diff options
| author | theo3 <arisstephenson2@gmail.com> | 2022-01-03 23:58:02 -0800 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2022-01-03 23:58:02 -0800 |
| commit | 52db70bb9d63a801f76b2fe6b359bd402a2c5b2a (patch) | |
| tree | a38de84a806c50f765d0370a2668a695038eb894 /src/object | |
| parent | f26b2e286a7f462947b395da259e185fc8ecfa7f (diff) | |
naming work
Diffstat (limited to 'src/object')
| -rw-r--r-- | src/object/backgroundCloud.c | 4 | ||||
| -rw-r--r-- | src/object/bakerOven.c | 4 | ||||
| -rw-r--r-- | src/object/bird.c | 2 | ||||
| -rw-r--r-- | src/object/book.c | 2 | ||||
| -rw-r--r-- | src/object/button.c | 4 | ||||
| -rw-r--r-- | src/object/cloud.c | 20 | ||||
| -rw-r--r-- | src/object/fileScreenObjects.c | 12 | ||||
| -rw-r--r-- | src/object/giantLeaf.c | 4 | ||||
| -rw-r--r-- | src/object/greatFairy.c | 8 | ||||
| -rw-r--r-- | src/object/houseDoorExterior.c | 4 | ||||
| -rw-r--r-- | src/object/lockedDoor.c | 2 | ||||
| -rw-r--r-- | src/object/mask.c | 2 | ||||
| -rw-r--r-- | src/object/minecart.c | 14 | ||||
| -rw-r--r-- | src/object/object49.c | 2 | ||||
| -rw-r--r-- | src/object/object6A.c | 24 | ||||
| -rw-r--r-- | src/object/objectA.c | 2 | ||||
| -rw-r--r-- | src/object/objectA2.c | 2 | ||||
| -rw-r--r-- | src/object/objectB5.c | 2 | ||||
| -rw-r--r-- | src/object/octorokBossObject.c | 6 | ||||
| -rw-r--r-- | src/object/treeHidingPortal.c | 2 | ||||
| -rw-r--r-- | src/object/warpPoint.c | 20 |
21 files changed, 71 insertions, 71 deletions
diff --git a/src/object/backgroundCloud.c b/src/object/backgroundCloud.c index 8d3263bc..176bdd58 100644 --- a/src/object/backgroundCloud.c +++ b/src/object/backgroundCloud.c @@ -17,8 +17,8 @@ void sub_0808F658(Entity* this) { this->frameIndex = this->type; this->direction = 8; this->speed = gUnk_08121EB0[this->type]; - this->field_0x78.HWORD = gRoomControls.roomOriginX - 0x60; - this->field_0x7a.HWORD = gRoomControls.roomOriginX + gRoomControls.width + 0x60; + this->field_0x78.HWORD = gRoomControls.origin_x - 0x60; + this->field_0x7a.HWORD = gRoomControls.origin_x + gRoomControls.width + 0x60; this->animationState = 0; this->x.HALF.HI += (Random() & 0xf) << 4; this->actionDelay = 0; diff --git a/src/object/bakerOven.c b/src/object/bakerOven.c index c7f21f7c..a5b344ba 100644 --- a/src/object/bakerOven.c +++ b/src/object/bakerOven.c @@ -85,8 +85,8 @@ void sub_0809CDB4(Entity* this) { void sub_0809CDF0(Entity* this) { u32 y; - this->field_0x80.HWORD = (((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3f) | - (((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4 & 0x3f) << 6); + this->field_0x80.HWORD = (((this->x.HALF.HI - gRoomControls.origin_x) >> 4) & 0x3f) | + (((this->y.HALF.HI - gRoomControls.origin_y) >> 4 & 0x3f) << 6); y = this->field_0x80.HWORD; SetTile(0x402e, y - 0x01, this->collisionLayer); diff --git a/src/object/bird.c b/src/object/bird.c index 07a696cf..33bea93a 100644 --- a/src/object/bird.c +++ b/src/object/bird.c @@ -29,7 +29,7 @@ void sub_0809CF54(Entity* this) { this->speed = 0x280; this->direction = 8; this->collisionLayer = 2; - this->x.HALF.HI = gRoomControls.roomScrollX; + this->x.HALF.HI = gRoomControls.scroll_x; SoundReq(SFX_123); UpdateSpriteForCollisionLayer(this); InitAnimationForceUpdate(this, 0); diff --git a/src/object/book.c b/src/object/book.c index 2ad7a40b..3da498bc 100644 --- a/src/object/book.c +++ b/src/object/book.c @@ -54,7 +54,7 @@ void sub_0809B3C4(Entity* this) { u32 scroll; u32 height; this->action = 3; - scroll = (u16)gRoomControls.roomScrollY - 0x10; + scroll = (u16)gRoomControls.scroll_y - 0x10; height = (u16)this->y.HALF.HI - scroll; this->z.HALF.HI -= height; return; diff --git a/src/object/button.c b/src/object/button.c index 5f36262d..1d1c88d9 100644 --- a/src/object/button.c +++ b/src/object/button.c @@ -16,8 +16,8 @@ void sub_08081AE0(Entity* this) { if (this->cutsceneBeh.HWORD != 0) { this->collisionLayer = this->cutsceneBeh.HWORD; } - this->field_0x74.HWORD = (((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3F) | - ((((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 0x3F) << 6); + this->field_0x74.HWORD = (((this->x.HALF.HI - gRoomControls.origin_x) >> 4) & 0x3F) | + ((((this->y.HALF.HI - gRoomControls.origin_y) >> 4) & 0x3F) << 6); this->field_0x70.HALF.HI = GetTileType(this->field_0x74.HWORD, this->collisionLayer); if (this->type == 0 && CheckFlags(this->field_0x86.HWORD)) { this->action = 5; diff --git a/src/object/cloud.c b/src/object/cloud.c index 5ff9bf6b..dd3da89d 100644 --- a/src/object/cloud.c +++ b/src/object/cloud.c @@ -30,7 +30,7 @@ void sub_0809F514(Entity* this) { this->actionDelay = 120; this->spriteSettings.draw = 0; this->field_0x68.HALF.LO = 12; - gRoomControls.cameraTarget = this; + gRoomControls.camera_target = this; gUnk_02034490[0] = 255; sub_0809F7BC(this); } @@ -41,10 +41,10 @@ void sub_0809F548(Entity* this) { this->action = 2; this->actionDelay = 90; SoundReq(SFX_11D); - sub_0809F814((((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 63) | - (((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 63) << 6); + sub_0809F814((((this->x.HALF.HI - gRoomControls.origin_x) >> 4) & 63) | + (((this->y.HALF.HI - gRoomControls.origin_y) >> 4) & 63) << 6); } else { - if ((gScreenTransition.frameCount & 7) == 0) { + if ((gRoomTransition.frameCount & 7) == 0) { sub_0809F7BC(this); } sub_0809F7F4(this); @@ -75,7 +75,7 @@ void sub_0809F5F0(Entity* this) { this->actionDelay = 120; SetPlayerControl(3); sub_08078B48(); - gRoomControls.cameraTarget = this; + gRoomControls.camera_target = this; } } @@ -89,10 +89,10 @@ void sub_0809F61C(Entity* this) { this->action = 3; this->actionDelay = 120; SoundReq(SFX_11D); - sub_0809F814((((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 63) | - (((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 63) << 6); + sub_0809F814((((this->x.HALF.HI - gRoomControls.origin_x) >> 4) & 