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authortheo3 <arisstephenson2@gmail.com>2021-02-28 16:54:28 -0800
committertheo3 <arisstephenson2@gmail.com>2021-02-28 17:04:49 -0800
commite3ee1058bb05edd47321a5554995a1bc78b42289 (patch)
tree4284940e28d2c44940dee10bfa352fcd3bee5b1b /src
parent6596831a6bff9638c00baf7d81632d6ed1ed7e02 (diff)
create object enum and update entity type struct
Diffstat (limited to 'src')
-rw-r--r--src/arm_proxy.c14
-rw-r--r--src/code_0805436C.c6
-rw-r--r--src/code_08077B98.c20
-rw-r--r--src/code_08077DF4.c2
-rw-r--r--src/createEnemy.c6
-rw-r--r--src/createEntity.c2
-rw-r--r--src/createNPC.c12
-rw-r--r--src/createObject.c8
-rw-r--r--src/enemy/acroBandits.c28
-rw-r--r--src/enemy/beetle.c6
-rw-r--r--src/enemy/bladeTrap.c2
-rw-r--r--src/enemy/bombPeahat.c18
-rw-r--r--src/enemy/businessScrub.c2
-rw-r--r--src/enemy/chuchu.c18
-rw-r--r--src/enemy/chuchuBoss.c2
-rw-r--r--src/enemy/darkNut.c14
-rw-r--r--src/enemy/doorMimic.c20
-rw-r--r--src/enemy/fallingBoulder.c6
-rw-r--r--src/enemy/fireballGuy.c6
-rw-r--r--src/enemy/gibdo.c6
-rw-r--r--src/enemy/gyorgMale.c14
-rw-r--r--src/enemy/hangingSeed.c2
-rw-r--r--src/enemy/helmasaur.c2
-rw-r--r--src/enemy/keese.c2
-rw-r--r--src/enemy/lakituCloud.c2
-rw-r--r--src/enemy/leever.c6
-rw-r--r--src/enemy/likeLike.c2
-rw-r--r--src/enemy/madderpillar.c10
-rw-r--r--src/enemy/miniSlime.c2
-rw-r--r--src/enemy/moldorm.c6
-rw-r--r--src/enemy/moldworm.c16
-rw-r--r--src/enemy/octorok.c12
-rw-r--r--src/enemy/peahat.c2
-rw-r--r--src/enemy/pesto.c8
-rw-r--r--src/enemy/puffstool.c4
-rw-r--r--src/enemy/rockChuchu.c2
-rw-r--r--src/enemy/rupeeLike.c14
-rw-r--r--src/enemy/sensorBladeTrap.c2
-rw-r--r--src/enemy/slime.c6
-rw-r--r--src/enemy/sluggula.c8
-rw-r--r--src/enemy/smallPesto.c4
-rw-r--r--src/enemy/spark.c4
-rw-r--r--src/enemy/spearMoblin.c2
-rw-r--r--src/enemy/tektite.c14
-rw-r--r--src/enemy/tektiteGolden.c6
-rw-r--r--src/enemy/treeItem.c2
-rw-r--r--src/enemy/vaatiBall.c4
-rw-r--r--src/enemy/wallMaster.c4
-rw-r--r--src/enemy/wisp.c6
-rw-r--r--src/entity.c22
-rw-r--r--src/ezloCap.c6
-rw-r--r--src/game.c2
-rw-r--r--src/item11.c10
-rw-r--r--src/item14.c4
-rw-r--r--src/loadRoom.c2
-rw-r--r--src/manager/manager15.c2
-rw-r--r--src/manager/manager27.c8
-rw-r--r--src/manager/manager28.c3
-rw-r--r--src/manager/manager2E.c2
-rw-r--r--src/manager/managerB.c2
-rw-r--r--src/npc/beedle.c16
-rw-r--r--src/npc/bigGoron.c2
-rw-r--r--src/npc/bladeBrothers.c20
-rw-r--r--src/npc/carpenter.c10
-rw-r--r--src/npc/cat.c2
-rw-r--r--src/npc/cow.c4
-rw-r--r--src/npc/epona.c2
-rw-r--r--src/npc/forestMinish.c8
-rw-r--r--src/npc/goron.c2
-rw-r--r--src/npc/guard.c16
-rw-r--r--src/npc/melari.c2
-rw-r--r--src/npc/percy.c4
-rw-r--r--src/npc/postman.c4
-rw-r--r--src/npc/rem.c2
-rw-r--r--src/npc/syrup.c2
-rw-r--r--src/npc/teachers.c8
-rw-r--r--src/npc/townMinish.c16
-rw-r--r--src/npc/townsperson.c29
-rw-r--r--src/npc/windTribespeople.c11
-rw-r--r--src/object.c388
-rw-r--r--src/object/archway.c2
-rw-r--r--src/object/backgroundCloud.c10
-rw-r--r--src/object/bakerOven.c8
-rw-r--r--src/object/bigVortex.c10
-rw-r--r--src/object/bird.c4
-rw-r--r--src/object/button.c6
-rw-r--r--src/object/chestSpawner.c2
-rw-r--r--src/object/cloud.c6
-rw-r--r--src/object/fan.c12
-rw-r--r--src/object/fileScreenObjects.c41
-rw-r--r--src/object/floatingBlock.c2
-rw-r--r--src/object/giantLeaf.c4
-rw-r--r--src/object/greatFairy.c16
-rw-r--r--src/object/heartContainer.c2
-rw-r--r--src/object/houseDoorExterior.c4
-rw-r--r--src/object/itemOnGround.c28
-rw-r--r--src/object/lightableSwitch.c8
-rw-r--r--src/object/lilypadSmall.c2
-rw-r--r--src/object/mask.c8
-rw-r--r--src/object/minecart.c8
-rw-r--r--src/object/mineralWaterSource.c4
-rw-r--r--src/object/minishLight.c2
-rw-r--r--src/object/minishSizedEntrance.c2
-rw-r--r--src/object/object1A.c2
-rw-r--r--src/object/object1C.c2
-rw-r--r--src/object/object2A.c6
-rw-r--r--src/object/object49.c14
-rw-r--r--src/object/object7E.c6
-rw-r--r--src/object/object9E.c2
-rw-r--r--src/object/objectA2.c2
-rw-r--r--src/object/objectA8.c2
-rw-r--r--src/object/objectAF.c4
-rw-r--r--src/object/objectB2.c4
-rw-r--r--src/object/palaceArchway.c2
-rw-r--r--src/object/pinwheel.c2
-rw-r--r--src/object/pot.c6
-rw-r--r--src/object/railtrack.c10
-rw-r--r--src/object/smoke.c2
-rw-r--r--src/object/swordsmanNewsletter.c4
-rw-r--r--src/object/thoughtBubble.c6
-rw-r--r--src/object/windTribeFlag.c2
-rw-r--r--src/object/windcrest.c2
-rw-r--r--src/script.c2
-rw-r--r--src/sub_0805E374.c2
124 files changed, 621 insertions, 631 deletions
diff --git a/src/arm_proxy.c b/src/arm_proxy.c
index 9771daa5..e18e4a1c 100644
--- a/src/arm_proxy.c
+++ b/src/arm_proxy.c
@@ -290,7 +290,7 @@ void ItemUpdate(Entity* this) {
ItemInit(this);
if (!sub_0805E3B0(this)) {
- gPlayerItemFunctions[this->entityType.subtype](this);
+ gPlayerItemFunctions[this->id](this);
this->bitfield &= ~0x80;
if (this->hurtBlinkTime != 0) {
if (this->hurtBlinkTime > 0)
@@ -306,7 +306,7 @@ void ItemUpdate(Entity* this) {
NONMATCH("asm/non_matching/arm_proxy/ItemInit.inc", void ItemInit(Entity* this)) {
ItemFrame* entry;
- entry = &gUnk_08126DA8[this->entityType.subtype];
+ entry = &gUnk_08126DA8[this->id];
if (entry->unk0 == 0xff) {
u32 temp = entry->unk2;
ItemFrame* temp2 = gUnk_08126ED8[entry->unk1];
@@ -343,7 +343,7 @@ void ObjectUpdate(Entity* this) {
if (this->hurtBlinkTime != 0)
this->hurtBlinkTime++;
if (!sub_0805E3B0(this)) {
- gObjectFunctions[this->entityType.subtype](this);
+ gObjectFunctions[this->id](this);
this->bitfield &= ~0x80;
}
DrawEntity(this);
@@ -351,7 +351,7 @@ void ObjectUpdate(Entity* this) {
void sub_08017508(Entity* this) {
if (!sub_0805E3B0(this))
- gManagerFunctions[this->entityType.subtype](this);
+ gManagerFunctions[this->id](this);
}
// regalloc
@@ -361,10 +361,10 @@ NONMATCH("asm/non_matching/arm_proxy/sub_08017530.inc", void NPCUpdate(Entity* t
if ((this->action == 0) && ((this->flags & 1) == 0))
sub_0806EC78(this);
if (!sub_0805E3B0(this))
- gNPCFunctions[this->entityType.subtype][0](this);
+ gNPCFunctions[this->id][0](this);
if (this->next != NULL) {
- if (gNPCFunctions[this->entityType.subtype][1] != NULL)
- gNPCFunctions[this->entityType.subtype][1](this);
+ if (gNPCFunctions[this->id][1] != NULL)
+ gNPCFunctions[this->id][1](this);
if ((this->currentHealth & 0x7f) != 0) {
u32 temp = this->currentHealth & 0x7f;
gUnk_02031EC0[temp * 2 - 2].x = this->x.HALF.HI - gRoomControls.roomOriginX;
diff --git a/src/code_0805436C.c b/src/code_0805436C.c
index 4e545cb6..76a9b18c 100644
--- a/src/code_0805436C.c
+++ b/src/code_0805436C.c
@@ -250,10 +250,10 @@ u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter) {
} else {
itemEntity->actionDelay = 0;
}
- if ((arg0->entityType).type == 6) {
- if (arg0->entityType.subtype == 99) {
+ if (arg0->kind == 6) {
+ if (arg0->id == 99) {
arg0->attachedEntity = itemEntity;
- } else if (arg0->entityType.subtype == 0x1e) {
+ } else if (arg0->id == 0x1e) {
itemEntity->direction = arg0->animationState << 3 | 0x80;
itemEntity->nonPlanarMovement = 0xc0;
itemEntity->field_0x20 = 0x18000;
diff --git a/src/code_08077B98.c b/src/code_08077B98.c
index 83d0089b..c3fbf5dd 100644
--- a/src/code_08077B98.c
+++ b/src/code_08077B98.c
@@ -69,8 +69,8 @@ void* sub_08077C54(UnkItemStruct* unk) {
item = sub_0805E744();
if (item != NULL) {
- item->entityType.subtype = gUnk_0811BE48[unk->field_0x1].unk[3];
- item->entityType.type = 8;
+ item->id = gUnk_0811BE48[unk->field_0x1].unk[3];
+ item->kind = 8;
item->flags = 0xa0;
item->parent = (Entity*)unk;
item->field_0x68.HALF.LO = unk->field_0x1;
@@ -95,10 +95,10 @@ Entity* CreatePlayerItem(u32 subtype, u32 form, u32 parameter, u32 unk) {
ent = GetEmptyEntity();
if (ent != NULL) {
ent->flags = 0x80;
- (ent->entityType).type = 8;
- (ent->entityType).subtype = subtype;
- (ent->entityType).form = form;
- (ent->entityType).parameter = parameter;
+ ent->kind = 8;
+ ent->id = subtype;
+ ent->type = form;
+ ent->type2 = parameter;
ent->field_0x68.HALF.LO = unk;
AppendEntityToList(ent, 2);
}
@@ -111,10 +111,10 @@ Entity* sub_08077CF8(u32 subtype, u32 form, u32 parameter, u32 unk) {
ent = sub_0805E744();
if (ent != NULL) {
ent->flags = 0x80;
- (ent->entityType).type = 8;
- (ent->entityType).subtype = subtype;
- (ent->entityType).form = form;
- (ent->entityType).parameter = parameter;
+ ent->kind = 8;
+ ent->id = subtype;
+ ent->type = form;
+ ent->type2 = parameter;
ent->field_0x68.HALF.LO = unk;
AppendEntityToList(ent, 2);
}
diff --git a/src/code_08077DF4.c b/src/code_08077DF4.c
index 7312ecd0..1697ecb0 100644
--- a/src/code_08077DF4.c
+++ b/src/code_08077DF4.c
@@ -15,7 +15,7 @@ typedef struct {
void sub_08077DF4(Entity* ent, u32 arg1) {
*(u16*)&ent->flags = arg1;
if ((arg1 & 0xff) > 0xb8) {
- arg1 += (ent->entityType).form >> 1;
+ arg1 += ent->type >> 1;
}
gPlayerEntity.spriteIndex = (short)(arg1 >> 8);
InitAnimationForceUpdate(&gPlayerEntity, (u8)arg1);
diff --git a/src/createEnemy.c b/src/createEnemy.c
index 3b243e79..5ce7af89 100644
--- a/src/createEnemy.c
+++ b/src/createEnemy.c
@@ -9,9 +9,9 @@ Entity* CreateEnemy(u32 subtype, u32 form) {
enemy = GetEmptyEntity();
if (enemy != NULL) {
- (enemy->entityType).type = 3;
- (enemy->entityType).subtype = subtype;
- (enemy->entityType).form = form;
+ enemy->kind = 3;
+ enemy->id = subtype;
+ enemy->type = form;
AppendEntityToList(enemy, 4);
}
return enemy;
diff --git a/src/createEntity.c b/src/createEntity.c
index 7feff11b..e83312a1 100644
--- a/src/createEntity.c
+++ b/src/createEntity.c
@@ -28,7 +28,7 @@
// (entity->entityType).form = param_1->entityform;
// RegisterRoomEntity(entity,param_1);
// if ((param_1->field_0x1 & 240) != 16) {
-// (entity->entityType).parameter = *(u8 *)&param_1->entityparameter;
+// (entity->type2 = *(u8 *)&param_1->entityparameter;
// entity->actionDelay = (u8)((u32)param_1->entityparameter >> 8);
// if ((type != 9) && (sub_0804AF0C(entity,param_1), entity->field_0x4 != NULL)) {
// if ((param_1->entityType & 16) == 0) {
diff --git a/src/createNPC.c b/src/createNPC.c
index 3e11ba91..b8a30fdf 100644
--- a/src/createNPC.c
+++ b/src/createNPC.c
@@ -4,17 +4,15 @@
extern Entity* GetEmptyEntity();
extern void AppendEntityToList(Entity*, u8);
-Entity* CreateNPC(u32 subtype, u32 form, u32 parameter)
-
-{
+Entity* CreateNPC(u32 subtype, u32 form, u32 parameter) {
Entity* pEVar1;
pEVar1 = GetEmptyEntity();
if (pEVar1 != NULL) {
- (pEVar1->entityType).type = 7;
- (pEVar1->entityType).subtype = subtype;
- (pEVar1->entityType).form = form;
- (pEVar1->entityType).parameter = parameter;
+ pEVar1->kind = 7;
+ pEVar1->id = subtype;
+ pEVar1->type = form;
+ pEVar1->type2 = parameter;
AppendEntityToList(pEVar1, 7);
}
return pEVar1;
diff --git a/src/createObject.c b/src/createObject.c
index ad852900..62c67062 100644
--- a/src/createObject.c
+++ b/src/createObject.c
@@ -10,10 +10,10 @@ Entity* CreateObject(u32 subtype, u32 form, u32 parameter) {
ent = GetEmptyEntity();
if (ent != NULL) {
- ent->entityType.type = 6;
- ent->entityType.subtype = subtype;
- ent->entityType.form = form;
- ent->entityType.parameter = parameter;
+ ent->kind = 6;
+ ent->id = subtype;
+ ent->type = form;
+ ent->type2 = parameter;
AppendEntityToList(ent, 6);
}
return ent;
diff --git a/src/enemy/acroBandits.c b/src/enemy/acroBandits.c
index 73212e2f..3344b5b5 100644
--- a/src/enemy/acroBandits.c
+++ b/src/enemy/acroBandits.c
@@ -47,14 +47,14 @@ void AcroBandit(Entity* this) {
}
void sub_080318C4(Entity* this) {
- gUnk_080CE584[this->entityType.form](this);
+ gUnk_080CE584[this->type](this);
}
void sub_080318DC(Entity* this) {
Entity* brother;
if (this->bitfield != 0x80 && this->bitfield != 0x81) {
- if (this->entityType.form == 1) {
+ if (this->type == 1) {
if (this->action < 7 && this->field_0x42) {
brother = this->attachedEntity;
if (brother) {
@@ -85,13 +85,13 @@ void sub_080318DC(Entity* this) {
if (this->currentHealth == 0) {
this->field_0x3e = ((this->field_0x3e + (7 & Random())) - 4) & 0x1f;
- this->field_0x42 += this->entityType.parameter * 3;
+ this->field_0x42 += this->type2 * 3;
sub_08032338(this);
}
}
if (this->field_0x42 && this->frames.all & 0x10) {
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
this->action = 8;
} else {
this->action = 9;
@@ -216,35 +216,35 @@ void sub_08031C58(Entity* this) {
tmp &= 3;
a = CreateEnemy(0x2e, 1);
- a->entityType.parameter = 0;
+ a->type2 = 0;
a->parent = NULL;
a->field_0x74.HALF.LO = tmp;
sub_08031E48(this, a);
a->attachedEntity = CreateEnemy(0x2e, 1);
b = a->attachedEntity;
- b->entityType.parameter = 1;
+ b->type2 = 1;
b->parent = a;
b->field_0x74.HALF.LO = tmp;
sub_08031E48(this, b);
b->attachedEntity = CreateEnemy(0x2e, 1);
a = b->attachedEntity;
- a->entityType.parameter = 2;
+ a->type2 = 2;
a->parent = b;
a->field_0x74.HALF.LO = tmp;
sub_08031E48(this, a);
a->attachedEntity = CreateEnemy(0x2e, 1);
b = a->attachedEntity;
- b->entityType.parameter = 3;
+ b->type2 = 3;
b->parent = a;
b->field_0x74.HALF.LO = tmp;
sub_08031E48(this, b);
b->attachedEntity = CreateEnemy(0x2e, 1);
a = b->attachedEntity;
- a->entityType.parameter = 4;
+ a->type2 = 4;
a->parent = b;
a->attachedEntity = NULL;
a->field_0x74.HALF.LO = tmp;
@@ -327,7 +327,7 @@ void sub_08031EA8(Entity* this) {
this->action = 1;
this->spritePriority.b1 = 1;
this->field_0x20 = 0x40000;
- this->height.HALF.HI = (4 - this->entityType.parameter) * 0xe;
+ this->height.HALF.HI = (4 - this->type2) * 0xe;
this->field_0x78.HALF.HI = Random();
InitializeAnimation(this, 4);
}
@@ -358,11 +358,11 @@ void sub_08031EE8(Entity* this) {
}
void sub_08031F54(Entity* this) {
- sub_08003FC4(this, gUnk_080CE5F0[this->entityType.parameter]);
- if (this->entityType.parameter * -0xe <= this->height.HALF.HI) {
+ sub_08003FC4(this, gUnk_080CE5F0[this->type2]);
+ if (this->type2 * -0xe <= this->height.HALF.HI) {
this->action = 3;
this->actionDelay = 20;
- this->height.HALF.HI = this->entityType.parameter * -0xe;
+ this->height.HALF.HI = this->type2 * -0xe;
if (this->parent != NULL)
this->spritePriority.b1 = 0;
InitializeAnimation(this, 6);
@@ -445,7 +445,7 @@ void sub_08032160(Entity* this) {
if (this->actionDelay == 0) {
this->action = 7;
- dir = gUnk_080CE5FA[this->field_0x74.HALF.LO * 5 + this->entityType.parameter];
+ dir = gUnk_080CE5FA[this->field_0x74.HALF.LO * 5 + this->type2];
this->direction = dir;
if (dir >= 0x10) {
this->spriteSettings.b.flipX = 1;
diff --git a/src/enemy/beetle.c b/src/enemy/beetle.c
index 9536f297..6f888658 100644
--- a/src/enemy/beetle.c
+++ b/src/enemy/beetle.c
@@ -52,7 +52,7 @@ void sub_08021780(Entity* this) {
}
void sub_08021818(Entity* this) {
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
sub_0804A7D4(this);
} else {
Entity* ent = this->parent;
@@ -94,7 +94,7 @@ void Beetle_Initialize(Entity* this) {
}
void sub_080218B4(Entity* this) {
- gUnk_080CB5D4[this->entityType.parameter](this);
+ gUnk_080CB5D4[this->type2](this);
}
void sub_080218CC(Entity* this) {
@@ -222,7 +222,7 @@ void sub_08021B64(Entity* this) {
int iVar4 = 1;
if (gPlayerState.field_0xa8 != 11 && gPlayerState.field_0xa8 != 20) {
if (sub_0807953C())
- iVar4 = this->entityType.form * 3 + 8;
+ iVar4 = this->type * 3 + 8;
iVar4 = this->actionDelay - iVar4;
if (iVar4 < 0)
diff --git a/src/enemy/bladeTrap.c b/src/enemy/bladeTrap.c
index 397afc93..c8ffa9af 100644
--- a/src/enemy/bladeTrap.c
+++ b/src/enemy/bladeTrap.c
@@ -11,7 +11,7 @@ void BladeTrap(Entity* ent) {
u16* puVar3;
if (ent->action == 0) {
ent->action = 1;
- pEVar2 = GetCurrentRoomProperty((u8)(ent->entityType).form);
+ pEVar2 = GetCurrentRoomProperty((u8)ent->type);
ent->attachedEntity = pEVar2;
sub_080A2CC0((EntityData*)ent, &ent->attachedEntity, &ent->field_0x74);
}
diff --git a/src/enemy/bombPeahat.c b/src/enemy/bombPeahat.c
index 8cbb4b51..b8dc9575 100644
--- a/src/enemy/bombPeahat.c
+++ b/src/enemy/bombPeahat.c
@@ -39,7 +39,7 @@ extern const Hitbox gUnk_080CD17C;
void BombPeahat(Entity* this) {
s32 iVar1;
- if ((this->entityType.form == 2) && (iVar1 = sub_080012DC(this), iVar1)) {
+ if ((this->type == 2) && (iVar1 = sub_080012DC(this), iVar1)) {
gUnk_080012C8[iVar1](this);
} else {
gUnk_080CD0F0[GetNextFunction(this)](this);
@@ -47,7 +47,7 @@ void BombPeahat(Entity* this) {
}
void sub_0802A84C(Entity* this) {
- switch (this->entityType.form) {
+ switch (this->type) {
default:
gUnk_080CD108[this->action](this);
sub_0802AD54(this);
@@ -64,7 +64,7 @@ void sub_0802A84C(Entity* this) {
void sub_0802A8AC(Entity* this) {
this->field_0x80.HALF.HI = 0;
- if (this->entityType.form < 2) {
+ if (this->type < 2) {
