diff options
| author | Henny022p <73211432+Henny022p@users.noreply.github.com> | 2026-02-08 18:32:38 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-08 18:32:38 +0100 |
| commit | 5ab63f00e522ff69c5bc987e379f0163943f2833 (patch) | |
| tree | 53622222ac729c6ab6dc75ef7f9bafa8031daf18 /src/object/lockedDoor.c | |
| parent | 73901a0a012d55ebb66a4627dcb246d19737fcb5 (diff) | |
| parent | 5b2cafdc894823d57beee8f3947a391d881d91de (diff) | |
Various code cleanup changes
Diffstat (limited to 'src/object/lockedDoor.c')
| -rw-r--r-- | src/object/lockedDoor.c | 32 |
1 files changed, 18 insertions, 14 deletions
diff --git a/src/object/lockedDoor.c b/src/object/lockedDoor.c index f4af4b0e..02b7614c 100644 --- a/src/object/lockedDoor.c +++ b/src/object/lockedDoor.c @@ -4,16 +4,20 @@ * * @brief Looked Door object */ +#include "object/lockedDoor.h" #include "asm.h" -#include "common.h" +#include "room.h" #include "effects.h" #include "entity.h" #include "flags.h" -#include "functions.h" +#include "physics.h" #include "game.h" #include "hitbox.h" #include "sound.h" #include "tiles.h" +#include "vram.h" +#include "player.h" +#include "color.h" typedef struct { /*0x00*/ Entity base; @@ -25,8 +29,8 @@ typedef struct { /*0x78*/ u8 unused2[6]; /*0x7e*/ u8 unk_7e; /*0x7f*/ u8 unused3[5]; - /*0x84*/ u16 unk_84; - /*0x86*/ u16 unk_86; + /*0x84*/ u16 flags; + /*0x86*/ u16 flag; } LockedDoorEntity; void LockedDoor_Init(LockedDoorEntity* this); @@ -102,7 +106,7 @@ const u8 gLockedDoorInteractDirections[] = { }; void LockedDoor_Init(LockedDoorEntity* this) { - if (this->unk_84 != 0xFFFF && CheckFlags(this->unk_84)) { + if (this->flags != 0xFFFF && CheckFlags(this->flags)) { DeleteThisEntity(); } if (!sub_080837B0(this)) @@ -120,7 +124,7 @@ void LockedDoor_Init(LockedDoorEntity* this) { this->unk_74 = GetTileIndex(this->unk_76, super->collisionLayer); switch (super->type2) { case 0: - if (!CheckFlags(this->unk_86)) { + if (!CheckFlags(this->flag)) { if (super->type & 0x10) { super->action = 3; } else { @@ -132,14 +136,14 @@ void LockedDoor_Init(LockedDoorEntity* this) { } break; case 1: - if (!CheckFlags(this->unk_86)) { + if (!CheckFlags(this->flag)) { sub_08083638(this); } else { sub_080836A0(this); } break; case 2: - if (!CheckFlags(this->unk_86)) { + if (!CheckFlags(this->flag)) { super->frameIndex |= 4; sub_080836DC(super, this->unk_7e, this->unk_76); if (!AreaIsDungeon()) { @@ -209,10 +213,10 @@ void LockedDoor_Action5(LockedDoorEntity* this) { void LockedDoor_Action6(LockedDoorEntity* this) { if (super->type2 == 0) { - if (!CheckFlags(this->unk_86)) + if (!CheckFlags(this->flag)) return; } else { - if (CheckFlags(this->unk_86)) + if (CheckFlags(this->flag)) return; } sub_08083658(this); @@ -220,22 +224,22 @@ void LockedDoor_Action6(LockedDoorEntity* this) { void LockedDoor_Action7(LockedDoorEntity* this) { if (super->type2 == 0) { - if (CheckFlags(this->unk_86)) + if (CheckFlags(this->flag)) return; } else { - if (!CheckFlags(this->unk_86)) + if (!CheckFlags(this->flag)) return; } super->action = 3; } void LockedDoor_Action8(LockedDoorEntity* this) { - if (super->interactType == INTERACTION_NONE && !CheckFlags(this->unk_86)) + if (super->interactType == INTERACTION_NONE && !CheckFlags(this->flag)) return; super->action = 1; super->timer = 20; sub_08083658(this); - SetFlag(this->unk_86); + SetFlag(this->flag); ModDungeonKeys(-1); } |