63) | + (((this->y.HALF.HI - gRoomControls.origin_y) >> 4) & 63) << 6); } else { - if ((gScreenTransition.frameCount & 7) == 0) { + if ((gRoomTransition.frameCount & 7) == 0) { sub_0809F7BC(this); } sub_0809F7F4(this); @@ -105,7 +105,7 @@ void sub_0809F69C(Entity* this) { if (--this->actionDelay == 0) { this->actionDelay = 30; this->action = 4; - gRoomControls.cameraTarget = &gPlayerEntity; + gRoomControls.camera_target = &gPlayerEntity; SoundReq(SFX_SECRET_BIG); } } @@ -127,7 +127,7 @@ void sub_0809F700(Entity* this) { this->actionDelay = (Random() & 30) + 8; this->flags = this->flags | 12; } - if ((gScreenTransition.frameCount & 3) == 0) { + if ((gRoomTransition.frameCount & 3) == 0) { uVar2 = Random(); this->spriteOffsetX = gUnk_081247C0[uVar2 & 7]; this->spriteOffsetY = gUnk_081247C0[uVar2 >> 4 & 7]; diff --git a/src/object/fileScreenObjects.c b/src/object/fileScreenObjects.c index a4b216bc..004f98d5 100644 --- a/src/object/fileScreenObjects.c +++ b/src/object/fileScreenObjects.c @@ -1,7 +1,7 @@ #include "object.h" #include "main.h" #include "menu.h" -#include "fileScreen.h" +#include "fileselect.h" #include "functions.h" extern int sub_0807A094(int); @@ -175,7 +175,7 @@ void sub_0808EA28(Entity* this) { u32 var1; if (this->type == 3) { - if (gSaveHeader->gameLanguage > LANGUAGE_EN) { + if (gSaveHeader->language > LANGUAGE_EN) { this->spriteSettings.draw = 2; } else { this->spriteSettings.draw = 0; @@ -294,7 +294,7 @@ void sub_0808EBB8(Entity* this) { case 0: break; case 1: - y = ((struct_02000000*)0x2000000)->gameLanguage * 16 + 24; + y = ((SaveHeader*)0x2000000)->language * 16 + 24; x = 112; break; case 2: @@ -402,7 +402,7 @@ void sub_0808ED98(Entity* this) { void sub_0808EE00(Entity* this) { int var0, var1, var2; - var0 = ((struct_02000000*)0x2000000)->gameLanguage != 0; + var0 = ((SaveHeader*)0x2000000)->language != 0; var1 = this->type - 10; this->frameIndex = gUnk_08121D38[var0][var1]; this->x.HALF.HI = gUnk_08121D18[var0][var1]; @@ -452,9 +452,9 @@ void sub_0808EF24(Entity* this) { } else { this->spriteSettings.draw = 2; if (this->type == 21) { - var0 = ((struct_02000000*)0x2000000)->messageSpeed; + var0 = ((SaveHeader*)0x2000000)->msg_speed; } else { - var0 = ((struct_02000000*)0x2000000)->brightnessPref; + var0 = ((SaveHeader*)0x2000000)->brightness; } this->frameIndex = this->lastFrameIndex + var0; } diff --git a/src/object/giantLeaf.c b/src/object/giantLeaf.c index a5d25b30..ab3ebac8 100644 --- a/src/object/giantLeaf.c +++ b/src/object/giantLeaf.c @@ -22,8 +22,8 @@ void sub_0808D618(Entity* ent) { u32 i; arr = (ent->type != 0) ? gUnk_0812176A : gUnk_08121750; - tilePos = (((ent->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3F) | - ((((ent->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 0x3F) * 64); + tilePos = (((ent->x.HALF.HI - gRoomControls.origin_x) >> 4) & 0x3F) | + ((((ent->y.HALF.HI - gRoomControls.origin_y) >> 4) & 0x3F) * 64); for (i = 0; i < 13; i++) { SetTile(16500, tilePos + arr[i], 1); diff --git a/src/object/greatFairy.c b/src/object/greatFairy.c index a8c02b02..85e8681a 100644 --- a/src/object/greatFairy.c +++ b/src/object/greatFairy.c @@ -52,12 +52,12 @@ void GreatFairy(Entity* this) { void GreatFairy_CallBehavior(Entity* this) { GreatFairy_Behaviors[this->action](this); - if ((gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY) < 168) { + if ((gPlayerEntity.y.HALF.HI - gRoomControls.origin_y) < 168) { - gRoomControls.cameraTarget = this; + gRoomControls.camera_target = this; gRoomControls.unk5 = 2; } else { - gRoomControls.cameraTarget = &gPlayerEntity; + gRoomControls.camera_target = &gPlayerEntity; gRoomControls.unk5 = 2; } } @@ -515,7 +515,7 @@ void sub_080873FC(void) { Entity* ent; SoundReq(SFX_APPARATE); - gRoomControls.cameraTarget = NULL; + gRoomControls.camera_target = NULL; while (ent = FindEntityByID(0x6, 0x1b, 0x6), ent != NULL) { DeleteEntity(ent); diff --git a/src/object/houseDoorExterior.c b/src/object/houseDoorExterior.c index 8f48956b..a1495848 100644 --- a/src/object/houseDoorExterior.c +++ b/src/object/houseDoorExterior.c @@ -58,8 +58,8 @@ void sub_080866D8(Entity* this) { entity = CreateObject(HOUSE_DOOR_EXT, prop->unk7, prop->unk6); if (entity) { entity->field_0x6c.HALF.LO = i; - entity->x.HALF.HI = gRoomControls.roomOriginX + prop->unk0 + 16; - entity->y.HALF.HI = gRoomControls.roomOriginY + prop->unk2 + 32; + entity->x.HALF.HI = gRoomControls.origin_x + prop->unk0 + 16; + entity->y.HALF.HI = gRoomControls.origin_y + prop->unk2 + 32; entity->parent = this; entity->field_0x68.HWORD = prop->unk0; entity->field_0x6a.HWORD = prop->unk2; diff --git a/src/object/lockedDoor.c b/src/object/lockedDoor.c index 5a38d7a1..6691205d 100644 --- a/src/object/lockedDoor.c +++ b/src/object/lockedDoor.c @@ -288,7 +288,7 @@ u32 sub_08083734(Entity* this, u32 unk0) { u32 sub_080837B0(Entity* this) { u32 tmp; - u32 tmp2 = gRoomControls.areaID; + u32 tmp2 = gRoomControls.area; if (tmp2 < 0x40) { switch (tmp2) { default: diff --git a/src/object/mask.c b/src/object/mask.c index be794b54..4e9810c3 100644 --- a/src/object/mask.c +++ b/src/object/mask.c @@ -20,7 +20,7 @@ void sub_080929A4(Entity* this) { switch (this->type2 & 0xC0) { case 0x40: - field_0x0a = gScreenTransition.stairs_idx; + field_0x0a = gRoomTransition.stairs_idx; switch (field_0x0a) { case 0x44D ... 0x44F: diff --git a/src/object/minecart.c b/src/object/minecart.c index 92929f83..fee9da56 100644 --- a/src/object/minecart.c +++ b/src/object/minecart.c @@ -20,14 +20,14 @@ void Minecart(Entity* this) { } void sub_080916EC(Entity* this) { - struct_030010EC* unk = &gScreenTransition.minecart_data[this->actionDelay]; + struct_030010EC* unk = &gRoomTransition.minecart_data[this->actionDelay]; *(struct_030010EC**)&this->cutsceneBeh.HWORD = unk; - if ((gRoomControls.roomID != unk->field_0x4) || (gPlayerState.flags & PL_IN_MINECART) != 0) { + if ((gRoomControls.room != unk->field_0x4) || (gPlayerState.flags & PL_IN_MINECART) != 0) { DeleteThisEntity(); } - this->x.HALF.HI = gRoomControls.roomOriginX + ((unk->field_0x0 & 0x3f) << 4) + 8; - this->y.HALF.HI = gRoomControls.roomOriginY + ((unk->field_0x0 & 0xfc << 4) >> 2) + 8; + this->x.HALF.HI = gRoomControls.origin_x + ((unk->field_0x0 & 0x3f) << 4) + 8; + this->y.HALF.HI = gRoomControls.origin_y + ((unk->field_0x0 & 0xfc << 4) >> 2) + 8; this->animationState = unk->field_0x5; this->type2 = unk->field_0x6; this->action = 1; @@ -91,7 +91,7 @@ void sub_080918A4(Entity* this) { gPlayerState.flags = (gPlayerState.flags ^ PL_ENTER_MINECART) | PL_IN_MINECART; this->action++; this->field_0xf = 1; - this->flags |= ENT_20; + this->flags |= ENT_PERSIST; this->hitType = 0x97; this->field_0x3c = (gPlayerEntity.field_0x3c + 1) | 0x20; this->flags2 = gPlayerEntity.flags2; @@ -134,7 +134,7 @@ void sub_080919AC(Entity* this) { CopyPosition(this, &gPlayerEntity); gPlayerEntity.spritePriority.b0 = this->spritePriority.b0 - 1; if (!sub_08091DDC(this)) { - if ((gScreenTransition.frameCount & 0xf) == 0) { + if ((gRoomTransition.frameCount & 0xf) == 0) { SoundReq(SFX_138); } @@ -152,7 +152,7 @@ void sub_080919AC(Entity* this) { } else { switch (uVar3) { case 0x64: - this->flags &= ~ENT_20; + this->flags &= ~ENT_PERSIST; this->hitType = 1; this->field_0x3c = 0x47; this->hurtType = 0x44; diff --git a/src/object/object49.c b/src/object/object49.c index 43dcda88..f1873fc2 100644 --- a/src/object/object49.c +++ b/src/object/object49.c @@ -212,7 +212,7 @@ void sub_0808F498(Entity* this) { if (this->action != 0) { if (sub_0806F3E4(this)) { - if (gScreenTransition.frameCount % 16 == 0) { + if (gRoomTransition.frameCount % 16 == 0) { SoundReq(SFX_EF); } DeleteThisEntity(); diff --git a/src/object/object6A.c b/src/object/object6A.c index 13b93cce..1f956870 100644 --- a/src/object/object6A.c +++ b/src/object/object6A.c @@ -249,8 +249,8 @@ void sub_08094C88(Object6AEntity* this) { void sub_08094CDC(Object6AEntity* this) { Entity* e = CreateObject(0x6a, 3, 0x62); if (e != NULL) { - e->x.HALF.HI = gRoomControls.roomOriginX + 224; - e->y.HALF.HI = gRoomControls.roomOriginY + 600; + e->x.HALF.HI = gRoomControls.origin_x + 224; + e->y.HALF.HI = gRoomControls.origin_y + 600; SoundReq(324); } } @@ -265,8 +265,8 @@ void sub_08094D10(Object6AEntity* this) { void sub_08094D34(Object6AEntity* this) { Entity* e = CreateObject(0x6a, 0x15, 0xd); if (e != NULL) { - e->x.HALF.HI = gRoomControls.roomOriginX + 256; - e->y.HALF.HI = gRoomControls.roomOriginY + 600; + e->x.HALF.HI = gRoomControls.origin_x + 256; + e->y.HALF.HI = gRoomControls.origin_y + 600; SoundReq(324); } } @@ -298,8 +298,8 @@ void sub_08094D94(Object6AEntity* this) { void sub_08094DD8(Object6AEntity* this) { Entity* e = CreateObject(0x6a, 0x4, 0); if (e != NULL) { - e->x.HALF.HI = gRoomControls.roomOriginX + 240; - e->y.HALF.HI = gRoomControls.roomOriginY + 600; + e->x.HALF.HI = gRoomControls.origin_x + 