InitializeAnimation(this, 0);
}
}
@@ -118,7 +118,7 @@ void sub_0802A924(Entity* this) {
this->spriteOrientation.flipY = 1;
this->spriteRendering.b3 = 1;
this->spritePriority.b0 = 1;
- InitializeAnimation(this, this->entityType.form + 1);
+ InitializeAnimation(this, this->type + 1);
}
void sub_0802A9A8(Entity* this) {
@@ -245,7 +245,7 @@ void sub_0802AB40(Entity* this) {
} else {
this->action = 5;
this->nonPlanarMovement = 0;
- InitializeAnimation(this, this->entityType.form + 1);
+ InitializeAnimation(this, this->type + 1);
}
break;
}
@@ -341,14 +341,14 @@ void sub_0802AD54(Entity* this) {
}
void sub_0802ADDC(Entity* this) {
- Entity* ent = CreateEnemy(0x1b, this->entityType.form + 2);
+ Entity* ent = CreateEnemy(0x1b, this->type + 2);
if (ent != NULL) {
- ent->entityType.parameter = !!sub_0802B234(this);
+ ent->type2 = !!sub_0802B234(this);
ent->parent = this;
this->attachedEntity = ent;
CopyPosition(this, ent);
this->field_0x80.HALF.HI = 1;
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
this->field_0x7a.HALF.LO++;
}
}
@@ -400,7 +400,7 @@ void sub_0802AED4(Entity* this) {
sub_08078930(this);
}
}
- if (this->entityType.parameter != 0 && this->field_0x80.HALF.HI) {
+ if (this->type2 != 0 && this->field_0x80.HALF.HI) {
this->actionDelay = 0;
this->field_0xf = 1;
}
diff --git a/src/enemy/businessScrub.c b/src/enemy/businessScrub.c
index 0dbb7dd1..49ba9ea1 100644
--- a/src/enemy/businessScrub.c
+++ b/src/enemy/businessScrub.c
@@ -335,7 +335,7 @@ void sub_08028E84(Entity* this) {
bool32 sub_08029198(const struct SalesOffering*);
void sub_08028E9C(Entity* this) {
- const struct SalesOffering* offer = &gUnk_080CC954[this->entityType.form];
+ const struct SalesOffering* offer = &gUnk_080CC954[this->type];
if (sub_08029198(offer) && (offer->field_0x0 & 2)) {
offer = &gUnk_080CC954[offer->field_0xa];
}
diff --git a/src/enemy/chuchu.c b/src/enemy/chuchu.c
index 9b816805..99a9160a 100644
--- a/src/enemy/chuchu.c
+++ b/src/enemy/chuchu.c
@@ -49,7 +49,7 @@ void Chuchu(Entity* this) {
case 2:
this->field_0x3a &= 0xfe;
if (index != this->field_0x80.HALF.HI) {
- switch (this->entityType.form) {
+ switch (this->type) {
case 0:
if (this->flags & 0x80) {
this->action = 6;
@@ -73,13 +73,13 @@ void Chuchu(Entity* this) {
gUnk_080CA21C[GetNextFunction(this)](this);
if (*(char*)(*(int*)&this->field_0x68 + 10) == 0x1c) {
SetChildOffset(this, 0, 1, -0x10);
- } else if (this->entityType.form == 2) {
+ } else if (this->type == 2) {
sub_0801FB34(this);
}
}
void Chuchu_OnTick(Entity* this) {
- switch (this->entityType.form) {
+ switch (this->type) {
case 0:
sub_0801F3AC(this);
gUnk_080CA234[this->action](this);
@@ -97,7 +97,7 @@ void Chuchu_OnTick(Entity* this) {
void sub_0801EF40(Entity* this) {
u8 health;
- if (this->entityType.form == 2) {
+ if (this->type == 2) {
if (this->bitfield == 0x8e || this->bitfield == 0x95) {
this->flags &= ~0x80;
this->currentHealth = 0;
@@ -146,9 +146,9 @@ void sub_0801F02C(Entity* this) {
void sub_0801F048(Entity* this) {
sub_08003FC4(this, 0x1800);
GetNextFrame(this);
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
sub_0804A7D4(this);
- } else if (this->entityType.form == 1) {
+ } else if (this->type == 1) {
CreateDeathFx(this, 0xf2, 0);
} else {
CreateDeathFx(this, 0xf1, 0);
@@ -337,7 +337,7 @@ void sub_0801F428(Entity* this) {
this->actionDelay = Random();
this->field_0x80.HALF.LO = this->currentHealth;
this->field_0x82.HALF.LO = 0;
- if (this->entityType.parameter == 0)
+ if (this->type2 == 0)
return;
this->action = 3;
@@ -545,7 +545,7 @@ void sub_0801F884(Entity* this) {
} else {
Entity* ent = sub_0804A9FC(this, 0x1b);
if (ent) {
- ent->entityType.parameter = 64;
+ ent->type2 = 64;
this->action = 4;
this->damageType = 165;
EnqueueSFX(0x193);
@@ -676,7 +676,7 @@ void sub_0801FB34(Entity* this) {
}
void sub_0801FB68(Entity* this) {
- switch (this->entityType.form) {
+ switch (this->type) {
case 0:
this->action = 9;
break;
diff --git a/src/enemy/chuchuBoss.c b/src/enemy/chuchuBoss.c
index ee21e03c..674e8774 100644
--- a/src/enemy/chuchuBoss.c
+++ b/src/enemy/chuchuBoss.c
@@ -29,7 +29,7 @@ void ChuchuBoss(Entity* this) {
void sub_08025CBC(Entity* this) {
sub_08001324(this);
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
sub_08027870(this);
}
}
diff --git a/src/enemy/darkNut.c b/src/enemy/darkNut.c
index b0c63e8a..49acb71d 100644
--- a/src/enemy/darkNut.c
+++ b/src/enemy/darkNut.c
@@ -60,7 +60,7 @@ void sub_08020BB8(Entity* this) {
switch (this->bitfield & 0x7f) {
case 0x1c:
this->action = 11;
- this->actionDelay = gUnk_080CAB0C[this->entityType.form];
+ this->actionDelay = gUnk_080CAB0C[this->type];
this->damageType = 81;
sub_08021218(this, 8, DirectionToAnimationState(this->field_0x3e ^ 0x10));
sub_08021588(this);
@@ -68,7 +68,7 @@ void sub_08020BB8(Entity* this) {
break;
case 0x16:
this->action = 11;
- this->actionDelay = gUnk_080CAB10[this->entityType.form];
+ this->actionDelay = gUnk_080CAB10[this->type];
this->damageType = 81;
sub_08021218(this, 8, DirectionToAnimationState(this->field_0x3e ^ 0x10));
sub_08021588(this);
@@ -79,10 +79,10 @@ void sub_08020BB8(Entity* this) {
break;
switch (this->field_0x78.HALF.HI) {
case 8 ... 12:
- this->field_0x7a.HALF.LO = gUnk_080CAB04[this->entityType.form];
+ this->field_0x7a.HALF.LO = gUnk_080CAB04[this->type];
break;
case 4 ... 6:
- this->field_0x7a.HALF.LO = gUnk_080CAB00[this->entityType.form];
+ this->field_0x7a.HALF.LO = gUnk_080CAB00[this->type];
break;
default:
this->field_0x7a.HALF.LO = 0;
@@ -100,7 +100,7 @@ void sub_08020BB8(Entity* this) {
bVar3 = this->attachedEntity->bitfield & 0x7f;
}
if (bVar3 == 2) {
- sub_080213D0(this, gUnk_080CAB08[this->entityType.form]);
+ sub_080213D0(this, gUnk_080CAB08[this->type]);
} else {
sub_080213D0(this, 0);
}
@@ -412,7 +412,7 @@ void sub_080212B0(Entity* this) {
break;
}
- if (this->entityType.form < 2 && tmp == 2)
+ if (this->type < 2 && tmp == 2)
tmp = gUnk_080CAB52[Random() & 3];
this->attachedEntity = NULL;
@@ -421,7 +421,7 @@ void sub_080212B0(Entity* this) {
void sub_08021328(Entity* this) {
this->action = 13;
- this->field_0x7c.BYTES.byte0 = gUnk_080CAB68[this->entityType.form];
+ this->field_0x7c.BYTES.byte0 = gUnk_080CAB68[this->type];
sub_08021218(this, 0xc, this->animationState);
}
diff --git a/src/enemy/doorMimic.c b/src/enemy/doorMimic.c
index d79f61ff..27357c08 100644
--- a/src/enemy/doorMimic.c
+++ b/src/enemy/doorMimic.c
@@ -24,7 +24,7 @@ extern s16 gUnk_080B4488[];
void DoorMimic(Entity* this) {
gUnk_080CB734[GetNextFunction(this)](this);
- this->hitbox = (Hitbox*)gUnk_080CB8A4[this->entityType.parameter][this->frameIndex];
+ this->hitbox = (Hitbox*)gUnk_080CB8A4[this->type2][this->frameIndex];
}
void sub_08021FDC(Entity* this) {
@@ -44,11 +44,11 @@ void sub_08022004(Entity* this) {
void sub_08022034(Entity* this) {
this->action = 1;
- this->entityType.parameter = this->entityType.form & 3;
+ this->type2 = this->type & 3;
this->spritePriority.b0 = 5;
- this->field_0x78.HWORD = gUnk_080CB764[this->entityType.parameter * 2 + 0] + this->x.HALF.HI;
- this->field_0x7a.HWORD = gUnk_080CB764[this->entityType.parameter * 2 + 1] + this->y.HALF.HI;
- InitializeAnimation(this, this->entityType.parameter);
+ this->field_0x78.HWORD = gUnk_080CB764[this->type2 * 2 + 0] + this->x.HALF.HI;
+ this->field_0x7a.HWORD = gUnk_080CB764[this->type2 * 2 + 1] + this->y.HALF.HI;
+ InitializeAnimation(this, this->type2);
sub_080221C0(this);
}
@@ -57,7 +57,7 @@ void sub_0802209C(Entity* this) {
if (sub_0806FBFC(this->field_0x78.HWORD, this->field_0x7a.HWORD, 0x10, 0x10)) {
this->action = 2;
this->actionDelay = 0x12;
- InitializeAnimation(this, this->entityType.parameter + 4);
+ InitializeAnimation(this, this->type2 + 4);
}
} else {
this->actionDelay = this->actionDelay - 1;
@@ -78,7 +78,7 @@ void sub_080220F0(Entity* this) {
this->action = 4;
this->actionDelay = 0x78;
this->field_0x44 = 0;
- off = gUnk_080CB76C[this->entityType.parameter];
+ off = gUnk_080CB76C[this->type2];
for (i = 0; i < 6; i++, off++) {
Entity* fx = CreateFx(this, 0x11, 0);
if (fx) {
@@ -96,7 +96,7 @@ void sub_08022174(Entity* this) {
sub_0800445C(this);
if (--this->actionDelay == 0) {
this->action = 5;
- InitializeAnimation(this, this->entityType.parameter + 8);
+ InitializeAnimation(this, this->type2 + 8);
}
}
@@ -110,10 +110,10 @@ void sub_08022198(Entity* this) {
}
void sub_080221C0(Entity* this) {
- u32 tile = COORD_TO_TILE(this) + gUnk_080B4488[this->entityType.parameter];
+ u32 tile = COORD_TO_TILE(this) + gUnk_080B4488[this->type2];
this->field_0x7c.HALF.HI = tile;
this->field_0x7c.HALF.LO = sub_080001DA(tile, this->collisionLayer);
- SetTile(gUnk_080CB79C[this->entityType.parameter], tile, this->collisionLayer);
+ SetTile(gUnk_080CB79C[this->type2], tile, this->collisionLayer);
}
// clang-format off
diff --git a/src/enemy/fallingBoulder.c b/src/enemy/fallingBoulder.c
index 24f18515..4b469258 100644
--- a/src/enemy/fallingBoulder.c
+++ b/src/enemy/fallingBoulder.c
@@ -31,7 +31,7 @@ void sub_0802C258(Entity* this) {
this->field_0x20 = 0x20000;
this->actionDelay = 2;
this->field_0x7a.HWORD = Random() & 0x70;
- switch (this->entityType.form) {
+ switch (this->type) {
case 1:
this->field_0x7a.HWORD |= 0x100;
break;
@@ -86,7 +86,7 @@ void sub_0802C334(Entity* this) {
this->flags &= ~0x80;
break;
case 8:
- if (this->entityType.parameter != 0 && !sub_08049FA0(this)) {
+ if (this->type2 != 0 && !sub_08049FA0(this)) {
u32 diff = 0;
s32 i;
for (i = 1; i > -1; i--) {
@@ -113,7 +113,7 @@ void sub_0802C334(Entity* this) {
if (this->height.HALF.HI - y > 0x38) {
sub_0802C62C(this);
this->field_0x7a.HWORD = (Random() & 0x7f) | 0x80;
- if (this->entityType.form == 3) {
+ if (this->type == 3) {
this->action = 3;
}
}
diff --git a/src/enemy/fireballGuy.c b/src/enemy/fireballGuy.c
index f7f51c71..3a4e4148 100644
--- a/src/enemy/fireballGuy.c
+++ b/src/enemy/fireballGuy.c
@@ -63,13 +63,13 @@ void sub_08045454(Entity* this) {
u32 tmp;
/* Can we create enough new entities? */
- count = gUnk_080D180C[this->entityType.form];
+ count = gUnk_080D180C[this->type];
if (72 - count <= gEntCount)
return;
/* Create 2-5 new MiniFireballGuy */
for (i = 0; i < count; i++)
- entities[i] = CreateEnemy(0x59, this->entityType.form);
+ entities[i] = CreateEnemy(0x59, this->type);
off = gUnk_080D1810;
for (i = 0; i < count; i++) {
@@ -77,7 +77,7 @@ void sub_08045454(Entity* this) {
ent->attachedEntity = entities[(i + 1) % count];
ent->parent = entities[(i + count - 1) % count];
tmp = 0;
- ent->entityType.parameter = 1;
+ ent->type2 = 1;
ent->height.HALF.HI = tmp;
ent->hurtBlinkTime = -0x10;
diff --git a/src/enemy/gibdo.c b/src/enemy/gibdo.c
index 96d6a08a..a1a9833d 100644
--- a/src/enemy/gibdo.c
+++ b/src/enemy/gibdo.c
@@ -374,7 +374,7 @@ NONMATCH("asm/non_matching/gibdo/sub_08037B48.inc", void sub_08037B48(Entity* th
Entity* E;
E = CreateObject(0x2a, 3, 0);
if (E != 0) {
- E->entityType.parameter = this->actionDelay;
+ E->type2 = this->actionDelay;
E->spritePriority.b0 = (E->spritePriority.b0 & 0xf8) | 3;
E->spriteOffsetX = 0;
E->spriteOffsetY = 0xfc;
@@ -383,7 +383,7 @@ NONMATCH("asm/non_matching/gibdo/sub_08037B48.inc", void sub_08037B48(Entity* th
*(Entity**)&this->field_0x80.HWORD = E;
E = CreateObject(0x2a, 3, 0);
if (E != 0) {
- E->entityType.parameter = this->actionDelay;
+ E->type2 = this->actionDelay;
E->spritePriority.b0 = (E->spritePriority.b0 & 0xf8) | 3;
E->spriteOffsetX = 0xfd;
E->spriteOffsetY = 0xf8;
@@ -392,7 +392,7 @@ NONMATCH("asm/non_matching/gibdo/sub_08037B48.inc", void sub_08037B48(Entity* th
*(Entity**)&this->cutsceneBeh.HWORD = E;
E = CreateObject(0x2a, 3, 0);
if (E != 0) {
- E->entityType.parameter = this->actionDelay;
+ E->type2 = this->actionDelay;
E->spritePriority.b0 = (E->spritePriority.b0 & 0xf8) | 3;
E->spriteOffsetX = 0x5;
E->spriteOffsetY = 0xf5;
diff --git a/src/enemy/gyorgMale.c b/src/enemy/gyorgMale.c
index e728ba20..330e68b8 100644
--- a/src/enemy/gyorgMale.c
+++ b/src/enemy/gyorgMale.c
@@ -114,7 +114,7 @@ void sub_08046898(Entity* this) {
u32 tmp2;
if (!tmp)
return;
- tmp->entityType.form = 1;
+ tmp->type = 1;
tmp->parent = this;
this->attachedEntity = tmp;
this->action = 1;
@@ -141,7 +141,7 @@ void sub_08046910(Entity* this) {
}
void sub_08046930(Entity* this) {
- if (this->entityType.form) {
+ if (this->type) {
this->previousActionFlag = 5;
this->direction = 0x20;
this->nonPlanarMovement = 0x280;
@@ -806,7 +806,7 @@ void sub_08047914(Entity* this) {
} else {
this->previousActionFlag = 3;
this->field_0x70.HALF.LO = 0x3C;
- this->field_0x7c.HALF.HI = ((this->entityType.form * 0xF) << 2) + 0x78;
+ this->field_0x7c.HALF.HI = ((this->type * 0xF) << 2) + 0x78;
sub_080A1D70(((Entity*)this->myHeap)->prev, this->animationState);
}
}
@@ -816,7 +816,7 @@ void sub_08047978(Entity* this) {
if (this->currentHealth != 0) {
if (--this->field_0x70.HALF_U.LO == 0) {
this->field_0x70.HALF.HI = 1;
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
this->field_0x70.HALF.LO = 0xB4;
} else {
this->field_0x70.HALF.LO = 0x168;
@@ -849,7 +849,7 @@ void sub_08047978(Entity* this) {
if (this->attachedEntity->action != 1)
return;
this->previousActionFlag = 4;
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
if ((((Entity*)this->myHeap)->next->animationState >> 6) == 1) {
this->field_0x80.HWORD = gRoomControls.roomOriginX + 0x1C0;
this->field_0x82.HWORD = gRoomControls.roomOriginY + 0x250;
@@ -880,7 +880,7 @@ void sub_08047B08(Entity* this) {
sub_08047E58(this);
if (!sub_0806FCB8(this, this->field_0x80.HWORD, this->field_0x82.HWORD, 4))
return;
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
this->action = 7;
this->previousActionFlag = 0;
this->direction ^= 0x80;
@@ -968,7 +968,7 @@ void sub_08047BF0(Entity* this) {
void sub_08047D24(Entity* this) {
this->field_0x7c.HALF_U.HI += 8;
if (this->field_0x7c.HALF_U.HI > 0x800) {
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
((u32*)this->myHeap)[2] = 0;
} else {
((u32*)this->myHeap)[3] = 0;
diff --git a/src/enemy/hangingSeed.c b/src/enemy/hangingSeed.c
index 7ca8808a..fc09db31 100644
--- a/src/enemy/hangingSeed.c
+++ b/src/enemy/hangingSeed.c
@@ -26,7 +26,7 @@ void nullsub_7(Entity* this) {
void HangingSeed_Initialize(Entity* this) {
this->action = 1;
this->spriteSettings.b.draw = 1;
- this->frameIndex = this->entityType.form;
+ this->frameIndex = this->type;
this->spriteRendering.b3 = 1;
this->spritePriority.b0 = 3;
}
diff --git a/src/enemy/helmasaur.c b/src/enemy/helmasaur.c
index 5e19018a..64a97b39 100644
--- a/src/enemy/helmasaur.c
+++ b/src/enemy/helmasaur.c
@@ -27,7 +27,7 @@ extern const s8 gUnk_080CD45C[];
extern const s8 gUnk_080CD464[];
void Helmasaur(Entity* this) {
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
EnemyFunctionHandler(this, gUnk_080CD3E4);
SetChildOffset(this, 0, 1, -0x10);
} else {
diff --git a/src/enemy/keese.c b/src/enemy/keese.c
index 0b9890c0..0462b254 100644
--- a/src/enemy/keese.c
+++ b/src/enemy/keese.c
@@ -63,7 +63,7 @@ void sub_08021DDC(Entity* this) {
void Keese_Initialize(Entity* this) {
sub_0804A720(this);
- if (this->entityType.form != 0) {
+ if (this->type != 0) {
this->spritePriority.b1 = 1;
this->height.HALF.HI = -0x10;
}
diff --git a/src/enemy/lakituCloud.c b/src/enemy/lakituCloud.c
index 4ee9063b..80679029 100644
--- a/src/enemy/lakituCloud.c
+++ b/src/enemy/lakituCloud.c
@@ -75,7 +75,7 @@ void sub_0803CD6C(Entity* this) {
this->height.HALF.HI = -2;
// Set parent to lakitu
- lakitu = GetCurrentRoomProperty(this->entityType.form);
+ lakitu = GetCurrentRoomProperty(this->type);
this->attachedEntity = lakitu;
this->parent = lakitu;
diff --git a/src/enemy/leever.c b/src/enemy/leever.c
index a71c28c0..5ce12ee5 100644
--- a/src/enemy/leever.c
+++ b/src/enemy/leever.c
@@ -57,7 +57,7 @@ void sub_0801FC40(Entity* this) {
}
void sub_0801FC7C(Entity* this) {
- if (this->entityType.form == LeeverForm_Red) {
+ if (this->type == LeeverForm_Red) {
sub_0804A7D4(this);
} else {
CreateDeathFx(this, 0xf1, 0);
@@ -89,7 +89,7 @@ void Leever_DigUp(Entity* this) {
if (this->frames.b.f3 != 0) {
this->action = 3;
- if (this->entityType.form == LeeverForm_Red) {
+ if (this->type == LeeverForm_Red) {
this->field_0x74.HWORD = 180;
} else {
this->field_0x74.HWORD = 110;
@@ -173,7 +173,7 @@ void Leever_Move(Entity* this) {
}
this->nonPlanarMovement = (this->frames.all & 0xf) * 0x20;
- if (this->entityType.form == LeeverForm_Red) {
+ if (this->type == LeeverForm_Red) {
if ((this->field_0xf++ & 0xf) == 0) {
sub_08004596(this, sub_0800132C(this, gUnk_020000B0));
}
diff --git a/src/enemy/likeLike.c b/src/enemy/likeLike.c
