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#include "d/t/d_t_shutter_fence_forbiddance.h"
#include "common.h"
#include "f/f_base.h"
SPECIAL_ACTOR_PROFILE(
TAG_SHUTTER_FENCE_FORBIDDANCE, dTgShutterFenceForbiddance_c, fProfile::TAG_SHUTTER_FENCE_FORBIDDANCE, 0x2A4, 0, 4
);
static dTgShutterFenceForbiddance_c *FIRST_PTR;
dTgShutterFenceForbiddance_c::dTgShutterFenceForbiddance_c() {
if (!FIRST_PTR) {
FIRST_PTR = this;
}
}
dTgShutterFenceForbiddance_c::~dTgShutterFenceForbiddance_c() {
if (this == FIRST_PTR) {
FIRST_PTR = nullptr;
}
}
int dTgShutterFenceForbiddance_c::create() {
if (this != FIRST_PTR) {
return FAILED;
}
return SUCCEEDED;
}
// TODO after finding out more about d_a_obj_door_base
int dTgShutterFenceForbiddance_c::actorExecute() {
return SUCCEEDED;
}
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