240; + e->y.HALF.HI = gRoomControls.origin_y + 600; SoundReq(324); } } @@ -313,11 +313,11 @@ void sub_08094E0C(Object6AEntity* this) { void sub_08094E30(Object6AEntity* this) { if (super->type2 == 0) { - if ((gScreenTransition.frameCount % 32) == 0) { + if ((gRoomTransition.frameCount % 32) == 0) { Entity* e = CreateObject(0x6A, 5, 1); if (e != NULL) { - e->x.HALF.HI = gRoomControls.roomScrollX + (s32)Random() % DISPLAY_WIDTH; - e->y.HALF.HI = gRoomControls.roomScrollY + (s32)Random() % DISPLAY_HEIGHT; + e->x.HALF.HI = gRoomControls.scroll_x + (s32)Random() % DISPLAY_WIDTH; + e->y.HALF.HI = gRoomControls.scroll_y + (s32)Random() % DISPLAY_HEIGHT; } } return; @@ -738,7 +738,7 @@ void sub_080956B4(Object6AEntity* this) { } } GetNextFrame(super); - if ((super->type2 + gScreenTransition.frameCount) % 16 == 0) + if ((super->type2 + gRoomTransition.frameCount) % 16 == 0) sub_080957B4(this); p = super->parent; if (p != NULL) { @@ -893,8 +893,8 @@ void sub_080959CC(Object6AEntity* this) { void sub_08095A1C(Object6AEntity* this, ScriptExecutionContext* ctx) { Entity* e = CreateObject(OBJECT_6A, 0x16, 0); if (e != NULL) { - e->x.HALF.HI = gRoomControls.roomOriginX + 232; - e->y.HALF.HI = gRoomControls.roomOriginY + 312; + e->x.HALF.HI = gRoomControls.origin_x + 232; + e->y.HALF.HI = gRoomControls.origin_y + 312; e->z.HALF.HI = -4; e->collisionLayer = 2; ((Object6AEntity*)e)->ctx = StartCutscene(e, (u16*)ctx->intVariable); diff --git a/src/object/objectA.c b/src/object/objectA.c index c302382e..37132e10 100644 --- a/src/object/objectA.c +++ b/src/object/objectA.c @@ -24,7 +24,7 @@ void ObjectA(Entity* this) { this->field_0x70.HALF.LO = uVar2; if (CheckFlags(this->field_0x86.HWORD) != 0) { SetTileType(*(u16*)&this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); - if ((gRoomControls.unk2 & 1) != 0) { + if ((gRoomControls.reload_flags & 1) != 0) { gUpdateVisibleTiles = 0; } DeleteThisEntity(); diff --git a/src/object/objectA2.c b/src/object/objectA2.c index f8f212f5..cc0e350a 100644 --- a/src/object/objectA2.c +++ b/src/object/objectA2.c @@ -42,7 +42,7 @@ void sub_0809F318(Entity* this) { void sub_0809F374(Entity* this) { LinearMoveUpdate(this); #ifndef EU - if (gSaveHeader->gameLanguage < 2) { + if (gSaveHeader->language < 2) { if (sub_080044EC(this, 0x2000) < 2) { this->z.WORD = 0; this->action = 2; diff --git a/src/object/objectB5.c b/src/object/objectB5.c index 5aae8152..a93011ed 100644 --- a/src/object/objectB5.c +++ b/src/object/objectB5.c @@ -8,7 +8,7 @@ void ObjectB5(Entity* this) { this->action = 1; } #ifndef EU - gRoomControls.cameraTarget = this; + gRoomControls.camera_target = this; #endif PositionRelative(&gPlayerEntity, this, 0, -0x280000); } diff --git a/src/object/octorokBossObject.c b/src/object/octorokBossObject.c index 9a50f902..a6e3a625 100644 --- a/src/object/octorokBossObject.c +++ b/src/object/octorokBossObject.c @@ -127,8 +127,8 @@ void OctorokBossObject_Init(Entity* this) { this->type2 = this->parent->field_0x7c.BYTES.byte0; this->actionDelay = 4; this->field_0xf = 0; - this->field_0x82.HWORD = (this->x.HALF.HI - (gRoomControls.roomOriginX)) & 0x1f0; - this->field_0x80.HWORD = (this->y.HALF.HI - ((u32)gRoomControls.roomOriginY)) & 0x1f0; + this->field_0x82.HWORD = (this->x.HALF.HI - (gRoomControls.origin_x)) & 0x1f0; + this->field_0x80.HWORD = (this->y.HALF.HI - ((u32)gRoomControls.origin_y)) & 0x1f0; *(int*)&this->cutsceneBeh = ((s32)(this->field_0x82.HWORD - 0x10) >> 4) + (this->field_0x80.HWORD >> 4) * 0x1f; sub_0809A6F8(this->field_0x82.HWORD, this->field_0x80.HWORD, *(int*)&this->cutsceneBeh, this->type2); @@ -304,7 +304,7 @@ NONMATCH("asm/non_matching/octorokBossObject/OctorokBossObject_Action1.inc", case 9: sub_08078B48(); if ((*(int*)&this->field_0x78)-- == 0) { - gRoomControls.cameraTarget = &gPlayerEntity; + gRoomControls.camera_target = &gPlayerEntity; DeleteThisEntity(); } break; diff --git a/src/object/treeHidingPortal.c b/src/object/treeHidingPortal.c index d88f1c8e..fa58b1c3 100644 --- a/src/object/treeHidingPortal.c +++ b/src/object/treeHidingPortal.c @@ -35,7 +35,7 @@ void sub_0809E86C(Entity* this) { if (sub_0800419C(this, &gPlayerEntity, 0x30, 0x30)) { if (CheckGlobalFlag(EZERO_1ST)) { - if (((gScreenTransition.frameCount & 3) == 0)) { + if (((gRoomTransition.frameCount & 3) == 0)) { CreateSparkle(this); } } diff --git a/src/object/warpPoint.c b/src/object/warpPoint.c index f95971e0..b8f38bcf 100644 --- a/src/object/warpPoint.c +++ b/src/object/warpPoint.c @@ -144,17 +144,17 @@ void sub_0808B5E8(Entity* this) { void sub_0808B684(Entity* this) { u32 tmp; if (!--this->field_0xf) { - gScreenTransition.transitioningOut = 1; - gScreenTransition.transitionType = TRANSITION_DEFAULT; - gScreenTransition.player_status.area_next = this->field_0x7c.BYTES.byte0; - gScreenTransition.player_status.room_next = this->field_0x7c.BYTES.byte1; - gScreenTransition.player_status.start_pos_x = ((this->cutsceneBeh.HWORD & 0x3f) << 4) + 8; - gScreenTransition.player_status.start_pos_y = ((this->cutsceneBeh.HWORD & 0xfc0) >> 2) + 8; - gScreenTransition.player_status.layer = 0; - gScreenTransition.player_status.start_anim = 4; - gScreenTransition.player_status.spawn_type = 0; + gRoomTransition.transitioningOut = 1; + gRoomTransition.type = TRANSITION_DEFAULT; + gRoomTransition.player_status.area_next = this->field_0x7c.BYTES.byte0; + gRoomTransition.player_status.room_next = this->field_0x7c.BYTES.byte1; + gRoomTransition.player_status.start_pos_x = ((this->cutsceneBeh.HWORD & 0x3f) << 4) + 8; + gRoomTransition.player_status.start_pos_y = ((this->cutsceneBeh.HWORD & 0xfc0) >> 2) + 8; + gRoomTransition.player_status.layer = 0; + gRoomTransition.player_status.start_anim = 4; + gRoomTransition.player_status.spawn_type = 0; if (this->type == 2) { - gScreenTransition.transitionType = TRANSITION_FADE_WHITE_SLOW; + gRoomTransition.type = TRANSITION_FADE_WHITE_SLOW; } return; } |
