diff options
| author | theo3 <arisstephenson2@gmail.com> | 2022-03-27 00:19:10 -0700 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2022-03-27 00:19:10 -0700 |
| commit | ca139bf5584ceaada7fbd19291a91559851918ce (patch) | |
| tree | 16581618ed2c11480402867f0b4d31fb0c035d5f /src/roomInit.c | |
| parent | 5208bfd1aa3d0103fb8e57ba08a99511e1b524b7 (diff) | |
| parent | 74f88fe5eeaf14ed3f6e8d6344aca88a36d7a697 (diff) | |
merge
Diffstat (limited to 'src/roomInit.c')
| -rw-r--r-- | src/roomInit.c | 516 |
1 files changed, 258 insertions, 258 deletions
diff --git a/src/roomInit.c b/src/roomInit.c index d0136ac0..709cbcff 100644 --- a/src/roomInit.c +++ b/src/roomInit.c @@ -177,69 +177,69 @@ void sub_unk1_CrenelMinishPaths_MelarisMine(void) { sub_080580B0(34); } -u32 sub_unk3_MinishPaths1_ToMinishVillage(void) { +u32 sub_unk3_MinishPaths_ToMinishVillage(void) { return 1; } -void sub_StateChange_MinishPaths1_ToMinishVillage(void) { +void sub_StateChange_MinishPaths_ToMinishVillage(void) { sub_080575C8(30); } -void sub_unk1_MinishPaths1_ToMinishVillage(void) { +void sub_unk1_MinishPaths_ToMinishVillage(void) { sub_080575C8(30); } -u32 sub_unk3_MinishPaths1_CastorWilds(void) { +u32 sub_unk3_MinishPaths_CastorWilds(void) { return 1; } -void sub_StateChange_MinishPaths1_CastorWilds(void) { +void sub_StateChange_MinishPaths_CastorWilds(void) { sub_080575C8(33); } -void sub_unk1_MinishPaths1_CastorWilds(void) { +void sub_unk1_MinishPaths_CastorWilds(void) { sub_080575C8(33); } -u32 sub_unk3_MinishPaths1_HyruleTown(void) { +u32 sub_unk3_MinishPaths_HyruleTown(void) { return 1; } -void sub_StateChange_MinishPaths1_HyruleTown(void) { +void sub_StateChange_MinishPaths_HyruleTown(void) { sub_080575C8(31); } -void sub_unk1_MinishPaths1_HyruleTown(void) { +void sub_unk1_MinishPaths_HyruleTown(void) { sub_080575C8(31); } -u32 sub_unk3_MinishPaths1_LonLonRanch(void) { +u32 sub_unk3_MinishPaths_LonLonRanch(void) { return 1; } -void sub_StateChange_MinishPaths1_LonLonRanch(void) { +void sub_StateChange_MinishPaths_LonLonRanch(void) { sub_080575C8(32); } -void sub_unk1_MinishPaths1_LonLonRanch(void) { +void sub_unk1_MinishPaths_LonLonRanch(void) { sub_080575C8(32); } -u32 sub_unk3_MinishPaths1_MayorsCabin(void) { +u32 sub_unk3_MinishPaths_MayorsCabin(void) { return 1; } -extern EntityData Entities_MinishPaths1_MayorsCabin_gUnk_080D6138; +extern EntityData Entities_MinishPaths_MayorsCabin_gUnk_080D6138; -void sub_StateChange_MinishPaths1_MayorsCabin(void) { +void sub_StateChange_MinishPaths_MayorsCabin(void) { sub_080575C8(0x20); if (gPlayerEntity.y.HALF.HI - gRoomControls.origin_y > 0x40) - LoadRoomEntityList(&Entities_MinishPaths1_MayorsCabin_gUnk_080D6138); + LoadRoomEntityList(&Entities_MinishPaths_MayorsCabin_gUnk_080D6138); } -void sub_unk1_MinishPaths1_MayorsCabin(void) { +void sub_unk1_MinishPaths_MayorsCabin(void) { sub_080575C8(32); } @@ -921,11 +921,11 @@ u32 sub_unk3_Dojos_ToScarblade(void) { void sub_StateChange_Dojos_ToScarblade(void) { } -u32 sub_unk3_GoronCave_StairsToCave(void) { +u32 sub_unk3_GoronCave_Stairs(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave(void) { +void sub_StateChange_GoronCave_Stairs(void) { } u32 sub_unk3_GoronCave_Main(void) { @@ -1515,11 +1515,11 @@ void sub_StateChange_MinishHouseInteriors_HyruleFieldSouthwest(void) { sub_0801AFE4(); } -u32 sub_unk3_MinishHouseInteriors_HyruleFieldOutsideLinksHouse(void) { +u32 sub_unk3_MinishHouseInteriors_SouthHyruleField(void) { return 1; } -void sub_StateChange_MinishHouseInteriors_HyruleFieldOutsideLinksHouse(void) { +void sub_StateChange_MinishHouseInteriors_SouthHyruleField(void) { sub_0801AFE4(); } @@ -1891,13 +1891,13 @@ u32 sub_unk3_MinishCracks_5(void) { void sub_StateChange_MinishCracks_5(void) { } -u32 sub_unk3_MinishCracks_CastleWildsBowHole(void) { +u32 sub_unk3_MinishCracks_CastorWildsBow(void) { return 1; } extern EntityData gUnk_080DCB10; -void sub_StateChange_MinishCracks_CastleWildsBowHole(void) { +void sub_StateChange_MinishCracks_CastorWildsBow(void) { if (!GetInventoryValue(ITEM_BOW)) { LoadRoomEntityList(&gUnk_080DCB10); } @@ -3174,18 +3174,18 @@ void sub_StateChange_RoyalCrypt_Entrance(void) { } } -u32 sub_unk3_PalaceOfWinds_0(void) { +u32 sub_unk3_PalaceOfWinds_GyorgTornado(void) { return 1; } -extern EntityData gUnk_additional_9_PalaceOfWinds_0; +extern EntityData gUnk_additional_9_PalaceOfWinds_GyorgTornado; extern EntityData gUnk_080E72C4; -extern EntityData gUnk_additional_8_PalaceOfWinds_0; +extern EntityData gUnk_additional_8_PalaceOfWinds_GyorgTornado; -void sub_StateChange_PalaceOfWinds_0(void) { +void sub_StateChange_PalaceOfWinds_GyorgTornado(void) { Manager19_Main(NULL); if (CheckGlobalFlag(LV5_CLEAR)) { - LoadRoomEntityList(&gUnk_additional_9_PalaceOfWinds_0); + LoadRoomEntityList(&gUnk_additional_9_PalaceOfWinds_GyorgTornado); } if (!CheckLocalFlag(0x7b)) { LoadRoomEntityList(&gUnk_080E72C4); @@ -3193,402 +3193,402 @@ void sub_StateChange_PalaceOfWinds_0(void) { SetGlobalFlag(LV5_CLEAR); if (!GetInventoryValue(ITEM_WIND_ELEMENT)) { SetPlayerControl(3); - LoadRoomEntityList(&gUnk_additional_8_PalaceOfWinds_0); + LoadRoomEntityList(&gUnk_additional_8_PalaceOfWinds_GyorgTornado); gArea.bgm = gArea.queued_bgm; SoundReq(SONG_STOP_BGM); } } } -u32 sub_unk3_PalaceOfWinds_1(void) { +u32 sub_unk3_PalaceOfWinds_BossKey(void) { return 1; } -void sub_StateChange_PalaceOfWinds_1(void) { +void sub_StateChange_PalaceOfWinds_BossKey(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_2(void) { +u32 sub_unk3_PalaceOfWinds_BeforeBallAndChainSoldiers(void) { return 1; } -void sub_StateChange_PalaceOfWinds_2(void) { +void sub_StateChange_PalaceOfWinds_BeforeBallAndChainSoldiers(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_3(void) { +u32 sub_unk3_PalaceOfWinds_GyorgBossDoor(void) { return 1; } -void sub_StateChange_PalaceOfWinds_3(void) { +void sub_StateChange_PalaceOfWinds_GyorgBossDoor(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_4(void) { +u32 sub_unk3_PalaceOfWinds_EastChestFromGyorgBossDoor(void) { return 1; } -void sub_StateChange_PalaceOfWinds_4(void) { +void sub_StateChange_PalaceOfWinds_EastChestFromGyorgBossDoor(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_5(void) { +u32 sub_unk3_PalaceOfWinds_MoblinAndWizzrobeFight(void) { return 1; } -void sub_StateChange_PalaceOfWinds_5(void) { +void sub_StateChange_PalaceOfWinds_MoblinAndWizzrobeFight(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_6(void) { +u32 sub_unk3_PalaceOfWinds_FourButtonStalfos(void) { return 1; } -void sub_StateChange_PalaceOfWinds_6(void) { +void sub_StateChange_PalaceOfWinds_FourButtonStalfos(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_7(void) { +u32 sub_unk3_PalaceOfWinds_FanAndKeyToBossKey(void) { return 1; } -void sub_StateChange_PalaceOfWinds_7(void) { +void sub_StateChange_PalaceOfWinds_FanAndKeyToBossKey(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_8(void) { +u32 sub_unk3_PalaceOfWinds_BallAndChainSoldiers(void) { return 1; } -void sub_StateChange_PalaceOfWinds_8(void) { +void sub_StateChange_PalaceOfWinds_BallAndChainSoldiers(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_9(void) { +u32 sub_unk3_PalaceOfWinds_BombarossaPath(void) { return 1; } -void sub_StateChange_PalaceOfWinds_9(void) { +void sub_StateChange_PalaceOfWinds_BombarossaPath(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_10(void) { +u32 sub_unk3_PalaceOfWinds_HoleToDarknut(void) { return 1; } -void sub_StateChange_PalaceOfWinds_10(void) { +void sub_StateChange_PalaceOfWinds_HoleToDarknut(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_11(void) { +u32 sub_unk3_PalaceOfWinds_ToBombarossaPath(void) { return 1; } -void sub_StateChange_PalaceOfWinds_11(void) { +void sub_StateChange_PalaceOfWinds_ToBombarossaPath(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_12(void) { +u32 sub_unk3_PalaceOfWinds_DarknutMiniboss(void) { return 1; } -void sub_StateChange_PalaceOfWinds_12(void) { +void sub_StateChange_PalaceOfWinds_DarknutMiniboss(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_13(void) { +u32 sub_unk3_PalaceOfWinds_BombWallInside(void) { return 1; } -void sub_StateChange_PalaceOfWinds_13(void) { +void sub_StateChange_PalaceOfWinds_BombWallInside(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_14(void) { +u32 sub_unk3_PalaceOfWinds_BombWallOutside(void) { return 1; } -void sub_StateChange_PalaceOfWinds_14(void) { +void sub_StateChange_PalaceOfWinds_BombWallOutside(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_15(void) { +u32 sub_unk3_PalaceOfWinds_CloudJumps(void) { return 1; } -void sub_StateChange_PalaceOfWinds_15(void) { +void sub_StateChange_PalaceOfWinds_CloudJumps(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_16(void) { +u32 sub_unk3_PalaceOfWinds_BlockMazeToBossDoor(void) { return 1; } -void sub_StateChange_PalaceOfWinds_16(void) { +void sub_StateChange_PalaceOfWinds_BlockMazeToBossDoor(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_17(void) { +u32 sub_unk3_PalaceOfWinds_CrackedFloorLakitu(void) { return 1; } -void sub_StateChange_PalaceOfWinds_17(void) { +void sub_StateChange_PalaceOfWinds_CrackedFloorLakitu(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_18(void) { +u32 sub_unk3_PalaceOfWinds_HeartPieceBridge(void) { return 1; } -void sub_StateChange_PalaceOfWinds_18(void) { +void sub_StateChange_PalaceOfWinds_HeartPieceBridge(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_19(void) { +u32 sub_unk3_PalaceOfWinds_FanBridge(void) { return 1; } -void sub_StateChange_PalaceOfWinds_19(void) { +void sub_StateChange_PalaceOfWinds_FanBridge(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_20(void) { +u32 sub_unk3_PalaceOfWinds_ToFanBridge(void) { return 1; } -void