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#include "d/a/obj/d_a_obj_utajima_island.h"
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/a/obj/d_a_obj_utajima_main_mecha.h"
#include "d/col/bg/d_bg_s.h"
#include "d/d_stage.h"
#include "d/snd/d_snd_wzsound.h"
#include "f/f_base.h"
#include "f/f_manager.h"
#include "f/f_profile_name.h"
#include "m/m_angle.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "s/s_Math.h"
SPECIAL_ACTOR_PROFILE(OBJ_UTAJIMA_ISLAND, dAcOutajimaIsland_c, fProfile::OBJ_UTAJIMA_ISLAND, 0x1D2, 0, 6);
bool dAcOutajimaIsland_c::sPlatformsSettled;
STATE_DEFINE(dAcOutajimaIsland_c, Wait);
// ?????
const f32 dAcOutajimaIsland_c::floats[] = {
2500.0f, 1400.0f, 100000.0f, 3.67342e-39f, 9.0072003E15f,
};
bool dAcOutajimaIsland_c::createHeap() {
mRes = nw4r::g3d::ResFile(getOarcResFile("IslPuzIslet00"));
dStage_c::bindStageResToFile(&mRes);
dStage_c::bindSkyCmnToResFile(&mRes);
nw4r::g3d::ResMdl m = mRes.GetResMdl("IslPuzIslet00");
TRY_CREATE(mMdl.create(m, &mAllocator, 0x120));
void *dzb = getOarcFile("IslPuzIslet00", "dzb/IslPuzIslet00.dzb");
void *plc = getOarcFile("IslPuzIslet00", "dat/IslPuzIslet00.plc");
updateMatrix();
TRY_CREATE(!mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale));
return true;
}
int dAcOutajimaIsland_c::actorCreate() {
mInitialPos = mPosition;
mInitialRot = mRotation;
mRingLayer = getRingLayer();
mParam2 = getParm2();
s32 v = getParm2() * 30;
field_0x5BC = mAng::fromDeg(v);
field_0x5BE.x = field_0x5BC;
field_0x5BE.y = field_0x5BE.z = mAng(0x88);
movePlatforms();
CREATE_ALLOCATOR(dAcOutajimaIsland_c);
mBgW.SetCrrFunc(dBgS_MoveBGProc_Typical);
dBgS::GetInstance()->Regist(&mBgW, this);
mStateMgr.changeState(StateID_Wait);
mMdl.setPriorityDraw(0x1C, 9);
mVec3_c min;
mVec3_c max;
mMdl.getBounds(&min, &max);
mBoundingBox.Set(min, max);
mCullingDistance = 500000.0f;
return SUCCEEDED;
}
int dAcOutajimaIsland_c::actorPostCreate() {
fBase_c *p = nullptr;
do {
p = fManager_c::searchBaseByProfName(fProfile::OBJ_UTAJIMA_MAIN_MECHA, p);
if (p != nullptr) {
mMainMechaRef.link(static_cast<dAcOutajimaMainMecha_c *>(p));
}
} while (p != nullptr);
return SUCCEEDED;
}
int dAcOutajimaIsland_c::doDelete() {
return SUCCEEDED;
}
int dAcOutajimaIsland_c::actorExecute() {
mStateMgr.executeState();
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
mBgW.Move();
return SUCCEEDED;
}
int dAcOutajimaIsland_c::draw() {
drawModelType1(&mMdl);
return SUCCEEDED;
}
void dAcOutajimaIsland_c::initializeState_Wait() {}
void dAcOutajimaIsland_c::executeState_Wait() {
movePlatforms();
if (mIsMoving) {
mOldPosition.y += 1.0f;
mPlaySound = true;
sPlatformsSettled = false;
}
if (mPlaySound) {
if (mRingLayer == 1) {
holdSound(SE_UtaLand_MoveA);
} else if (mRingLayer == 2) {
holdSound(SE_UtaLand_MoveB);
} else if (mRingLayer == 3) {
holdSound(SE_UtaLand_MoveC);
}
if (mOldPosition == mPosition) {
mPlaySound = false;
if (mParam2 == 0 && !sPlatformsSettled) {
startSound(SE_UtaLand_StopOK);
sPlatformsSettled = true;
}
}
}
}
void dAcOutajimaIsland_c::finalizeState_Wait() {}
void dAcOutajimaIsland_c::movePlatforms() {
// What is going on here?
s32 diff = field_0x5BC - field_0x5BE.x;
if (mAng(diff) > mAng::fromDeg(90.0f)) {
sLib::chase(&field_0x5BE.y.mVal, 0x7FFF, 1);
} else {
sLib::chase(&field_0x5BE.y.mVal, field_0x5BE.z, 1);
}
sLib::chaseAngle2(&field_0x5BE.x.mVal, field_0x5BC, field_0x5BE.y);
mRotation.y = mInitialRot.y - field_0x5BE.x;
mPosition.z = mInitialPos.z + ((mRingLayer - 1) * 1400.0f + 2500.0f) * mRotation.y.cos();
mPosition.x = mInitialPos.x + ((mRingLayer - 1) * 1400.0f + 2500.0f) * mRotation.y.sin();
}
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