diff options
| author | notyourav <65437533+notyourav@users.noreply.github.com> | 2022-03-02 16:53:45 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-02 16:53:45 -0800 |
| commit | d18fed1fb9d52eb8c4be311d3c55bf4d29893d93 (patch) | |
| tree | 590e6d51a5cffc80416f50f8be5ee5c923d389c9 /src | |
| parent | a24f418b25f83396e71d5200b4f0c34add240221 (diff) | |
| parent | 1cdfd41e0117d51ca62a0e0f405bd5adb26d159e (diff) | |
Merge pull request #422 from hatal175/itemgustjar
Diffstat (limited to 'src')
| -rw-r--r-- | src/playerItem/playerItemGustJar.c | 126 |
1 files changed, 115 insertions, 11 deletions
diff --git a/src/playerItem/playerItemGustJar.c b/src/playerItem/playerItemGustJar.c index 43e3bd74..f5d9e0f0 100644 --- a/src/playerItem/playerItemGustJar.c +++ b/src/playerItem/playerItemGustJar.c @@ -1,23 +1,32 @@ #include "entity.h" #include "player.h" #include "functions.h" - -extern void (*const gUnk_08132700[])(Entity*); +#include "sound.h" extern Hitbox gUnk_08132B28; void sub_080ADC84(Entity*); - +void PlayerItemGustJar_Init(Entity*); +void PlayerItemGustJar_Action1(Entity*); +void PlayerItemGustJar_Action2(Entity*); +void PlayerItemGustJar_Action3(Entity*); +void PlayerItemGustJar_Action4(Entity*); +void sub_080ADCDC(Entity*, u32); void sub_080ADCA0(Entity*, u32); void PlayerItemGustJar(Entity* this) { + static void (*const actionFuncs[])(Entity*) = { + PlayerItemGustJar_Init, PlayerItemGustJar_Action1, PlayerItemGustJar_Action2, + PlayerItemGustJar_Action3, PlayerItemGustJar_Action4, + }; + if (((Entity*)gPlayerState.item != this) || (gPlayerState.field_0x1c == 0)) { DeleteThisEntity(); } - gUnk_08132700[this->action](this); + actionFuncs[this->action](this); sub_08078E84(this, &gPlayerEntity); } -void sub_080ADA6C(Entity* this) { +void PlayerItemGustJar_Init(Entity* this) { this->action = 1; this->field_0xf = 0xf; this->hitbox = &gUnk_08132B28; @@ -30,7 +39,7 @@ void sub_080ADA6C(Entity* this) { InitAnimationForceUpdate(this, this->animationState >> 1); } -void sub_080ADAA8(Entity* this) { +void PlayerItemGustJar_Action1(Entity* this) { sub_080ADC84(this); if ((this->frame & 0x80) != 0) { this->action = 2; @@ -40,9 +49,73 @@ void sub_080ADAA8(Entity* this) { } } -ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADAD4.inc", void sub_080ADAD4(Entity* this)) +void PlayerItemGustJar_Action2(Entity* this) { + u32 in_r2; + int windSound; + + if (gPlayerState.field_0x1c == 3) { + this->action++; + InitAnimationForceUpdate(this, (gPlayerEntity.animationState >> 1) + 8); + } else if (gPlayerState.field_0x1c == 6) { + this->action = 4; + InitAnimationForceUpdate(this, (gPlayerEntity.animationState >> 1) + 4); + } else { + windSound = 0; + if (this->type != 0) { + if (this->type == 1) { + sub_080ADCA0(this, 4); + this->actionDelay = 24; + this->type = 2; + } else { + sub_080ADCDC(this, 1); + if (--this->actionDelay == 0xff) { + sub_080ADCA0(this, 0); + this->type = 0; + } + } + } else { + if ((gPlayerState.field_0x1c & 0xf) == 7) { + this->frameDuration = 0x7f; + } + + switch (gPlayerState.field_0x1d) { + case 3: + sub_080ADCDC(this, 3); + this->palette.b.b0 = 0; + in_r2 = 3; + windSound = SFX_WIND3; + break; + case 2: + sub_080ADCDC(this, 2); + this->palette.b.b0 = 4; + in_r2 = 2; + windSound = SFX_WIND2; + break; + case 1: + sub_080ADCDC(this, 1); + this->palette.b.b0 = 1; + in_r2 = 1; + windSound = SFX_WIND1; + break; + } -void sub_080ADC14(Entity* this) { + if ((gPlayerState.field_0x1c & 0xf) == 7) { + windSound = SFX_EE; + in_r2 = 1; + } + this->field_0xf = this->field_0xf - in_r2; + } + if ((s8)this->field_0xf < 0) { + if (windSound) { + SoundReq(windSound); + } + this->field_0xf = 15; + } + this->frameIndex = gPlayerEntity.frameIndex - (gPlayerEntity.frame & 0x7f); + } +} + +void PlayerItemGustJar_Action3(Entity* this) { switch (gPlayerState.field_0x1c & 0xf) { case 6: this->action += 1; @@ -58,7 +131,7 @@ void sub_080ADC14(Entity* this) { } } -void sub_080ADC60(Entity* this) { +void PlayerItemGustJar_Action4(Entity* this) { if ((this->frame & 0x80) != 0) { this->spriteSettings.draw = 0; } else { @@ -70,6 +143,37 @@ void sub_080ADC84(Entity* this) { this->spriteSettings.flipX = gPlayerEntity.spriteSettings.flipX; } -ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADCA0.inc", void sub_080ADCA0(Entity* this, u32 param_1)) +extern const u8* gUnk_08132714[]; + +void sub_080ADCA0(Entity* this, u32 param_2) { + const u8* pFVar1 = gUnk_08132714[(param_2 + (gPlayerEntity.animationState >> 1))]; + const u8* pFVar2; + + this->animPtr = (void*)pFVar1; + this->animIndex = *pFVar1; + pFVar2 = pFVar1 + 1; + this->animPtr = (void*)pFVar2; + this->frameDuration = *pFVar2; + this->animPtr = (void*)++pFVar2; + sub_080042D0(this, this->animIndex, this->spriteIndex); +} -ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADCDC.inc", void sub_080ADCDC(Entity* this)) +void sub_080ADCDC(Entity* this, u32 param_2) { + u32 bVar1; + u8* pFVar3; + + bVar1 = this->frameDuration; + this->frameDuration = (u8)(bVar1 - param_2); + if ((int)((bVar1 - param_2) * 0x1000000) < 1) { + if (*(u8*)this->animPtr == 0xff) { + this->animPtr = (u8*)this->animPtr + 1; + this->animPtr = (u8*)this->animPtr - *(u8*)this->animPtr; + } + pFVar3 = this->animPtr; + this->animIndex = *pFVar3; + this->animPtr = ++pFVar3; + this->frameDuration += *pFVar3; + this->animPtr = ++pFVar3; + sub_080042D0(this, this->animIndex, this->spriteIndex); + } +} |
