summaryrefslogtreecommitdiff
path: root/src/roomInit.c
diff options
context:
space:
mode:
authortheo3 <arisstephenson2@gmail.com>2022-03-28 21:01:02 -0700
committertheo3 <arisstephenson2@gmail.com>2022-03-28 21:01:02 -0700
commit65b80571b230d08426e6329dc7eb4348ca5012d1 (patch)
treed1329b47d3ec3a2f993f995b33328b82196d0964 /src/roomInit.c
parent6000b4f2d3bc4ef482496560e3a47b3ca2b7e2b8 (diff)
naming
Diffstat (limited to 'src/roomInit.c')
-rw-r--r--src/roomInit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/roomInit.c b/src/roomInit.c
index 709cbcff..84a090cb 100644
--- a/src/roomInit.c
+++ b/src/roomInit.c
@@ -667,7 +667,7 @@ void sub_StateChange_HyruleCastle_3(void) {
u32 sub_unk3_HyruleCastle_4(void) {
if (!CheckLocalFlag(CASTLE_04_MEZAME)) {
- gRoomTransition.player_status.spawn_type = PL_SPAWN_SPECIAL;
+ gRoomTransition.player_status.spawn_type = PL_SPAWN_SLEEPING;
ClearGlobalFlag(ZELDA_CHASE);
}
return 1;
@@ -5472,7 +5472,7 @@ void sub_StateChange_HouseInteriors3_Bakery(void) {
u32 sub_unk3_HouseInteriors3_Simon(void) {
if (CheckGlobalFlag(MAROYA_WAKEUP)) {
- gRoomTransition.player_status.spawn_type = PL_SPAWN_SPECIAL;
+ gRoomTransition.player_status.spawn_type = PL_SPAWN_SLEEPING;
}
return 1;
}