index 64207c30..60a7b7b7 100644
--- a/src/enemy/likeLike.c
+++ b/src/enemy/likeLike.c
@@ -70,7 +70,7 @@ void nullsub_139(Entity* this) {
void sub_08027E70(Entity* this) {
sub_0804A720(this);
- switch (this->entityType.form) {
+ switch (this->type) {
case 0:
this->action = 3;
this->spriteSettings.b.draw = 0;
diff --git a/src/enemy/madderpillar.c b/src/enemy/madderpillar.c
index 4bed2e91..cea511b4 100644
--- a/src/enemy/madderpillar.c
+++ b/src/enemy/madderpillar.c
@@ -27,7 +27,7 @@ extern const u8 gUnk_080CCDC8[];
extern const u16 gUnk_080CCDD4[];
void Madderpillar(Entity* this) {
- gUnk_080CCD44[this->entityType.form](this);
+ gUnk_080CCD44[this->type](this);
}
void sub_08029870(Entity* this) {
@@ -167,7 +167,7 @@ void sub_08029B2C(Entity* this) {
}
} else {
this->flags &= ~0x80;
- this->actionDelay = -(this->entityType.form * 15 - 90);
+ this->actionDelay = -(this->type * 15 - 90);
this->field_0x86.HALF.LO = 1;
}
} else {
@@ -179,7 +179,7 @@ void sub_08029B90(Entity* this) {
this->action = 1;
this->spriteSettings.b.draw = 1;
sub_0802A058(this);
- if (this->entityType.form < 2) {
+ if (this->type < 2) {
InitializeAnimation(this, 0);
} else {
InitializeAnimation(this, 4);
@@ -195,7 +195,7 @@ void sub_08029BC4(Entity* this) {
uVar2 = this->y.HALF.HI;
if (sub_08029FE4(this)) {
u32 index;
- if (this->entityType.form < 2) {
+ if (this->type < 2) {
index = 0;
} else {
index = 4;
@@ -207,7 +207,7 @@ void sub_08029BC4(Entity* this) {
void sub_08029C08(Entity* this) {
this->action = 3;
- this->actionDelay = gUnk_080CCDA0[this->entityType.form];
+ this->actionDelay = gUnk_080CCDA0[this->type];
this->damageType = 0x6b;
this->attachedEntity->action = 2;
}
diff --git a/src/enemy/miniSlime.c b/src/enemy/miniSlime.c
index 55af91ab..08c94fa7 100644
--- a/src/enemy/miniSlime.c
+++ b/src/enemy/miniSlime.c
@@ -52,7 +52,7 @@ void sub_080452A4(Entity* this) {
this->nonPlanarMovement = 0x100;
sub_0804A720(this);
InitializeAnimation(this, 6);
- if (this->entityType.parameter) {
+ if (this->type2) {
this->action = 2;
this->actionDelay = 1;
} else {
diff --git a/src/enemy/moldorm.c b/src/enemy/moldorm.c
index 6f86d987..186bee30 100644
--- a/src/enemy/moldorm.c
+++ b/src/enemy/moldorm.c
@@ -14,7 +14,7 @@ extern u8 gEntCount;
extern const s8 gUnk_080CBBC4[];
void Moldorm(Entity* this) {
- gUnk_080CBB90[this->entityType.form](this);
+ gUnk_080CBB90[this->type](this);
}
void sub_08022BA0(Entity* this) {
@@ -133,8 +133,8 @@ void sub_08022DE8(Entity* this) {
this->animationState = this->parent->animationState;
*(u32*)&this->cutsceneBeh = this->animationState * 0x11111111;
- if (this->entityType.form != 3) {
- this->frameIndex = this->entityType.form + 7;
+ if (this->type != 3) {
+ this->frameIndex = this->type + 7;
} else {
this->frameIndex = this->animationState + 10;
}
diff --git a/src/enemy/moldworm.c b/src/enemy/moldworm.c
index ffa1dc94..3bf68715 100644
--- a/src/enemy/moldworm.c
+++ b/src/enemy/moldworm.c
@@ -31,7 +31,7 @@ void Moldworm(Entity* this) {
u16 prevX = this->x.HALF.HI;
u16 prevY = this->y.HALF.HI;
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
if (this->action != 0) {
sub_0802390C(this);
}
@@ -39,7 +39,7 @@ void Moldworm(Entity* this) {
EnemyFunctionHandler(this, gUnk_080CBC38);
} else {
if (this->parent->next) {
- if (this->entityType.form != 8) {
+ if (this->type != 8) {
sub_080235BC(this);
} else {
sub_08023730(this);
@@ -76,10 +76,10 @@ void sub_080230E4(Entity* this) {
this->field_0x7c.BYTES.byte3 = 0;
this->field_0x7a.HALF.HI = 0;
if (this->bitfield == 0x80 || this->bitfield == 0x9e) {
- this->entityType.parameter = 0;
+ this->type2 = 0;
this->field_0x80.HALF.LO = 0x14;
} else {
- this->entityType.parameter = 1;
+ this->type2 = 1;
this->field_0x80.HALF.LO = 8;
}
}
@@ -259,7 +259,7 @@ void sub_080234D8(Entity* this) {
}
void sub_0802351C(Entity* this) {
- if (this->actionDelay != 0 && (this->entityType.parameter == 1 || gPlayerEntity.frameIndex == 0xff)) {
+ if (this->actionDelay != 0 && (this->type2 == 1 || gPlayerEntity.frameIndex == 0xff)) {
this->actionDelay = 0;
this->attachedEntity->action = 3;
this->attachedEntity->field_0xf = this->field_0x80.HALF.LO;
@@ -268,7 +268,7 @@ void sub_0802351C(Entity* this) {
}
if (this->field_0x7c.BYTES.byte3 == 0) {
- if (this->entityType.parameter == 0) {
+ if (this->type2 == 0) {
gPlayerEntity.animationState = this->animationState & 7;
gPlayerState.flags.all |= 0x80000;
PositionRelative(this, &gPlayerEntity, 0, gUnk_080CBC90[this->animationState & 7] << 0x10);
@@ -291,7 +291,7 @@ void sub_080235D4(Entity* this) {
this->x.HALF.HI = parent->x.HALF.HI;
this->y.HALF.HI = parent->y.HALF.HI;
sub_080239F0(this);
- if (this->entityType.form == 1) {
+ if (this->type == 1) {
this->animationState = 0x10;
} else {
this->animationState = 0x12;
@@ -404,7 +404,7 @@ void sub_08023894(Entity* this) {
this->action = 2;
this->parent->field_0x7c.BYTES.byte3 = 1;
InitializeAnimation(this, this->animationState);
- if ((this->parent->entityType).parameter == 0) {
+ if (this->parent->type2 == 0) {
gPlayerState.flags.all |= 0x200000;
gPlayerEntity.x.HALF.HI = this->x.HALF.HI;
gPlayerEntity.y.HALF.HI = this->y.HALF.HI;
diff --git a/src/enemy/octorok.c b/src/enemy/octorok.c
index 7e563ab0..d89e4e65 100644
--- a/src/enemy/octorok.c
+++ b/src/enemy/octorok.c
@@ -47,7 +47,7 @@ void sub_0801EAE8(Entity* this) {
// Death
void sub_0801EB0C(Entity* this) {
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
sub_0804A7D4(this);
} else {
CreateDeathFx(this, 241, 0);
@@ -97,8 +97,8 @@ void sub_0801EB9C(Entity* this) {
// Init
void Octorok_Initialize(Entity* this) {
sub_0804A720(this);
- if (this->entityType.form == 2) {
- this->animationState = this->entityType.form;
+ if (this->type == 2) {
+ this->animationState = this->type;
} else {
this->animationState = Random() & 3;
}
@@ -120,7 +120,7 @@ void Octorok_Move(Entity* this) {
ProcessMovement(this);
GetNextFrame(this);
if (--this->actionDelay == 0) {
- if (Octorok_FacesPlayer(this) && gOctorokSpitChanceModifier[this->entityType.form] <= (Random() & 3)) {
+ if (Octorok_FacesPlayer(this) && gOctorokSpitChanceModifier[this->type] <= (Random() & 3)) {
this->action = 3;
InitializeAnimation(this, this->animationState + 4);
} else {
@@ -155,9 +155,9 @@ void Octorok_Pause(Entity* this) {
}
void Octorok_Turn(Entity* this) {
- if (this->entityType.form != 2) {
+ if (this->type != 2) {
if (sub_08049FA0(this)) {
- if (this->entityType.form == 1 && (Random() & 3) == 0 && sub_08049FDC(this, 1)) {
+ if (this->type == 1 && (Random() & 3) == 0 && sub_08049FDC(this, 1)) {
this->direction = DirectionRoundUp(GetFacingDirection(this, gUnk_020000B0));
} else {
this->direction = DirectionRound(Random());
diff --git a/src/enemy/peahat.c b/src/enemy/peahat.c
index 828c2c4d..165bf1eb 100644
--- a/src/enemy/peahat.c
+++ b/src/enemy/peahat.c
@@ -32,7 +32,7 @@ enum {
};
void Peahat(Entity* this) {
- if (this->entityType.form == PeahatForm_Torso) {
+ if (this->type == PeahatForm_Torso) {
EnemyFunctionHandler(this, gPeahatFunctions);
SetChildOffset(this, 0, 1, -0x10);
} else {
diff --git a/src/enemy/pesto.c b/src/enemy/pesto.c
index 7a12529a..c3e67cc8 100644
--- a/src/enemy/pesto.c
+++ b/src/enemy/pesto.c
@@ -137,7 +137,7 @@ void sub_080240B8(Entity* this) {
this->x.HALF.HI += (direction & 0x10) ? -0x20 : 0x20;
}
- switch (this->entityType.form) {
+ switch (this->type) {
case 0:
this->field_0x78.HWORD = -0x10;
this->height.HALF.HI = -0x10;
@@ -164,7 +164,7 @@ void sub_080240B8(Entity* this) {
this->direction = direction;
sub_080249DC(this);
- if (this->entityType.form == 1) {
+ if (this->type == 1) {
Entity* ent;
this->field_0x82.HALF.HI = 0;
@@ -192,7 +192,7 @@ void sub_080241C0(Entity* this) {
break;
case 1:
if (--this->field_0xf == 0) {
- if (this->entityType.form != 0) {
+ if (this->type != 0) {
u8 tmp = this->field_0x82.HALF.HI & 0x80;
if (tmp) {
sub_08024C94(this);
@@ -535,7 +535,7 @@ void sub_08024940(Entity* this) {
this->height.HALF.HI += 2;
}
- if (this->entityType.parameter != 0 || CheckIsDungeon()) {
+ if (this->type2 != 0 || CheckIsDungeon()) {
if (!sub_08049FA0(this)) {
this->direction = sub_08049EE4(this);
sub_080249F4(this);
diff --git a/src/enemy/puffstool.c b/src/enemy/puffstool.c
index 881437f5..08908191 100644
--- a/src/enemy/puffstool.c
+++ b/src/enemy/puffstool.c
@@ -60,9 +60,9 @@ void sub_08025020(Entity* this) {
case 0x1b:
sub_0804AA1C(this);
- tmp = gUnk_080CBFE8[(*(Entity**)&this->field_0x4c)->entityType.form];
+ tmp = gUnk_080CBFE8[(*(Entity**)&this->field_0x4c)->type];
if (tmp < this->field_0x82.HALF.LO) {
- this->field_0x82.HALF.LO -= gUnk_080CBFE8[(*(Entity**)&this->field_0x4c)->entityType.form];
+ this->field_0x82.HALF.LO -= gUnk_080CBFE8[(*(Entity**)&this->field_0x4c)->type];
} else {
this->cutsceneBeh.HWORD = 0x294;
this->damageType = 0x83;
diff --git a/src/enemy/rockChuchu.c b/src/enemy/rockChuchu.c
index 8c4a82f3..01a0c9c7 100644
--- a/src/enemy/rockChuchu.c
+++ b/src/enemy/rockChuchu.c
@@ -42,7 +42,7 @@ void sub_08022254(Entity* this) {
CreateFx(this, 4, 0);
ent = CreateEnemy(1, 1);
if (ent) {
- ent->entityType.parameter = 1;
+ ent->type2 = 1;
ent->hurtBlinkTime = -8;
sub_0804A4E4(this, ent);
this->action = 2;
diff --git a/src/enemy/rupeeLike.c b/src/enemy/rupeeLike.c
index 98eccc87..74775cab 100644
--- a/src/enemy/rupeeLike.c
+++ b/src/enemy/rupeeLike.c
@@ -26,7 +26,7 @@ extern Hitbox gUnk_080FD260;
void RupeeLike(Entity* this) {
u32 uVar1;
- if (this->entityType.parameter == 0) {
+ if (this->type2 == 0) {
uVar1 = (u8)sub_080043E8(this);
if (uVar1 != 0) {
if (this->action == 4) {
@@ -75,7 +75,7 @@ void sub_08029318(Entity* this) {
}
void sub_080293B4(Entity* this) {
- CreateDeathFx(this, 0xff, gUnk_080CCC34[this->cutsceneBeh.HALF.LO * 3 + this->entityType.form]);
+ CreateDeathFx(this, 0xff, gUnk_080CCC34[this->cutsceneBeh.HALF.LO * 3 + this->type]);
}
void nullsub_141() {
@@ -91,11 +91,11 @@ void sub_080293DC(Entity* this) {
void sub_0802940C(Entity* this) {
Entity* ent;
- ent = CreateEnemy(0x17, this->entityType.form);
+ ent = CreateEnemy(0x17, this->type);
if (ent != NULL) {
sub_0804A720(this);
ent->parent = this;
- ent->entityType.parameter = 1;
+ ent->type2 = 1;
this->attachedEntity = ent;
this->field_0x80.HALF.HI = 0;
this->cutsceneBeh.HALF.LO = 0;
@@ -172,7 +172,7 @@ void sub_0802953C(Entity* this) {
if (--this->field_0x82.HALF.HI == 0) {
this->field_0x82.HALF.HI = 0x41;
if (gSave.stats.rupees != 0) {
- ModRupees(gUnk_080CCC44[this->entityType.form]);
+ ModRupees(gUnk_080CCC44[this->type]);
this->cutsceneBeh.HALF.LO = 1;
}
}
@@ -200,7 +200,7 @@ void sub_08029660(Entity* this) {
u32 temp;
this->action = 1;
this->spriteIndex = 0xd1;
- temp = gUnk_080CCC47[this->entityType.form];
+ temp = gUnk_080CCC47[this->type];
this->palette.b.b0 = temp;
}
@@ -275,7 +275,7 @@ void sub_080297F0(Entity* this) {
this->damageType = 0x8e;
sub_080AE068(this);
this->spriteIndex = 0x143;
- temp = gUnk_080CCC47[this->entityType.form];
+ temp = gUnk_080CCC47[this->type];
this->palette.b.b0 = temp;
this->spriteVramOffset = 9;
InitializeAnimation(this, 0x54);
diff --git a/src/enemy/sensorBladeTrap.c b/src/enemy/sensorBladeTrap.c
index a0a049c0..d1bfd125 100644
--- a/src/enemy/sensorBladeTrap.c
+++ b/src/enemy/sensorBladeTrap.c
@@ -21,7 +21,7 @@ void SensorBladeTrap(Entity* this) {
void sub_0802B9EC(Entity* this) {
this->action = 1;
- this->field_0x78.HWORD = gUnk_080CD3D4[this->entityType.form];
+ this->field_0x78.HWORD = gUnk_080CD3D4[this->type];
this->field_0x7c.HALF.LO = this->cutsceneBeh.HWORD;
this->field_0x7c.HALF.HI = this->field_0x86.HWORD;
}
diff --git a/src/enemy/slime.c b/src/enemy/slime.c
index fee54771..13782f7a 100644
--- a/src/enemy/slime.c
+++ b/src/enemy/slime.c
@@ -102,20 +102,20 @@ void sub_080450A8(Entity* this) {
PosOffset* off;
/* Can we create enough new entities? */
- count = gUnk_080D16D0[this->entityType.form];
+ count = gUnk_080D16D0[this->type];
if (72 - count <= gEntCount)
return;
/* Create 2-4 new MiniSlime */
for (i = 0; i < count; i++)
- entities[i] = CreateEnemy(0x57, this->entityType.form);
+ entities[i] = CreateEnemy(0x57, this->type);
off = gUnk_080D16D4;
for (i = 0; i < count; i++) {
ent = entities[i];
ent->attachedEntity = entities[(i + 1) % count];
ent->parent = entities[(i + count - 1) % count];
- ent->entityType.parameter = 1;
+ ent->type2 = 1;
ent->height.HALF.HI = 0;
ent->hurtBlinkTime = -0x10;
diff --git a/src/enemy/sluggula.c b/src/enemy/sluggula.c
index e11170bb..86b90864 100644
--- a/src/enemy/sluggula.c
+++ b/src/enemy/sluggula.c
@@ -21,11 +21,11 @@ extern const s8 gUnk_080CBDF7[];
extern const s8 gUnk_080CBDFF[];
void Sluggula(Entity* this) {
- if (this->entityType.form == 1) {
+ if (this->type == 1) {
EnemyFunctionHandler(this, gUnk_080CBDBC);
SetChildOffset(this, 0, 1, -0x10);
- } else if (this->entityType.form == 0) {
+ } else if (this->type == 0) {
if (this->height.HALF.HI == 0) {
u32 idx = sub_080012DC(this);
if (idx != 0) {
@@ -49,7 +49,7 @@ void sub_08023C20(Entity* this) {
if (this->field_0x43)
sub_0804A9FC(this, 0x1c);
- if (this->entityType.form == 1) {
+ if (this->type == 1) {
sub_0804AA30(this, gUnk_080CBDBC);
} else {
sub_0804AA30(this, gUnk_080CBDD4);
@@ -89,7 +89,7 @@ void sub_08023CE0(Entity* this) {
switch (this->action) {
case 0:
sub_0804A720(this);
- if (this->entityType.parameter == 1) {
+ if (this->type2 == 1) {
this->action = 2;
if (this->actionDelay == 0) {
this->actionDelay = 1;
diff --git a/src/enemy/smallPesto.c b/src/enemy/smallPesto.c
index 356baa4a..f1b039f4 100644
--- a/src/enemy/smallPesto.c
+++ b/src/enemy/smallPesto.c
@@ -130,11 +130,11 @@ void sub_080317F8(Entity* this) {
}
void sub_08031840(Entity* this) {
- Entity* enemy = CreateEnemy(0x2d, this->entityType.form);
+ Entity* enemy = CreateEnemy(0x2d, this->type);
if (enemy != NULL) {
CopyPosition(this, enemy);
enemy->parent = this;
this->attachedEntity = enemy;
- enemy->entityType.parameter = 1;
+ enemy->type2 = 1;
}
}
diff --git a/src/enemy/spark.c b/src/enemy/spark.c
index 9299c856..210b8431 100644
--- a/src/enemy/spark.c
+++ b/src/enemy/spark.c
@@ -39,7 +39,7 @@ void nullsub_15(Entity* this) {
void sub_0802B33C(Entity* this) {
sub_0804A720(this);
this->action = 1;
- this->direction = (this->entityType).parameter;
+ this->direction = this->type2;
this->field_0xf = 0x78;
InitializeAnimation(this, 0);
}
@@ -49,7 +49,7 @@ void sub_0802B35C(Entity* this) {
GetNextFrame(this);
ProcessMovement(this);
- is_head = this->entityType.form == 0;
+ is_head = this->type == 0;
if (this->collisions == 0) {
if (--this->field_0xf == 0) {
this->field_0xf = 0x78;
diff --git a/src/enemy/spearMoblin.c b/src/enemy/spearMoblin.c
index 42a5a3a4..24009c34 100644
--- a/src/enemy/spearMoblin.c
+++ b/src/enemy/spearMoblin.c
@@ -84,7 +84,7 @@ void sub_08028314(Entity* this) {
this->field_0x82.HALF.LO = 1;
if (this->actionDelay) {
- this->animationState = this->entityType.parameter << 1;
+ this->animationState = this->type2 << 1;
this->actionDelay = 0x1e;
this->nonPlanarMovement = 0x80;
this->direction = this->animationState << 2;
diff --git a/src/enemy/tektite.c b/src/enemy/tektite.c
index f2eeee55..66d2ca82 100644
--- a/src/enemy/tektite.c
+++ b/src/enemy/tektite.c
@@ -30,7 +30,7 @@ void sub_0802F150(Entity* this) {
case 0x14:
this->action = 1;
this->previousActionFlag = 0;
- if ((this->entityType).form != 0) {
+ if (this->type != 0) {
this->actionDelay = 0xc0;
} else {
this->actionDelay = gUnk_080CDEF8[Random() & 3];
@@ -76,9 +76,9 @@ void sub_0802F210(Entity* this) {
this->field_0xf = 0;
*(u8*)&this->field_0x7c = 0;
- this->field_0x80.HWORD = this->entityType.form == 0 ? 0x1800 : 0x2800;
+ this->field_0x80.HWORD = this->type == 0 ? 0x1800 : 0x2800;
- this->field_0x82.HWORD = this->entityType.form == 0 ? 0x2800 : 0x3000;
+ this->field_0x82.HWORD = this->type == 0 ? 0x2800 : 0x3000;
InitializeAnimation(this, 0);
}
@@ -95,7 +95,7 @@ void sub_0802F284(Entity* this) {
if ((this->frames.b.f3) != 0) {
this->action = 2;
this->actionDelay = 0x10;
- this->field_0xf = this->entityType.form;
+ this->field_0xf = this->type;
this->field_0x20 = this->field_0x82.HWORD << 4;
sub_0802F45C(this);
InitializeAnimation(this, 2);
@@ -120,7 +120,7 @@ void sub_0802F300(Entity* this) {
if (sub_080044EC(this, this->field_0x80.HWORD) == 1) {
this->action = 3;
this->previousActionFlag = 0;
- if (this->entityType.form != 0) {
+ if (this->type != 0) {
rand = 0;
}
@@ -165,10 +165,10 @@ void sub_0802F3F4(Entity* this) {
GetNextFrame(this);
if ((this->frames.b.f3) != 0) {