sub_StateChange_PalaceOfWinds_20(void) { +void sub_StateChange_PalaceOfWinds_ToFanBridge(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_21(void) { +u32 sub_unk3_PalaceOfWinds_RedWarpHall(void) { return 1; } -void sub_StateChange_PalaceOfWinds_21(void) { +void sub_StateChange_PalaceOfWinds_RedWarpHall(void) { } -u32 sub_unk3_PalaceOfWinds_22(void) { +u32 sub_unk3_PalaceOfWinds_PlatformCloneRide(void) { return 1; } -void sub_StateChange_PalaceOfWinds_22(void) { +void sub_StateChange_PalaceOfWinds_PlatformCloneRide(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_23(void) { +u32 sub_unk3_PalaceOfWinds_PitCornerAfterKey(void) { return 1; } -void sub_StateChange_PalaceOfWinds_23(void) { +void sub_StateChange_PalaceOfWinds_PitCornerAfterKey(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_24(void) { +u32 sub_unk3_PalaceOfWinds_CrowRide(void) { return 1; } -void sub_StateChange_PalaceOfWinds_24(void) { +void sub_StateChange_PalaceOfWinds_CrowRide(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_25(void) { +u32 sub_unk3_PalaceOfWinds_GratePlatformRide(void) { return 1; } -void sub_StateChange_PalaceOfWinds_25(void) { +void sub_StateChange_PalaceOfWinds_GratePlatformRide(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_26(void) { +u32 sub_unk3_PalaceOfWinds_PotPush(void) { return 1; } -void sub_StateChange_PalaceOfWinds_26(void) { +void sub_StateChange_PalaceOfWinds_PotPush(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_27(void) { +u32 sub_unk3_PalaceOfWinds_FloormasterLever(void) { return 1; } -void sub_StateChange_PalaceOfWinds_27(void) { +void sub_StateChange_PalaceOfWinds_FloormasterLever(void) { } -u32 sub_unk3_PalaceOfWinds_28(void) { +u32 sub_unk3_PalaceOfWinds_Map(void) { return 1; } -void sub_StateChange_PalaceOfWinds_28(void) { +void sub_StateChange_PalaceOfWinds_Map(void) { } -u32 sub_unk3_PalaceOfWinds_29(void) { +u32 sub_unk3_PalaceOfWinds_CornerToMap(void) { return 1; } -void sub_StateChange_PalaceOfWinds_29(void) { +void sub_StateChange_PalaceOfWinds_CornerToMap(void) { } -u32 sub_unk3_PalaceOfWinds_30(void) { +u32 sub_unk3_PalaceOfWinds_StairsAfterFloormaster(void) { return 1; } -void sub_StateChange_PalaceOfWinds_30(void) { +void sub_StateChange_PalaceOfWinds_StairsAfterFloormaster(void) { } -u32 sub_unk3_PalaceOfWinds_31(void) { +u32 sub_unk3_PalaceOfWinds_HoleToKinstoneWizzrobe(void) { return 1; } -void sub_StateChange_PalaceOfWinds_31(void) { +void sub_StateChange_PalaceOfWinds_HoleToKinstoneWizzrobe(void) { } -u32 sub_unk3_PalaceOfWinds_32(void) { +u32 sub_unk3_PalaceOfWinds_KeyArrowButton(void) { return 1; } -void sub_StateChange_PalaceOfWinds_32(void) { +void sub_StateChange_PalaceOfWinds_KeyArrowButton(void) { } -u32 sub_unk3_PalaceOfWinds_33(void) { +u32 sub_unk3_PalaceOfWinds_GratesTo3F(void) { return 1; } -void sub_StateChange_PalaceOfWinds_33(void) { +void sub_StateChange_PalaceOfWinds_GratesTo3F(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_34(void) { +u32 sub_unk3_PalaceOfWinds_SpinyFight(void) { return 1; } -void sub_StateChange_PalaceOfWinds_34(void) { +void sub_StateChange_PalaceOfWinds_SpinyFight(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_35(void) { +u32 sub_unk3_PalaceOfWinds_PeahatSwitch(void) { return 1; } -void sub_StateChange_PalaceOfWinds_35(void) { +void sub_StateChange_PalaceOfWinds_PeahatSwitch(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_36(void) { +u32 sub_unk3_PalaceOfWinds_WhirlwindBombarossa(void) { return 1; } -void sub_StateChange_PalaceOfWinds_36(void) { +void sub_StateChange_PalaceOfWinds_WhirlwindBombarossa(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_37(void) { +u32 sub_unk3_PalaceOfWinds_DoorToStalfosFirebar(void) { return 1; } -void sub_StateChange_PalaceOfWinds_37(void) { +void sub_StateChange_PalaceOfWinds_DoorToStalfosFirebar(void) { } -u32 sub_unk3_PalaceOfWinds_38(void) { +u32 sub_unk3_PalaceOfWinds_StalfosFireborHole(void) { return 1; } -void sub_StateChange_PalaceOfWinds_38(void) { +void sub_StateChange_PalaceOfWinds_StalfosFireborHole(void) { } -u32 sub_unk3_PalaceOfWinds_39(void) { +u32 sub_unk3_PalaceOfWinds_ShortcutDoorButtons(void) { return 1; } -void sub_StateChange_PalaceOfWinds_39(void) { +void sub_StateChange_PalaceOfWinds_ShortcutDoorButtons(void) { } -u32 sub_unk3_PalaceOfWinds_40(void) { +u32 sub_unk3_PalaceOfWinds_ToPeahatSwitch(void) { return 1; } -void sub_StateChange_PalaceOfWinds_40(void) { +void sub_StateChange_PalaceOfWinds_ToPeahatSwitch(void) { } -u32 sub_unk3_PalaceOfWinds_41(void) { +u32 sub_unk3_PalaceOfWinds_KinstoneWizzrobeFight(void) { return 1; } -void sub_StateChange_PalaceOfWinds_41(void) { +void sub_StateChange_PalaceOfWinds_KinstoneWizzrobeFight(void) { } -u32 sub_unk3_PalaceOfWinds_42(void) { +u32 sub_unk3_PalaceOfWinds_GibdoStairs(void) { return 1; } -void sub_StateChange_PalaceOfWinds_42(void) { +void