1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
#include "d/a/obj/d_a_obj_under_cloud.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/d_light_env.h"
#include "d/d_stage.h"
#include "f/f_base.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
SPECIAL_ACTOR_PROFILE(OBJ_UNDER_CLOUD, dAcOunderCloud_c, fProfile::OBJ_UNDER_CLOUD, 0x202, 0, 4);
bool dAcOunderCloud_c::createHeap() {
void *data = getOarcResFile("F020UnderCloud");
mResFile = nw4r::g3d::ResFile(data);
dStage_c::bindStageResToFile(&mResFile);
dStage_c::bindSkyCmnToResFile(&mResFile);
nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("F020UnderCloud");
TRY_CREATE(mMdl.create(mdl, &mAllocator, 0x160));
nw4r::g3d::ResAnmTexSrt anm = mResFile.GetResAnmTexSrt("F020UnderCloud");
TRY_CREATE(mAnm.create(mdl, anm, &mAllocator, nullptr, 1));
mMdl.setOption(0x30001, false);
return true;
}
int dAcOunderCloud_c::create() {
CREATE_ALLOCATOR(dAcOunderCloud_c);
mMdl.setAnm(mAnm);
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
mMdl.setPriorityDraw(0x1C, 9);
mBoundingBox.Set(mVec3_c(-550000.0f, -30000.0f, -500000.0f), mVec3_c(500000.0f, -10000.0f, 500000.0f));
return SUCCEEDED;
}
int dAcOunderCloud_c::doDelete() {
return SUCCEEDED;
}
int dAcOunderCloud_c::actorExecute() {
mAnm.play();
return SUCCEEDED;
}
int dAcOunderCloud_c::actorExecuteInEvent() {
nw4r::g3d::ScnMdl *mdl = nw4r::g3d::ScnObj::DynamicCast<nw4r::g3d::ScnMdl>(mMdl.getG3dObject());
nw4r::g3d::ScnMdl::CopiedVisAccess visAccess(mdl, 1);
switch (mEvent.getCurrentEventCommand()) {
case 'act0': {
actorExecute();
mEvent.advanceNext();
break;
};
case 'act1': {
actorExecute();
visAccess.SetVisibility(false);
break;
};
case '????': {
actorExecute();
break;
};
default: {
mEvent.advanceNext();
};
}
return SUCCEEDED;
}
int dAcOunderCloud_c::draw() {
dLightEnv_c &lightEnv = dLightEnv_c::GetInstance();
if (lightEnv.fn_80024770(6) && !lightEnv.fn_800247A0(6)) {
return SUCCEEDED;
}
drawModelType1(&mMdl);
return SUCCEEDED;
}
|