- if ((*(u8*)&this->field_0x7c.HALF.LO < 2) && ((this->entityType.form % 2) != 0)) {
+ if ((*(u8*)&this->field_0x7c.HALF.LO < 2) && ((this->type % 2) != 0)) {
this->action = 2;
this->actionDelay = 0x10;
- this->field_0xf = this->entityType.form;
+ this->field_0xf = this->type;
this->field_0x20 = this->field_0x82.HWORD << 4;
(*(u8*)&this->field_0x7c.HALF.LO)++;
sub_0802F45C(this);
diff --git a/src/enemy/tektiteGolden.c b/src/enemy/tektiteGolden.c
index e09309eb..3bf14e34 100644
--- a/src/enemy/tektiteGolden.c
+++ b/src/enemy/tektiteGolden.c
@@ -45,9 +45,9 @@ void sub_08037F58(Entity* this) {
u32 uVar1;
if ((this->field_0x3a & 2) == 0) {
- SetGlobalFlag(this->entityType.parameter);
+ SetGlobalFlag(this->type2);
}
- if ((this->entityType).form != 0) {
+ if (this->type != 0) {
uVar1 = 0x59;
} else {
uVar1 = 0x58;
@@ -64,7 +64,7 @@ void sub_08037F84(Entity* this) {
void sub_08037FA0(Entity* this) {
- if (CheckGlobalFlag(this->entityType.parameter)) {
+ if (CheckGlobalFlag(this->type2)) {
DeleteThisEntity();
}
sub_0804A720(this);
diff --git a/src/enemy/treeItem.c b/src/enemy/treeItem.c
index 38fce4c3..bf541184 100644
--- a/src/enemy/treeItem.c
+++ b/src/enemy/treeItem.c
@@ -17,7 +17,7 @@ void TreeItem(Entity* this) {
if (this->action == 0) {
this->action++;
- this->field_0x68.HALF.LO = sub_080028F4(gUnk_080D29E0[this->entityType.form]);
+ this->field_0x68.HALF.LO = sub_080028F4(gUnk_080D29E0[this->type]);
if (this->field_0x68.HALF.LO > 8) {
DeleteThisEntity();
}
diff --git a/src/enemy/vaatiBall.c b/src/enemy/vaatiBall.c
index 0b339c71..02bf4e39 100644
--- a/src/enemy/vaatiBall.c
+++ b/src/enemy/vaatiBall.c
@@ -50,7 +50,7 @@ void sub_0804468C(Entity* this) {
this->spriteRendering.b3 = 2;
this->spritePriority.b0 = 5;
this->cutsceneBeh.HALF.LO = 0;
- switch (this->entityType.form) {
+ switch (this->type) {
case 0:
this->action = 1;
this->actionDelay = 1;
@@ -183,7 +183,7 @@ void sub_08044868(Entity* this) {
if (draw == 1 && this->cutsceneBeh.HALF.LO == 0) {
vaati = sub_0804A98C(this, 0x18, 0);
if (vaati) {
- vaati->entityType.parameter = 1;
+ vaati->type2 = 1;
vaati->parent = this;
this->cutsceneBeh.HALF.LO = 1;
this->damageType = 0;
diff --git a/src/enemy/wallMaster.c b/src/enemy/wallMaster.c
index 8f359f31..1ba24a96 100644
--- a/src/enemy/wallMaster.c
+++ b/src/enemy/wallMaster.c
@@ -58,7 +58,7 @@ void sub_0802A4E4(Entity* this) {
this->action = 1;
this->collisionLayer = 3;
this->field_0x7c.BYTES.byte1 = Random();
- this->field_0x7a.HWORD = this->entityType.parameter * 0x3c;
+ this->field_0x7a.HWORD = this->type2 * 0x3c;
this->field_0x7c.BYTES.byte0 = this->actionDelay;
this->field_0x78.HWORD = this->actionDelay * 0x3c;
UpdateSpriteForCollisionLayer(this);
@@ -184,7 +184,7 @@ void sub_0802A78C(Entity* this) {
}
}
} else {
- this->field_0x7a.HWORD = this->entityType.parameter * 0x3c + 1;
+ this->field_0x7a.HWORD = this->type2 * 0x3c + 1;
}
}
}
diff --git a/src/enemy/wisp.c b/src/enemy/wisp.c
index c423b00a..10463258 100644
--- a/src/enemy/wisp.c
+++ b/src/enemy/wisp.c
@@ -36,9 +36,9 @@ void sub_08033564(Entity* this) {
this->flags &= 0x7f;
this->field_0x7c.HALF.LO = 0x27c;
gPlayerState.flags.all |= 0x4000;
- gSave.stats.effect = this->entityType.form + 1;
+ gSave.stats.effect = this->type + 1;
gSave.stats.effectTimer = 600;
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
break;
}
DeleteThisEntity();
@@ -90,7 +90,7 @@ void sub_08033674(Entity* this) {
this->field_0x80.HWORD = this->x.HALF.HI;
this->field_0x82.HWORD = this->y.HALF.HI;
sub_08033744(this);
- InitializeAnimation(this, this->entityType.parameter);
+ InitializeAnimation(this, this->type2);
}
void sub_080336A8(Entity* this) {
diff --git a/src/entity.c b/src/entity.c
index 6a980bbb..cb81ae21 100644
--- a/src/entity.c
+++ b/src/entity.c
@@ -61,7 +61,7 @@ typedef void (*Deleter)(void*);
void DeleteEntityAny(Entity* ent) {
Deleter deleter = NULL;
- if (ent->entityType.type == 9) {
+ if (ent->kind == 9) {
deleter = (Deleter)DeleteManager;
} else {
deleter = (Deleter)DeleteEntity;
@@ -97,7 +97,7 @@ void DeleteEntity(Entity* ent) {
UnloadHitbox(ent);
sub_0801DA0C(ent->myHeap);
ent->myHeap = NULL;
- if ((ent->entityType).type == 3) {
+ if (ent->kind == 3) {
sub_0804AA1C(ent);
}
ent->flags = ent->flags & 0x7f;
@@ -132,8 +132,6 @@ void ClearDeletedEntity(Entity* ent) {
gEntCount--;
}
-extern EntityType gHitboxCount;
-
void DeleteAllEntities(void) {
Entity* ent;
Entity* next;
@@ -248,7 +246,7 @@ void AppendEntityToList(Entity* ent, int listIndex) {
ent->prev = list->last;
list->last->next = ent;
list->last = ent;
- if (ent->entityType.type != 9) {
+ if (ent->kind != 9) {
ent->spritePriority.b0 = 4;
gEntCount++;
} else {
@@ -283,8 +281,7 @@ bool32 DoesSimilarEntityExist(Entity* ent) {
list = &gEntityLists[0];
do {
for (i = list->first; (u32)i != (u32)list; i = i->next) {
- if ((u32)i != (u32)ent && i->entityType.type == ent->entityType.type &&
- i->entityType.subtype == ent->entityType.subtype) {
+ if ((u32)i != (u32)ent && i->kind == ent->kind && i->id == ent->id) {
return TRUE;
}
}
@@ -299,7 +296,7 @@ Entity* FindEntityInListBySubtype(int type, int subtype, int listIndex) {
list = &gEntityLists[listIndex];
for (it = list->first; (u32)it != (u32)list; it = it->next) {
- if (type == it->entityType.type && subtype == it->entityType.subtype)
+ if (type == it->kind && subtype == it->id)
return it;
}
return NULL;
@@ -311,8 +308,7 @@ Entity* FindEntityInListByForm(int type, int subtype, int listIndex, int form, i
list = &gEntityLists[listIndex];
for (i = list->first; (u32)i != (u32)list; i = i->next) {
- if (type == i->entityType.type && subtype == i->entityType.subtype && form == i->entityType.form &&
- parameter == i->entityType.parameter)
+ if (type == i->kind && subtype == i->id && form == i->type && parameter == i->type2)
return i;
}
return NULL;
@@ -324,7 +320,7 @@ Entity* FindNextEntityOfSameSubtype(Entity* ent, int listIndex) {
list = &gEntityLists[listIndex];
for (i = ent->next; (u32)i != (u32)list; i = i->next) {
- if (i->entityType.type == ent->entityType.type && i->entityType.subtype == ent->entityType.subtype)
+ if (i->kind == ent->kind && i->id == ent->id)
return i;
}
return NULL;
@@ -337,7 +333,7 @@ Entity* FindEntityBySubtype(int type, int subtype) {
list = &gEntityLists[0];
do {
for (i = (Entity*)list->first; (u32)i != (u32)list; i = i->next) {
- if ((type == (i->entityType).type) && (subtype == (i->entityType).subtype))
+ if (type == i->kind && (subtype == i->id))
return i;
}
} while (++list < &gEntityLists[9]);
@@ -354,7 +350,7 @@ void DeleteAllEnemies(void) {
do {
for (ent = list->first; (u32)ent != (u32)list; ent = next) {
next = ent->next;
- if (ent->entityType.type == 3)
+ if (ent->kind == 3)
DeleteEntity(ent);
}
} while (++list < &gEntityLists[9]);
diff --git a/src/ezloCap.c b/src/ezloCap.c
index 36b7d3cf..fce6880f 100644
--- a/src/ezloCap.c
+++ b/src/ezloCap.c
@@ -94,7 +94,7 @@ void sub_0806DA1C(Entity* this, u32* param_2) {
u8 sub_0806DA3C(Entity* this) {
u32 result;
- switch (this->entityType.form) {
+ switch (this->type) {
default:
result = 0;
break;
@@ -141,7 +141,7 @@ void sub_0806DAD0(Entity* this) {
}
void sub_0806DAE8(Entity* this) {
- switch (this->entityType.form - 1) {
+ switch (this->type - 1) {
case 0:
SetLocalFlag(0xee);
break;
@@ -253,7 +253,7 @@ void sub_0806DCC0() {
void NPC4E_Fusion(Entity* this) {
if (this->action == 0) {
this->action += 1;
- switch (this->entityType.form) {
+ switch (this->type) {
case 1:
case 2:
case 3:
diff --git a/src/game.c b/src/game.c
index 3afb4f11..b56f4836 100644
--- a/src/game.c
+++ b/src/game.c
@@ -274,7 +274,7 @@ void InitializePlayer(void) {
case 0xc:
gPlayerState.field_0x34[4] = 4;
}
- pl->entityType.type = 1;
+ pl->kind = 1;
pl->flags |= 0xa0;
pl->spritePriority.b0 = 4;
pl->currentHealth = gSave.stats.health;
diff --git a/src/item11.c b/src/item11.c
index 2a1257e1..5821d0b5 100644
--- a/src/item11.c
+++ b/src/item11.c
@@ -55,15 +55,15 @@ void sub_08018CBC(Entity* this) {
this->spriteIndex = 0xa6;
this->palette.raw = 0x33;
this->spriteVramOffset = 0;
- (this->entityType).form = gPlayerState.field_0x1d[0] - 1;
- this->actionDelay = gUnk_080B3DE0[(this->entityType).form * 2];
- this->field_0x44 = gUnk_080B3DE0[(this->entityType).form * 2 + 1];
+ this->type = gPlayerState.field_0x1d[0] - 1;
+ this->actionDelay = gUnk_080B3DE0[this->type * 2];
+ this->field_0x44 = gUnk_080B3DE0[this->type * 2 + 1];
this->field_0x40 = 0x1b;
- this->hitbox = gUnk_080B3DE8[(this->entityType).form];
+ this->hitbox = gUnk_080B3DE8[this->type];
(u32*)gPlayerEntity.field_0x70.WORD = this;
sub_08078CD0(&gPlayerEntity);
(u32*)gPlayerEntity.field_0x70.WORD = pEVar3;
- InitializeAnimation(this, (this->entityType).form + 10);
+ InitializeAnimation(this, this->type + 10);
sub_08018FA0(this);
}
sub_0801766C(this);
diff --git a/src/item14.c b/src/item14.c
index d27a6345..7ca56f53 100644
--- a/src/item14.c
+++ b/src/item14.c
@@ -22,7 +22,7 @@ void sub_0805FBE8(Entity* this) {
this->nonPlanarMovement = 0x380;
this->animationState = this->animationState & 0x7f;
if (this->collisionLayer == 2) {
- this->entityType.parameter = 1;
+ this->type2 = 1;
}
this->direction = this->animationState << 2;
*(u32*)&this->field_0x6c = 0x3c;
@@ -40,7 +40,7 @@ void sub_0805FC74(Entity* this) {
GetNextFrame(this);
sub_0806F69C(this);
++this->actionDelay;
- if (this->entityType.parameter == 0) {
+ if (this->type2 == 0) {
sub_0800451C(this);
}
if (!sub_080002F0(COORD_TO_TILE(this), gPlayerEntity.collisionLayer, 0x80) &&
diff --git a/src/loadRoom.c b/src/loadRoom.c
index f0106fc2..04b8e02c 100644
--- a/src/loadRoom.c
+++ b/src/loadRoom.c
@@ -37,7 +37,7 @@ void sub_0804B058(EntityData* dat) {
if ((uVar2 < 0x20) && ((dat->type) == 3)) {
if (sub_08049D1C(uVar2) != 0) {
ent = LoadRoomEntity(dat);
- if ((ent != NULL) && ((ent->entityType).type == 3)) {
+ if ((ent != NULL) && (ent->kind == 3)) {
ent->field_0x6c.HALF.LO = uVar2 | 0x80;
}
}
diff --git a/src/manager/manager15.c b/src/manager/manager15.c
index b8bf806a..bde4f0df 100644
--- a/src/manager/manager15.c
+++ b/src/manager/manager15.c
@@ -87,7 +87,7 @@ void sub_0805A370(Manager15* this) {
void sub_0805A394(Manager15* this) {
Entity* ent;
if ((ent = FindEntityInListBySubtype(0x3, 0x13, 0x4))) {
- if (ent->entityType.form != 4) {
+ if (ent->type != 4) {
return;
}
}
diff --git a/src/manager/manager27.c b/src/manager/manager27.c
index 3463e825..b2e0e15a 100644
--- a/src/manager/manager27.c
+++ b/src/manager/manager27.c
@@ -18,10 +18,10 @@ const u8 gUnk_08108D20[] = { 0x6F, 0x70, 0x71, 0x72, 0x71, 0x70 };
void Manager27(Entity* this) {
gUnk_08108D10[this->action](this);
- if (CheckLocalFlagByOffset(0x300, this->entityType.form + 0x67)) {
- gScreenTransition.field_0xac |= (1 << (this->entityType).form);
+ if (CheckLocalFlagByOffset(0x300, this->type + 0x67)) {
+ gScreenTransition.field_0xac |= (1 << this->type);
} else {
- gScreenTransition.field_0xac &= ~(1 << (this->entityType).form);
+ gScreenTransition.field_0xac &= ~(1 << this->type);
}
}
@@ -75,5 +75,5 @@ void sub_0805C908(Entity* this) {
}
u32 sub_0805C920(Entity* this) {
- return CheckLocalFlagByOffset(0x300, (this->entityType).form + 0x67);
+ return CheckLocalFlagByOffset(0x300, this->type + 0x67);
}
diff --git a/src/manager/manager28.c b/src/manager/manager28.c
index 9f518f1c..af59e09e 100644
--- a/src/manager/manager28.c
+++ b/src/manager/manager28.c
@@ -115,8 +115,7 @@ Entity* Manager28_FindMatchingEntity(EntityData* unk1) {
y = unk1->yPos + gRoomControls.roomOriginY;
tmp = &gUnk_03003D90;
for (i = tmp->first; (u32)i != (u32)tmp; i = i->next) {
- if (x == i->x.HALF.HI && y == i->y.HALF.HI && unk1->subtype == i->entityType.subtype &&
- 3 == i->entityType.type && unk1->form == i->entityType.form) {
+ if (x == i->x.HALF.HI && y == i->y.HALF.HI && unk1->subtype == i->id && 3 == i->kind && unk1->form == i->type) {
return i;
}
}
diff --git a/src/manager/manager2E.c b/src/manager/manager2E.c
index cc07c980..6dd5ea3e 100644
--- a/src/manager/manager2E.c
+++ b/src/manager/manager2E.c
@@ -5,7 +5,7 @@ extern void (*const gUnk_08108D3C[])(Entity*);
extern void (*const gUnk_08108D44[])(Entity*);
void sub_0805D250(Entity* this) {
- gUnk_08108D3C[this->entityType.form](this);
+ gUnk_08108D3C[this->type](this);
}
void sub_0805D268(Entity* this) {
diff --git a/src/manager/managerB.c b/src/manager/managerB.c
index 5201322b..e6e43a12 100644
--- a/src/manager/managerB.c
+++ b/src/manager/managerB.c
@@ -101,7 +101,7 @@ void ManagerB_LoadFight(Manager* this) {
if (prop) {
while (*((u8*)prop) != 0xFF) {
ent = LoadRoomEntity(prop++);
- if (ent && (ent->entityType.type == 3)) {
+ if (ent && (ent->kind == 3)) {
ent->field_0x6c.HALF.HI |= 0x40;
ManagerBHelper_Monitor(monitor, ent, counter++);
}
diff --git a/src/npc/beedle.c b/src/npc/beedle.c
index 654ff301..9e7a5755 100644
--- a/src/npc/beedle.c
+++ b/src/npc/beedle.c
@@ -99,14 +99,14 @@ void sub_08063410(Entity* this) {
return;
}
this->action++;
- if (this->entityType.form != 0) {
+ if (this->type != 0) {
this->hitbox = &gUnk_0810C894;
- this->entityType.parameter = 0;
+ this->type2 = 0;
}
sub_0807DD64(this);
sub_08078778(this);
}
- if (this->entityType.form != 0) {
+ if (this->type != 0) {
sub_0806346C(this);
}
sub_0807DDAC(this, NULL);
@@ -141,24 +141,24 @@ void sub_0806346C(Entity* this) {
iVar2 >>= 4;
bVar1 = gUnk_0810C8F0[(gPlayerEntity.animationState >> 1) + iVar3 * 4 + iVar2 * 0x18];
- if (bVar1 != this->entityType.parameter) {
+ if (bVar1 != this->type2) {
gUnk_0810C89C_struct* temp = &gUnk_0810C89C[bVar1];
sub_08078850(this, 1, temp->unk_04, temp);
- this->entityType.parameter = bVar1;
+ this->type2 = bVar1;
}
}
void sub_080634E4(Entity* this, u32* param_1) {
- param_1[1] = this->entityType.parameter;
+ param_1[1] = this->type2;
}
void sub_080634EC(Entity* this) {
- gRoomVars.itemForSaleIndex = gUnk_0810C88C[this->entityType.parameter];
+ gRoomVars.itemForSaleIndex = gUnk_0810C88C[this->type2];
}
void sub_08063504(Entity* this, u32* param_2) {
u32 uVar1;
- uVar1 = sub_080544DC(gUnk_0810C88C[this->entityType.parameter]);
+ uVar1 = sub_080544DC(gUnk_0810C88C[this->type2]);
param_2[5] = BOOLCAST(uVar1);
}
diff --git a/src/npc/bigGoron.c b/src/npc/bigGoron.c
index ed49aa45..2874115f 100644
--- a/src/npc/bigGoron.c
+++ b/src/npc/bigGoron.c
@@ -16,7 +16,7 @@ extern void sub_0806D02C(Entity*);
extern Entity* FindEntityInListByForm(u32, u32, u32, u32, u32);
void BigGoron(Entity* this) {
- gUnk_081140D4[this->entityType.form](this);
+ gUnk_081140D4[this->type](this);
}
void sub_0806CF30(Entity* this) {
diff --git a/src/npc/bladeBrothers.c b/src/npc/bladeBrothers.c
index ad9c84bf..913f30cc 100644
--- a/src/npc/bladeBrothers.c
+++ b/src/npc/bladeBrothers.c
@@ -48,7 +48,7 @@ void sub_08068A1C(Entity* this) {
u8 bVar1;
int offset;
- (this->entityType).parameter = (this->entityType).form;
+ this->type2 = this->type;
if (gScreenTransition.field_0x24[8] != 0) {
offset = 6;
bVar1 = 3;
@@ -92,13 +92,13 @@ void sub_08068AA4(Entity* this) {
u8 bVar1;
this->action = 1;
- if (this->entityType.form != 0) {
- this->entityType.parameter++;
- this->entityType.parameter &= 7;
- if (this->entityType.parameter == 0) {
- this->entityType.parameter += 1;
+ if (this->type != 0) {
+ this->type2++;
+ this->type2 &= 7;
+ if (this->type2 == 0) {
+ this->type2 += 1;
}
- sub_0801D2B4(this, gUnk_081115DC[this->entityType.parameter]);
+ sub_0801D2B4(this, gUnk_081115DC[this->type2]);
}
}
@@ -175,8 +175,8 @@ void sub_08068C28(Entity* this) {
u8 bVar1;
u32 uVar2;
- this->actionDelay = gUnk_08111623[(this->entityType).form];
- if ((this->entityType).form == 1) {
+ this->actionDelay = gUnk_08111623[this->type];
+ if (this->type == 1) {
if (GetInventoryValue(0x48)) { // spin attack
if (!GetInventoryValue(0x4b)) { // rock breaker
this->actionDelay = 1;
@@ -205,7 +205,7 @@ void sub_08068CA0(Entity* param_1, Entity* param_2) {
u8 bVar1;
u32 uVar2;
- bVar1 = (param_1->entityType).form;
+ bVar1 = param_1->type;
if (bVar1 == 1) {
*(u32*)&param_2->animationState = bVar1;
uVar2 = GetInventoryValue(0x48); // spin attack
diff --git a/src/npc/carpenter.c b/src/npc/carpenter.c
index db160475..f4bdb04a 100644
--- a/src/npc/carpenter.c
+++ b/src/npc/carpenter.c
@@ -23,7 +23,7 @@ void Carpenter(Entity* this) {
}
switch (this->action) {
case 0:
- if (!LoadExtraSpriteData(this, gUnk_08110CA8 + this->entityType.form * 4))
+ if (!LoadExtraSpriteData(this, gUnk_08110CA8 + this->type * 4))
break;
this->action = 1;
this->field_0x68.HALF.HI = 0;
@@ -35,8 +35,8 @@ void Carpenter(Entity* this) {