sub_StateChange_PalaceOfWinds_GibdoStairs(void) { } -u32 sub_unk3_PalaceOfWinds_43(void) { +u32 sub_unk3_PalaceOfWinds_SpikeBarSmallKey(void) { return 1; } -void sub_StateChange_PalaceOfWinds_43(void) { +void sub_StateChange_PalaceOfWinds_SpikeBarSmallKey(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_44(void) { +u32 sub_unk3_PalaceOfWinds_RocCape(void) { return 1; } extern EntityData gUnk_080EA09C; -void sub_StateChange_PalaceOfWinds_44(void) { +void sub_StateChange_PalaceOfWinds_RocCape(void) { Manager19_Main(NULL); if (!CheckLocalFlag(0x70)) { LoadRoomEntityList(&gUnk_080EA09C); } } -u32 sub_unk3_PalaceOfWinds_45(void) { +u32 sub_unk3_PalaceOfWinds_FireBarGrates(void) { return 1; } -void sub_StateChange_PalaceOfWinds_45(void) { +void sub_StateChange_PalaceOfWinds_FireBarGrates(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_46(void) { +u32 sub_unk3_PalaceOfWinds_PlatformRideBombarossas(void) { return 1; } -void sub_StateChange_PalaceOfWinds_46(void) { +void sub_StateChange_PalaceOfWinds_PlatformRideBombarossas(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_47(void) { +u32 sub_unk3_PalaceOfWinds_BridgeAfterDarknut(void) { return 1; } -void sub_StateChange_PalaceOfWinds_47(void) { +void sub_StateChange_PalaceOfWinds_BridgeAfterDarknut(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_48(void) { +u32 sub_unk3_PalaceOfWinds_BridgeSwitchesCloneBlock(void) { return 1; } -void sub_StateChange_PalaceOfWinds_48(void) { +void sub_StateChange_PalaceOfWinds_BridgeSwitchesCloneBlock(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_49(void) { +u32 sub_unk3_PalaceOfWinds_EntranceRoom(void) { return 1; } -void sub_StateChange_PalaceOfWinds_49(void) { +void sub_StateChange_PalaceOfWinds_EntranceRoom(void) { Manager19_Main(NULL); } -u32 sub_unk3_PalaceOfWinds_50(void) { +u32 sub_unk3_PalaceOfWinds_DarkCompassHall(void) { return 1; } -void sub_StateChange_PalaceOfWinds_50(void) { +void sub_StateChange_PalaceOfWinds_DarkCompassHall(void) { } u32 sub_unk3_PalaceOfWindsBoss_Main(void) { @@ -3779,7 +3779,7 @@ void sub_StateChange_Dojos_ToGrimblade6(void) { extern u32 gUnk_080EB604; extern u32 gUnk_080EB5D4; -u32 sub_unk3_DarkHyruleCastle_0(void) { +u32 sub_unk3_DarkHyruleCastle_1FEntrance(void) { if (CheckGlobalFlag(ENDING)) { gRoomVars.field_0x6c[0] = &gUnk_080EB604; gRoomVars.field_0x6c[2] = 0; @@ -3796,7 +3796,7 @@ u32 sub_unk3_DarkHyruleCastle_0(void) { return 1; } -void sub_StateChange_DarkHyruleCastle_0(void) { +void sub_StateChange_DarkHyruleCastle_1FEntrance(void) { if (CheckGlobalFlag(ENDING)) { gArea.queued_bgm = gArea.bgm; } @@ -3816,42 +3816,42 @@ static void sub_0804D9B0(void) { gArea.queued_bgm = gArea.bgm; } -u32 sub_unk3_DarkHyruleCastle_1(void) { +u32 sub_unk3_DarkHyruleCastle_3FTopLeftTower(void) { return 1; } void sub_StateChange_Dojos_ToGrimblade7(void) { } -u32 sub_unk3_DarkHyruleCastle_2(void) { +u32 sub_unk3_DarkHyruleCastle_3FTopRightTower(void) { return 1; } void sub_StateChange_Dojos_ToGrimblade8(void) { } -u32 sub_unk3_DarkHyruleCastle_3(void) { +u32 sub_unk3_DarkHyruleCastle_3FBottomLeftTower(void) { return 1; } void sub_StateChange_Dojos_ToGrimblade9(void) { } -u32 sub_unk3_DarkHyruleCastle_4(void) { +u32 sub_unk3_DarkHyruleCastle_3FBottomRightTower(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade0(void) { } -u32 sub_unk3_DarkHyruleCastle_5(void) { +u32 sub_unk3_DarkHyruleCastle_3FKeatonHallToVaati(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade1(void) { } -u32 sub_unk3_DarkHyruleCastle_6(void) { +u32 sub_unk3_DarkHyruleCastle_3FTripleDarknut(void) { if (!CheckLocalFlag(0x77)) { gRoomVars.field_0x6c[0] = 0; gRoomVars.field_0x6c[2] = 0; @@ -3863,7 +3863,7 @@ extern EntityData gUnk_080EB9F4; extern EntityData gUnk_080EBAA4; extern EntityData gUnk_080EBAF4; -void sub_StateChange_DarkHyruleCastle_6(void) { +void sub_StateChange_DarkHyruleCastle_3FTripleDarknut(void) { if (!CheckLocalFlag(0x77)) { LoadRoomEntityList(&gUnk_080EB9F4); } else { @@ -3878,173 +3878,173 @@ void sub_StateChange_DarkHyruleCastle_6(void) { } } -u32 sub_unk3_DarkHyruleCastle_7(void) { +u32 sub_unk3_DarkHyruleCastle_2FTopLeftTower(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade2(void) { } -u32 sub_unk3_DarkHyruleCastle_8(void) { +u32 sub_unk3_DarkHyruleCastle_2FTopLeftCorner(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade3(void) { } -u32 sub_unk3_DarkHyruleCastle_9(void) { +u32 sub_unk3_DarkHyruleCastle_2FBossKey(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade4(void) { } -u32 sub_unk3_DarkHyruleCastle_10(void) { +u32 sub_unk3_DarkHyruleCastle_2FBlueWarp(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade5(void) { } -u32 sub_unk3_DarkHyruleCastle_11(void) { +u32 sub_unk3_DarkHyruleCastle_2FTopRightCornerGhini(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade6(void) { } -u32 sub_unk3_DarkHyruleCastle_12(void) { +u32 