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-rw-r--r--
d_a_obj_desert_ago.cpp
314
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-rw-r--r--
d_a_obj_desert_debris.cpp
2039
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-rw-r--r--
d_a_obj_desert_meter.cpp
530
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-rw-r--r--
d_a_obj_display_only_nbs.cpp
159
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-rw-r--r--
d_a_obj_distant_ship.cpp
1572
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-rw-r--r--
d_a_obj_diviner_crystal.cpp
579
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-rw-r--r--
d_a_obj_door.cpp
56198
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-rw-r--r--
d_a_obj_door_boss.cpp
3149
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-rw-r--r--
d_a_obj_door_bossD101.cpp
522
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-rw-r--r--
d_a_obj_door_dungeon.cpp
146
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-rw-r--r--
d_a_obj_door_dungeonD200.cpp
164
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-rw-r--r--
d_a_obj_dormitory_gate.cpp
4318
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-rw-r--r--
d_a_obj_down_lava.cpp
654
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-rw-r--r--
d_a_obj_drum.cpp
1239
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-rw-r--r--
d_a_obj_dungeon_ship.cpp
15768
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-rw-r--r--
d_a_obj_electric_light.cpp
346
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-rw-r--r--
d_a_obj_evil_field.cpp
674
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-rw-r--r--
d_a_obj_farmland.cpp
499
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-rw-r--r--
d_a_obj_fence.cpp
1964
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-rw-r--r--
d_a_obj_fence_boko.cpp
1820
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-rw-r--r--
d_a_obj_fence_boko2.cpp
1371
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-rw-r--r--
d_a_obj_fence_iron.cpp
1686
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-rw-r--r--
d_a_obj_fence_konsai.cpp
1220
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-rw-r--r--
d_a_obj_fire.cpp
271
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-rw-r--r--
d_a_obj_fire_obstacle.cpp
534
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-rw-r--r--
d_a_obj_fire_pillar.cpp
894
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-rw-r--r--
d_a_obj_firewall.cpp
303
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-rw-r--r--
d_a_obj_flag.cpp
5971
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-rw-r--r--
d_a_obj_flower_ancient.cpp
965
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-rw-r--r--
d_a_obj_flying_clawshot_target.cpp
4393
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-rw-r--r--
d_a_obj_fortune_ring.cpp
619
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-rw-r--r--
d_a_obj_fruit.cpp
1387
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-rw-r--r--
d_a_obj_fruitB.cpp
645
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-rw-r--r--
d_a_obj_fruit_guts_leaf.cpp
2608
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-rw-r--r--
d_a_obj_fruit_tree.cpp
317
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-rw-r--r--
d_a_obj_gear.cpp
767
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-rw-r--r--
d_a_obj_girahim_foot.cpp
2166
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-rw-r--r--
d_a_obj_girahimu_floor.cpp
1146
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-rw-r--r--
d_a_obj_girahimu_knife.cpp
2316
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-rw-r--r--
d_a_obj_girahimu_sword_link.cpp
1715
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-rw-r--r--
d_a_obj_god_mark.cpp
470
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-rw-r--r--
d_a_obj_goddess_cube.cpp
514
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-rw-r--r--
d_a_obj_goddess_statue.cpp
346
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-rw-r--r--
d_a_obj_grass_coil.cpp
5049
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-rw-r--r--
d_a_obj_grave.cpp
6863
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-rw-r--r--
d_a_obj_ground_cover.cpp
1631
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-rw-r--r--
d_a_obj_guard_log.cpp
654
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-rw-r--r--
d_a_obj_harp_hint.cpp
3050
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-rw-r--r--
d_a_obj_himo.cpp
270
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-rw-r--r--
d_a_obj_hit_lever_sw.cpp
689
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-rw-r--r--
d_a_obj_hole.cpp
1648
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-rw-r--r--
d_a_obj_hole_minigame.cpp
1110
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-rw-r--r--
d_a_obj_impa_door.cpp
1297
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-rw-r--r--
d_a_obj_insect_island.cpp
148
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-rw-r--r--
d_a_obj_into_hole.cpp
127
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-rw-r--r--
d_a_obj_iron_stage.cpp
1246
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-rw-r--r--
d_a_obj_island_LOD.cpp
1612
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-rw-r--r--
d_a_obj_island_nusi.cpp
3699
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-rw-r--r--
d_a_obj_item_heart_container.cpp
2167
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-rw-r--r--
d_a_obj_ivy_rope.cpp
31148
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-rw-r--r--
d_a_obj_junk_repairing.cpp
1878
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-rw-r--r--
d_a_obj_kanban_stone.cpp
526
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-rw-r--r--
d_a_obj_kibako.cpp
1003
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-rw-r--r--
d_a_obj_kumite_wall.cpp
882
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-rw-r--r--
d_a_obj_lamp.cpp
271
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-rw-r--r--
d_a_obj_lava_F200.cpp
2045
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-rw-r--r--
d_a_obj_lava_d201.cpp
854
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-rw-r--r--
d_a_obj_lava_plate.cpp
678
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-rw-r--r--
d_a_obj_leaf_swing.cpp
334
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-rw-r--r--
d_a_obj_light_line.cpp
510
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-rw-r--r--
d_a_obj_light_shaft_small.cpp
573
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-rw-r--r--
d_a_obj_lighthouse_harp.cpp
1170
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d_a_obj_lighthouse_light.cpp
770
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-rw-r--r--
d_a_obj_lock.cpp
287
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-rw-r--r--
d_a_obj_log.cpp
887
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d_a_obj_log_water.cpp
306
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-rw-r--r--
d_a_obj_lotus.cpp
799
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d_a_obj_lotus_flower.cpp
330
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-rw-r--r--
d_a_obj_lotus_seed.cpp
1442
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d_a_obj_mapparts.cpp
204
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d_a_obj_megami_island.cpp
2968
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d_a_obj_mg_pumpkin.cpp
1062
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d_a_obj_mole_cover.cpp
1680
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d_a_obj_mole_soil.cpp
3211
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d_a_obj_move_elec.cpp
670
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d_a_obj_move_lift_vol.cpp
1305
