blob: c0dc72f8fe9c926e2e533cc60cb5a6dd22054162 (
plain)
1
2
3
4
5
6
7
8
9
|
#include "d/a/obj/d_a_obj_decoA.h"
SPECIAL_ACTOR_PROFILE(OBJ_DECOA, dAcODecoA_c, fProfile::OBJ_DECOA, 0x160, 0, 0);
STATE_DEFINE(dAcODecoA_c, Wait);
void dAcODecoA_c::initializeState_Wait() {}
void dAcODecoA_c::executeState_Wait() {}
void dAcODecoA_c::finalizeState_Wait() {}
|