diff options
Diffstat (limited to 'src/manager')
| -rw-r--r-- | src/manager/bombableWallManager.c | 206 | ||||
| -rw-r--r-- | src/manager/destructibleTileObserveManager.c | 2 | ||||
| -rw-r--r-- | src/manager/diggingCaveEntranceManager.c | 10 | ||||
| -rw-r--r-- | src/manager/flameManager.c | 14 | ||||
| -rw-r--r-- | src/manager/horizontalMinishPathBackgroundManager.c | 8 | ||||
| -rw-r--r-- | src/manager/hyruleTownTilesetManager.c | 18 | ||||
| -rw-r--r-- | src/manager/lightLevelSetManager.c | 18 | ||||
| -rw-r--r-- | src/manager/lightRayManager.c | 6 | ||||
| -rw-r--r-- | src/manager/manager29.c | 4 | ||||
| -rw-r--r-- | src/manager/minishRaftersBackgroundManager.c | 2 | ||||
| -rw-r--r-- | src/manager/miscManager.c | 14 | ||||
| -rw-r--r-- | src/manager/railIntersectionManager.c | 8 | ||||
| -rw-r--r-- | src/manager/templeOfDropletsManager.c | 4 | ||||
| -rw-r--r-- | src/manager/tileChangeObserveManager.c | 8 | ||||
| -rw-r--r-- | src/manager/tilePuzzleManager.c | 8 | ||||
| -rw-r--r-- | src/manager/verticalMinishPathBackgroundManager.c | 16 | ||||
| -rw-r--r-- | src/manager/waterfallBottomManager.c | 2 |
17 files changed, 174 insertions, 174 deletions
diff --git a/src/manager/bombableWallManager.c b/src/manager/bombableWallManager.c index 0dd5379d..9ba2d688 100644 --- a/src/manager/bombableWallManager.c +++ b/src/manager/bombableWallManager.c @@ -13,7 +13,7 @@ #include "sound.h" #include "tiles.h" -u32 BombableWallManager_GetBombableType(u32 metaTilePos, u32 layer); +u32 BombableWallManager_GetBombableType(u32 tilePos, u32 layer); void BombableWallManager_DestroyWall(BombableWallManager*); u32 getArchwayType(void); @@ -37,8 +37,8 @@ void BombableWallManager_Main(BombableWallManager* this) { void BombableWallManager_Init(BombableWallManager* this) { super->action = 1; - this->metaTilePos = (this->x >> 4 & 0x3fU) | (((this->y << 0x10) >> 0x14 & 0x3fU) << 6); - super->type = BombableWallManager_GetBombableType(this->metaTilePos, this->layer); + this->tilePos = (this->x >> 4 & 0x3fU) | (((this->y << 0x10) >> 0x14 & 0x3fU) << 6); + super->type = BombableWallManager_GetBombableType(this->tilePos, this->layer); if (CheckLocalFlag(this->flag) != 0) { BombableWallManager_DestroyWall(this); DeleteManager(super); @@ -46,7 +46,7 @@ void BombableWallManager_Init(BombableWallManager* this) { } void BombableWallManager_Action1(BombableWallManager* this) { - if (GetVvvAtMetaTilePos(this->metaTilePos, this->layer) != VVV_46) { + if (GetVvvAtTilePos(this->tilePos, this->layer) != VVV_46) { super->action = 2; super->timer = 90; BombableWallManager_DestroyWall(this); @@ -61,29 +61,29 @@ void BombableWallManager_Action2(BombableWallManager* this) { } } -u32 BombableWallManager_GetBombableType(u32 metaTilePos, u32 layer) { - u32 metaTileType = GetMetaTileType(metaTilePos, layer); +u32 BombableWallManager_GetBombableType(u32 tilePos, u32 layer) { + u32 tileType = GetTileType(tilePos, layer); - switch (metaTileType) { - case META_TILE_TYPE_236: + switch (tileType) { + case TILE_TYPE_236: return 1; - case META_TILE_TYPE_191: + case TILE_TYPE_191: return 4; - case META_TILE_TYPE_175: + case TILE_TYPE_175: return 0; - case META_TILE_TYPE_204: + case TILE_TYPE_204: return 2; - case META_TILE_TYPE_223: + case TILE_TYPE_223: return 3; - case META_TILE_TYPE_255: + case TILE_TYPE_255: return 0; - case META_TILE_TYPE_277: + case TILE_TYPE_277: return 1; - case META_TILE_TYPE_264: + case TILE_TYPE_264: return 2; - case META_TILE_TYPE_272: + case TILE_TYPE_272: return 3; - case META_TILE_TYPE_261: + case TILE_TYPE_261: return 4; } return 0xff; @@ -95,38 +95,38 @@ void BombableWallManager_DestroyWall(BombableWallManager* this) { BombableWallManager_DestroyWall3, BombableWallManager_DestroyWall4, }; if (super->type != 0xff) { - gUnk_08108CE8[super->type](this->metaTilePos, this->layer); + gUnk_08108CE8[super->type](this->tilePos, this->layer); } } -void BombableWallManager_DestroyWall0(u32 metaTilePos, u32 layer) { - SetMetaTileType(META_TILE_TYPE_177, metaTilePos + TILE_POS(-1, -1), layer); - SetMetaTileType(META_TILE_TYPE_178, metaTilePos + TILE_POS(0, -1), layer); - SetMetaTileType(META_TILE_TYPE_179, metaTilePos + TILE_POS(1, -1), layer); - SetMetaTileType(META_TILE_TYPE_180, metaTilePos + TILE_POS(-1, 0), layer); - SetMetaTileType(META_TILE_TYPE_183, metaTilePos + TILE_POS(1, 0), layer); +void BombableWallManager_DestroyWall0(u32 tilePos, u32 layer) { + SetTileType(TILE_TYPE_177, tilePos + TILE_POS(-1, -1), layer); + SetTileType(TILE_TYPE_178, tilePos + TILE_POS(0, -1), layer); + SetTileType(TILE_TYPE_179, tilePos + TILE_POS(1, -1), layer); + SetTileType(TILE_TYPE_180, tilePos + TILE_POS(-1, 