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#include "d/a/obj/d_a_obj_utajima.h"
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/c/c_m3d_g_aab.h"
#include "d/d_stage.h"
#include "d/flag/storyflag_manager.h"
static const char *const mMdlNames[] = {
"IslSon",
"IslSon_s",
};
SPECIAL_ACTOR_PROFILE(OBJ_UTAJIMA, dAcOutajima_c, fProfile::OBJ_UTAJIMA, 0x1D4, 0, 3);
void dAcOutajima_c::rideCallback(dBgW *bg, dAcObjBase_c *o1, dAcObjBase_c *o2) {
if (o2->isActorPlayer() && o1 != nullptr) {
if (StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_ISLE_OF_SONGS_DISCOVERED) == 0) {
StoryflagManager::sInstance->setFlag(STORYFLAG_ISLE_OF_SONGS_DISCOVERED);
}
}
}
bool dAcOutajima_c::createHeap() {
mRes = nw4r::g3d::ResFile(getOarcResFile("IslSon"));
dStage_c::bindStageResToFile(&mRes);
dStage_c::bindSkyCmnToResFile(&mRes);
nw4r::g3d::ResMdl m(nullptr);
for (int i = 0; i < 2; i++) {
m = mRes.GetResMdl(mMdlNames[i]);
TRY_CREATE(mMdls[i].create(m, &mAllocator, 0x120));
}
m = mRes.GetResMdl(mMdlNames[0]);
void *dzb = getOarcFile("IslSon", "dzb/IslSon.dzb");
void *plc = getOarcFile("IslSon", "dat/IslSon.plc");
updateMatrix();
for (int i = 0; i < 2; i++) {
mMdls[i].setLocalMtx(mWorldMtx);
}
TRY_CREATE(!mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale));
mBgW.Lock();
mMdls[0].calc(true);
nw4r::g3d::ResNode nd = m.GetResNode("SetLineGoal");
mMdls[0].getNodeWorldMtxMultVecZero(nd.GetID(), mVec);
return true;
}
int dAcOutajima_c::create() {
CREATE_ALLOCATOR(dAcOutajima_c);
dBgS::GetInstance()->Regist(&mBgW, this);
mMdls[0].setPriorityDraw(0x1C, 9);
mMdls[1].setPriorityDraw(0x22, 9);
mVec3_c min;
mVec3_c max;
mMdls[0].getBounds(&min, &max);
mBoundingBox.Set(min, max);
mCullingDistance = 500000.0f;
mBgW.SetRideCallback(rideCallback);
return SUCCEEDED;
}
int dAcOutajima_c::doDelete() {
return SUCCEEDED;
}
int dAcOutajima_c::actorExecute() {
return SUCCEEDED;
}
int dAcOutajima_c::draw() {
for (int i = 0; i < 2; i++) {
drawModelType1(&mMdls[i]);
}
return SUCCEEDED;
}
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