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authorHenny022p <73211432+Henny022p@users.noreply.github.com>2026-02-08 18:32:38 +0100
committerGitHub <noreply@github.com>2026-02-08 18:32:38 +0100
commit5ab63f00e522ff69c5bc987e379f0163943f2833 (patch)
tree53622222ac729c6ab6dc75ef7f9bafa8031daf18 /src/object/lockedDoor.c
parent73901a0a012d55ebb66a4627dcb246d19737fcb5 (diff)
parent5b2cafdc894823d57beee8f3947a391d881d91de (diff)
Merge pull request #701 from Henny022p/cleanup/250302HEADmaster
Various code cleanup changes
Diffstat (limited to 'src/object/lockedDoor.c')
-rw-r--r--src/object/lockedDoor.c32
1 files changed, 18 insertions, 14 deletions
diff --git a/src/object/lockedDoor.c b/src/object/lockedDoor.c
index f4af4b0e..02b7614c 100644
--- a/src/object/lockedDoor.c
+++ b/src/object/lockedDoor.c
@@ -4,16 +4,20 @@
*
* @brief Looked Door object
*/
+#include "object/lockedDoor.h"
#include "asm.h"
-#include "common.h"
+#include "room.h"
#include "effects.h"
#include "entity.h"
#include "flags.h"
-#include "functions.h"
+#include "physics.h"
#include "game.h"
#include "hitbox.h"
#include "sound.h"
#include "tiles.h"
+#include "vram.h"
+#include "player.h"
+#include "color.h"
typedef struct {
/*0x00*/ Entity base;
@@ -25,8 +29,8 @@ typedef struct {
/*0x78*/ u8 unused2[6];
/*0x7e*/ u8 unk_7e;
/*0x7f*/ u8 unused3[5];
- /*0x84*/ u16 unk_84;
- /*0x86*/ u16 unk_86;
+ /*0x84*/ u16 flags;
+ /*0x86*/ u16 flag;
} LockedDoorEntity;
void LockedDoor_Init(LockedDoorEntity* this);
@@ -102,7 +106,7 @@ const u8 gLockedDoorInteractDirections[] = {
};
void LockedDoor_Init(LockedDoorEntity* this) {
- if (this->unk_84 != 0xFFFF && CheckFlags(this->unk_84)) {
+ if (this->flags != 0xFFFF && CheckFlags(this->flags)) {
DeleteThisEntity();
}
if (!sub_080837B0(this))
@@ -120,7 +124,7 @@ void LockedDoor_Init(LockedDoorEntity* this) {
this->unk_74 = GetTileIndex(this->unk_76, super->collisionLayer);
switch (super->type2) {
case 0:
- if (!CheckFlags(this->unk_86)) {
+ if (!CheckFlags(this->flag)) {
if (super->type & 0x10) {
super->action = 3;
} else {
@@ -132,14 +136,14 @@ void LockedDoor_Init(LockedDoorEntity* this) {
}
break;
case 1:
- if (!CheckFlags(this->unk_86)) {
+ if (!CheckFlags(this->flag)) {
sub_08083638(this);
} else {
sub_080836A0(this);
}
break;
case 2:
- if (!CheckFlags(this->unk_86)) {
+ if (!CheckFlags(this->flag)) {
super->frameIndex |= 4;
sub_080836DC(super, this->unk_7e, this->unk_76);
if (!AreaIsDungeon()) {
@@ -209,10 +213,10 @@ void LockedDoor_Action5(LockedDoorEntity* this) {
void LockedDoor_Action6(LockedDoorEntity* this) {
if (super->type2 == 0) {
- if (!CheckFlags(this->unk_86))
+ if (!CheckFlags(this->flag))
return;
} else {
- if (CheckFlags(this->unk_86))
+ if (CheckFlags(this->flag))
return;
}
sub_08083658(this);
@@ -220,22 +224,22 @@ void LockedDoor_Action6(LockedDoorEntity* this) {
void LockedDoor_Action7(LockedDoorEntity* this) {
if (super->type2 == 0) {
- if (CheckFlags(this->unk_86))
+ if (CheckFlags(this->flag))
return;
} else {
- if (!CheckFlags(this->unk_86))
+ if (!CheckFlags(this->flag))
return;
}
super->action = 3;
}
void LockedDoor_Action8(LockedDoorEntity* this) {
- if (super->interactType == INTERACTION_NONE && !CheckFlags(this->unk_86))
+ if (super->interactType == INTERACTION_NONE && !CheckFlags(this->flag))
return;
super->action = 1;
super->timer = 20;
sub_08083658(this);
- SetFlag(this->unk_86);
+ SetFlag(this->flag);
ModDungeonKeys(-1);
}