0), layer); + SetTileType(TILE_TYPE_183, tilePos + TILE_POS(1, 0), layer); if (layer == LAYER_BOTTOM) { if (AreaHasEnemies()) { Entity* object = CreateObject(ARCHWAY, 0xe, 0); if (object != NULL) { - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) - 8 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) - 8 + gRoomControls.origin_y; } - SetMetaTileType(META_TILE_TYPE_181, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_181, tilePos, LAYER_BOTTOM); } else { if (AreaIsDungeon()) { - SetMetaTileType(META_TILE_TYPE_181, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_181, tilePos, LAYER_BOTTOM); } else { - SetMetaTileType(META_TILE_TYPE_182, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_182, tilePos, LAYER_BOTTOM); } } - SetMetaTileType(META_TILE_TYPE_184, metaTilePos + TILE_POS(-1, -1), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_185, metaTilePos + TILE_POS(0, -1), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_186, metaTilePos + TILE_POS(1, -1), LAYER_TOP); + SetTileType(TILE_TYPE_184, tilePos + TILE_POS(-1, -1), LAYER_TOP); + SetTileType(TILE_TYPE_185, tilePos + TILE_POS(0, -1), LAYER_TOP); + SetTileType(TILE_TYPE_186, tilePos + TILE_POS(1, -1), LAYER_TOP); } else { Entity* object; - SetMetaTileType(META_TILE_TYPE_181, metaTilePos, LAYER_TOP); + SetTileType(TILE_TYPE_181, tilePos, LAYER_TOP); if (!AreaIsDungeon()) { return; } @@ -134,41 +134,41 @@ void BombableWallManager_DestroyWall0(u32 metaTilePos, u32 layer) { if (object == NULL) { return; } - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) - 0x10 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) - 0x10 + gRoomControls.origin_y; object->collisionLayer = LAYER_TOP; } } -void BombableWallManager_DestroyWall1(u32 metaTilePos, u32 layer) { +void BombableWallManager_DestroyWall1(u32 tilePos, u32 layer) { Entity* object; - SetMetaTileType(META_TILE_TYPE_241, metaTilePos + TILE_POS(0, -1), layer); - SetMetaTileType(META_TILE_TYPE_245, metaTilePos + TILE_POS(1, -1), layer); - SetMetaTileType(META_TILE_TYPE_246, metaTilePos + TILE_POS(1, 0), layer); - SetMetaTileType(META_TILE_TYPE_244, metaTilePos + TILE_POS(0, 1), layer); - SetMetaTileType(META_TILE_TYPE_247, metaTilePos + TILE_POS(1, 1), layer); + SetTileType(TILE_TYPE_241, tilePos + TILE_POS(0, -1), layer); + SetTileType(TILE_TYPE_245, tilePos + TILE_POS(1, -1), layer); + SetTileType(TILE_TYPE_246, tilePos + TILE_POS(1, 0), layer); + SetTileType(TILE_TYPE_244, tilePos + TILE_POS(0, 1), layer); + SetTileType(TILE_TYPE_247, tilePos + TILE_POS(1, 1), layer); if (layer == LAYER_BOTTOM) { if (AreaHasEnemies()) { object = CreateObject(ARCHWAY, 0xe, 1); if (object != NULL) { - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + 0x18 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) + 8 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + 0x18 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) + 8 + gRoomControls.origin_y; } - SetMetaTileType(META_TILE_TYPE_242, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_242, tilePos, LAYER_BOTTOM); } else { if (AreaIsDungeon()) { - SetMetaTileType(META_TILE_TYPE_242, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_242, tilePos, LAYER_BOTTOM); } else { - SetMetaTileType(META_TILE_TYPE_243, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_243, tilePos, LAYER_BOTTOM); } } - SetMetaTileType(META_TILE_TYPE_248, metaTilePos + TILE_POS(1, -1), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_249, metaTilePos + 1, LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_250, metaTilePos + TILE_POS(1, 1), LAYER_TOP); + SetTileType(TILE_TYPE_248, tilePos + TILE_POS(1, -1), LAYER_TOP); + SetTileType(TILE_TYPE_249, tilePos + 1, LAYER_TOP); + SetTileType(TILE_TYPE_250, tilePos + TILE_POS(1, 1), LAYER_TOP); } else { - SetMetaTileType(META_TILE_TYPE_242, metaTilePos, LAYER_TOP); + SetTileType(TILE_TYPE_242, tilePos, LAYER_TOP); if (!AreaIsDungeon()) { return; } @@ -176,40 +176,40 @@ void BombableWallManager_DestroyWall1(u32 metaTilePos, u32 layer) { if (object == NULL) { return; } - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + 0x20 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) + 8 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + 0x20 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) + 8 + gRoomControls.origin_y; object->collisionLayer = LAYER_TOP; } } -void BombableWallManager_DestroyWall2(u32 metaTilePos, u32 layer) { +void BombableWallManager_DestroyWall2(u32 tilePos, u32 layer) { Entity* object; - SetMetaTileType(META_TILE_TYPE_209, metaTilePos + TILE_POS(-1, 0), layer); - SetMetaTileType(META_TILE_TYPE_212, metaTilePos + TILE_POS(1, 0), layer); - SetMetaTileType(META_TILE_TYPE_213, metaTilePos + TILE_POS(-1, 1), layer); - SetMetaTileType(META_TILE_TYPE_214, metaTilePos + TILE_POS(0, 1), layer); - SetMetaTileType(META_TILE_TYPE_215, metaTilePos + TILE_POS(1, 1), layer); + SetTileType(TILE_TYPE_209, tilePos + TILE_POS(-1, 0), layer); + SetTileType(TILE_TYPE_212, tilePos + TILE_POS(1, 0), layer); + SetTileType(TILE_TYPE_213, tilePos + TILE_POS(-1, 1), layer); + SetTileType(TILE_TYPE_214, tilePos + TILE_POS(0, 1), layer); + SetTileType(TILE_TYPE_215, tilePos + TILE_POS(1, 1), layer); if (layer == LAYER_BOTTOM) { if (AreaHasEnemies()) { object = CreateObject(ARCHWAY, 0xe, 2); if (object != NULL) { - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) + 0x20 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) + 0x20 + gRoomControls.origin_y; } - SetMetaTileType(META_TILE_TYPE_210, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_210, tilePos, LAYER_BOTTOM); } else { if (AreaIsDungeon()) { - SetMetaTileType(META_TILE_TYPE_210, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_210, tilePos, LAYER_BOTTOM); } else { - SetMetaTileType(META_TILE_TYPE_211, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_211, tilePos, LAYER_BOTTOM); } } - SetMetaTileType(META_TILE_TYPE_216, metaTilePos + TILE_POS(-1, 1), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_217, metaTilePos + TILE_POS(0, 1), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_218, metaTilePos + TILE_POS(1, 1), LAYER_TOP); + SetTileType(TILE_TYPE_216, tilePos + TILE_POS(-1, 1), LAYER_TOP); + SetTileType(TILE_TYPE_217, tilePos + TILE_POS(0, 1), LAYER_TOP); + SetTileType(TILE_TYPE_218, tilePos + TILE_POS(1, 1), LAYER_TOP); } else { - SetMetaTileType(META_TILE_TYPE_210, metaTilePos, LAYER_TOP); + SetTileType(TILE_TYPE_210, tilePos, LAYER_TOP); if (AreaIsDungeon() == 0) { return; } @@ -217,40 +217,40 @@ void BombableWallManager_DestroyWall2(u32 metaTilePos, u32 layer) { if (object == NULL) { return; } - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) + 0x20 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) + 0x20 + gRoomControls.origin_y; object->collisionLayer = LAYER_TOP; } } -void BombableWallManager_DestroyWall3(u32 metaTilePos, u32 layer) { +void BombableWallManager_DestroyWall3(u32 tilePos, u32 layer) { Entity* object; - SetMetaTileType(META_TILE_TYPE_225, metaTilePos + TILE_POS(-1, -1), layer); - SetMetaTileType(META_TILE_TYPE_228, metaTilePos + TILE_POS(0, -1), layer); - SetMetaTileType(META_TILE_TYPE_226, metaTilePos + TILE_POS(-1, 0), layer); - SetMetaTileType(META_TILE_TYPE_227, metaTilePos + TILE_POS(-1, 1), layer); - SetMetaTileType(META_TILE_TYPE_231, metaTilePos + TILE_POS(0, 1), layer); + SetTileType(TILE_TYPE_225, tilePos + TILE_POS(-1, -1), layer); + SetTileType(TILE_TYPE_228, tilePos + TILE_POS(0, -1), layer); + SetTileType(TILE_TYPE_226, tilePos + TILE_POS(-1, 0), layer); + SetTileType(TILE_TYPE_227, tilePos + TILE_POS(-1, 1), layer); + SetTileType(TILE_TYPE_231, tilePos + TILE_POS(0, 1), layer); if (layer == LAYER_BOTTOM) { if (AreaHasEnemies()) { object = CreateObject(ARCHWAY, 0xe, 3); if (object != NULL) { - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + -0x10 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) + 8 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + -0x10 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) + 8 + gRoomControls.origin_y; } - SetMetaTileType(META_TILE_TYPE_229, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_229, tilePos, LAYER_BOTTOM); } else { if (AreaIsDungeon()) { - SetMetaTileType(META_TILE_TYPE_229, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_229, tilePos, LAYER_BOTTOM); } else { - SetMetaTileType(META_TILE_TYPE_230, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_230, tilePos, LAYER_BOTTOM); } } - SetMetaTileType(META_TILE_TYPE_232, metaTilePos + TILE_POS(-1, -1), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_233, metaTilePos + TILE_POS(-1, 0), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_234, metaTilePos + TILE_POS(-1, 1), LAYER_TOP); + SetTileType(TILE_TYPE_232, tilePos + TILE_POS(-1, -1), LAYER_TOP); + SetTileType(TILE_TYPE_233, tilePos + TILE_POS(-1, 0), LAYER_TOP); + SetTileType(TILE_TYPE_234, tilePos + TILE_POS(-1, 1), LAYER_TOP); } else { - SetMetaTileType(META_TILE_TYPE_229, metaTilePos, LAYER_TOP); + SetTileType(TILE_TYPE_229, tilePos, LAYER_TOP); if (!AreaIsDungeon()) { return; } @@ -259,40 +259,40 @@ void BombableWallManager_DestroyWall3(u32 metaTilePos, u32 layer) { if (object == NULL) { return; } - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + -0x10 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) + 8 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + -0x10 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) + 8 + gRoomControls.origin_y; object->collisionLayer = LAYER_TOP; } } -void BombableWallManager_DestroyWall4(u32 metaTilePos, u32 layer) { +void BombableWallManager_DestroyWall4(u32 tilePos, u32 layer) { Entity* object; - SetMetaTileType(META_TILE_TYPE_193, metaTilePos + TILE_POS(-1, -1), layer); - SetMetaTileType(META_TILE_TYPE_194, metaTilePos + TILE_POS(0, -1), layer); - SetMetaTileType(META_TILE_TYPE_195, metaTilePos + TILE_POS(1, -1), layer); - SetMetaTileType(META_TILE_TYPE_196, metaTilePos + TILE_POS(-1, 0), layer); - SetMetaTileType(META_TILE_TYPE_199, metaTilePos + TILE_POS(1, 0), layer); + SetTileType(TILE_TYPE_193, tilePos + TILE_POS(-1, -1), layer); + SetTileType(TILE_TYPE_194, tilePos + TILE_POS(0, -1), layer); + SetTileType(TILE_TYPE_195, tilePos + TILE_POS(1, -1), layer); + SetTileType(TILE_TYPE_196, tilePos + TILE_POS(-1, 0), layer); + SetTileType(TILE_TYPE_199, tilePos + TILE_POS(1, 0), layer); if (layer == LAYER_BOTTOM) { if (AreaHasEnemies()) { object = CreateObject(ARCHWAY, 0xe, 0); if (object != NULL) { - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) + -0x10 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) + -0x10 + gRoomControls.origin_y; } - SetMetaTileType(META_TILE_TYPE_197, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_197, tilePos, LAYER_BOTTOM); } else { if (AreaIsDungeon()) { - SetMetaTileType(META_TILE_TYPE_197, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_197, tilePos, LAYER_BOTTOM); } else { - SetMetaTileType(META_TILE_TYPE_198, metaTilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_198, tilePos, LAYER_BOTTOM); } } - SetMetaTileType(META_TILE_TYPE_200, metaTilePos + TILE_POS(-1, -1), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_201, metaTilePos + TILE_POS(0, -1), LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_202, metaTilePos + TILE_POS(1, -1), LAYER_TOP); + SetTileType(TILE_TYPE_200, tilePos + TILE_POS(-1, -1), LAYER_TOP); + SetTileType(TILE_TYPE_201, tilePos + TILE_POS(0, -1), LAYER_TOP); + SetTileType(TILE_TYPE_202, tilePos + TILE_POS(1, -1), LAYER_TOP); } else { - SetMetaTileType(META_TILE_TYPE_197, metaTilePos, LAYER_TOP); + SetTileType(TILE_TYPE_197, tilePos, LAYER_TOP); if (!AreaIsDungeon()) { return; } @@ -301,8 +301,8 @@ void BombableWallManager_DestroyWall4(u32 metaTilePos, u32 layer) { if (object == NULL) { return; } - object->x.HALF.HI = ((metaTilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; - object->y.HALF.HI = ((metaTilePos & 0xfc0) >> 2) + -0x10 + gRoomControls.origin_y; + object->x.HALF.HI = ((tilePos & 0x3f) << 4) + 8 + gRoomControls.origin_x; + object->y.HALF.HI = ((tilePos & 0xfc0) >> 2) + -0x10 + gRoomControls.origin_y; object->collisionLayer = LAYER_TOP; } } diff --git a/src/manager/destructibleTileObserveManager.c b/src/manager/destructibleTileObserveManager.c index 076d7b04..81a8ef05 100644 --- a/src/manager/destructibleTileObserveManager.c +++ b/src/manager/destructibleTileObserveManager.c @@ -29,7 +29,7 @@ void DestructibleTileObserveManager_Main(DestructibleTileObserveManager* this) { void sub_0805CFF0(DestructibleTileObserveManager_unk* param_1) { if (!CheckLocalFlag(param_1->flag)) { - u32 tileType = GetMetaTileType(param_1->tilePos, param_1->tileLayer); + u32 tileType = GetTileType(param_1->tilePos, param_1->tileLayer); if (param_1->tileType == tileType) { SetLocalFlag(param_1->flag); } diff --git a/src/manager/diggingCaveEntranceManager.c b/src/manager/diggingCaveEntranceManager.c index a98257c3..28e76062 100644 --- a/src/manager/diggingCaveEntranceManager.c +++ b/src/manager/diggingCaveEntranceManager.c @@ -32,7 +32,7 @@ void DiggingCaveEntranceManager_Init(DiggingCaveEntranceManager* this) { const DiggingCaveEntrance* entrance; u8 room; u8 area; - u16 tile = SPECIAL_META_TILE_128; + u16 tileIndex = SPECIAL_TILE_128; UpdateIsDiggingCave(); if (gDiggingCaveEntranceTransition.isDiggingCave) { if (gDiggingCaveEntranceTransition.entrance == NULL) { @@ -51,12 +51,12 @@ void DiggingCaveEntranceManager_Init(DiggingCaveEntranceManager* this) { } room = gRoomControls.room; entrance = diggingCaveEntrances[gRoomControls.area]; - tile = SPECIAL_META_TILE_128; + tileIndex = SPECIAL_TILE_128; for (entrance = GetDiggingCaveEntranceForRoom(entrance, room); entrance != 0; entrance = GetDiggingCaveEntranceForRoom(entrance, room)) { - SetMetaTile(tile, entrance->sourceTilePosition + TILE_POS(-1, 1), LAYER_BOTTOM); - SetMetaTile(tile, entrance->sourceTilePosition + TILE_POS(0, 1), LAYER_BOTTOM); - SetMetaTile(tile, entrance->sourceTilePosition + TILE_POS(1, 1), LAYER_BOTTOM); + SetTile(tileIndex, entrance->sourceTilePosition + TILE_POS(-1, 1), LAYER_BOTTOM); + SetTile(tileIndex, entrance->sourceTilePosition + TILE_POS(0, 1), LAYER_BOTTOM); + SetTile(tileIndex, entrance->sourceTilePosition + TILE_POS(1, 1), LAYER_BOTTOM); entrance++; } } diff --git a/src/manager/flameManager.c b/src/manager/flameManager.c index faa40e89..c8174afd 100644 --- a/src/manager/flameManager.c +++ b/src/manager/flameManager.c @@ -14,20 +14,20 @@ void FlameManager_Main(FlameManager* this) { if (super->action == 0) { - this->metaTilePos = TILE(this->metaTilePos, this->field_0x3a); - if (GetMetaTileType(this->metaTilePos, LAYER_TOP) == META_TILE_TYPE_117) { + this->tilePos = TILE(this->tilePos, this->field_0x3a); + if (GetTileType(this->tilePos, LAYER_TOP) == TILE_TYPE_117) { super->action = 1; - SetMetaTile(SPECIAL_META_TILE_106, this->metaTilePos, LAYER_BOTTOM); + SetTile(SPECIAL_TILE_106, this->tilePos, LAYER_BOTTOM); } else { DeleteThisEntity(); } } - if (GetMetaTileType(this->metaTilePos, LAYER_BOTTOM) == SPECIAL_META_TILE_107) { - sub_0807B7D8(META_TILE_TYPE_118, this->metaTilePos, LAYER_TOP); + if (GetTileType(this->tilePos, LAYER_BOTTOM) == SPECIAL_TILE_107) { + sub_0807B7D8(TILE_TYPE_118, this->tilePos, LAYER_TOP); DeleteThisEntity(); } - if (GetMetaTileType(this->metaTilePos, LAYER_TOP) == META_TILE_TYPE_118) { - SetMetaTile(SPECIAL_META_TILE_107, this->metaTilePos, LAYER_BOTTOM); + if (GetTileType(this->tilePos, LAYER_TOP) == TILE_TYPE_118) { + SetTile(SPECIAL_TILE_107, this->tilePos, LAYER_BOTTOM); DeleteThisEntity(); } } diff --git a/src/manager/horizontalMinishPathBackgroundManager.c b/src/manager/horizontalMinishPathBackgroundManager.c index a407e50e..5d5d1ae7 100644 --- a/src/manager/horizontalMinishPathBackgroundManager.c +++ b/src/manager/horizontalMinishPathBackgroundManager.c @@ -42,7 +42,7 @@ void sub_08057F20(HorizontalMinishPathBackgroundManager* this) { tmp = tmp + (tmp >> 3) + ((0x400 - gRoomControls.width) / 2); gScreen.bg3.xOffset = tmp & 0xF; gScreen.bg3.yOffset = 0x30 - ((0x30 - (gRoomControls.scroll_y - gRoomControls.origin_y)) >> 2); - gScreen.bg3.tilemap = gBG3Buffer; + gScreen.bg3.subTileMap = gBG3Buffer; sub_08058004(tmp, gUnk_02006F00, gBG3Buffer); tmp = ((tmp >> 4) << 1); if (this->unk_38 != tmp) { @@ -53,7 +53,7 @@ void sub_08057F20(HorizontalMinishPathBackgroundManager* this) { tmp = tmp + (tmp >> 2) + ((0x400 - gRoomControls.width) / 2); gScreen.bg1.xOffset = tmp & 0xF; gScreen.bg1.yOffset = 0x30 - ((0x30 - (gRoomControls.scroll_y - gRoomControls.origin_y)) >> 1); - gScreen.bg1.tilemap = gBG3Buffer + 0x400; + gScreen.bg1.subTileMap = gBG3Buffer + 0x400; sub_08058004(tmp, gUnk_02006F00 + 0x2000, gBG3Buffer + 0x400); tmp = ((tmp >> 4) << 1); if (this->unk_3c != tmp) { @@ -111,7 +111,7 @@ void sub_080580B0(u32 unk1) { gScreen.bg3.xOffset = tmp & 0xF; gScreen.bg3.yOffset = 0x30 - ((0x30 - (gRoomControls.scroll_y - gRoomControls.origin_y)) >> 1); //? gScreen.bg3.control = 0x1D09; - gScreen.bg3.tilemap = gBG3Buffer; + gScreen.bg3.subTileMap = gBG3Buffer; gScreen.bg3.updated = 1; tmp = gRoomControls.scroll_x - gRoomControls.origin_x; tmp = tmp + (tmp >> 2) + (0x400 - gRoomControls.width) / 2; @@ -119,7 +119,7 @@ void sub_080580B0(u32 unk1) { gScreen.bg1.xOffset = tmp & 0xF; gScreen.bg1.yOffset = 0x30 - ((0x30 - (gRoomControls.scroll_y - gRoomControls.origin_y)) >> 1); //? gScreen.bg1.control = 0x1E09; - gScreen.bg1.tilemap = gBG3Buffer + 0x400; + gScreen.bg1.subTileMap = gBG3Buffer + 0x400; gScreen.bg1.updated = 1; gScreen.controls.layerFXControl = 0x3C48; gScreen.controls.alphaBlend = 0x609; diff --git a/src/manager/hyruleTownTilesetManager.c b/src/manager/hyruleTownTilesetManager.c index 3a9752cc..1941a167 100644 --- a/src/manager/hyruleTownTilesetManager.c +++ b/src/manager/hyruleTownTilesetManager.c @@ -114,32 +114,32 @@ void sub_08059B18(void) { if (CheckGlobalFlag(TATEKAKE_HOUSE) != 0) { for (loopVar = 0; loopVar < 4; ++loopVar) { for (innerLoopVar = 0; innerLoopVar < 4; ++innerLoopVar) { - SetMetaTileByIndex(loopVar * 0x10 + META_TILE_TYPE_1195 + innerLoopVar, + SetTileByIndex(loopVar * 0x10 + TILE_TYPE_1195 + innerLoopVar, COMMON(0x28 + 0x10 * innerLoopVar, loopVar * 0x10), 1); } } for (loopVar = 0; loopVar < 3; ++loopVar) { for (innerLoopVar = 0; innerLoopVar < 4; ++innerLoopVar) { - SetMetaTileByIndex(loopVar * 0x10 + META_TILE_TYPE_1088 + innerLoopVar, + SetTileByIndex(loopVar * 0x10 + TILE_TYPE_1088 + innerLoopVar, COMMON(0x28 + 0x10 * innerLoopVar, loopVar * 0x10), 2); } } - SetMetaTileByIndex(META_TILE_TYPE_214, TILE_POS(2, 23), LAYER_TOP); - SetMetaTileByIndex(META_TILE_TYPE_215, TILE_POS(3, 23), LAYER_TOP); + SetTileByIndex(TILE_TYPE_214, TILE_POS(2, 23), LAYER_TOP); + SetTileByIndex(TILE_TYPE_215, TILE_POS(3, 