diff options
| author | theo3 <arisstephenson2@gmail.com> | 2021-11-12 01:34:34 -0800 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2021-11-12 01:34:34 -0800 |
| commit | ecc8a1439ddeedd458af5427711e07e146ed4612 (patch) | |
| tree | efe4f755b15c985ecba9c4a0ad7e3759cd510e3d /src/enemy/enemy4D.c | |
| parent | f70c95f0373d659683840682d327da3db774659c (diff) | |
remove redundant unions
Diffstat (limited to 'src/enemy/enemy4D.c')
| -rw-r--r-- | src/enemy/enemy4D.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/enemy/enemy4D.c b/src/enemy/enemy4D.c index f1b16cc7..75c28eb1 100644 --- a/src/enemy/enemy4D.c +++ b/src/enemy/enemy4D.c @@ -39,9 +39,9 @@ void sub_0803EB44(Entity* this) { pEVar1 = CreateProjectileWithParent(this, 0x19, 0); if (pEVar1 != NULL) { pEVar1->parent = this; - this->attachedEntity = pEVar1; + this->child = pEVar1; COLLISION_ON(this); - this->spriteSettings.b.draw = TRUE; + this->spriteSettings.draw = TRUE; this->animationState = 2; *((u8*)&this->field_0x7a + 1) = 0; *(u8*)&this->field_0x7c = 0; |
