1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
#include "d/a/obj/d_a_obj_cloud_dive.h"
#include "d/a/d_a_item.h"
#include "d/a/d_a_player.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/cc/d_cc_s.h"
#include "egg/math/eggMath.h"
#include "f/f_base.h"
#include "m/m_vec.h"
SPECIAL_ACTOR_PROFILE(OBJ_CLOUD_DIVE, dAcOcloudDive_c, fProfile::OBJ_CLOUD_DIVE, 0x1C2, 0, 0);
const f32 dAcOcloudDive_c::mRadius1 = 100.0f;
const f32 dAcOcloudDive_c::mRadius2 = 200.0f;
const f32 dAcOcloudDive_c::height = 40.0f;
dCcD_SrcCyl dAcOcloudDive_c::sCylSrc = {
/* mObjInf */
{/* mObjAt */ {0, 0, {0, 0, 0}, 0, 0, 0, 0, 0, 0},
/* mObjTg */
{AT_TYPE_BOMB, 0x111, {0, 0, 0x407}, 0, 0},
/* mObjCo */ {0}},
/* mCylInf */
{100.f, 10.f}
};
STATE_DEFINE(dAcOcloudDive_c, Wait);
STATE_DEFINE(dAcOcloudDive_c, Dead);
bool dAcOcloudDive_c::createHeap() {
return true;
}
int dAcOcloudDive_c::create() {
CREATE_ALLOCATOR(dAcOcloudDive_c);
mStts.mRank = 0xD;
mCollider.Set(sCylSrc);
mCollider.mStts = &mStts;
field_0x4DC = getFromParams(0, 3);
mItemID = getFromParams(2, 0xFF);
if ((u16)getFromParams(2, 0xFF) == 0xFF) {
mItemID = 0;
}
if (field_0x4DC == 1) {
mRadius = mRadius2;
} else {
mRadius = mRadius1;
}
updateMatrix();
mStateMgr.changeState(StateID_Wait);
mBoundingBox.Set(mVec3_c(-0.0f, -0.0f, -0.0f), mVec3_c(0.0f, 0.0f, 0.0f));
return SUCCEEDED;
}
int dAcOcloudDive_c::doDelete() {
return SUCCEEDED;
}
int dAcOcloudDive_c::actorExecute() {
mStateMgr.executeState();
mCollider.SetR(mRadius);
mCollider.SetH(height);
mCollider.SetC(mPosition - mVec3_c(0.0f, height / 2, 0.0f));
dCcS::GetInstance()->Set(&mCollider);
return SUCCEEDED;
}
int dAcOcloudDive_c::draw() {
return SUCCEEDED;
}
void dAcOcloudDive_c::initializeState_Wait() {}
void dAcOcloudDive_c::executeState_Wait() {
if (fn_350_6F0()) {
mStateMgr.changeState(StateID_Dead);
}
if (fn_350_760()) {
dAcItem_c::giveItem22((ITEM_ID)mItemID, 0, -1);
mStateMgr.changeState(StateID_Dead);
}
}
void dAcOcloudDive_c::finalizeState_Wait() {}
void dAcOcloudDive_c::initializeState_Dead() {
deleteRequest();
}
void dAcOcloudDive_c::executeState_Dead() {}
void dAcOcloudDive_c::finalizeState_Dead() {}
bool dAcOcloudDive_c::fn_350_6F0() {
return mCollider.mTg.mRPrm & 1 && mCollider.mTg.GetActor() != nullptr && mCollider.ChkTgAtHitType(0x20);
}
bool dAcOcloudDive_c::fn_350_760() {
bool ret = false;
bool temp = false;
mVec3_c deltaPosition = dAcPy_c::GetLink()->mPosition - mPosition;
f32 distance = EGG::Math<f32>::sqrt(deltaPosition.squareMagXZ());
if (distance <= mRadius) {
if (deltaPosition.y <= height / 2) {
temp = true;
}
}
if (temp) {
if (deltaPosition.y >= -height / 2) {
ret = true;
}
}
return ret;
}
|