diff options
| author | Tal Hayon <talhayon1@gmail.com> | 2022-02-18 18:17:20 +0200 |
|---|---|---|
| committer | Tal Hayon <talhayon1@gmail.com> | 2022-02-18 18:17:20 +0200 |
| commit | 10f8096abd9533e14a5ad03eedcbee4fcbb9019a (patch) | |
| tree | 8d2d2135a5035c0d0171f117de5d915a8d619ab8 /src | |
| parent | 2c39b8ccf9b7077fa254d8651f8126611d0f3cb2 (diff) | |
Decompile itemSword asm_funcs
Diffstat (limited to 'src')
| -rw-r--r-- | src/item/itemSword.c | 126 |
1 files changed, 123 insertions, 3 deletions
diff --git a/src/item/itemSword.c b/src/item/itemSword.c index 7a794159..bcba4054 100644 --- a/src/item/itemSword.c +++ b/src/item/itemSword.c @@ -2,13 +2,19 @@ #include "functions.h" #include "sound.h" #include "object.h" +#include "playeritem.h" extern void (*const gUnk_0811BD44[])(ItemBehavior*, u32); extern void sub_08077B98(ItemBehavior*); +extern void UpdatePlayerMovement(void); +extern u32 sub_0807B014(); +extern Entity* CreatePlayerBomb(ItemBehavior*, u32); +extern bool32 sub_08077F10(ItemBehavior*); void sub_080759B8(ItemBehavior*, u32); void sub_080754B8(ItemBehavior*, u32); void sub_08075898(ItemBehavior*, u32); +void sub_08075580(ItemBehavior*, u32); extern u32 sub_08077EC8(ItemBehavior*); @@ -93,7 +99,40 @@ void sub_08075338(ItemBehavior* this, u32 arg1) { sub_08077B98(this); } -ASM_FUNC("asm/non_matching/itemSword/sub_080754B8.inc", void sub_080754B8(ItemBehavior* this, u32 arg1)) +void sub_080754B8(ItemBehavior* this, u32 arg1) { + u32 iVar1; + + if ((gPlayerState.sword_state & 0x80) != 0) { + sub_08075694(this, arg1); + } else if (gPlayerState.field_0x3[1] != 0) { + UpdateItemAnim(this); + if (this->field_0x5[9] != 0) { + this->field_0x5[4] = this->field_0x5[4] & 0x7f; + } + + if (gPlayerEntity.frameSpriteSettings & 1) { + iVar1 = sub_0807B014(); + if (iVar1 && FindEntityByID(PLAYER_ITEM, 15, 2) == 0) { + CreatePlayerBomb(this, 0xf); + if (iVar1 == 0xf) { + gPlayerState.field_0xab = 5; + } else { + gPlayerState.field_0xab = 8; + } + } + } + + if ((this->field_0x5[9] & 0x80) != 0) { + if (((gPlayerState.flags & 0x80) != 0) || ((gPlayerState.field_0xac & 1) == 0)) { + sub_080759B8(this, arg1); + } else { + sub_08075580(this, arg1); + } + } + } else { + sub_080759B8(this, arg1); + } +} void sub_08075580(ItemBehavior* this, u32 arg1) { if ((sub_08077EFC(this) != 0) && (gPlayerState.jump_status == 0)) { @@ -165,7 +204,59 @@ void sub_08075694(ItemBehavior* this, u32 arg1) { SoundReq(SFX_PLY_VO2); } -ASM_FUNC("asm/non_matching/itemSword/sub_08075738.inc", void sub_08075738(ItemBehavior* this, u32 arg1)) +void sub_08075738(ItemBehavior* this, u32 arg1) { + u32 bVar6; + + if (gPlayerState.field_0x3[1] == 0) { + sub_080759B8(this, arg1); + } else { + UpdateItemAnim(this); + if (sub_08077F10(this)) { + this->field_0x5[2] = 2; + } + + if ((gPlayerState.sword_state & 0x10) != 0) { + if ((gPlayerState.field_0xd & 0x80) == 0) { + this->field_0x5[6] = gPlayerState.field_0xd; + } + gPlayerEntity.direction = this->field_0x5[6]; + gPlayerEntity.speed = 0x180; + if ((this->field_0x5[9] & 0x80) != 0) { + bVar6 = 10; + if ((gPlayerState.field_0xac & 0x800) != 0) { + bVar6 = 0xf; + } + + if ((bVar6 <= ++this->field_0x5[3]) || (--this->field_0x5[2] == 0)) { + sub_080759B8(this, arg1); + } + } + } else { + if (((((gPlayerEntity.frameSpriteSettings & 1) != 0) && ((gPlayerState.sword_state & 0x80) == 0)) && + ((gPlayerState.field_0xac & 0x100) != 0))) { + Entity* bombEnt = CreatePlayerBomb(this, 0x14); + if (bombEnt) { + bombEnt->animationState = (gPlayerEntity.animationState & 6) | 0x80; + } + } + + if ((((gPlayerEntity.frameSpriteSettings & 2) != 0) && ((gPlayerState.sword_state & 0x80) == 0)) && + (((gPlayerState.field_0xac & 0x20) != 0 && (--this->field_0x5[2] != 0)))) { + gPlayerState.sword_state |= 0x10; + gPlayerState.field_0xab = 6; + this->field_0x5[6] = gPlayerEntity.animationState << 2; + this->field_0x5[2] = 1; + this->field_0x5[3] = 1; + gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> arg1); + sub_08077DF4(this, 0x128); + } + + if ((this->field_0x5[9] & 0x80) != 0) { + sub_080759B8(this, arg1); + } + } + } +} void sub_08075898(ItemBehavior* this, u32 arg1) { if (gPlayerState.field_0x3[1] == 0) { @@ -190,7 +281,36 @@ void sub_080758B0(ItemBehavior* this, u32 arg1) { } } -ASM_FUNC("asm/non_matching/itemSword/sub_08075900.inc", void sub_08075900(ItemBehavior* this, u32 arg1)) +void sub_08075900(ItemBehavior* this, u32 arg1) { + if (gPlayerState.floor_type == SURFACE_SWAMP) { + gPlayerState.flags &= ~PL_ROLLING; + sub_080759B8(this, arg1); + } else { + UpdateItemAnim(this); + if ((gPlayerState.sword_state & 0x80) != 0) { + gPlayerState.sword_state = 0xa0; + sub_0807564C(this, arg1); + + } else { + if (this->field_0x5[2] != 0) { + if (--this->field_0x5[2] == 0) { + sub_08077DF4(this, 0x134); + } + gPlayerEntity.direction = (gPlayerEntity.animationState >> 1) << 3; + gPlayerEntity.speed = 0x300; + UpdatePlayerMovement(); + if ((gRoomTransition.frameCount & 3) == 0) { + CreateFx(&gPlayerEntity, FX_DASH, 0x40); + } + } else { + if ((this->field_0x5[9] & 0x80) != 0) { + gPlayerState.flags &= ~PL_ROLLING; + sub_080759B8(this, arg1); + } + } + } + } +} void sub_080759B8(ItemBehavior* this, u32 arg1) { if ((gPlayerState.flags & PL_MINISH) == 0) { |
