blob: 585f35ce2eff02b942868bd5492a407485d85be8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#include "d/a/d_a_base.h"
extern "C" SoundSource *soundForActorInitRelated_803889c0(int, fBase_c *, char *, u8);
extern "C" bool fn_8002C250(SoundInfo *p1, int someNum, char *name, mVec3_c *position) {
p1->sound_source = soundForActorInitRelated_803889c0(someNum, p1->actor, name, 0);
if (!p1->sound_source) {
return false;
}
p1->actor->sound_list.append(p1);
p1->obj_pos = position;
return true;
}
|