this->action = 2;
this->interactType = 0;
this->field_0x68.HALF.HI = this->animIndex;
- InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)) + 4 +
- (this->entityType.form * 8));
+ InitializeAnimation(this,
+ sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)) + 4 + (this->type * 8));
sub_0806F118(this);
} else {
sub_0807DDAC(this, 0);
@@ -54,7 +54,7 @@ void Carpenter(Entity* this) {
}
void Carpenter_Head(Entity* this) {
- if ((this->entityType).form < 2) {
+ if (this->type < 2) {
SetExtraSpriteFrame(this, 0, this->frames.all & 0xffffff7f);
SetExtraSpriteFrame(this, 1, this->frameIndex);
SetExtraSpriteFrame(this, 2, this->frameSpriteSettings & 0x3f);
@@ -70,5 +70,5 @@ void Carpenter_Head(Entity* this) {
}
void sub_080672b0(Entity* this, u32 param_2) {
- InitializeAnimation(this, *(u32*)(param_2 + 4) + (this->animationState >> 1) + this->entityType.form * 8);
+ InitializeAnimation(this, *(u32*)(param_2 + 4) + (this->animationState >> 1) + this->type * 8);
}
diff --git a/src/npc/cat.c b/src/npc/cat.c
index 1ec7df88..c00a41ef 100644
--- a/src/npc/cat.c
+++ b/src/npc/cat.c
@@ -10,7 +10,7 @@ extern void (*gCat[9])(Entity*);
void Cat(Entity* ent) {
gCat[ent->action](ent);
sub_08067C44(ent);
- if (((ent->flags & 128) == 0) && ((ent->entityType).form != 5)) {
+ if (((ent->flags & 128) == 0) && (ent->type != 5)) {
sub_0806ED78(ent);
}
}
diff --git a/src/npc/cow.c b/src/npc/cow.c
index db7707fd..aeb62982 100644
--- a/src/npc/cow.c
+++ b/src/npc/cow.c
@@ -28,7 +28,7 @@ void sub_08068FC0(Entity* ent) {
u32 r2;
ent->action = 1;
- ent->animationState = ent->entityType.parameter;
+ ent->animationState = ent->type2;
ent->nonPlanarMovement = 0x40;
ent->field_0x6c.HALF.HI = 0xFF;
@@ -181,7 +181,7 @@ void sub_080691E0(Entity* ent) {
// Show dialogue
void Cow_ShowDialogue(Entity* ent) {
- ShowNPCDialogue(ent, &gUnk_08111938[ent->entityType.form]);
+ ShowNPCDialogue(ent, &gUnk_08111938[ent->type]);
}
void sub_0806920C(Entity* ent) {
diff --git a/src/npc/epona.c b/src/npc/epona.c
index a685150f..a79ccd48 100644
--- a/src/npc/epona.c
+++ b/src/npc/epona.c
@@ -50,7 +50,7 @@ void sub_08065A34(Entity* this) {
}
void sub_08065A50(Entity* this) {
- ShowNPCDialogue(this, &gUnk_08110080[this->entityType.form]);
+ ShowNPCDialogue(this, &gUnk_08110080[this->type]);
}
void sub_08065A64(Entity* this) {
diff --git a/src/npc/forestMinish.c b/src/npc/forestMinish.c
index 66933ef3..ce829a81 100644
--- a/src/npc/forestMinish.c
+++ b/src/npc/forestMinish.c
@@ -41,7 +41,7 @@ void ForestMinish(Entity* this) {
this->field_0x68.HALF.HI = this->animationState = this->actionDelay << 1;
this->actionDelay = 0;
sub_0805E3A0(this, 2);
- StartCutscene(this, (u16*)gUnk_08109D18[this->entityType.parameter]);
+ StartCutscene(this, (u16*)gUnk_08109D18[this->type2]);
sub_0807DD50(this);
}
break;
@@ -161,7 +161,7 @@ void sub_080601D4(Entity* this) {
}
void sub_08060208(Entity* this) {
- ShowNPCDialogue(this, &gUnk_08109DC8[this->entityType.parameter * 0x4]);
+ ShowNPCDialogue(this, &gUnk_08109DC8[this->type2 * 0x4]);
}
void sub_0806021C(Entity* this) {
@@ -181,11 +181,11 @@ void sub_0806021C(Entity* this) {
if (GetInventoryValue(0x13)) {
uVar2 = 3;
}
- ShowNPCDialogue(this, gUnk_08109DC8 + this->entityType.parameter * 0x4 + uVar2);
+ ShowNPCDialogue(this, gUnk_08109DC8 + this->type2 * 0x4 + uVar2);
}
void sub_0806025C(Entity* this) {
- ShowNPCDialogue(this, &gUnk_08109DC8[this->entityType.parameter * 0x4]);
+ ShowNPCDialogue(this, &gUnk_08109DC8[this->type2 * 0x4]);
}
void sub_08060270(Entity* this) {
diff --git a/src/npc/goron.c b/src/npc/goron.c
index a7d4ee54..0203969c 100644
--- a/src/npc/goron.c
+++ b/src/npc/goron.c
@@ -112,7 +112,7 @@ void sub_080694B0(Entity* this) {
}
void sub_080694D8(Entity* this) {
- ShowNPCDialogue(this, &gUnk_08111A94[this->entityType.form]);
+ ShowNPCDialogue(this, &gUnk_08111A94[this->type]);
}
void sub_080694EC(Entity* this) {
diff --git a/src/npc/guard.c b/src/npc/guard.c
index e225c33b..782253ee 100644
--- a/src/npc/guard.c
+++ b/src/npc/guard.c
@@ -66,15 +66,15 @@ void sub_08063D44(Entity* this) {
if (gEntCount > 0x46)
return;
- temp = this->entityType.subtype;
+ temp = this->id;
temp ^= 0x15;
idx = BOOLCAST(temp) * 4;
if (!LoadExtraSpriteData(this, &gUnk_0810F524[idx]))
return;
InitializeAnimation(this, 4);
- sub_0806EE04(this, gUnk_0810F6BC[this->entityType.form], 0);
- switch (this->entityType.form) {
+ sub_0806EE04(this, gUnk_0810F6BC[this->type], 0);
+ switch (this->type) {
case 0 ... 3:
ent = sub_080A7EE0(0xc);
ent->parent = this;
@@ -85,12 +85,12 @@ void sub_08063D44(Entity* this) {
break;
}
this->action++;
- this->entityType.form = 0;
+ this->type = 0;
sub_08063DC8(this);
}
void sub_08063DC8(Entity* this) {
- if ((this->entityType).form == 0xff) {
+ if (this->type == 0xff) {
this->action = 2;
this->actionDelay = 0x1e;
this->animationState = sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity));
@@ -130,7 +130,7 @@ void sub_08063E90(Entity* this) {
u32 temp, idx;
u32 unk;
- temp = this->entityType.subtype;
+ temp = this->id;
temp ^= 0x15;
idx = BOOLCAST(temp) * 4;
if (!LoadExtraSpriteData(this, &gUnk_0810F524[idx]))
@@ -188,7 +188,7 @@ void Guard_Head(Entity* this) {
uVar2 = this->frames.all & 0x3f;
pbVar5 = (this->frameIndex & 0x3f);
uVar4 = this->frameSpriteSettings & 0x3f;
- if ((this->entityType).subtype == 0x15) {
+ if (this->id == 0x15) {
if ((this->frameIndex & 0x40) != 0) {
pbVar5 = pbVar5 + 0x21;
pbVar3 = 0xffffffff;
@@ -227,7 +227,7 @@ void sub_08064050(Entity* arg0, struct_08064050* arg1) {
u32 unk;
arg1->unk2 = 0;
- switch (arg0->entityType.parameter) {
+ switch (arg0->type2) {
case 0x11:
arg1->unk2 = 1;
break;
diff --git a/src/npc/melari.c b/src/npc/melari.c
index ca01de04..38bc4e54 100644
--- a/src/npc/melari.c
+++ b/src/npc/melari.c
@@ -72,7 +72,7 @@ void sub_08068780(Entity* this) {
}
this->action = 1;
this->spriteSettings.b.draw = TRUE;
- this->animationState = this->entityType.form;
+ this->animationState = this->type;
sub_0805E3A0(this, 2);
sub_0807DD50(this);
break;
diff --git a/src/npc/percy.c b/src/npc/percy.c
index 484ee13b..a2a8fcd8 100644
--- a/src/npc/percy.c
+++ b/src/npc/percy.c
@@ -60,7 +60,7 @@ void sub_0806B41C(Entity* this) {
if (LoadExtraSpriteData(this, &gUnk_08112E1C)) {
this->action = 1;
this->spriteSettings.b.draw = 1;
- if (this->entityType.parameter == 2) {
+ if (this->type2 == 2) {
CreateFx(this, 0x25, 0);
}
sub_0807DD50(this);
@@ -90,7 +90,7 @@ void sub_0806B41C(Entity* this) {
}
void sub_0806B4F0(Entity* this) {
- ShowNPCDialogue(this, &gUnk_08112E2C[this->entityType.parameter]);
+ ShowNPCDialogue(this, &gUnk_08112E2C[this->type2]);
}
void sub_0806B504(Entity* this) {
diff --git a/src/npc/postman.c b/src/npc/postman.c
index 266c3fb6..532f129f 100644
--- a/src/npc/postman.c
+++ b/src/npc/postman.c
@@ -53,8 +53,8 @@ void sub_08060428(Entity* this) {
this->actionDelay = 0x5a;
this->nonPlanarMovement = 0x180;
- if (this->entityType.parameter != 0) {
- data = GetCurrentRoomProperty(this->entityType.parameter);
+ if (this->type2 != 0) {
+ data = GetCurrentRoomProperty(this->type2);
} else {
data = NULL;
}
diff --git a/src/npc/rem.c b/src/npc/rem.c
index 6c45830f..a0b87267 100644
--- a/src/npc/rem.c
+++ b/src/npc/rem.c
@@ -13,7 +13,7 @@ extern void (*gUnk_08112278[])(Entity*);
extern void gUnk_08012F0C;
void Rem(Entity* this) {
- gUnk_08112260[this->entityType.form](this);
+ gUnk_08112260[this->type](this);
}
void sub_0806a370(Entity* this) {
diff --git a/src/npc/syrup.c b/src/npc/syrup.c
index 7904ce09..307c75bd 100644
--- a/src/npc/syrup.c
+++ b/src/npc/syrup.c
@@ -24,7 +24,7 @@ void sub_0806A1F8(Entity* this) {
u32 iVar1;
SpriteLoadData* paVar2;
- (this->entityType).form == 0 ? (paVar2 = &gUnk_081121B4) : (paVar2 = &gUnk_081121C4);
+ this->type == 0 ? (paVar2 = &gUnk_081121B4) : (paVar2 = &gUnk_081121C4);
iVar1 = LoadExtraSpriteData(this, paVar2);
if (iVar1) {
diff --git a/src/npc/teachers.c b/src/npc/teachers.c
index 9a9f0509..eaae979d 100644
--- a/src/npc/teachers.c
+++ b/src/npc/teachers.c
@@ -19,7 +19,7 @@ extern Dialog gUnk_08113930[];
void Teachers(Entity* this) {
switch (this->action) {
case 0:
- if (LoadExtraSpriteData(this, &gUnk_08113910[this->entityType.form * 4])) {
+ if (LoadExtraSpriteData(this, &gUnk_08113910[this->type * 4])) {
this->action = 1;
this->spriteSettings.b.draw = TRUE;
this->animationState = this->actionDelay;
@@ -61,7 +61,7 @@ void Teachers_Head(Entity* this) {
uVar3 = this->frames.all & -0x81;
bVar1 = this->frameIndex;
bVar2 = this->frameSpriteSettings & 0x3f;
- if ((this->entityType).form == 0) {
+ if (this->type == 0) {
SetExtraSpriteFrame(this, 0, (uVar3 + 3));
SetExtraSpriteFrame(this, 1, bVar1);
SetSpriteSubEntryOffsetData1(this, 1, 0);
@@ -83,12 +83,12 @@ void sub_0806C70C(Entity* this) {
if (offset < 0)
offset = 0;
- ShowNPCDialogue(this, gUnk_08113930 + this->entityType.form * 8 + offset);
+ ShowNPCDialogue(this, gUnk_08113930 + this->type * 8 + offset);
}
void Teachers_Fusion(Entity* this) {
if (this->action == 0) {
- if (LoadExtraSpriteData(this, &gUnk_08113910[this->entityType.form * 4])) {
+ if (LoadExtraSpriteData(this, &gUnk_08113910[this->type * 4])) {
this->action++;
this->spriteSettings.b.draw = TRUE;
InitializeAnimation(this, 2);
diff --git a/src/npc/townMinish.c b/src/npc/townMinish.c
index 9217fdd7..3f97b540 100644
--- a/src/npc/townMinish.c
+++ b/src/npc/townMinish.c
@@ -43,7 +43,7 @@ void TownMinish(Entity* this) {
}
void sub_0806ABFC(Entity* this) {
- SpriteLoadData* SpriteLoadData = &gUnk_08112674[this->entityType.form * 4];
+ SpriteLoadData* SpriteLoadData = &gUnk_08112674[this->type * 4];
if (!LoadExtraSpriteData(this, SpriteLoadData)) {
return;
}
@@ -93,7 +93,7 @@ void sub_0806ACC4(Entity* this) {
u8 delay;
switch (this->action) {
case 0:
- if (LoadExtraSpriteData(this, &gUnk_08112674[this->entityType.form * 4]) == 0)
+ if (LoadExtraSpriteData(this, &gUnk_08112674[this->type * 4]) == 0)
return;
this->action = 1;
@@ -114,13 +114,13 @@ void sub_0806ACC4(Entity* this) {
} else {
sub_0807DDAC(this, NULL);
sub_0806AEA8(this);
- if (this->entityType.parameter == 10 && this->interactType) {
+ if (this->type2 == 10 && this->interactType) {
this->action = 2;
this->interactType = 0;
InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)) + 8);
sub_0806AFE8(this, *(s32**)&this->cutsceneBeh);
}
- if (this->entityType.form == 1) {
+ if (this->type == 1) {
u8 idx = gPlayerEntity.animationState >> 1;
sub_08078850(this, 1, gUnk_081126E4[idx], &gUnk_081126D4[idx]);
}
@@ -250,12 +250,12 @@ void sub_0806AFBC(Entity* this) {
if (idx < 0)
idx = 0;
- ShowNPCDialogue(this, gUnk_081126F0 + this->entityType.parameter * 8 + idx);
+ ShowNPCDialogue(this, gUnk_081126F0 + this->type2 * 8 + idx);
}
void sub_0806AFE8(Entity* this, s32* unk) {
unk[5] = 0;
- gUnk_08112BF0[this->entityType.parameter](this, unk);
+ gUnk_08112BF0[this->type2](this, unk);
}
void sub_0806B004(Entity* this, int* unk) {
@@ -304,7 +304,7 @@ void sub_0806B098(Entity* this) {
idx = BOOLCAST(f);
}
}
- TextboxNoOverlap(gUnk_08112C50[(this->entityType.parameter - 7) * 3 + idx], this);
+ TextboxNoOverlap(gUnk_08112C50[(this->type2 - 7) * 3 + idx], this);
}
void sub_0806B0E0(Entity* this) {
@@ -339,7 +339,7 @@ void sub_0806B134(Entity* this) {
void TownMinish_Fusion(Entity* this) {
if (this->action == 0) {
- if (LoadExtraSpriteData(this, &gUnk_08112674[this->entityType.form * 4])) {
+ if (LoadExtraSpriteData(this, &gUnk_08112674[this->type * 4])) {
this->action++;
this->spriteSettings.b.draw = 1;
InitializeAnimation(this, 6);
diff --git a/src/npc/townsperson.c b/src/npc/townsperson.c
index e7d815db..dbc50909 100644
--- a/src/npc/townsperson.c
+++ b/src/npc/townsperson.c
@@ -58,9 +58,9 @@ void Townsperson(Entity* this) {
}
void sub_08061BC8(Entity* this) {
- if (LoadExtraSpriteData(this, gUnk_0810B6EC[this->entityType.form])) {
+ if (LoadExtraSpriteData(this, gUnk_0810B6EC[this->type])) {
this->animationState = 2;
- this->field_0xf = this->entityType.form + 1;
+ this->field_0xf = this->type + 1;
this->action++;
sub_08061CB4(this, 2);
}
@@ -84,15 +84,14 @@ void sub_08061C00(Entity* this) {
sub_0806ED78(this);
if (this->interactType != 0) {
this->interactType = 0;
- TextboxNoOverlapFollow(this->entityType.parameter + 0xa01);
+ TextboxNoOverlapFollow(this->type2 + 0xa01);
}
}
#if NON_MATCHING
void Townsperson_Head(Entity* this) {
- SetExtraSpriteFrame(this, 0,
- *(gUnk_0810B78C + (this->animIndex & 3)) + gUnk_0810B680[this->entityType.form].frame1);
- SetExtraSpriteFrame(this, 1, this->frameIndex + gUnk_0810B680[this->entityType.form].frame2);
+ SetExtraSpriteFrame(this, 0, *(gUnk_0810B78C + (this->animIndex & 3)) + gUnk_0810B680[this->type].frame1);
+ SetExtraSpriteFrame(this, 1, this->frameIndex + gUnk_0810B680[this->type].frame2);
SetSpriteSubEntryOffsetData1(this, 1, 0);
sub_0807000C(this);
}
@@ -110,14 +109,14 @@ void sub_08061CB4(Entity* this, u32 arg1) {
GetNextFrame(this);
}
if (this->frameDuration == 0xff) {
- this->frameDuration = gUnk_0810B680[this->entityType.form].unk2;
+ this->frameDuration = gUnk_0810B680[this->type].unk2;
}
}
void sub_08061CEC(Entity* this) {
u32 uVar2;
- if (LoadExtraSpriteData(this, gUnk_0810B6EC[this->entityType.form])) {
+ if (LoadExtraSpriteData(this, gUnk_0810B6EC[this->type])) {
this->action = 1;
this->spriteSettings.b.draw = TRUE;
this->animationState = this->actionDelay;
@@ -147,7 +146,7 @@ void sub_08061D64(Entity* this) {
sub_0807DDAC(this, NULL);
sub_0807DDE4(this);
if (this->frameDuration == 0xff) {
- this->frameDuration = gUnk_0810B680[this->entityType.form].unk2;
+ this->frameDuration = gUnk_0810B680[this->type].unk2;
}
GetNextFrame(this);
if (this->interactType != 0) {
@@ -177,7 +176,7 @@ void sub_08061E50(Entity* this) {
}
void sub_08061E70(Entity* this) {
- if ((this->entityType).subtype == 6) {
+ if (this->id == 6) {
sub_08078784(this, this->field_0x68.HALF.LO);
} else {
sub_08078778(this);
@@ -215,7 +214,7 @@ void sub_08061E90(Entity* this, Entity* arg1) {
}
this->direction = (u8)animIndex;
this->animationState = sub_0806F5B0(animIndex);
- this->nonPlanarMovement = gUnk_0810B74A[this->entityType.form];
+ this->nonPlanarMovement = gUnk_0810B74A[this->type];
}
animIndex = (this->animationState >> 1) + 4;
if (animIndex != this->animIndex) {
@@ -274,7 +273,7 @@ void sub_08061FE4(Entity* this) {
}
void sub_08061FF4(Entity* this) {
- TextboxNoOverlap(gUnk_0810B790[this->entityType.form], this);
+ TextboxNoOverlap(gUnk_0810B790[this->type], this);
}
void sub_0806200C(Entity* this) {
@@ -296,12 +295,12 @@ void sub_0806200C(Entity* this) {
void sub_08062048(Entity* this) {
int iVar1;
- if ((this->entityType).subtype == 6) {
+ if (this->id == 6) {
iVar1 = gSave.unk8 - 2;
if (iVar1 < 0) {
iVar1 = 0;
}
- ShowNPCDialogue(this, gUnk_0810B7C0 + this->entityType.form * 0x8 + iVar1);
+ ShowNPCDialogue(this, gUnk_0810B7C0 + this->type * 0x8 + iVar1);
} else {
TextboxNoOverlap(0, this);
}
@@ -309,7 +308,7 @@ void sub_08062048(Entity* this) {
void Townsperson_Fusion(Entity* this) {
if (this->action == 0) {
- if (LoadExtraSpriteData(this, gUnk_0810B6EC[this->entityType.form]) == 0) {
+ if (LoadExtraSpriteData(this, gUnk_0810B6EC[this->type]) == 0) {
return;
}
this->action++;
diff --git a/src/npc/windTribespeople.c b/src/npc/windTribespeople.c
index 05dca467..9429ccd6 100644
--- a/src/npc/windTribespeople.c
+++ b/src/npc/windTribespeople.c
@@ -35,7 +35,7 @@ void WindTribespeople(Entity* this) {
void sub_0806C798(Entity* this) {
s32 iVar1;
- iVar1 = LoadExtraSpriteData(this, gUnk_08113A1C + (this->entityType.form * 4));
+ iVar1 = LoadExtraSpriteData(this, gUnk_08113A1C + (this->type * 4));
if (iVar1 != 0) {
this->action = 1;
this->spriteSettings.b.draw = 1;
@@ -55,9 +55,8 @@ void sub_0806C7D4(Entity* this) {
sub_0806F118(this);
} else {
sub_0807DD94(this, NULL);
- if ((this->entityType.parameter == 3) && (!CheckGlobalFlag(WARP_EVENT_END)) && (CheckLocalFlag(0x63)) &&
- (CheckRoomFlag(0))) {
- (this->entityType).parameter = 7;
+ if ((this->type2 == 3) && (!CheckGlobalFlag(WARP_EVENT_END)) && (CheckLocalFlag(0x63)) && (CheckRoomFlag(0))) {
+ this->type2 = 7;
sub_0807DD80(this, &gUnk_08014A80);
}
}
@@ -90,7 +89,7 @@ void WindTribespeople_Head(Entity* this) {
u8 pbVar3;
pbVar3 = (this->frames.all & 0x3F);
- if (this->entityType.form == 4) {
+ if (this->type == 4) {
SetExtraSpriteFrame(this, 0, 9);
SetExtraSpriteFrame(this, 1, pbVar3);
SetExtraSpriteFrame(this, 2, this->frameIndex);
@@ -115,7 +114,7 @@ void WindTribespeople_Head(Entity* this) {
// body and head entities?