sub_unk3_DarkHyruleCastle_2FTopRightCornerTorches(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade7(void) { } -u32 sub_unk3_DarkHyruleCastle_13(void) { +u32 sub_unk3_DarkHyruleCastle_2FTopRightTower(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade8(void) { } -u32 sub_unk3_DarkHyruleCastle_14(void) { +u32 sub_unk3_DarkHyruleCastle_2FTopLeftDarknut(void) { return 1; } extern EntityData gUnk_080EC2CC; -void sub_StateChange_DarkHyruleCastle_14(void) { +void sub_StateChange_DarkHyruleCastle_2FTopLeftDarknut(void) { if (CheckLocalFlag(0x86) && !CheckLocalFlag(0x4c)) { LoadRoomEntityList(&gUnk_080EC2CC); } } -u32 sub_unk3_DarkHyruleCastle_15(void) { +u32 sub_unk3_DarkHyruleCastle_2FSparks(void) { return 1; } void sub_StateChange_Dojos_ToSplitblade9(void) { } -u32 sub_unk3_DarkHyruleCastle_16(void) { +u32 sub_unk3_DarkHyruleCastle_2FTopRightDarknuts(void) { return 1; } extern EntityData gUnk_080EC4E8; -void sub_StateChange_DarkHyruleCastle_16(void) { +void sub_StateChange_DarkHyruleCastle_2FTopRightDarknuts(void) { if (CheckLocalFlag(0x86) && !CheckLocalFlag(0x4d)) { LoadRoomEntityList(&gUnk_080EC4E8); } } -u32 sub_unk3_DarkHyruleCastle_17(void) { +u32 sub_unk3_DarkHyruleCastle_2FLeft(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade0(void) { } -u32 sub_unk3_DarkHyruleCastle_18(void) { +u32 sub_unk3_DarkHyruleCastle_2FRight(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade1(void) { } -u32 sub_unk3_DarkHyruleCastle_19(void) { +u32 sub_unk3_DarkHyruleCastle_2FBottomLeftDarknuts(void) { return 1; } extern EntityData gUnk_080EC820; -void sub_StateChange_DarkHyruleCastle_19(void) { +void sub_StateChange_DarkHyruleCastle_2FBottomLeftDarknuts(void) { if (CheckLocalFlag(0x86) && !CheckLocalFlag(0x53)) { LoadRoomEntityList(&gUnk_080EC820); } } -u32 sub_unk3_DarkHyruleCastle_20(void) { +u32 sub_unk3_DarkHyruleCastle_2FBossDoor(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade2(void) { } -u32 sub_unk3_DarkHyruleCastle_21(void) { +u32 sub_unk3_DarkHyruleCastle_2FBottomRightDarknut(void) { return 1; } extern EntityData gUnk_080ECA60; -void sub_StateChange_DarkHyruleCastle_21(void) { +void sub_StateChange_DarkHyruleCastle_2FBottomRightDarknut(void) { if (CheckLocalFlag(0x86) && !CheckLocalFlag(0x56)) { LoadRoomEntityList(&gUnk_080ECA60); } } -u32 sub_unk3_DarkHyruleCastle_22(void) { +u32 sub_unk3_DarkHyruleCastle_2FBottomLeftCornerPuzzle(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade3(void) { } -u32 sub_unk3_DarkHyruleCastle_23(void) { +u32 sub_unk3_DarkHyruleCastle_2FEntrance(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade4(void) { } -u32 sub_unk3_DarkHyruleCastle_24(void) { +u32 sub_unk3_DarkHyruleCastle_2FBottomLeftCorner(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade5(void) { } -u32 sub_unk3_DarkHyruleCastle_25(void) { +u32 sub_unk3_DarkHyruleCastle_2FBottomLeftTower(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade6(void) { } -u32 sub_unk3_DarkHyruleCastle_26(void) { +u32 sub_unk3_DarkHyruleCastle_2FBottomLeftGhini(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade7(void) { } -u32 sub_unk3_DarkHyruleCastle_27(void) { +u32 sub_unk3_DarkHyruleCastle_3FTopRightTower7(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade8(void) { } -u32 sub_unk3_DarkHyruleCastle_28(void) { +u32 sub_unk3_DarkHyruleCastle_B1Entrance(void) { if (CheckLocalFlag(0x79)) { gRoomVars.field_0x6c[2] = 0; } @@ -4053,7 +4053,7 @@ u32 sub_unk3_DarkHyruleCastle_28(void) { extern EntityData gUnk_080ECFCC; -void sub_StateChange_DarkHyruleCastle_28(void) { +void sub_StateChange_DarkHyruleCastle_B1Entrance(void) { if (CheckLocalFlag(0x79)) { sub_0807BB98(0x90, 1, 1, 5); LoadRoomEntityList(&gUnk_080ECFCC); @@ -4061,14 +4061,14 @@ void sub_StateChange_DarkHyruleCastle_28(void) { } } -u32 sub_unk3_DarkHyruleCastle_29(void) { +u32 sub_unk3_DarkHyruleCastle_2FBottomRightTower(void) { return 1; } void sub_StateChange_Dojos_ToGreatblade9(void) { } -u32 sub_unk3_DarkHyruleCastle_30(void) { +u32 sub_unk3_DarkHyruleCastle_1FTopLeftTower(void) { return 1; } @@ -4077,7 +4077,7 @@ void sub_StateChange_Dojos_ToScarblade0(void) { extern u32 gUnk_080ED1E4; -u32 sub_unk3_DarkHyruleCastle_31(void) { +u32 sub_unk3_DarkHyruleCastle_1FThroneRoom(void) { if (CheckGlobalFlag(ENDING)) { gRoomVars.field_0x6c[0] = &gUnk_080ED1E4; gRoomVars.field_0x6c[2] = 0; @@ -4085,160 +4085,160 @@ u32 sub_unk3_DarkHyruleCastle_31(void) { return 1; } -void sub_StateChange_DarkHyruleCastle_31(void) { +void sub_StateChange_DarkHyruleCastle_1FThroneRoom(void) { if (CheckGlobalFlag(ENDING)) { gArea.queued_bgm = gArea.bgm; } } -u32 sub_unk3_DarkHyruleCastle_32(void) { +u32 sub_unk3_DarkHyruleCastle_1FCompass(void) { return 1; } void sub_StateChange_Dojos_ToScarblade1(void) { } -u32 sub_unk3_DarkHyruleCastle_33(void) { +u32 sub_unk3_DarkHyruleCastle_1FTopRightTower(void) { return 1; } void