23), LAYER_TOP); LoadResourceAsync(&gUnk_086E8460, 0x6001800, 0x800); } else { if (CheckGlobalFlag(TATEKAKE_TOCHU) != 0) { for (loopVar = 0; loopVar < 5; ++loopVar) { for (innerLoopVar = 0; innerLoopVar < 4; ++innerLoopVar) { - SetMetaTileByIndex(loopVar * 0x10 + META_TILE_TYPE_1190 + innerLoopVar, + SetTileByIndex(loopVar * 0x10 + TILE_TYPE_1190 + innerLoopVar, COMMON(0x28 + 0x10 * innerLoopVar, loopVar * 0x10), 1); } } - SetMetaTileByIndex(META_TILE_TYPE_1092, TILE_POS(2, 24), LAYER_TOP); - SetMetaTileByIndex(META_TILE_TYPE_1093, TILE_POS(5, 24), LAYER_TOP); - SetMetaTileByIndex(META_TILE_TYPE_1108, TILE_POS(2, 25), LAYER_TOP); - SetMetaTileByIndex(META_TILE_TYPE_1109, TILE_POS(5, 25), LAYER_TOP); + SetTileByIndex(TILE_TYPE_1092, TILE_POS(2, 24), LAYER_TOP); + SetTileByIndex(TILE_TYPE_1093, TILE_POS(5, 24), LAYER_TOP); + SetTileByIndex(TILE_TYPE_1108, TILE_POS(2, 25), LAYER_TOP); + SetTileByIndex(TILE_TYPE_1109, TILE_POS(5, 25), LAYER_TOP); } } } diff --git a/src/manager/lightLevelSetManager.c b/src/manager/lightLevelSetManager.c index f53c17e5..3027a449 100644 --- a/src/manager/lightLevelSetManager.c +++ b/src/manager/lightLevelSetManager.c @@ -18,7 +18,7 @@ void LightLevelSetManager_Type0(LightLevelSetManager*); void LightLevelSetManager_Type1(LightLevelSetManager*); void LightLevelSetManager_Type2(LightLevelSetManager*); void LightLevelSetManager_Type3(LightLevelSetManager*); -void sub_0805BE70(LightLevelSetManager* this, u32 metaTileType); +void sub_0805BE70(LightLevelSetManager* this, u32 tileType); void LightLevelSetManager_Main(Manager* this) { static void (*const LightLevelSetManager_Types[])(LightLevelSetManager*) = { @@ -50,7 +50,7 @@ void LightLevelSetManager_Type1(LightLevelSetManager* this) { super->action = 1; super->subtimer = 30; if (CheckFlags(this->field_0x3e) != 0) { - sub_0805BE70(this, META_TILE_TYPE_117); + sub_0805BE70(this, TILE_TYPE_117); super->action = 2; } break; @@ -58,13 +58,13 @@ void LightLevelSetManager_Type1(LightLevelSetManager* this) { if (CheckFlags(this->field_0x3e) != 0 && --super->subtimer == 0) { super->subtimer = 30; sub_0805BEC4(this); - sub_0805BE70(this, META_TILE_TYPE_118); + sub_0805BE70(this, TILE_TYPE_118); } break; case 2: if (CheckFlags(this->field_0x3e) == 0 && --super->subtimer == 0) { super->subtimer = 30; - sub_0805BE70(this, META_TILE_TYPE_117); + sub_0805BE70(this, TILE_TYPE_117); } break; } @@ -79,7 +79,7 @@ void LightLevelSetManager_Type2(LightLevelSetManager* this) { ((s16)this->field_0x38 >> 4 & 0x3fU) | ((s32)((this->field_0x3a << 0x10) >> 0x14 & 0x3fU) << 6); super->action = 1; } else { - if (GetMetaTileType(this->field_0x20, super->type2) == META_TILE_TYPE_118) { + if (GetTileType(this->field_0x20, super->type2) == TILE_TYPE_118) { SetFlag(this->field_0x3e); ChangeLightLevel(super->timer); DeleteThisEntity(); @@ -103,7 +103,7 @@ void LightLevelSetManager_Type3(LightLevelSetManager* this) { break; case 1: - if (GetMetaTileType(this->field_0x20, super->type2) != META_TILE_TYPE_118) { + if (GetTileType(this->field_0x20, super->type2) != TILE_TYPE_118) { return; } SetFlag(this->field_0x3e); @@ -131,14 +131,14 @@ void LightLevelSetManager_Type3(LightLevelSetManager* this) { } } -void sub_0805BE70(LightLevelSetManager* this, u32 metaTileType) { - SetMetaTileType(metaTileType, +void sub_0805BE70(LightLevelSetManager* this, u32 tileType) { + SetTileType(tileType, ((this->field_0x38 << 0x10) >> 0x14 & 0x3fU) | ((this->field_0x3a << 0x10) >> 0x14 & 0x3fU) << 6, super->type2); } void sub_0805BE94(LightLevelSetManager* this) { - SetMetaTileType(META_TILE_TYPE_118, + SetTileType(TILE_TYPE_118, ((this->field_0x38 << 0x10) >> 0x14 & 0x3fU) | ((this->field_0x3a << 0x10) >> 0x14 & 0x3fU) << 6, super->type2); ChangeLightLevel(super->timer); diff --git a/src/manager/lightRayManager.c b/src/manager/lightRayManager.c index 8a6a75b9..4a6c4227 100644 --- a/src/manager/lightRayManager.c +++ b/src/manager/lightRayManager.c @@ -215,9 +215,9 @@ void sub_08057450(LightRayManager* this) { y >>= 2; gScreen.bg3.yOffset = y & 0x3f; - gScreen.bg3.tilemap = &gBG3Buffer[(y / 0x40) << 8]; - if (this->unk_34 != gScreen.bg3.tilemap) { - this->unk_34 = gScreen.bg3.tilemap; + gScreen.bg3.subTileMap = &gBG3Buffer[(y / 0x40) << 8]; + if (this->unk_34 != gScreen.bg3.subTileMap) { + this->unk_34 = gScreen.bg3.subTileMap; gScreen.bg3.updated = 1; } diff --git a/src/manager/manager29.c b/src/manager/manager29.c index f1dcce72..e8e60896 100644 --- a/src/manager/manager29.c +++ b/src/manager/manager29.c @@ -32,9 +32,9 @@ void sub_0805CBD0(Manager29* this) { super->action = 1; this->unk_38 = (this->unk_38 >> 4 & 0x3fU) | (((this->unk_3a << 