diff options
| author | theo3 <arisstephenson2@gmail.com> | 2022-03-27 23:20:26 -0700 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2022-03-27 23:20:26 -0700 |
| commit | ffb4653b0d4fa45823262d58218e2dd7b0659557 (patch) | |
| tree | daa5c9ab025473a98803df2ab1ec6887756404ba /include/entity.h | |
| parent | 190bc2162420c38ba6eda647ff39f029ec2173bb (diff) | |
move function decls from player.c
Diffstat (limited to 'include/entity.h')
| -rw-r--r-- | include/entity.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/include/entity.h b/include/entity.h index 4f2cc3ca..3fbdb43d 100644 --- a/include/entity.h +++ b/include/entity.h @@ -288,6 +288,7 @@ Entity* CreateEnemy(u32 id, u32 type); Entity* CreateNPC(u32 id, u32 type, u32 type2); Entity* CreateObject(u32 id, u32 type, u32 type2); Entity* CreateObjectWithParent(Entity* parent, u32 id, u32 type, u32 type2); +Entity* CreateItemGetEntity(void); Entity* CreateFx(Entity* parent, u32 type, u32 type2); /// @} @@ -489,6 +490,8 @@ void ResetSystemPriority(void); * to allow the iteration of all Entity's. */ extern LinkedList gEntityLists[9]; +extern Entity gItemGetEntities[7]; +extern Entity gCarriedEntity; /** * Current number of entities. |