sub_StateChange_Dojos_ToScarblade2(void) { } -u32 sub_unk3_DarkHyruleCastle_34(void) { +u32 sub_unk3_DarkHyruleCastle_1FBeforeThrone(void) { return 1; } void sub_StateChange_Dojos_ToScarblade3(void) { } -u32 sub_unk3_DarkHyruleCastle_35(void) { +u32 sub_unk3_DarkHyruleCastle_1FLoopTopLeft(void) { return 1; } void sub_StateChange_Dojos_ToScarblade4(void) { } -u32 sub_unk3_DarkHyruleCastle_36(void) { +u32 sub_unk3_DarkHyruleCastle_1FLoopTop(void) { return 1; } void sub_StateChange_Dojos_ToScarblade5(void) { } -u32 sub_unk3_DarkHyruleCastle_37(void) { +u32 sub_unk3_DarkHyruleCastle_1FLoopTopRight(void) { return 1; } void sub_StateChange_Dojos_ToScarblade6(void) { } -u32 sub_unk3_DarkHyruleCastle_38(void) { +u32 sub_unk3_DarkHyruleCastle_1FLoopLeft(void) { return 1; } void sub_StateChange_Dojos_ToScarblade7(void) { } -u32 sub_unk3_DarkHyruleCastle_39(void) { +u32 sub_unk3_DarkHyruleCastle_1FLoopRight(void) { return 1; } void sub_StateChange_Dojos_ToScarblade8(void) { } -u32 sub_unk3_DarkHyruleCastle_40(void) { +u32 sub_unk3_DarkHyruleCastle_1FLoopBottomLeft(void) { return 1; } void sub_StateChange_Dojos_ToScarblade9(void) { } -u32 sub_unk3_DarkHyruleCastle_41(void) { +u32 sub_unk3_DarkHyruleCastle_1FLoopBottom(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave0(void) { +void sub_StateChange_GoronCave_Stairs0(void) { } -u32 sub_unk3_DarkHyruleCastle_42(void) { +u32 sub_unk3_DarkHyruleCastle_1FLoopBottomRight(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave1(void) { +void sub_StateChange_GoronCave_Stairs1(void) { } -u32 sub_unk3_DarkHyruleCastle_43(void) { +u32 sub_unk3_DarkHyruleCastle_1FBottomLeftTower(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave2(void) { +void sub_StateChange_GoronCave_Stairs2(void) { } -u32 sub_unk3_DarkHyruleCastle_44(void) { +u32 sub_unk3_DarkHyruleCastle_1FBottomRightTower(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave3(void) { +void sub_StateChange_GoronCave_Stairs3(void) { } -u32 sub_unk3_DarkHyruleCastle_45(void) { +u32 sub_unk3_DarkHyruleCastle_B1BelowThrone(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave4(void) { +void sub_StateChange_GoronCave_Stairs4(void) { } -u32 sub_unk3_DarkHyruleCastle_46(void) { +u32 sub_unk3_DarkHyruleCastle_B1BelowCompass(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave5(void) { +void sub_StateChange_GoronCave_Stairs5(void) { } -u32 sub_unk3_DarkHyruleCastle_47(void) { +u32 sub_unk3_DarkHyruleCastle_B1BeforeThrone(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave6(void) { +void sub_StateChange_GoronCave_Stairs6(void) { } -u32 sub_unk3_DarkHyruleCastle_48(void) { +u32 sub_unk3_DarkHyruleCastle_B1ToPrison(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave7(void) { +void sub_StateChange_GoronCave_Stairs7(void) { } -u32 sub_unk3_DarkHyruleCastle_49(void) { +u32 sub_unk3_DarkHyruleCastle_B1BombWall(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave8(void) { +void sub_StateChange_GoronCave_Stairs8(void) { } -u32 sub_unk3_DarkHyruleCastle_50(void) { +u32 sub_unk3_DarkHyruleCastle_B1Keatons(void) { return 1; } -void sub_StateChange_GoronCave_StairsToCave9(void) { +void sub_StateChange_GoronCave_Stairs9(void) { } -u32 sub_unk3_DarkHyruleCastle_51(void) { +u32 sub_unk3_DarkHyruleCastle_B1ToPrisonFirebar(void) { return 1; } void sub_StateChange_Ruins_Beanstalk0(void) { } -u32 sub_unk3_DarkHyruleCastle_52(void) { +u32 sub_unk3_DarkHyruleCastle_B1Cannons(void) { return 1; } void sub_StateChange_Ruins_Beanstalk1(void) { } -u32 sub_unk3_DarkHyruleCastle_53(void) { +u32 sub_unk3_DarkHyruleCastle_B1Left(void) { if (CheckLocalFlag(0x79)) { gRoomVars.field_0x6c[2] = 0; gRoomVars.field_0x6c[0] = 0; @@ -4248,7 +4248,7 @@ u32 sub_unk3_DarkHyruleCastle_53(void) { extern EntityData gUnk_080EE314; -void sub_StateChange_DarkHyruleCastle_53(void) { +void sub_StateChange_DarkHyruleCastle_B1Left(void) { if (CheckLocalFlag(0x79)) { sub_0807BB98(3, 2, 5, 1); LoadRoomEntityList(&gUnk_080EE314); @@ -4256,14 +4256,14 @@ void sub_StateChange_DarkHyruleCastle_53(void) { } } -u32 sub_unk3_DarkHyruleCastle_54(void) { +u32 sub_unk3_DarkHyruleCastle_B1Right(void) { return 1; } void sub_StateChange_Ruins_Beanstalk2(void) { } -u32 sub_unk3_DarkHyruleCastle_55(void) { +u32 sub_unk3_DarkHyruleCastle_B1Map(void) { if (CheckLocalFlag(0x79)) { gRoomVars.field_0x6c[2] = 0; } @@ -4272,7 +4272,7 @@ u32 sub_unk3_DarkHyruleCastle_55(void) { extern EntityData gUnk_080EE5DC; -void sub_StateChange_DarkHyruleCastle_55(void) { +void sub_StateChange_DarkHyruleCastle_B1Map(void) { if (CheckLocalFlag(0x79)) { sub_0807BB98(0x392, 2, 2, 5); LoadRoomEntityList(&gUnk_080EE5DC); @@ -4280,26 +4280,26 @@ void sub_StateChange_DarkHyruleCastle_55(void) { } } -u32 sub_unk3_DarkHyruleCastle_56(void) { +u32 sub_unk3_DarkHyruleCastle_B2ToPrison(void) { return 1; } void sub_StateChange_Ruins_Beanstalk3(void) { } -u32 