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Decompilation of The Legend of Zelda: The Minish Cap
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roomInit.c
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Author
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup headers
Henny022p
2025-03-09
name transition handler functions
Henny022p
2025-03-09
cleanup graphics code
Henny022p
2025-03-09
cleanup hole manager
Henny022p
2025-03-09
more transition function cleanup
Henny022p
2024-01-06
Rename metaTiles
octorock
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Merge branch 'master' into enemies
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-29
document RoomVars struct
theo3
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-08-02
SaveFile cleanup part 1
Henny022p
2023-07-05
Use metatile enum
octorock
2023-07-05
format
Henny022p
2023-07-05
various small documentation changes
Henny022p
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2022-12-11
Extract dungeon maps
octorock
2022-11-21
Use FX enum and add another sparkle to the enum
Tal Hayon
2022-10-08
Extract some data
octorock
2022-09-03
Extract some data
octorock
2022-08-08
Various documentations
Tal Hayon
2022-07-29
Document various fields
Tal Hayon
2022-05-18
Rename managers
octorock
2022-05-14
Merge remote-tracking branch 'upstream/master' into enumasm
Tal Hayon
2022-05-14
Use enums across more scripts and files
Tal Hayon
2022-05-11
Use flag bank enum where possible
Tal Hayon
2022-05-08
Match sub_08018BB4 and adjust types
Tal Hayon
2022-04-10
Decompile Subtask_FadeIn/Out
Tal Hayon
2022-04-05
Add fade flags enum
Tal Hayon
2022-03-30
sort out most of functions.h
theo3
2022-03-28
naming
theo3
2022-03-27
merge
theo3
2022-03-27
player asm wip
theo3
2022-03-23
done with room names
Henny022p
2022-03-23
more room names
Henny022p
2022-03-21
added WarpType enum
Henny022p
2022-03-14
Remove several gotos
Tal Hayon
2022-03-05
Improve LayerStruct
octorock
2022-03-02
Merge playerUtils
octorock
2022-02-12
Decompile movement
octorock
2022-02-11
Merge pull request #369 from hatal175/boolcast
notyourav
2022-02-11
Remove struct from gArea.unk_0c
Tal Hayon
2022-02-11
Remove boolcast uses from code
Tal Hayon
2022-02-10
Decompile roomInit.c asm_funcs
Tal Hayon
2022-02-03
CreateRandomDrop and droptables
Henny022p
2022-01-29
Use PlayerSpawnType enum in a few places
Tal Hayon
2022-01-21
fixed point stuff
theo3
2022-01-09
Use sound enum in all SoundReq calls
Tal Hayon
2022-01-05
Fade documentation
theo3
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