void sub_0806C90C(Entity* param_1, Entity* param_2) {
*(u32*)&param_2->animationState = 0;
- gUnk_08113A8C[param_1->entityType.parameter](param_1, param_2);
+ gUnk_08113A8C[param_1->type2](param_1, param_2);
}
void sub_0806C928(Entity* this) {
diff --git a/src/object.c b/src/object.c
index e27e6cf2..b5eff460 100644
--- a/src/object.c
+++ b/src/object.c
@@ -3,198 +3,198 @@
#include "object.h"
void (*const gObjectFunctions[])(Entity*) = {
- /*0x00*/ ItemOnGround,
- /*0x01*/ DeathFx,
- /*0x02*/ ItemForSale,
- /*0x03*/ Button,
- /*0x04*/ Object4,
- /*0x05*/ Pot,
- /*0x06*/ Object6,
- /*0x07*/ BlockPushed,
- /*0x08*/ LockedDoor,
- /*0x09*/ Object9,
- /*0x0a*/ ObjectA,
- /*0x0b*/ ObjectB,
- /*0x0c*/ ChestSpawner,
- /*0x0d*/ ObjectD,
- /*0x0e*/ ObjectE,
- /*0x0f*/ SpecialFx,
- /*0x10*/ Object10,
- /*0x11*/ Object11,
- /*0x12*/ Object12,
- /*0x13*/ Railtrack,
- /*0x14*/ LilypadLarge,
- /*0x15*/ Object15,
- /*0x16*/ FloatingPlatform,
- /*0x17*/ Object17,
- /*0x18*/ EvilSpirit,
- /*0x19*/ HouseDoorExterior,
- /*0x1a*/ Object1A,
- /*0x1b*/ GreatFairy,
- /*0x1c*/ Object1C,
- /*0x1d*/ Object1D,
- /*0x1e*/ Object1E,
- /*0x1f*/ Object1F,
- /*0x20*/ Object20,
- /*0x21*/ Object21,
- /*0x22*/ FigurineDevice,
- /*0x23*/ EyeSwitch,
- /*0x24*/ Object24,
- /*0x25*/ BigBarrel,
- /*0x26*/ Object26,
- /*0x27*/ PushableStatue,
- /*0x28*/ Object28,
- /*0x29*/ Object29,
- /*0x2a*/ Object2A,
- /*0x2b*/ Object2B,
- /*0x2c*/ Beanstalk,
- /*0x2d*/ Smoke,
- /*0x2e*/ PushableRock,
- /*0x2f*/ HittableLever,
- /*0x30*/ Object30,
- /*0x31*/ Object31,
- /*0x32*/ PullableMushroom,
- /*0x33*/ Bollard,
- /*0x34*/ WarpPoint,
- /*0x35*/ Object35,
- /*0x36*/ Object36,
- /*0x37*/ Object37,
- /*0x38*/ JarPortal,
- /*0x39*/ BossDoor,
- /*0x3a*/ Object3A,
- /*0x3b*/ MacroMushromStalks,
- /*0x3c*/ MacroPlayer,
- /*0x3d*/ Object3D,
- /*0x3e*/ Object3E,
- /*0x3f*/ GiantLeaf,
- /*0x40*/ Fairy,
- /*0x41*/ LadderUp,
- /*0x42*/ Object42,
- /*0x43*/ Object43,
- /*0x44*/ Object44,
- /*0x45*/ Object45,
- /*0x46*/ GiantBookLadder,
- /*0x47*/ HeartContainer,
- /*0x48*/ FileScreenObjects,
- /*0x49*/ Object49,
- /*0x4a*/ BackgroundCloud,
- /*0x4b*/ Object4B,
- /*0x4c*/ PushableFurniture,
- /*0x4d*/ Furniture,
- /*0x4e*/ MinishSizedEntrance,
- /*0x4f*/ Archway,
- /*0x50*/ GiantRock,
- /*0x51*/ Object51,
- /*0x52*/ Object52,
- /*0x53*/ Object53,
- /*0x54*/ PullableLever,
- /*0x55*/ Minecart,
- /*0x56*/ ThoughtBubble,
- /*0x57*/ HiddenLadderDown,
- /*0x58*/ GentariCurtain,
- /*0x59*/ LavaPlatform,
- /*0x5a*/ Object5A,
- /*0x5b*/ Object5B,
- /*0x5c*/ Mask,
- /*0x5d*/ HouseDoorInterior,
- /*0x5e*/ Whirlwind,
- /*0x5f*/ ObjectBlockingStairs,
- /*0x60*/ SwordsmanNewsletter,
- /*0x61*/ Object61,
- /*0x62*/ GiantTwig,
- /*0x63*/ Object63,
- /*0x64*/ Object64,
- /*0x65*/ LadderHoleInBookshelf,
- /*0x66*/ Object66,
- /*0x67*/ Object67,
- /*0x68*/ Object68,
- /*0x69*/ Object69,
- /*0x6a*/ Object6A,
- /*0x6b*/ CrenalBeanSprout,
- /*0x6c*/ MinecartDoor,
- /*0x6d*/ ObjectOnPillar,
- /*0x6e*/ MineralWaterSource,
- /*0x6f*/ MinishSizedArchway,
- /*0x70*/ Object70,
- /*0x71*/ PushableGrave,
- /*0x72*/ Object72,
- /*0x73*/ LilypadSmall,
- /*0x74*/ Object74,
- /*0x75*/ Object75,
- /*0x76*/ Object76,
- /*0x77*/ Bell,
- /*0x78*/ MacroDecoration,
- /*0x79*/ Object79,
- /*0x7a*/ Steam,
- /*0x7b*/ PushableLever,
- /*0x7c*/ MacroShoes,
- /*0x7d*/ ObjectOnSpinyBeetle,
- /*0x7e*/ Object7E,
- /*0x7f*/ PicoBloom,
- /*0x80*/ Object80,
- /*0x81*/ Object81,
- /*0x82*/ BigVortex,
- /*0x83*/ BigPushableLever,
- /*0x84*/ SmallIceBlock,
- /*0x85*/ BigIceBlock,
- /*0x86*/ Object86,
- /*0x87*/ Object87,
- /*0x88*/ MacroBook,
- /*0x89*/ Object89,
- /*0x8a*/ Object8A,
- /*0x8b*/ Object8B,
- /*0x8c*/ Book,
- /*0x8d*/ Fireplace,
- /*0x8e*/ Object8E,
- /*0x8f*/ FrozenWaterElement,
- /*0x90*/ Object90,
- /*0x91*/ Object91,
- /*0x92*/ BakerOven,
- /*0x93*/ Object93,
- /*0x94*/ WindTribeFlag,
- /*0x95*/ Bird,
- /*0x96*/ Object96,
- /*0x97*/ Object97,
- /*0x98*/ Object98,
- /*0x99*/ Object99,
- /*0x9a*/ MacroAcorn,
- /*0x9b*/ Object9B,
- /*0x9c*/ TreeHidingPortal,
- /*0x9d*/ LightableSwitch,
- /*0x9e*/ Object9E,
- /*0x9f*/ Fan,
- /*0xa0*/ ObjectA0,
- /*0xa1*/ PalaceArchway,
- /*0xa2*/ ObjectA2,
- /*0xa3*/ Cloud,
- /*0xa4*/ MinishLight,
- /*0xa5*/ ObjectA5,
- /*0xa6*/ ObjectA6,
- /*0xa7*/ ObjectA7,
- /*0xa8*/ ObjectA8,
- /*0xa9*/ ObjectA9,
- /*0xaa*/ WaterfallOpening,
- /*0xab*/ ObjectAB,
- /*0xac*/ FourElements,
- /*0xad*/ ObjectAD,
- /*0xae*/ FloatingBlock,
- /*0xaf*/ ObjectAF,
- /*0xb0*/ MetalDoor,
- /*0xb1*/ JailBars,
- /*0xb2*/ ObjectB2,
- /*0xb3*/ ObjectB3,
- /*0xb4*/ ObjectB4,
- /*0xb5*/ ObjectB5,
- /*0xb6*/ ObjectB6,
- /*0xb7*/ Well,
- /*0xb8*/ WindTribeTeleporter,
- /*0xb9*/ ObjectB9,
- /*0xba*/ ObjectBA,
- /*0xbb*/ Windcrest,
- /*0xbc*/ LitArea,
- /*0xbd*/ ObjectBD,
- /*0xbe*/ Pinwheel,
- /*0xbf*/ ObjectBF,
- /*0xc0*/ EnemyItem,
- /*0xc1*/ ObjectC1
+ [GROUND_ITEM] = ItemOnGround,
+ [DEATH_FX] = DeathFx,
+ [SHOP_ITEM] = ItemForSale,
+ [BUTTON] = Button,
+ [OBJECT_4] = Object4,
+ [POT] = Pot,
+ [OBJECT_6] = Object6,
+ [PUSHED_BLOCK] = BlockPushed,
+ [LOCKED_DOOR] = LockedDoor,
+ [OBJECT_9] = Object9,
+ [OBJECT_A] = ObjectA,
+ [OBJECT_B] = ObjectB,
+ [CHEST_SPAWNER] = ChestSpawner,
+ [OBJECT_D] = ObjectD,
+ [OBJECT_E] = ObjectE,
+ [SPECIAL_FX] = SpecialFx,
+ [OBJECT_10] = Object10,
+ [OBJECT_11] = Object11,
+ [OBJECT_12] = Object12,
+ [RAILTRACK] = Railtrack,
+ [LILYPAD_LARGE] = LilypadLarge,
+ [OBJECT_15] = Object15,
+ [FLOATING_PLATFORM] = FloatingPlatform,
+ [OBJECT_17] = Object17,
+ [EVIL_SPIRIT] = EvilSpirit,
+ [HOUSE_DOOR_EXT] = HouseDoorExterior,
+ [OBJECT_1A] = Object1A,
+ [GREAT_FAIRY] = GreatFairy,
+ [OBJECT_1C] = Object1C,
+ [OBJECT_1D] = Object1D,
+ [OBJECT_1E] = Object1E,
+ [OBJECT_1F] = Object1F,
+ [OBJECT_20] = Object20,
+ [OBJECT_21] = Object21,
+ [FIGURINE_DEVICE] = FigurineDevice,
+ [EYE_SWITCH] = EyeSwitch,
+ [OBJECT_24] = Object24,
+ [BIG_BARREL] = BigBarrel,
+ [OBJECT_26] = Object26,
+ [PUSHABLE_STATUE] = PushableStatue,
+ [OBJECT_28] = Object28,
+ [OBJECT_29] = Object29,
+ [OBJECT_2A] = Object2A,
+ [OBJECT_2B] = Object2B,
+ [BEANSTALK] = Beanstalk,
+ [SMOKE] = Smoke,
+ [PUSHABLE_ROCK] = PushableRock,
+ [HITTABLE_LEVER] = HittableLever,
+ [OBJECT_30] = Object30,
+ [OBJECT_31] = Object31,
+ [PULLABLE_MUSHROOM] = PullableMushroom,
+ [BOLLARD] = Bollard,
+ [WARP_POINT] = WarpPoint,
+ [OBJECT_35] = Object35,
+ [OBJECT_36] = Object36,
+ [OBJECT_37] = Object37,
+ [JAR_PORTAL] = JarPortal,
+ [BOSS_DOOR] = BossDoor,
+ [OBJECT_3A] = Object3A,
+ [PORTAL_MUSHROOM_STALKS] = MacroMushromStalks,
+ [PORTAL_FALLING_PLAYER] = MacroPlayer,
+ [OBJECT_3D] = Object3D,
+ [OBJECT_3E] = Object3E,
+ [GIANT_LEAF] = GiantLeaf,
+ [FAIRY] = Fairy,
+ [LADDER_UP] = LadderUp,
+ [OBJECT_42] = Object42,
+ [OBJECT_43] = Object43,
+ [OBJECT_44] = Object44,
+ [OBJECT_45] = Object45,
+ [GIANT_BOOK_LADDER] = GiantBookLadder,
+ [HEART_CONTAINER] = HeartContainer,
+ [FILE_SCREEN_OBJECTS] = FileScreenObjects,
+ [OBJECT_49] = Object49,
+ [BACKGROUND_CLOUD] = BackgroundCloud,
+ [OBJECT_4B] = Object4B,
+ [PUSHABLE_FURNITURE] = PushableFurniture,
+ [FURNITURE] = Furniture,
+ [MINISH_SIZED_ENTRANCE] = MinishSizedEntrance,
+ [ARCHWAY] = Archway,
+ [GIANT_ROCK] = GiantRock,
+ [OBJECT_51] = Object51,
+ [OBJECT_52] = Object52,
+ [OBJECT_53] = Object53,
+ [PULLABLE_LEVER] = PullableLever,
+ [MINECART] = Minecart,
+ [THOUGHT_BUBBLE] = ThoughtBubble,
+ [HIDDEN_LADDER_DOWN] = HiddenLadderDown,
+ [GENTARI_CURTAIN] = GentariCurtain,
+ [LAVA_PLATFORM] = LavaPlatform,
+ [OBJECT_5A] = Object5A,
+ [OBJECT_5B] = Object5B,
+ [MASK] = Mask,
+ [HOUSE_DOOR_INT] = HouseDoorInterior,
+ [WHIRLWIND] = Whirlwind,
+ [OBJECT_BLOCKING_STAIRS] = ObjectBlockingStairs,
+ [SWORDSMAN_NEWSLETTER] = SwordsmanNewsletter,
+ [OBJECT_61] = Object61,
+ [GIANT_TWIG] = GiantTwig,
+ [OBJECT_63] = Object63,
+ [OBJECT_64] = Object64,
+ [LADDER_HOLE] = LadderHoleInBookshelf,
+ [OBJECT_66] = Object66,
+ [OBJECT_67] = Object67,
+ [OBJECT_68] = Object68,
+ [OBJECT_69] = Object69,
+ [OBJECT_6A] = Object6A,
+ [CRENAL_BEAN_SPROUT] = CrenalBeanSprout,
+ [MINECART_DOOR] = MinecartDoor,
+ [OBJECT_ON_PILLAR] = ObjectOnPillar,
+ [MINERAL_WATER_SOURCE] = MineralWaterSource,
+ [MINISH_SIZED_ARCHWAY] = MinishSizedArchway,
+ [OBJECT_70] = Object70,
+ [PUSHABLE_GRAVE] = PushableGrave,
+ [OBJECT_72] = Object72,
+ [LILYPAD_SMALL] = LilypadSmall,
+ [OBJECT_74] = Object74,
+ [OBJECT_75] = Object75,
+ [OBJECT_76] = Object76,
+ [BELL] = Bell,
+ [HUGE_DECORATION] = MacroDecoration,
+ [OBJECT_79] = Object79,
+ [STEAM] = Steam,
+ [PUSHABLE_LEVER] = PushableLever,
+ [HUGE_SHOES] = MacroShoes,
+ [OBJECT_ON_BEETLE] = ObjectOnSpinyBeetle,
+ [OBJECT_7E] = Object7E,
+ [PICO_BLOOM] = PicoBloom,
+ [OBJECT_80] = Object80,
+ [OBJECT_81] = Object81,
+ [BIG_VORTEX] = BigVortex,
+ [BIG_PUSHABLE_LEVER] = BigPushableLever,
+ [SMALL_ICE_BLOCK] = SmallIceBlock,
+ [BIG_ICE_BLOCK] = BigIceBlock,
+ [OBJECT_86] = Object86,
+ [OBJECT_87] = Object87,
+ [HUGE_BOOK] = MacroBook,
+ [OBJECT_89] = Object89,
+ [OBJECT_8A] = Object8A,
+ [OBJECT_8B] = Object8B,
+ [BOOK] = Book,
+ [FIREPLACE] = Fireplace,
+ [OBJECT_8E] = Object8E,
+ [FROZEN_WATER_ELEMENT] = FrozenWaterElement,
+ [OBJECT_90] = Object90,
+ [OBJECT_91] = Object91,
+ [BAKER_OVEN] = BakerOven,
+ [OBJECT_93] = Object93,
+ [WIND_TRIBE_FLAG] = WindTribeFlag,
+ [BIRD] = Bird,
+ [OBJECT_96] = Object96,
+ [OBJECT_97] = Object97,
+ [OBJECT_98] = Object98,
+ [OBJECT_99] = Object99,
+ [HUGE_ACORN] = MacroAcorn,
+ [OBJECT_9B] = Object9B,
+ [TREE_HIDING_PORTAL] = TreeHidingPortal,
+ [LIGHTABLE_SWITCH] = LightableSwitch,
+ [OBJECT_9E] = Object9E,
+ [FAN] = Fan,
+ [OBJECT_A0] = ObjectA0,
+ [PALACE_ARCHWAY] = PalaceArchway,
+ [OBJECT_A2] = ObjectA2,
+ [CLOUD] = Cloud,
+ [MINISH_LIGHT] = MinishLight,
+ [OBJECT_A5] = ObjectA5,
+ [OBJECT_A6] = ObjectA6,
+ [OBJECT_A7] = ObjectA7,
+ [OBJECT_A8] = ObjectA8,
+ [OBJECT_A9] = ObjectA9,
+ [WATERFALL_OPENING] = WaterfallOpening,
+ [OBJECT_AB] = ObjectAB,
+ [FOUR_ELEMENTS] = FourElements,
+ [OBJECT_AD] = ObjectAD,
+ [FLOATING_BLOCK] = FloatingBlock,
+ [OBJECT_AF] = ObjectAF,
+ [METAL_DOOR] = MetalDoor,
+ [JAIL_BARS] = JailBars,
+ [OBJECT_B2] = ObjectB2,
+ [OBJECT_B3] = ObjectB3,
+ [OBJECT_B4] = ObjectB4,
+ [OBJECT_B5] = ObjectB5,
+ [OBJECT_B6] = ObjectB6,
+ [WELL] = Well,
+ [WIND_TRIBE_TELEPORTER] = WindTribeTeleporter,
+ [OBJECT_B9] = ObjectB9,
+ [OBJECT_BA] = ObjectBA,
+ [WINDCREST] = Windcrest,
+ [LIT_AREA] = LitArea,
+ [OBJECT_BD] = ObjectBD,
+ [PINWHEEL] = Pinwheel,
+ [OBJECT_BF] = ObjectBF,
+ [ENEMY_ITEM] = EnemyItem,
+ [OBJECT_C1] = ObjectC1,
};
diff --git a/src/object/archway.c b/src/object/archway.c
index b00192db..39975ee7 100644
--- a/src/object/archway.c
+++ b/src/object/archway.c
@@ -15,7 +15,7 @@ void Archway(Entity* this) {
v1 = v1 - 0x5;
v1 = v1 & v2;
this->spriteSettings.raw = v1 | 1;
- this->frameIndex = this->entityType.parameter;
+ this->frameIndex = this->type2;
this->collisionLayer = 2;
UpdateSpriteForCollisionLayer(this);
v3 = CheckIsDungeon();
diff --git a/src/object/backgroundCloud.c b/src/object/backgroundCloud.c
index 909a88a8..ceebf3d7 100644
--- a/src/object/backgroundCloud.c
+++ b/src/object/backgroundCloud.c
@@ -15,10 +15,10 @@ void sub_0808F658(Entity* this) {
this->spriteSettings.b.draw = 1;
this->spriteOrientation.flipY = 3;
this->spriteRendering.b3 = 3;
- this->spritePriority.b0 = this->entityType.form;
- this->frameIndex = this->entityType.form;
+ this->spritePriority.b0 = this->type;
+ this->frameIndex = this->type;
this->direction = 8;
- this->nonPlanarMovement = gUnk_08121EB0[(this->entityType).form];
+ this->nonPlanarMovement = gUnk_08121EB0[this->type];
this->field_0x78.HWORD = gRoomControls.roomOriginX - 0x60;
this->field_0x7a.HWORD = gRoomControls.roomOriginX + gRoomControls.width + 0x60;
this->animationState = 0;
@@ -45,8 +45,8 @@ void sub_0808F70C(Entity* this) {
this->x.HALF.HI = this->field_0x78.HWORD;
}
- if (this->entityType.form == 2)
- this->y.HALF.HI = gUnk_08121EB3[this->entityType.parameter * 2 + (Random() & 1)];
+ if (this->type == 2)
+ this->y.HALF.HI = gUnk_08121EB3[this->type2 * 2 + (Random() & 1)];
}
if (this->previousActionFlag == 1) {
diff --git a/src/object/bakerOven.c b/src/object/bakerOven.c
index 0ddc3132..a64217f1 100644
--- a/src/object/bakerOven.c
+++ b/src/object/bakerOven.c
@@ -19,7 +19,7 @@ void sub_0809CC74(Entity* this) {
this->action = 1;
UpdateSpriteForCollisionLayer(this);
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
this->spritePriority.b0 = 5;
/* Create steam clouds */
for (i = 0; i < 3; i++) {
@@ -31,12 +31,12 @@ void sub_0809CC74(Entity* this) {
}
sub_0809CDF0(this);
} else {
- if (this->entityType.parameter & 1) {
+ if (this->type2 & 1) {
this->spriteSettings.b.draw = 1;
this->actionDelay = 20;
} else {
this->action = 2;
- this->actionDelay = (this->entityType.parameter & 2) ? 20 : 18;
+ this->actionDelay = (this->type2 & 2) ? 20 : 18;
}
InitializeAnimation(this, 0);
}
@@ -45,7 +45,7 @@ void sub_0809CC74(Entity* this) {
void sub_0809CD0C(Entity* this) {
u8* frames;
- if (this->entityType.form) {
+ if (this->type) {
GetNextFrame(this);
frames = &this->frames.all;
if (*frames & 1) {
diff --git a/src/object/bigVortex.c b/src/object/bigVortex.c
index 67d69520..fb771024 100644
--- a/src/object/bigVortex.c
+++ b/src/object/bigVortex.c
@@ -11,7 +11,7 @@ extern void (*const gUnk_0812367C[])(Entity*);
extern u16 gUnk_08123690[];
void BigVortex(Entity* this) {
- if ((this->entityType).form == 0) {
+ if (this->type == 0) {
gUnk_0812367C[this->action](this);
} else {
sub_08098E3C(this);
@@ -67,9 +67,9 @@ void sub_08098DC4(Entity* this) {
ResolveEntityOnTop(this, &gPlayerEntity);
gPlayerState.playerAction = 0x1f;
gPlayerState.field_0x34[4] = 1;
- gPlayerState.field_0x34[5] = this->entityType.parameter;
+ gPlayerState.field_0x34[5] = this->type2;
this->action = 4;
- if (this->entityType.parameter == 1) {
+ if (this->type2 == 1) {
SetGlobalFlag(0x23);
}
sub_08077B20();
@@ -87,9 +87,9 @@ void sub_08098E3C(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->spriteSettings.b.draw = TRUE;
- InitAnimationForceUpdate(this, this->entityType.form);
+ InitAnimationForceUpdate(this, this->type);
}
- temp = &gUnk_08123690[this->entityType.form & 2];
+ temp = &gUnk_08123690[this->type & 2];
sub_0805EC9C(this, temp[0], temp[1], 0);
UpdateAnimationSingleFrame(this);
}
diff --git a/src/object/bird.c b/src/object/bird.c
index c69a24ef..2b6f194b 100644
--- a/src/object/bird.c
+++ b/src/object/bird.c
@@ -11,7 +11,7 @@ extern void (*const gUnk_08123EFC[])(Entity*);
extern void (*const gUnk_08123F04[])(Entity*);
void Bird(Entity* this) {
- gUnk_08123EC0[this->entityType.form](this);
+ gUnk_08123EC0[this->type](this);
}
void sub_0809CF3C(Entity* this) {
@@ -90,7 +90,7 @@ void sub_0809D0AC(Entity* this) {
Entity* fx;
if (sub_080044EC(this, 0x1800) < 2) {
- (this->entityType).form = 2;
+ this->type = 2;
this->action = 1;
this->height.WORD = 0;
this->collisionLayer = 1;
diff --git a/src/object/button.c b/src/object/button.c
index e81d6bbe..23a2ee8d 100644
--- a/src/object/button.c
+++ b/src/object/button.c
@@ -22,7 +22,7 @@ void sub_08081AE0(Entity* this) {
this->field_0x74.HWORD = (((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3F) |
((((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 0x3F) << 6);
this->field_0x70.HALF.HI = GetTileType(this->field_0x74.HWORD, this->collisionLayer);
- if (this->entityType.form == 0 && CheckFlags(this->field_0x86.HWORD)) {
+ if (this->type == 0 && CheckFlags(this->field_0x86.HWORD)) {
this->action = 5;
SetTileType(0x7A, this->field_0x74.HWORD, this->collisionLayer);
} else {
@@ -51,7 +51,7 @@ void sub_08081BAC(Entity* this) {
this->actionDelay = 0xA;
sub_0805E4E0(this, 0xA);
sub_08081FF8(this);
- if (this->entityType.form == 1) {
+ if (this->type == 1) {
this->action = 3;
} else {
this->action = 5;
@@ -211,7 +211,7 @@ void sub_08081E6C(Entity* this) {
if (tile < 0x4000)
return;
r1 = GetLayerByIndex(r5);
- r4 = (this->entityType.form == 0 ? 0x7a : 0x78);
+ r4 = (this->type == 0 ? 0x7a : 0x78);
tmp = r1 + 0x3802;
r1 += 0x3002 + r4;
tmp = tmp + (*r1 << 2);
diff --git a/src/object/chestSpawner.c b/src/object/chestSpawner.c
index 06782b2e..790d1251 100644
--- a/src/object/chestSpawner.c
+++ b/src/object/chestSpawner.c
@@ -12,7 +12,7 @@ extern void (*const gUnk_0811F818[])(Entity*);
extern u32 gUnk_0811F8B0;
void ChestSpawner(Entity* this) {
- gUnk_0811F7E8[this->entityType.form](this);
+ gUnk_0811F7E8[this->type](this);
}
void sub_08083DF0(Entity* this) {
diff --git a/src/object/cloud.c b/src/object/cloud.c