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d_a_obj_musasabi.cpp
1595
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d_a_obj_mushroom.cpp
475
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d_a_obj_needle_desert.cpp
514
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d_a_obj_needle_underground.cpp
1062
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d_a_obj_oct_grass.cpp
2199
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d_a_obj_oct_grass_leaf.cpp
1109
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d_a_obj_paint.cpp
3888
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d_a_obj_pinwheel.cpp
4209
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d_a_obj_pipe.cpp
582
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d_a_obj_piston.cpp
1135
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d_a_obj_pole_stony.cpp
136
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d_a_obj_pool_cock.cpp
2793
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d_a_obj_pot_sal.cpp
494
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d_a_obj_propeller_lift.cpp
1009
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d_a_obj_propera.cpp
334
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d_a_obj_pumpkin_bar.cpp
2444
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d_a_obj_pumpkin_leaf.cpp
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d_a_obj_push_block.cpp
656
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d_a_obj_puzzle_island.cpp
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d_a_obj_rail_end.cpp
198
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d_a_obj_rail_post.cpp
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d_a_obj_ride_rock.cpp
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d_a_obj_ring.cpp
1598
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d_a_obj_ro_at_target.cpp
689
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d_a_obj_rock_boat.cpp
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d_a_obj_rock_dragon.cpp
1594
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d_a_obj_rock_sky.cpp
128
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d_a_obj_roll_pillar.cpp
710
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d_a_obj_roll_rock.cpp
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d_a_obj_rope_base.cpp
1354
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d_a_obj_rope_igaiga.cpp
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d_a_obj_rotation_light.cpp
152
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d_a_obj_roulette.cpp
531
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d_a_obj_roulette_island_c.cpp
686
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d_a_obj_roulette_island_r.cpp
1090
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d_a_obj_ruined_save.cpp
2509
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d_a_obj_sail.cpp
271
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d_a_obj_sand_D301.cpp
306
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d_a_obj_sand_floor.cpp
314
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d_a_obj_sandbag.cpp
295
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d_a_obj_save.cpp
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d_a_obj_scattersand.cpp
122
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d_a_obj_sea_F301.cpp
298
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d_a_obj_sealed_door.cpp
1278
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d_a_obj_seat_sword.cpp
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d_a_obj_shed.cpp
3295
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d_a_obj_ship_window.cpp
686
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d_a_obj_shrine_after.cpp
928
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d_a_obj_shrine_bef_inside.cpp
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d_a_obj_shrine_before.cpp
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d_a_obj_shutter.cpp
722
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d_a_obj_shutter_change_scene.cpp
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d_a_obj_shutter_fence.cpp
526
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d_a_obj_shutter_waterD101.cpp
572
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d_a_obj_side_shutter.cpp
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d_a_obj_sink_floor_f.cpp
685
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d_a_obj_siren_2dmap.cpp
140
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d_a_obj_siren_barrier.cpp
148
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d_a_obj_skull.cpp
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d_a_obj_slice_log.cpp
1002
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d_a_obj_slice_log_parts.cpp
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d_a_obj_smoke.cpp
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d_a_obj_soil.cpp
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d_a_obj_spider_line.cpp
321
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d_a_obj_spike.cpp
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d_a_obj_stage_cover.cpp
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d_a_obj_stage_crack.cpp
882
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d_a_obj_stage_debris.cpp
706
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d_a_obj_stage_kraken.cpp
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d_a_obj_stage_kraken_parts.cpp
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d_a_obj_stage_sink.cpp
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d_a_obj_stage_water.cpp
502
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d_a_obj_step_gumarm.cpp
322
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d_a_obj_step_statue.cpp
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d_a_obj_step_time_slip.cpp
344
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d_a_obj_stone_stand.cpp
702
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d_a_obj_stopper_rock.cpp
514
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d_a_obj_stopping_rope.cpp
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d_a_obj_stream_lava.cpp
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d_a_obj_sun_light.cpp
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d_a_obj_sw_bank.cpp
798
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d_a_obj_sw_bank_small.cpp
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d_a_obj_sw_dir.cpp
442
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d_a_obj_sw_dir_door.cpp
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d_a_obj_sw_harp.cpp
646
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d_a_obj_sw_sword_beam.cpp
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d_a_obj_sw_syako.cpp
473
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d_a_obj_sw_whiplever.cpp
330
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d_a_obj_swhit.cpp
768
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d_a_obj_switch_shutter.cpp
710
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d_a_obj_switch_wall.cpp
494
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d_a_obj_sword_candle.cpp
534
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d_a_obj_sword_stab.cpp
314
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d_a_obj_swrd_prj.cpp
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d_a_obj_syako_shutter.cpp
730
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d_a_obj_tableware.cpp
855
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d_a_obj_tackle.cpp
647
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d_a_obj_tarzan_pole.cpp
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