0x10) >> 0x14 & 0x3fU) << 6); this->unk_3a = (this->unk_3c >> 4 & 0x3f) | (((this->unk_36 + this->unk_37 * 0x100) >> 4 & 0x3fU) << 6); - this->unk_3c = GetMetaTileType(this->unk_38, this->layer); + this->unk_3c = GetTileType(this->unk_38, this->layer); mapLayer = GetLayerByIndex(this->layer); - this->unk_28 = (u16*)mapLayer->metatileTypes; + this->unk_28 = (u16*)mapLayer->tileTypes; this->unk_2c = &mapLayer->mapData[(s16)this->unk_3a]; } diff --git a/src/manager/minishRaftersBackgroundManager.c b/src/manager/minishRaftersBackgroundManager.c index 8bc52447..f92470d6 100644 --- a/src/manager/minishRaftersBackgroundManager.c +++ b/src/manager/minishRaftersBackgroundManager.c @@ -87,7 +87,7 @@ void sub_08058324(u32 unk) { sub_080582D0(); sub_080582A0(sub_08058244(unk), gUnk_02006F00, gBG3Buffer); gScreen.bg1.control = 0x1D47; - gScreen.bg1.tilemap = gBG3Buffer; + gScreen.bg1.subTileMap = gBG3Buffer; gScreen.bg1.updated = 1; gScreen.lcd.displayControl |= 0x200; } diff --git a/src/manager/miscManager.c b/src/manager/miscManager.c index d8e28e97..d5432970 100644 --- a/src/manager/miscManager.c +++ b/src/manager/miscManager.c @@ -121,9 +121,9 @@ void MiscManager_Type0(MiscManager* this) { void sub_08058F44(u32 x, u32 y, u32 flag) { if (CheckRoomFlag(flag)) return; - if (sub_080B1A48(x, y, LAYER_BOTTOM) != META_TILE_TYPE_97) + if (sub_080B1A48(x, y, LAYER_BOTTOM) != TILE_TYPE_97) return; - SetMetaTileType(META_TILE_TYPE_38, ((x >> 4) & 0x3F) | (((y >> 4) & 0x3F) << 6), LAYER_BOTTOM); + SetTileType(TILE_TYPE_38, ((x >> 4) & 0x3F) | (((y >> 4) & 0x3F) << 6), LAYER_BOTTOM); sub_08058F84(x, y); } @@ -240,7 +240,7 @@ void MiscManager_Type5(MiscManager* this) { DeleteThisEntity(); } super->action = 1; - SetMetaTileType(META_TILE_TYPE_869, TILE_LOCAL(this->x, this->y), super->type2); + SetTileType(TILE_TYPE_869, TILE_LOCAL(this->x, this->y), super->type2); break; case 1: if (CheckFlags(this->flags)) { @@ -338,10 +338,10 @@ void sub_0805930C(MiscManager* this) { tmp->collisionLayer = 1; } -void SetDirtTile(u32 metaTilePos) { - SetMetaTileType(META_TILE_TYPE_29, metaTilePos, LAYER_BOTTOM); - SetMetaTileType(META_TILE_TYPE_0, metaTilePos, LAYER_TOP); - SetMetaTileType(META_TILE_TYPE_0, metaTilePos + TILE_POS(0, -1), LAYER_TOP); +void SetDirtTile(u32 tilePos) { + SetTileType(TILE_TYPE_29, tilePos, LAYER_BOTTOM); + SetTileType(TILE_TYPE_0, tilePos, LAYER_TOP); + SetTileType(TILE_TYPE_0, tilePos + TILE_POS(0, -1), LAYER_TOP); } void MiscManager_TypeA(MiscManager* this) { diff --git a/src/manager/railIntersectionManager.c b/src/manager/railIntersectionManager.c index 88ab4f5a..b06aab83 100644 --- a/src/manager/railIntersectionManager.c +++ b/src/manager/railIntersectionManager.c @@ -26,7 +26,7 @@ void RailIntersectionManager_Init(RailIntersectionManager* this) { super->type2 = 1; } super->action = 1; - this->metaTilePos = (this->metaTilePos >> 4 & 0x3fU) | (((this->field_0x3a << 0x10) >> 0x14 & 0x3fU) << 6); + this->tilePos = (this->tilePos >> 4 & 0x3fU) | (((this->field_0x3a << 0x10) >> 0x14 & 0x3fU) << 6); sub_0805B778(this); } @@ -45,7 +45,7 @@ void RailIntersectionManager_Action1(RailIntersectionManager* this) { } void sub_0805B778(RailIntersectionManager* this) { - static const u16 gUnk_08108C9C[] = { META_TILE_TYPE_856, META_TILE_TYPE_857, META_TILE_TYPE_854, - META_TILE_TYPE_858, META_TILE_TYPE_858, META_TILE_TYPE_855 }; - SetMetaTileType(gUnk_08108C9C[super->type * 2 + super->type2], this->metaTilePos, this->layer); + static const u16 gUnk_08108C9C[] = { TILE_TYPE_856, TILE_TYPE_857, TILE_TYPE_854, + TILE_TYPE_858, TILE_TYPE_858, TILE_TYPE_855 }; + SetTileType(gUnk_08108C9C[super->type * 2 + super->type2], this->tilePos, this->layer); } diff --git a/src/manager/templeOfDropletsManager.c b/src/manager/templeOfDropletsManager.c index 8e0660d3..2e0b716c 100644 --- a/src/manager/templeOfDropletsManager.c +++ b/src/manager/templeOfDropletsManager.c @@ -480,7 +480,7 @@ void sub_0805A9CC(TempleOfDropletsManager* this) { tmp1 = gRoomControls.scroll_y - this->unk_26 + this->unk_36; gScreen.bg3.yOffset = tmp1 & 0x3F; tmp3 = (&gBG3Buffer[((tmp1 / 0x40) << 8)]); - gScreen.bg3.tilemap = (u32*)tmp3; + gScreen.bg3.subTileMap = (u32*)tmp3; gScreen.controls.window1VerticalDimensions = DISPLAY_HEIGHT; if (this->unk_28 == tmp3) return; @@ -524,7 +524,7 @@ void sub_0805AAF0(u32 unk0) { gScreen.controls.layerFXControl = 0x3E48; gScreen.controls.alphaBlend = BLDALPHA_BLEND(8, 16); gScreen.bg3.control = BGCNT_SCREENBASE(30) | BGCNT_CHARBASE(1); - gScreen.bg3.tilemap = &gBG3Buffer; + gScreen.bg3.subTileMap = &gBG3Buffer; gScreen.bg3.xOffset = 0; gScreen.bg3.yOffset = 0; gScreen.bg3.updated = 1; diff --git