sub_unk3_DarkHyruleCastle_57(void) { +u32 sub_unk3_DarkHyruleCastle_B2Prison(void) { return 1; } extern EntityData gUnk_080EE71C; -void sub_StateChange_DarkHyruleCastle_57(void) { +void sub_StateChange_DarkHyruleCastle_B2Prison(void) { if (CheckLocalFlag(1)) { LoadRoomEntityList(&gUnk_080EE71C); } } -u32 sub_unk3_DarkHyruleCastle_58(void) { +u32 sub_unk3_DarkHyruleCastle_B2Dropdown(void) { return 1; } @@ -4950,13 +4950,13 @@ void sub_StateChange_HouseInteriors2_Dampe(void) { } } -u32 sub_unk3_HouseInteriors2_Stockwell(void) { +u32 sub_unk3_HouseInteriors2_StockwellLakeHouse(void) { return 1; } extern EntityData gUnk_080F30CC; -void sub_StateChange_HouseInteriors2_Stockwell(void) { +void sub_StateChange_HouseInteriors2_StockwellLakeHouse(void) { if ((GetInventoryValue(ITEM_QST_DOGFOOD) == 1) && !CheckGlobalFlag(BIN_DOGFOOD) && (gPlayerState.flags & PL_MINISH) == 0) { LoadRoomEntityList(&gUnk_080F30CC); @@ -5053,13 +5053,13 @@ u32 sub_unk3_HouseInteriors4_FarmHouse(void) { void sub_StateChange_Ruins_LadderToTektites0(void) { } -u32 sub_unk3_HouseInteriors4_Mayor(void) { +u32 sub_unk3_HouseInteriors4_MayorLakeCabin(void) { return 1; } extern EntityData gUnk_080F3A48; -void sub_StateChange_HouseInteriors4_Mayor(void) { +void sub_StateChange_HouseInteriors4_MayorLakeCabin(void) { if (!GetInventoryValue(ITEM_FLIPPERS) && CheckGlobalFlag(MIZUKAKI_START) && !GetInventoryValue(ITEM_QST_BOOK3)) { LoadRoomEntityList(&gUnk_080F3A48); } @@ -5703,7 +5703,7 @@ void sub_StateChange_HyruleField_WesternWoodSouth(void) { Manager18_Main(0); } -u32 sub_unk3_HyruleField_LinksHouseExterior(void) { +u32 sub_unk3_HyruleField_SouthHyruleField(void) { #if defined(JP) || defined(EU) || defined(DEMO_JP) if (!CheckLocalFlag(0x6b)) { #else @@ -5719,7 +5719,7 @@ extern EntityData gUnk_080F70A8; extern EntityData gUnk_080F70D8; extern EntityData gUnk_080F7088; -void sub_StateChange_HyruleField_LinksHouseExterior(void) { +void sub_StateChange_HyruleField_SouthHyruleField(void) { Manager18_Main(NULL); #if defined(JP) || defined(EU) || defined(DEMO_JP) if (!CheckLocalFlag(0x6b)) { @@ -5740,31 +5740,31 @@ void sub_StateChange_HyruleField_LinksHouseExterior(void) { } } -void sub_unk1_HyruleField_LinksHouseExterior(void) { +void sub_unk1_HyruleField_SouthHyruleField(void) { if ((gSave.windcrests & 0x40000000) == 0) { LoadRoomEntityList(&gUnk_080F70D8); } } -u32 sub_unk3_HyruleField_FromMinishWoods(void) { +u32 sub_unk3_HyruleField_EasternHillsSouth(void) { return 1; } -void sub_StateChange_HyruleField_FromMinishWoods(void) { +void sub_StateChange_HyruleField_EasternHillsSouth(void) { Manager18_Main(NULL); } -u32 sub_unk3_HyruleField_FromMinishWoodsNorth(void) { +u32 sub_unk3_HyruleField_EasternHillsCenter(void) { return 1; } -void sub_StateChange_HyruleField_FromMinishWoodsNorth(void) { +void sub_StateChange_HyruleField_EasternHillsCenter(void) { Manager18_Main(NULL); } extern u32 gUnk_080F7680; -u32 sub_unk3_HyruleField_Farmers(void) { +u32 sub_unk3_HyruleField_EasternHillsNorth(void) { if (GetInventoryValue(ITEM_GUST_JAR) && !GetInventoryValue(ITEM_PACCI_CANE)) { gRoomVars.field_0x6c[2] = &gUnk_080F7680; } @@ -5774,7 +5774,7 @@ u32 sub_unk3_HyruleField_Farmers(void) { extern EntityData gUnk_080F7500; extern EntityData gUnk_080F7550; -void sub_StateChange_HyruleField_Farmers(void) { +void sub_StateChange_HyruleField_EasternHillsNorth(void) { Manager18_Main(NULL); if (gSave.global_progress > 3) { LoadRoomEntityList(&gUnk_080F7500); @@ -6030,26 +6030,26 @@ void sub_0804F9C8(void) { RestorePrevTileEntity(0x4d9, 1); } -u32 sub_unk3_HyruleField_OutsideCastleWest(void) { +u32 sub_unk3_HyruleField_TrilbyHighlands(void) { return 1; } extern EntityData gUnk_080F806C; -void sub_StateChange_HyruleField_OutsideCastleWest(void) { +void sub_StateChange_HyruleField_TrilbyHighlands(void) { Manager18_Main(NULL); if ((gSave.global_progress > 3) && CheckGlobalFlag(TINGLE_TALK1ST)) { LoadRoomEntityList(&gUnk_080F806C); } } -u32 sub_unk3_HyruleField_TrilbyHighlands(void) { +u32 sub_unk3_HyruleField_WesternWoodsNorth(void) { return 1; } extern EntityData gUnk_080F82E0; -void sub_StateChange_HyruleField_TrilbyHighlands(void) { +void sub_StateChange_HyruleField_WesternWoodsNorth(void) { Manager18_Main(NULL); #if defined(JP) || defined(EU) || defined(DEMO_JP) if (CheckGlobalFlag(LV2_CLEAR) && GetInventoryValue(ITEM_RED_SWORD) && !CheckLocalFlag(0x9b)) { @@ -6060,13 +6060,13 @@ void sub_StateChange_HyruleField_TrilbyHighlands(void) { } } -u32 sub_unk3_HyruleField_PercysHouse(void) { +u32 sub_unk3_HyruleField_WesternWoodsCenter(void) { return 1; } extern EntityData gUnk_080F8430; -void sub_StateChange_HyruleField_PercysHouse(void) { +void sub_StateChange_HyruleField_WesternWoodsCenter(void) { Manager18_Main(NULL); if (CheckKinstoneFused(0x21) && !CheckLocalFlagByBank(0x200, 0x42)) { LoadRoomEntityList(&gUnk_080F8430); @@ -6133,25 +6133,25 @@ u32 sub_unk3_Caves_6(void) { void sub_StateChange_Caves_6(void) { } -u32 sub_unk3_Caves_KeeseChest(void) { +u32 sub_unk3_Caves_TrilbyKeeseChest(void) { return 1; } -void sub_StateChange_Caves_KeeseChest(void) { +void sub_StateChange_Caves_TrilbyKeeseChest(void) { } -u32 sub_unk3_Caves_FairyFountainTrilbyHighlands(void) { +u32 sub_unk3_Caves_TrilbyFairyFountain(void) { return 1; } -void sub_StateChange_Caves_FairyFountainTrilbyHighlands(void) { +void sub_StateChange_Caves_TrilbyFairyFountain(void) { } -u32 sub_unk3_Caves_FairyFountainLinksHouse(void) { +u32 sub_unk3_Caves_SouthHyruleFieldFairyFountain(void) { return 1; } -void sub_StateChange_Caves_FairyFountainLinksHouse(void) { +void sub_StateChange_Caves_SouthHyruleFieldFairyFountain(void) { } u32 sub_unk3_Caves_A(void) { @@ -6204,31 +6204,31 @@ u32 sub_unk3_Caves_LonLonRanchWallet(void) { void sub_StateChange_Caves_LonLonRanchWallet(void) { } -u32 sub_unk3_Caves_RupeeLinksHouse(void) { +u32 sub_unk3_Caves_SouthHyruleFieldRupee(void) { return 1; } -void sub_StateChange_Caves_RupeeLinksHouse(void) { +void sub_StateChange_Caves_SouthHyruleFieldRupee(void) { } -u32 sub_unk3_Caves_RupeeTrilbyHighlands(void) { +u32 sub_unk3_Caves_TrilbyRupee(void) { return 1; } -void sub_StateChange_Caves_RupeeTrilbyHighlands(void) { +void sub_StateChange_Caves_TrilbyRupee(void) { } -u32 sub_unk3_Caves_FairyFountainMoleMitts(void) { +u32 sub_unk3_Caves_TrilbyMittsFairyFountain(void) { return 1; } -void sub_StateChange_Caves_FairyFountainMoleMitts(void) { +void sub_StateChange_Caves_TrilbyMittsFairyFountain(void) { } -u32 sub_unk3_Caves_KeeseChestSoutheastHyrule(void) { +u32 sub_unk3_Caves_HillsKeeseChest(void) { return 1; } -void sub_StateChange_Caves_KeeseChestSoutheastHyrule(void) { +void sub_StateChange_Caves_HillsKeeseChest(void) { } u32 sub_unk3_Caves_BottleBusinessScrub(void) { @@ -6245,11 +6245,11 @@ u32 sub_unk3_Caves_HeartPieceHallway(void) { void sub_StateChange_Caves_HeartPieceHallway(void) { } -u32 sub_unk3_Caves_FairyFountainBoomerang(void) { +u32 sub_unk3_Caves_NorthHyruleFieldFairyFountain(void) { return 1; } -void sub_StateChange_Caves_FairyFountainBoomerang(void) { +void sub_StateChange_Caves_NorthHyruleFieldFairyFountain(void) { } u32 sub_unk3_Caves_KinstoneBusinessScrub(void) { @@ -6542,11 +6542,11 @@ u32 sub_unk3_TreeInteriors_HeartPiece(void) { void sub_StateChange_TreeInteriors_HeartPiece(void) { } -u32 sub_unk3_TreeInteriors_StairsToBladeBrother(void) { +u32 sub_unk3_TreeInteriors_Waveblade(void) { return 1; } -void sub_StateChange_TreeInteriors_StairsToBladeBrother(void) { +void sub_StateChange_TreeInteriors_Waveblade(void) { } u32 sub_unk3_TreeInteriors_14(void) { @@ -6584,25 +6584,25 @@ u32 sub_unk3_TreeInteriors_BoomerangSoutheast(void) { void sub_StateChange_TreeInteriors_BoomerangSoutheast(void) { } -u32 sub_unk3_TreeInteriors_HeartPieceSouthwestField(void) { +u32 sub_unk3_TreeInteriors_WesternWoodsHeartPiece(void) { return 1; } -void sub_StateChange_TreeInteriors_HeartPieceSouthwestField(void) { +void sub_StateChange_TreeInteriors_WesternWoodsHeartPiece(void) { } -u32 sub_unk3_TreeInteriors_StairsToFairyFountain(void) { +u32 sub_unk3_TreeInteriors_NorthHyruleFieldFairyFountain(void) { return 1; } -void sub_StateChange_TreeInteriors_StairsToFairyFountain(void) { +void sub_StateChange_TreeInteriors_NorthHyruleFieldFairyFountain(void) { } -u32 sub_unk3_TreeInteriors_StairsToWalletFairy(void) { +u32 sub_unk3_TreeInteriors_MinishWoodsGreatFairy(void) { return 1; } -void sub_StateChange_TreeInteriors_StairsToWalletFairy(void) { +void sub_StateChange_TreeInteriors_MinishWoodsGreatFairy(void) { } u32 sub_unk3_TreeInteriors_1C(void) { @@ -6612,11 +6612,11 @@ u32 sub_unk3_TreeInteriors_1C(void) { void sub_StateChange_TreeInteriors_1C(void) { } -u32 sub_unk3_TreeInteriors_StairsToBusinessScrub(void) { +u32 sub_unk3_TreeInteriors_MinishWoodsBusinessScrub(void) { return 1; } -void sub_StateChange_TreeInteriors_StairsToBusinessScrub(void) { +void sub_StateChange_TreeInteriors_MinishWoodsBusinessScrub(void) { } u32 sub_unk3_TreeInteriors_1E(void) { @@ -6626,11 +6626,11 @@ u32 sub_unk3_TreeInteriors_1E(void) { void sub_StateChange_TreeInteriors_1E(void) { } -u32 sub_unk3_TreeInteriors_1F(void) { +u32 sub_unk3_TreeInteriors_UnusedHeartContainer(void) { return 1; } -void sub_StateChange_TreeInteriors_1F(void) { +void sub_StateChange_TreeInteriors_UnusedHeartContainer(void) { } extern u32 gUnk_080FAD48; @@ -6793,11 +6793,11 @@ u32 sub_unk3_CrenelCaves_MushroomKeese(void) { void sub_StateChange_CrenelCaves_MushroomKeese(void) { } -u32 sub_unk3_CrenelCaves_LadderToGreenWater(void) { +u32 sub_unk3_CrenelCaves_LadderToSpringWater(void) { return 1; } -void sub_StateChange_CrenelCaves_LadderToGreenWater(void) { +void sub_StateChange_CrenelCaves_LadderToSpringWater(void) { } u32 sub_unk3_CrenelCaves_BombBusinessScrub(void) { |