index 0bd0fa5e..a2637b6b 100644
--- a/src/object/cloud.c
+++ b/src/object/cloud.c
@@ -31,11 +31,11 @@ extern u16 gUnk_081247C8[];
extern u32 gUnk_081247D0;
void Cloud(Entity* this) {
- gUnk_08124798[(this->entityType).form](this);
+ gUnk_08124798[this->type](this);
}
void sub_0809F4DC(Entity* this) {
- if ((this->entityType).parameter == 0) {
+ if (this->type2 == 0) {
gUnk_081247A0[this->action](this);
} else {
gUnk_081247AC[this->action](this);
@@ -100,7 +100,7 @@ void sub_0809F61C(Entity* this) {
if ((gRoomControls.unk6 & 4) == 0) {
if (this->actionDelay == 30) {
- SetLocalFlag(this->entityType.parameter);
+ SetLocalFlag(this->type2);
}
if (--this->actionDelay == 0) {
this->action = 3;
diff --git a/src/object/fan.c b/src/object/fan.c
index 5d8874bf..5d800011 100644
--- a/src/object/fan.c
+++ b/src/object/fan.c
@@ -16,10 +16,10 @@ void Fan(Entity* this) {
}
void sub_0809ED30(Entity* this) {
- this->direction = (this->entityType.form ^ 2) << 3;
+ this->direction = (this->type ^ 2) << 3;
sub_0809EE34(this);
sub_0809EFB0(this);
- InitializeAnimation(this, this->entityType.form);
+ InitializeAnimation(this, this->type);
}
void sub_0809ED54(Entity* this) {
@@ -27,7 +27,7 @@ void sub_0809ED54(Entity* this) {
u32 iVar2;
if (((this->cutsceneBeh.HWORD == 0) || CheckFlags(this->cutsceneBeh.HWORD)) &&
- ((this->entityType.parameter != 1 || (--this->field_0x74.HWORD == 0)))) {
+ ((this->type2 != 1 || (--this->field_0x74.HWORD == 0)))) {
sub_0809EE08(this);
}
}
@@ -44,7 +44,7 @@ void sub_0809ED88(Entity* this) {
return;
}
sub_0809EE24(this);
- } else if (((this->entityType).parameter == 1) && (--this->field_0x74.HWORD == 0)) {
+ } else if ((this->type2 == 1) && (--this->field_0x74.HWORD == 0)) {
sub_0809EE24(this);
}
}
@@ -60,12 +60,12 @@ void sub_0809EDE4(Entity* this) {
void sub_0809EE08(Entity* this) {
this->action = 2;
this->field_0x74.HWORD = *((u8*)&this->field_0x7c + 3) << 2;
- InitializeAnimation(this, this->entityType.form);
+ InitializeAnimation(this, this->type);
}
void sub_0809EE24(Entity* this) {
this->action = 3;
- InitializeAnimation(this, this->entityType.form + 4);
+ InitializeAnimation(this, this->type + 4);
}
void sub_0809EE34(Entity* this) {
diff --git a/src/object/fileScreenObjects.c b/src/object/fileScreenObjects.c
index 7bc3f717..51403761 100644
--- a/src/object/fileScreenObjects.c
+++ b/src/object/fileScreenObjects.c
@@ -51,7 +51,7 @@ void FileScreenObjects(Entity* this) {
if (this->currentHealth == 0) {
sub_0808EFF0(this);
}
- gUnk_08121C64[this->entityType.form](this);
+ gUnk_08121C64[this->type](this);
if (this->animIndex < 64) {
UpdateAnimationSingleFrame(this);
}
@@ -65,7 +65,7 @@ void sub_0808E7F0(Entity* this) {
sub_080AE008(this, 1, 2);
this->palette.b.b0 = 0xF;
this->spriteSettings.b.draw = 0;
- this->entityType.parameter = 0xFF;
+ this->type2 = 0xFF;
this->action = 1;
}
@@ -75,15 +75,15 @@ void sub_0808E818(Entity* this) {
if (!sub_0808E950()) {
int var2 = -1;
- this->entityType.parameter = var2;
+ this->type2 = var2;
this->field_0x68.HWORD = var2;
this->field_0x6a.HWORD = var2;
this->spriteSettings.b.draw = 0;
return;
}
- if (this->entityType.parameter != gUnk_02019EE0.unk6) {
- this->entityType.parameter = gUnk_02019EE0.unk6;
+ if (this->type2 != gUnk_02019EE0.unk6) {
+ this->type2 = gUnk_02019EE0.unk6;
this->field_0x68.HWORD = CheckGlobalFlag(EZERO_1ST) == 0 ? 0x400 : 0x100;
this->field_0x70.BYTES.byte0 = 4;
this->animationState = 2;
@@ -142,7 +142,7 @@ void sub_0808E988(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->spriteIndex = 0x142;
- this->entityType.parameter = 0xFF;
+ this->type2 = 0xFF;
sub_080AE008(this, 1, 3);
}
@@ -155,7 +155,7 @@ void sub_0808E988(Entity* this) {
}
if (i != 0) {
- if (this->entityType.parameter != i) {
+ if (this->type2 != i) {
InitAnimationForceUpdate(this, i);
}
this->spriteSettings.b.draw = 2;
@@ -178,7 +178,7 @@ void sub_0808EA28(Entity* this) {
u32 var0;
u32 var1;
- if (this->entityType.form == 3) {
+ if (this->type == 3) {
if (gUnk_02000000->gameLanguage > LANGUAGE_EN) {
this->spriteSettings.b.draw = 2;
} else {
@@ -186,11 +186,11 @@ void sub_0808EA28(Entity* this) {
}
}
- if (this->entityType.form == gUnk_02019EE0.unk6) {
+ if (this->type == gUnk_02019EE0.unk6) {
var0 = 12;
var1 = 1;
} else {
- if (gUnk_02032EC0.lastState == 5 && this->entityType.form == gUnk_02019EE0.unk7) {
+ if (gUnk_02032EC0.lastState == 5 && this->type == gUnk_02019EE0.unk7) {
var0 = 13;
var1 = 2;
} else {
@@ -207,8 +207,8 @@ void sub_0808EA28(Entity* this) {
void sub_0808EABC(Entity* this) {
int var0 = -72;
- int var1 = this->entityType.form * 32 + 40;
- int var2 = gUnk_02019EE0.unk6 == this->entityType.form;
+ int var1 = this->type * 32 + 40;
+ int var2 = gUnk_02019EE0.unk6 == this->type;
switch (gUnk_02032EC0.lastState) {
case 0:
var0 = 24;
@@ -223,7 +223,7 @@ void sub_0808EABC(Entity* this) {
}
break;
case 5:
- switch (gMenu.focusCoords[this->entityType.form]) {
+ switch (gMenu.focusCoords[this->type]) {
case 0:
var0 = 42;
var1 = 40;
@@ -232,7 +232,7 @@ void sub_0808EABC(Entity* this) {
case 2:
var0 = 20;
var1 = 144;
- var1 -= (gMenu.unk16 - gMenu.focusCoords[this->entityType.form]) * 32;
+ var1 -= (gMenu.unk16 - gMenu.focusCoords[this->type]) * 32;
break;
}
break;
@@ -326,8 +326,7 @@ static Entity* sub_0808EC80(int form) {
Entity* entityA = (Entity*)&gUnk_03003DA0;
Entity* entityB = entityA->next;
while (entityB != entityA) {
- if ((entityB->entityType.type == 0x6 && entityB->entityType.subtype == 0x48) &&
- form == entityB->entityType.form) {
+ if ((entityB->kind == 0x6 && entityB->id == 0x48) && form == entityB->type) {
return entityB;
}
entityB = entityB->next;
@@ -361,7 +360,7 @@ void sub_0808ECBC(Entity* this) {
break;
}
- var2 = this->entityType.form - 4;
+ var2 = this->type - 4;
var3 = &gUnk_08121CD4[var1][var2];
this->field_0x68.HWORD = var3->unk1;
this->field_0x6a.HWORD = var3->unk2;
@@ -408,7 +407,7 @@ void sub_0808EE00(Entity* this) {
int var0, var1, var2;
var0 = ((struct_02000000*)0x2000000)->gameLanguage != 0;
- var1 = this->entityType.form - 10;
+ var1 = this->type - 10;
this->frameIndex = gUnk_08121D38[var0][var1];
this->x.HALF.HI = gUnk_08121D18[var0][var1];
this->field_0x68.HWORD = gUnk_08121D18[var0][var1];
@@ -445,7 +444,7 @@ void sub_0808EED8(Entity* this) {
this->spriteSettings.b.draw = 0;
} else {
this->spriteSettings.b.draw = 2;
- var0 = this->entityType.form - 19;
+ var0 = this->type - 19;
this->palette.b.b0 = gMenu.column_idx == var0 ? 4 : 3;
}
}
@@ -456,7 +455,7 @@ void sub_0808EF24(Entity* this) {
this->spriteSettings.b.draw = 0;
} else {
this->spriteSettings.b.draw = 2;
- if (this->entityType.form == 21) {
+ if (this->type == 21) {
var0 = ((struct_02000000*)0x2000000)->messageSpeed;
} else {
var0 = ((struct_02000000*)0x2000000)->brightnessPref;
@@ -522,7 +521,7 @@ static void sub_0808EFF0(Entity* this) {
this->currentHealth = 1;
this->frameIndex = 0xFF;
this->animIndex = 0xFF;
- var0 = &gUnk_08121D54[this->entityType.form];
+ var0 = &gUnk_08121D54[this->type];
this->x.HALF.HI = var0->unk2;
this->field_0x68.HWORD = var0->unk2;
this->y.HALF.HI = var0->unk4;
diff --git a/src/object/floatingBlock.c b/src/object/floatingBlock.c
index e9bb10e8..661cec72 100644
--- a/src/object/floatingBlock.c
+++ b/src/object/floatingBlock.c
@@ -5,7 +5,7 @@
void FloatingBlock(Entity* this) {
if (this->action == 0) {
this->action = 1;
- this->frameIndex = this->entityType.form;
+ this->frameIndex = this->type;
this->spritePriority.b0 = 0xe;
this->collisionLayer = 1;
UpdateSpriteForCollisionLayer(this);
diff --git a/src/object/giantLeaf.c b/src/object/giantLeaf.c
index 9003f28b..cf2fb1df 100644
--- a/src/object/giantLeaf.c
+++ b/src/object/giantLeaf.c
@@ -15,7 +15,7 @@ void GiantLeaf(Entity* ent) {
ent->spriteSettings.b.draw = 1;
ent->spriteRendering.b3 = 3;
ent->spritePriority.b0 = 7;
- ent->frameIndex = ent->entityType.form;
+ ent->frameIndex = ent->type;
sub_0808D618(ent);
}
}
@@ -25,7 +25,7 @@ void sub_0808D618(Entity* ent) {
s16* arr;
u32 i;
- arr = (ent->entityType.form != 0) ? gUnk_0812176A : gUnk_08121750;
+ arr = (ent->type != 0) ? gUnk_0812176A : gUnk_08121750;
tilePos = (((ent->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3F) |
((((ent->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 0x3F) * 64);
diff --git a/src/object/greatFairy.c b/src/object/greatFairy.c
index 9ed9fd67..e71ddfc6 100644
--- a/src/object/greatFairy.c
+++ b/src/object/greatFairy.c
@@ -25,10 +25,10 @@ void GreatFairy(Entity* this) {
u8 bVar1;
if (this->action == 0) {
- bVar1 = __modsi3(this->entityType.form, 11);
- this->entityType.parameter = bVar1;
+ bVar1 = __modsi3(this->type, 11);
+ this->type2 = bVar1;
}
- GreatFairy_Main[(this->entityType).parameter](this);
+ GreatFairy_Main[this->type2](this);
}
// Behaviors
@@ -366,7 +366,7 @@ void GreatFairy_EnergyUpdate(Entity* this) {
}
void sub_08087114(Entity* this) {
- if ((this->entityType).parameter == 0) {
+ if (this->type2 == 0) {
GreatFairy_Form1Behaviors[this->action](this);
} else {
GreatFairy_Form2Behaviors[this->action](this);
@@ -485,10 +485,10 @@ void GreatFairy_InitializeAnimation(Entity* this) {
s32 temp;
this->action = 1;
- temp = this->entityType.form;
- this->entityType.parameter = temp % 11;
+ temp = this->type;
+ this->type2 = temp % 11;
this->collisionLayer = 2;
- InitializeAnimation(this, this->entityType.parameter);
+ InitializeAnimation(this, this->type2);
sub_0805E3A0(this, 2);
}
@@ -496,7 +496,7 @@ Entity* GreatFairy_CreateForm(Entity* this, u32 curForm, u32 parameter) {
s32 nextForm;
Entity* ent;
- nextForm = this->entityType.form;
+ nextForm = this->type;
nextForm /= 11;
ent = CreateObject(0x1b, (u8)nextForm * 11 + curForm, parameter);
diff --git a/src/object/heartContainer.c b/src/object/heartContainer.c
index 8181dacc..f6858b50 100644
--- a/src/object/heartContainer.c
+++ b/src/object/heartContainer.c
@@ -29,7 +29,7 @@ static void sub_0808E6A0(Entity* this) {
DeleteThisEntity();
}
this->action = 1;
- this->entityType.form = 0x62;
+ this->type = 0x62;
this->spriteSettings.b.draw = 0;
this->hitbox = &gUnk_08121C58;
this->collisionLayer = 3;
diff --git a/src/object/houseDoorExterior.c b/src/object/houseDoorExterior.c
index f323363f..d500686c 100644
--- a/src/object/houseDoorExterior.c
+++ b/src/object/houseDoorExterior.c
@@ -32,7 +32,7 @@ extern void (*const gUnk_081206B4[])(Entity*);
extern Hitbox gUnk_081206AC; // TODO: should be const
void HouseDoorExterior(Entity* this) {
- gUnk_081206B4[this->entityType.parameter](this);
+ gUnk_081206B4[this->type2](this);
}
void sub_080866D8(Entity* this) {
@@ -156,7 +156,7 @@ static void sub_080868EC(Entity* entity, unk_80868EC* arg1) {
void sub_0808692C(Entity* this) {
this->flags &= 0xFD;
- this->entityType.parameter = 2;
+ this->type2 = 2;
this->action = this->frameIndex == 0 ? 1 : 2;
this->previousActionFlag = 0;
this->actionDelay = 8;
diff --git a/src/object/itemOnGround.c b/src/object/itemOnGround.c
index 114e42e7..409c1d04 100644
--- a/src/object/itemOnGround.c
+++ b/src/object/itemOnGround.c
@@ -75,7 +75,7 @@ void ItemOnGround(Entity* this) {
gUnk_0811E7D4[this->action](this);
}
- if (this->entityType.form == 0x5C) {
+ if (this->type == 0x5C) {
gRoomVars.field_0x4++;
}
@@ -87,7 +87,7 @@ void sub_08080F20(Entity* this) {
DeleteThisEntity();
}
- if (this->entityType.form != 0x60) {
+ if (this->type != 0x60) {
this->spriteSettings.b.draw = 1;
this->spritePriority.b1 = 3;
this->spriteSettings.b.shadow = 0;
@@ -96,7 +96,7 @@ void sub_08080F20(Entity* this) {
this->field_0x40 = 0x44;
this->currentHealth = 0xFF;
this->hitbox = &gUnk_080FD1A8;
- switch (this->entityType.form - 0x3F) {
+ switch (this->type - 0x3F) {
case 0:
case 21:
case 22:
@@ -120,14 +120,14 @@ void sub_08080F20(Entity* this) {
this->field_0x68.HALF.LO = 0;
this->actionDelay = 0;
sub_0805E3A0(this, 3);
- this->field_0x1c = sub_0808147C(this->entityType.form);
+ this->field_0x1c = sub_0808147C(this->type);
gUnk_0811E7E8[this->field_0x68.HALF.HI](this);
} else {
Entity* entity = CreateObject(0x40, 0x60, 0);
if (entity) {
entity->actionDelay = 0;
if (this->actionDelay == 1) {
- entity->entityType.parameter = 2;
+ entity->type2 = 2;
}
CopyPosition(this, entity);
@@ -158,7 +158,7 @@ static void sub_080810A8(Entity* this) {
}
static void sub_080810FC(Entity* this) {
- if (this->entityType.form != 0x5F) {
+ if (this->type != 0x5F) {
sub_08081598(this);
} else {
this->action = 2;
@@ -278,7 +278,7 @@ void nullsub_510(Entity* this) {
void sub_08081328(Entity* this) {
Entity* other = this->attachedEntity;
- if (!(other->entityType.type == 8 && other->entityType.subtype == 3)) {
+ if (!(other->kind == 8 && other->id == 3)) {
sub_08081404(this, 0);
} else {
CopyPosition(other, this);
@@ -334,17 +334,17 @@ void sub_08081404(Entity* this, u32 arg1) {
bool32 sub_08081420(Entity* this) {
if (CheckShouldPlayItemGetCutscene(this)) {
sub_0805E3A0(this, 6);
- CreateItemEntity(this->entityType.form, this->entityType.parameter, 0);
+ CreateItemEntity(this->type, this->type2, 0);
return TRUE;
} else {
- GiveItem(this->entityType.form, this->entityType.parameter);
+ GiveItem(this->type, this->type2);
return FALSE;
}
}
static bool32 CheckShouldPlayItemGetCutscene(Entity* this) {
bool32 result = FALSE;
- if ((gUnk_080FD5B4[this->entityType.form].unk0[3] & 0x2) || !GetInventoryValue(this->entityType.form)) {
+ if ((gUnk_080FD5B4[this->type].unk0[3] & 0x2) || !GetInventoryValue(this->type)) {
result = TRUE;
}
return result;
@@ -391,7 +391,7 @@ static void sub_08081500(Entity* this) {
this->field_0x68.HALF.LO = 1;
} else {
if (var0 == 1) {
- sub_0808148C(this->entityType.form);
+ sub_0808148C(this->type);
UpdateSpriteForCollisionLayer(this);
}
@@ -408,13 +408,13 @@ static void sub_0808153C(Entity* this) {
if (!sub_08003FC4(this, 0x1000) && !sub_0800442E(this)) {
this->field_0x68.HALF.LO = 1;
this->field_0x20 = 0x1E000;
- sub_0808148C(this->entityType.form);
+ sub_0808148C(this->type);
UpdateSpriteForCollisionLayer(this);
}
} else {
if (!sub_08003FC4(this, 0x2800)) {
this->field_0x68.HALF.LO = 2;
- sub_0808148C(this->entityType.form);
+ sub_0808148C(this->type);
}
}
}
@@ -434,7 +434,7 @@ static void sub_08081598(Entity* this) {
this->attachedEntity = &gPlayerEntity;
CopyPosition(this->attachedEntity, this);
this->height.HALF.HI -= 4;
- if (this->entityType.form != 0x5F && sub_08081420(this)) {
+ if (this->type != 0x5F && sub_08081420(this)) {
sub_08081404(this, 1);
}
}
diff --git a/src/object/lightableSwitch.c b/src/object/lightableSwitch.c
index ffe2d28e..cfbf0ba5 100644
--- a/src/object/lightableSwitch.c
+++ b/src/object/lightableSwitch.c
@@ -19,7 +19,7 @@ extern void (*const gUnk_081243C4[])(Entity*);
extern Hitbox gUnk_080FD150;
void LightableSwitch(Entity* this) {
- gUnk_081243B4[this->entityType.form](this);
+ gUnk_081243B4[this->type](this);
sub_0809EB30(this);
}
@@ -69,9 +69,9 @@ void sub_0809EAD8(Entity* this) {
u8 bVar1;
Entity* pEVar2;
- if (this->entityType.parameter != 0) {
+ if (this->type2 != 0) {
- this->attachedEntity = GetCurrentRoomProperty(this->entityType.parameter);
+ this->attachedEntity = GetCurrentRoomProperty(this->type2);
sub_080A2CC0(this, &this->attachedEntity, &this->field_0x74.HWORD);
} else {
@@ -83,7 +83,7 @@ void sub_0809EB30(Entity* this) {
u16 uVar1;
u16* puVar2;
- if (this->entityType.parameter != 0) {
+ if (this->type2 != 0) {
if ((this->direction & 0x80) == 0) {
sub_0806F69C(this);
}
diff --git a/src/object/lilypadSmall.c b/src/object/lilypadSmall.c
index 7dc35ae2..a96c49ad 100644
--- a/src/object/lilypadSmall.c
+++ b/src/object/lilypadSmall.c
@@ -19,7 +19,7 @@ void LilypadSmall(Entity* this) {
this->frameIndex = (rand >> 0x10) & 3;
this->spriteSettings.b.draw = TRUE;
this->spritePriority.b0 = 7;
- this->attachedEntity = GetCurrentRoomProperty(this->entityType.parameter);
+ this->attachedEntity = GetCurrentRoomProperty(this->type2);
sub_080A2CC0(this, &this->attachedEntity, &this->field_0x70.HALF.LO);
}
sub_080A2BE4(this, sub_08097ADC(this));
diff --git a/src/object/mask.c b/src/object/mask.c
index 03dceea7..e405df5f 100644
--- a/src/object/mask.c
+++ b/src/object/mask.c
@@ -29,11 +29,11 @@ void Mask(Entity* this) {
}
void sub_080929A4(Entity* this) {
- if (this->entityType.parameter & 0xC0) {
+ if (this->type2 & 0xC0) {
if (CheckFlags(this->field_0x86.HWORD)) {
s32 field_0x0a;
- switch (this->entityType.parameter & 0xC0) {
+ switch (this->type2 & 0xC0) {
case 0x40:
field_0x0a = gScreenTransition[0x5];
@@ -62,7 +62,7 @@ void sub_080929A4(Entity* this) {
this->field_0xf = this->actionDelay >> 1;