a/src/manager/tileChangeObserveManager.c b/src/manager/tileChangeObserveManager.c index f2ada610..7a05a853 100644 --- a/src/manager/tileChangeObserveManager.c +++ b/src/manager/tileChangeObserveManager.c @@ -26,14 +26,14 @@ void TileChangeObserveManager_Main(TileChangeObserveManager* this) { } void TileChangeObserveManager_Init(TileChangeObserveManager* this) { - u16* tile; + u16* tileIndex; if (CheckFlags(this->flag) != 0) { DeleteThisEntity(); } else { super->action = 1; - tile = &GetLayerByIndex(this->field_0x3a)->mapData[this->tilePosition]; - this->observedTile = tile; - this->initialTile = tile[0]; + tileIndex = &GetLayerByIndex(this->field_0x3a)->mapData[this->tilePos]; + this->observedTile = tileIndex; + this->initialTile = tileIndex[0]; } } diff --git a/src/manager/tilePuzzleManager.c b/src/manager/tilePuzzleManager.c index 241cba49..b845aff0 100644 --- a/src/manager/tilePuzzleManager.c +++ b/src/manager/tilePuzzleManager.c @@ -31,16 +31,16 @@ void TilePuzzleManager_Main(TilePuzzleManager* this) { this->player_current_tile = COORD_TO_TILE((&gPlayerEntity.base)); if (this->player_current_tile != this->player_previous_tile) { this->player_previous_tile = this->player_current_tile; - switch (GetMetaTileType(this->player_current_tile, super->type2)) { - case META_TILE_TYPE_791: + switch (GetTileType(this->player_current_tile, super->type2)) { + case TILE_TYPE_791: // stepped on a red tile again super->action = FAILED; SoundReq(SFX_MENU_ERROR); break; - case META_TILE_TYPE_792: + case TILE_TYPE_792: // stepped on a blue tile // turn the tile into a red tile - sub_0807B7D8(META_TILE_TYPE_791, this->player_current_tile, super->type2); + sub_0807B7D8(TILE_TYPE_791, this->player_current_tile, super->type2); SoundReq(SFX_6B); // decrease the number of remaining tiles and check if we're done if (--super->timer == 0) { diff --git a/src/manager/verticalMinishPathBackgroundManager.c b/src/manager/verticalMinishPathBackgroundManager.c index e67cde8d..645118fc 100644 --- a/src/manager/verticalMinishPathBackgroundManager.c +++ b/src/manager/verticalMinishPathBackgroundManager.c @@ -30,17 +30,17 @@ void sub_0805754C(VerticalMinishPathBackgroundManager* this) { bgOffset = (gRoomControls.scroll_y - gRoomControls.origin_y); bgOffset += bgOffset >> 3; gScreen.bg3.yOffset = bgOffset & 0x3f; - gScreen.bg3.tilemap = gMapDataTopSpecial + (bgOffset / 0x40) * 0x200; - if (this->field_0x38 != gScreen.bg3.tilemap) { - this->field_0x38 = gScreen.bg3.tilemap; + gScreen.bg3.subTileMap = gMapDataTopSpecial + (bgOffset / 0x40) * 0x200; + if (this->field_0x38 != gScreen.bg3.subTileMap) { + this->field_0x38 = gScreen.bg3.subTileMap; gScreen.bg3.updated = 1; } bgOffset = (gRoomControls.scroll_y - gRoomControls.origin_y); bgOffset += bgOffset >> 2; gScreen.bg1.yOffset = bgOffset & 0x3f; - gScreen.bg1.tilemap = gMapDataTopSpecial + 0x2000 + (bgOffset / 0x40) * 0x200; - if (this->field_0x3c != gScreen.bg1.tilemap) { - this->field_0x3c = gScreen.bg1.tilemap; + gScreen.bg1.subTileMap = gMapDataTopSpecial + 0x2000 + (bgOffset / 0x40) * 0x200; + if (this->field_0x3c != gScreen.bg1.subTileMap) { + this->field_0x3c = gScreen.bg1.subTileMap; gScreen.bg1.updated = 1; } } @@ -57,7 +57,7 @@ void sub_080575C8(u32 param) { bgOffset += bgOffset >> 3; gScreen.bg3.yOffset = bgOffset & 0x3f; gScreen.bg3.xOffset = 0; - gScreen.bg3.tilemap = &gMapDataTopSpecial[(bgOffset / 0x40) * 0x200]; + gScreen.bg3.subTileMap = &gMapDataTopSpecial[(bgOffset / 0x40) * 0x200]; gScreen.bg3.control = BGCNT_SCREENBASE(29) | BGCNT_PRIORITY(1) | BGCNT_CHARBASE(2) | BGCNT_MOSAIC; gScreen.bg3.updated = 1; @@ -65,7 +65,7 @@ void sub_080575C8(u32 param) { bgOffset += bgOffset >> 2; gScreen.bg1.yOffset = bgOffset & 0x3f; gScreen.bg1.xOffset = 0; - gScreen.bg1.tilemap = &gMapDataTopSpecial[0x2000 + (bgOffset / 0x40) * 0x200]; + gScreen.bg1.subTileMap = &gMapDataTopSpecial[0x2000 + (bgOffset / 0x40) * 0x200]; gScreen.bg1.control = BGCNT_SCREENBASE(30) | BGCNT_PRIORITY(1) | BGCNT_CHARBASE(2) | BGCNT_MOSAIC; gScreen.bg1.updated = 1; gScreen.controls.layerFXControl = diff --git a/src/manager/waterfallBottomManager.c b/src/manager/waterfallBottomManager.c index c6bedd2f..a9e7196e 100644 --- a/src/manager/waterfallBottomManager.c +++ b/src/manager/waterfallBottomManager.c @@ -11,7 +11,7 @@ #include "tiles.h" void WaterfallBottomManager_Main(WaterfallBottomManager* this) { - SetMetaTile(SPECIAL_META_TILE_20, TILE_POS(3, 23), LAYER_BOTTOM); + SetTile(SPECIAL_TILE_20, TILE_POS(3, 23), LAYER_BOTTOM); if ((gRoomControls.origin_y + 200 < gPlayerEntity.base.y.HALF.HI) && ((u32)(gPlayerEntity.base.x.HALF.HI - gRoomControls.origin_x) - 0x30 < 0x11)) { gPlayerEntity.base.collisionLayer = 3; |