this->actionDelay = 0;
- this->frameIndex = this->entityType.parameter & 0x3f;
+ this->frameIndex = this->type2 & 0x3f;
this->field_0x7c.HALF.HI = COORD_TO_TILE(this);
this->field_0x7c.HALF.LO = sub_080001DA(this->field_0x7c.HALF.HI, 1);
@@ -112,7 +112,7 @@ void sub_08092B0C(Entity* this) {
this->action = 3;
this->actionDelay = 0;
- switch (this->entityType.parameter & 0xC0) {
+ switch (this->type2 & 0xC0) {
case 0x80:
EnqueueSFX(0x72);
case 0x40:
diff --git a/src/object/minecart.c b/src/object/minecart.c
index ca233985..53d1ff82 100644
--- a/src/object/minecart.c
+++ b/src/object/minecart.c
@@ -42,7 +42,7 @@ void sub_080916EC(Entity* this) {
this->x.HALF.HI = gRoomControls.roomOriginX + ((unk->field_0x0 & 0x3f) << 4) + 8;
this->y.HALF.HI = gRoomControls.roomOriginY + ((unk->field_0x0 & 0xfc << 4) >> 2) + 8;
this->animationState = unk->field_0x5;
- this->entityType.parameter = unk->field_0x6;
+ this->type2 = unk->field_0x6;
this->action = 1;
this->hitbox = &gUnk_080FD310;
this->flags |= 0x80;
@@ -53,7 +53,7 @@ void sub_080916EC(Entity* this) {
this->direction = DirectionFromAnimationState(this->animationState);
this->nonPlanarMovement = 0x700;
this->spritePriority.b1 = 3;
- InitAnimationForceUpdate(this, this->entityType.parameter + 4 + this->animationState);
+ InitAnimationForceUpdate(this, this->type2 + 4 + this->animationState);
SetTile(0x4022, COORD_TO_TILE(this), this->collisionLayer);
}
@@ -62,7 +62,7 @@ void sub_080917DC(Entity* this) {
if ((this->bitfield & 0x7f) == 0x1d) {
this->field_0x20 = 0x2a000;
this->action = 7;
- InitAnimationForceUpdate(this, this->entityType.parameter + 4 + this->animationState);
+ InitAnimationForceUpdate(this, this->type2 + 4 + this->animationState);
SoundReq(0x13b);
} else {
if (sub_0800445C(this) != 0) {
@@ -75,7 +75,7 @@ void sub_080917DC(Entity* this) {
} else {
this->actionDelay = 0;
}
- if ((this->entityType).parameter == 0) {
+ if (this->type2 == 0) {
if (8 < this->actionDelay) {
this->action = this->action + 1;
gPlayerState.jumpStatus = 0x81;
diff --git a/src/object/mineralWaterSource.c b/src/object/mineralWaterSource.c
index 644da9c1..50212f44 100644
--- a/src/object/mineralWaterSource.c
+++ b/src/object/mineralWaterSource.c
@@ -25,9 +25,9 @@ void MineralWaterSource_Init(Entity* this) {
return;
}
- unknownParameters = &MineralWaterSourceParameters[this->entityType.form];
+ unknownParameters = &MineralWaterSourceParameters[this->type];
- this->entityType.parameter = unknownParameters->field_0x00;
+ this->type2 = unknownParameters->field_0x00;
this->field_0x40 = unknownParameters->field_0x03;
this->hitbox->width = unknownParameters->field_0x01;
diff --git a/src/object/minishLight.c b/src/object/minishLight.c
index 21465597..458a0864 100644
--- a/src/object/minishLight.c
+++ b/src/object/minishLight.c
@@ -13,7 +13,7 @@ void sub_0809F840(Entity* this) {
this->actionDelay = 0x20;
this->field_0xf = 0;
- if (this->entityType.parameter != 0) {
+ if (this->type2 != 0) {
this->spriteSettings.b.flipX = 1;
}
diff --git a/src/object/minishSizedEntrance.c b/src/object/minishSizedEntrance.c
index 59a9294b..78410c6c 100644
--- a/src/object/minishSizedEntrance.c
+++ b/src/object/minishSizedEntrance.c
@@ -15,7 +15,7 @@ void sub_08090EC0(Entity* this) {
this->action = 1;
this->spriteRendering.b3 = 3;
this->spritePriority.b0 = 7;
- this->frameIndex = (this->entityType).parameter;
+ this->frameIndex = this->type2;
if (CheckIsDungeon()) {
this->frameIndex += 4;
sub_080AE068(this);
diff --git a/src/object/object1A.c b/src/object/object1A.c
index 4670f231..26ece918 100644
--- a/src/object/object1A.c
+++ b/src/object/object1A.c
@@ -20,7 +20,7 @@ void sub_080869DC(Entity* ent) {
ent->spriteSettings.b.draw = 0;
ent->hitbox = &gUnk_080FD1A8;
ent->field_0x3c |= 16;
- itemEntity = CreateObject(0, ent->entityType.form, 0);
+ itemEntity = CreateObject(0, ent->type, 0);
if (itemEntity != NULL) {
itemEntity->actionDelay = 10;
itemEntity->parent = ent;
diff --git a/src/object/object1C.c b/src/object/object1C.c
index ace54e82..c12a6c1d 100644
--- a/src/object/object1C.c
+++ b/src/object/object1C.c
@@ -12,7 +12,7 @@ void Object1C(Entity* this) {
}
iVar1 = CheckRectOnScreen(this->field_0x80.HWORD, this->field_0x82.HWORD, 0x10, 0x10);
if (iVar1 == 0) {
- this->parent->field_0x20 &= ~(1 << this->entityType.parameter);
+ this->parent->field_0x20 &= ~(1 << this->type2);
DeleteThisEntity();
}
}
diff --git a/src/object/object2A.c b/src/object/object2A.c
index 9844ec72..ffd00460 100644
--- a/src/object/object2A.c
+++ b/src/object/object2A.c
@@ -12,11 +12,11 @@ void Object2A(Entity* this) {
void sub_08089B18(Entity* this) {
this->action = 1;
this->spriteSettings.b.draw = TRUE;
- if (this->entityType.parameter != 0) {
- this->actionDelay = this->entityType.parameter;
+ if (this->type2 != 0) {
+ this->actionDelay = this->type2;
}
InitializeAnimation(this, 0);
- switch (this->entityType.form) {
+ switch (this->type) {
case 1:
this->y.HALF.HI -= 8;
this->actionDelay = 0x28;
diff --git a/src/object/object49.c b/src/object/object49.c
index e871d959..16bf7bb9 100644
--- a/src/object/object49.c
+++ b/src/object/object49.c
@@ -19,7 +19,7 @@ extern void (*const gUnk_08121E98[])(Entity*);
extern const u16 gUnk_08121EA0[];
void Object49(Entity* this) {
- gUnk_08121E5C[this->entityType.form](this);
+ gUnk_08121E5C[this->type](this);
}
void sub_0808F0B8(Entity* this) {
@@ -179,10 +179,10 @@ void sub_0808F3DC(Entity* this) {
this->spriteSettings.b.draw = 1;
this->action = 1;
this->actionDelay = 120;
- InitializeAnimation(this, this->entityType.form + 1);
+ InitializeAnimation(this, this->type + 1);
// TODO: This block of code might supposed to be a switch statement.
- if (this->entityType.form != 8) {
- if (this->entityType.form == 7) {
+ if (this->type != 8) {
+ if (this->type == 7) {
sub_0806FAD8(this->attachedEntity, this);
return;
}
@@ -193,13 +193,13 @@ void sub_0808F3DC(Entity* this) {
ResolveEntityOnTop(this->attachedEntity, this);
} else {
if (*(u32*)&this->parent->field_0x74 == 0) {
- if (this->entityType.form == 8) {
+ if (this->type == 8) {
this->attachedEntity->damageType = this->damageType;
}
DeleteThisEntity();
}
- if (this->entityType.form == 5 && this->frames.b.f0) {
+ if (this->type == 5 && this->frames.b.f0) {
Entity* entity = CreateObjectWithParent(this->attachedEntity, 0x49, 8, 0);
if (entity) {
entity->parent = this->parent;
@@ -233,7 +233,7 @@ void sub_0808F498(Entity* this) {
} else {
this->action = 1;
this->actionDelay = 64;
- var0 = this->entityType.parameter != 0 ? 44 : 43;
+ var0 = this->type2 != 0 ? 44 : 43;
this->x.HALF.HI -= this->parent->hitbox->width;
this->x.HALF.HI += (s32)Random() % (this->parent->hitbox->width * 2);
this->y.HALF.HI -= this->parent->hitbox->height;
diff --git a/src/object/object7E.c b/src/object/object7E.c
index a8120b22..6c89947e 100644
--- a/src/object/object7E.c
+++ b/src/object/object7E.c
@@ -11,15 +11,15 @@ void Object7E(Entity* this) {
this->action = 1;
this->spritePriority.b0 = 7;
this->frameIndex = 0x28;
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
this->spriteSettings.b.draw = TRUE;
- } else if (this->entityType.form == 2) {
+ } else if (this->type == 2) {
this->spriteSettings.b.flipX = TRUE;
}
}
PositionRelative(this->parent, this, 0, 0x80000);
this->height.HALF.HI = 0;
- if ((this->entityType).form != 0) {
+ if (this->type != 0) {
this->spriteSettings.b.draw = this->attachedEntity->spriteSettings.b.draw;
this->frameIndex = this->attachedEntity->frameIndex + 0x1f;
}
diff --git a/src/object/object9E.c b/src/object/object9E.c
index 4549a18d..858ee01b 100644
--- a/src/object/object9E.c
+++ b/src/object/object9E.c
@@ -14,7 +14,7 @@ void Object9E(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->spritePriority.b0 = 6;
- if ((this->entityType).form == 0) {
+ if (this->type == 0) {
this->flags = this->flags | 0x80;
this->frameIndex = 1;
layer = &this->collisionLayer;
diff --git a/src/object/objectA2.c b/src/object/objectA2.c
index bf308a4d..01fd9fa6 100644
--- a/src/object/objectA2.c
+++ b/src/object/objectA2.c
@@ -36,7 +36,7 @@ void sub_0809F318(Entity* this) {
this->height.HALF.HI = 0xFFB0;
this->spriteOrientation.flipY = 2;
this->action = 1;
- sub_0801D2B4(this, gUnk_08124704[this->entityType.form]);
+ sub_0801D2B4(this, gUnk_08124704[this->type]);
sub_0805E3A0(this, 7);
}
diff --git a/src/object/objectA8.c b/src/object/objectA8.c
index ce298c29..4cca37f2 100644
--- a/src/object/objectA8.c
+++ b/src/object/objectA8.c
@@ -26,7 +26,7 @@ void ObjectA8(Entity* this) {
case 0x1f:
this->action = 5;
this->attachedEntity = &gPlayerEntity;
- CreateItemEntity((this->entityType).form, 0, 0);
+ CreateItemEntity(this->type, 0, 0);
DeleteThisEntity();
}
}
diff --git a/src/object/objectAF.c b/src/object/objectAF.c
index eba574f3..c1d32b60 100644
--- a/src/object/objectAF.c
+++ b/src/object/objectAF.c
@@ -10,7 +10,7 @@ void ObjectAF(Entity* this) {
}
void sub_080A05A4(Entity* this) {
- if ((this->entityType).form != 2) {
+ if (this->type != 2) {
this->action = 1;
this->spritePriority.b0 = 6;
sub_080A0640(this);
@@ -45,7 +45,7 @@ void sub_080A0624(Entity* this) {
}
void sub_080A0640(Entity* this) {
- if (this->entityType.form == 0) {
+ if (this->type == 0) {
PositionRelative(*(Entity**)(this->parent->myHeap + 0x4), this, 0, 0x80000);
} else {
CopyPosition(this->parent, this);
diff --git a/src/object/objectB2.c b/src/object/objectB2.c
index 7c4073fb..4722d2e9 100644
--- a/src/object/objectB2.c
+++ b/src/object/objectB2.c
@@ -13,14 +13,14 @@ void ObjectB2(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->actionDelay = 0x10;
- this->direction = (this->entityType).form << 3;
+ this->direction = this->type << 3;
if (this->collisionLayer == 2) {
pEVar3 = &gUnk_0200D654;
} else {
pEVar3 = &gUnk_02027EB4;
}
this->attachedEntity = pEVar3;
- InitializeAnimation(this, this->entityType.form);
+ InitializeAnimation(this, this->type);
}
this->nonPlanarMovement = this->parent->nonPlanarMovement;
sub_0806F69C(this);
diff --git a/src/object/palaceArchway.c b/src/object/palaceArchway.c
index de1e5297..cec05cbe 100644
--- a/src/object/palaceArchway.c
+++ b/src/object/palaceArchway.c
@@ -11,7 +11,7 @@ void PalaceArchway(Entity* this) {
void sub_0809F2A0(Entity* this) {
this->action = 1;
- this->frameIndex = this->entityType.parameter;
+ this->frameIndex = this->type2;
this->spriteRendering.b3 = 3;
this->spritePriority.b0 = 7;
SetTile(0x4069, COORD_TO_TILE(this), this->collisionLayer);
diff --git a/src/object/pinwheel.c b/src/object/pinwheel.c
index 5862c3ca..d6a24471 100644
--- a/src/object/pinwheel.c
+++ b/src/object/pinwheel.c
@@ -21,7 +21,7 @@ void Pinwheel(Entity* this) {
}
void sub_080A23DC(Entity* this) {
- this->field_0x68.HWORD = gUnk_08125050[this->entityType.parameter];
+ this->field_0x68.HWORD = gUnk_08125050[this->type2];
this->spritePriority.b0 = 7;
if (CheckLocalFlag(this->field_0x68.HWORD) != 0) {
this->action = 2;
diff --git a/src/object/pot.c b/src/object/pot.c
index a4cddb5e..cd73f9a8 100644
--- a/src/object/pot.c
+++ b/src/object/pot.c
@@ -28,7 +28,7 @@ void Pot(Entity* this) {
}
void sub_0808222C(Entity* this) {
- if (this->entityType.parameter == 1 && CheckFlags(this->field_0x86.HWORD)) {
+ if (this->type2 == 1 && CheckFlags(this->field_0x86.HWORD)) {
DeleteThisEntity();
}
@@ -261,13 +261,13 @@ static void sub_08082824(Entity* this) {
}
static void sub_08082850(Entity* this, Entity* parent) {
- u32 parameter = sub_0808288C(this, this->entityType.form, this->field_0x7c.BYTES.byte1, this->entityType.parameter);
+ u32 parameter = sub_0808288C(this, this->type, this->field_0x7c.BYTES.byte1, this->type2);
Entity* fxEntity = CreateFx(this, 5, parameter);
if (fxEntity) {
fxEntity->parent = parent;
}
- if (this->entityType.parameter == 1) {
+ if (this->type2 == 1) {
SetFlag(this->field_0x86.HWORD);
}
diff --git a/src/object/railtrack.c b/src/object/railtrack.c
index 57f58f76..2e3a3d66 100644
--- a/src/object/railtrack.c
+++ b/src/object/railtrack.c
@@ -25,13 +25,13 @@ void sub_080851AC(Entity* this) {
this->action = 1;
this->spriteSettings.b.draw = 1;
this->spritePriority.b0 = 7;
- if ((this->entityType.parameter & 1) != 0) {
+ if ((this->type2 & 1) != 0) {
this->field_0x7c.HALF.LO = -1;
} else {
this->field_0x7c.HALF.LO = 1;
}
- this->animationState = this->entityType.parameter & 2;
- if ((this->entityType).form == 3) {
+ this->animationState = this->type2 & 2;
+ if (this->type == 3) {
uVar1 = CheckFlags(this->field_0x86.HWORD);
this->field_0x7a.HWORD = uVar1;
if ((u16)(uVar1 & -1) != 0) {
@@ -48,7 +48,7 @@ void sub_08085264(Entity* this) {
if (CheckFlags(this->field_0x86.HWORD)) {
this->action = 2;
this->field_0xf = 8;
- if (this->entityType.form == 1) {
+ if (this->type == 1) {
ClearFlag(this->field_0x86.HWORD);
}
this->animationState = (this->animationState + *(u8*)&this->field_0x7c) & 3;
@@ -72,7 +72,7 @@ void sub_080852B4(Entity* this) {
void sub_08085308(Entity* this) {
if (sub_080854A8(this) == 0) {
- switch (this->entityType.form) {
+ switch (this->type) {
case 0:
case 1:
break;
diff --git a/src/object/smoke.c b/src/object/smoke.c
index c8759c7c..5ec708b9 100644
--- a/src/object/smoke.c
+++ b/src/object/smoke.c
@@ -10,7 +10,7 @@ extern void (*const gUnk_08121070[])(Entity*);
extern s8 gUnk_08121068[];
void Smoke(Entity* this) {
- gUnk_08121060[this->entityType.form](this);
+ gUnk_08121060[this->type](this);
}
void sub_0808A40C(Entity* this) {
diff --git a/src/object/swordsmanNewsletter.c b/src/object/swordsmanNewsletter.c
index 229980ea..e74d2ee1 100644
--- a/src/object/swordsmanNewsletter.c
+++ b/src/object/swordsmanNewsletter.c
@@ -15,7 +15,7 @@ void SwordsmanNewsletter(Entity* this) {
void sub_080933D8(Entity* this) {
this->action = 1;
- this->frameIndex = this->entityType.form;
+ this->frameIndex = this->type;
UpdateSpriteForCollisionLayer(this);
this->hitbox = &gUnk_081228A8;
sub_080787B4(this);
@@ -24,6 +24,6 @@ void sub_080933D8(Entity* this) {
void sub_080933FC(Entity* this) {
if (this->interactType != 0) {
this->interactType = 0;
- TextboxNoOverlap(gUnk_081228B8[this->entityType.form], this);
+ TextboxNoOverlap(gUnk_081228B8[this->type], this);
}
}
diff --git a/src/object/thoughtBubble.c b/src/object/thoughtBubble.c
index 13996ad9..596cb382 100644
--- a/src/object/thoughtBubble.c
+++ b/src/object/thoughtBubble.c
@@ -21,8 +21,8 @@ void ThoughtBubble_Init(Entity* this) {
this->actionDelay = 0x2d;
}
this->spriteOrientation.flipY = 1;
- InitializeAnimation(this, this->entityType.parameter);
- SoundReq(ThoughtBubble_SFX[this->entityType.parameter]);
+ InitializeAnimation(this, this->type2);
+ SoundReq(ThoughtBubble_SFX[this->type2]);
}
void ThoughtBubble_Update(Entity* this) {
@@ -31,7 +31,7 @@ void ThoughtBubble_Update(Entity* this) {
this->y.HALF.HI = this->parent->y.HALF.HI;
this->height.HALF.HI = this->parent->height.HALF.HI;
}
- if ((this->entityType).parameter != 2) {
+ if (this->type2 != 2) {
if (--this->actionDelay == 0) {
DeleteThisEntity();
}
diff --git a/src/object/windTribeFlag.c b/src/object/windTribeFlag.c
index 01d7e554..9c769808 100644
--- a/src/object/windTribeFlag.c
+++ b/src/object/windTribeFlag.c
@@ -6,7 +6,7 @@ void WindTribeFlag(Entity* this) {
if (this->action == 0) {
this->action++;
this->collisionLayer = 2;
- if ((this->entityType).form == 0) {
+ if (this->type == 0) {
this->spriteSettings.b.flipX = 0;
} else {
this->spriteSettings.b.flipX = 1;
diff --git a/src/object/windcrest.c b/src/object/windcrest.c
index 967e7004..efc11dc4 100644
--- a/src/object/windcrest.c
+++ b/src/object/windcrest.c
@@ -28,6 +28,6 @@ void sub_080A2124(Entity* this) {
void Windcrest_Unlock(Entity* this) {
SoundReq(0x72);
- gSave.windcrests = gSave.windcrests | 1 << (this->entityType.parameter + 0x18);
+ gSave.windcrests = gSave.windcrests | 1 << (this->type2 + 0x18);
CreateFx(this, 0x46, 0);
}
diff --git a/src/script.c b/src/script.c
index a7427cde..494e0ae5 100644
--- a/src/script.c
+++ b/src/script.c
@@ -389,7 +389,7 @@ void sub_0807DDE4(Entity* entity) {
loopVar = loopVar ^ switchVar;
switch (switchVar) {
case 2:
- if (entity->entityType.type == 7) {
+ if (entity->kind == 7) {
sub_0806ED78(entity);
} else {
sub_0800445C(entity);
diff --git a/src/sub_0805E374.c b/src/sub_0805E374.c
index ebad1b0e..5767e6da 100644
--- a/src/sub_0805E374.c
+++ b/src/sub_0805E374.c
@@ -10,5 +10,5 @@ Entity* sub_0805E374(Entity* param_1) {
if (r3 != '\x02') {
array = gUnk_081091EE;
}
- return sub_0805E3A0(param_1, array[(param_1->entityType).type]);
+ return sub_0805E3A0(param_1, array[param_1->kind]);
}