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Diffstat (limited to 'src/roomInit.c')
-rw-r--r--src/roomInit.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/roomInit.c b/src/roomInit.c
index fe040744..6075e48d 100644
--- a/src/roomInit.c
+++ b/src/roomInit.c
@@ -118,7 +118,7 @@ u32 sub_unk3_ArmosInteriors_FortressOfWindsLeft(void) {
void sub_StateChange_ArmosInteriors_FortressOfWindsLeft(void) {
sub_08030118(9);
gArea.dungeon_idx = 3;
- gArea.areaMetadata = 0x4e;
+ gArea.areaMetadata = AR_HAS_NO_ENEMIES | AR_HAS_MAP | AR_IS_DUNGEON | AR_HAS_KEYS;
}
u32 sub_unk3_ArmosInteriors_FortressOfWindsRight(void) {
@@ -128,7 +128,7 @@ u32 sub_unk3_ArmosInteriors_FortressOfWindsRight(void) {
void sub_StateChange_ArmosInteriors_FortressOfWindsRight(void) {
sub_08030118(10);
gArea.dungeon_idx = 3;
- gArea.areaMetadata = 0x4e;
+ gArea.areaMetadata = AR_HAS_NO_ENEMIES | AR_HAS_MAP | AR_IS_DUNGEON | AR_HAS_KEYS;
}
u32 sub_unk3_CrenelMinishPaths_CrenelBean(void) {
@@ -1065,7 +1065,7 @@ u32 sub_unk3_RoyalValley_ForestMaze(void) {
}
void sub_StateChange_RoyalValley_ForestMaze(void) {
- gArea.areaMetadata |= 0x40;
+ gArea.areaMetadata |= AR_HAS_NO_ENEMIES;
gArea.unk_0c_0 = 1;
sub_0804C128();
}
@@ -2341,7 +2341,7 @@ u32 sub_unk3_DeepwoodShrine_InsideBarrel(void) {
void sub_StateChange_DeepwoodShrine_InsideBarrel(void) {
sub_08058D34();
- gArea.areaMetadata |= 0x40;
+ gArea.areaMetadata |= AR_HAS_NO_ENEMIES;
gMain.substate = GAMEMAIN_BARRELUPDATE;
}
@@ -3681,7 +3681,7 @@ extern EntityData gUnk_080EAEC0;
extern EntityData gUnk_080EAF20;
void sub_StateChange_DarkHyruleCastleOutside_Garden(void) {
- gArea.areaMetadata = 0x40;
+ gArea.areaMetadata = AR_HAS_NO_ENEMIES;
gArea.locationIndex = 0;
if (CheckGlobalFlag(ENDING)) {
if (!CheckLocalFlag(0x7f)) {
@@ -5131,7 +5131,7 @@ void sub_StateChange_VeilFallsDigCave_Main(void) {
}
u32 sub_unk3_OuterFortressOfWinds_EntranceHall(void) {
- gArea.areaMetadata |= 0x48;
+ gArea.areaMetadata |= AR_HAS_NO_ENEMIES | AR_HAS_MAP;
return 1;
}
@@ -5139,7 +5139,7 @@ void sub_StateChange_OuterFortressOfWinds_EntranceHall(void) {
}
u32 sub_unk3_OuterFortressOfWinds_2F(void) {
- gArea.areaMetadata |= 0x48;
+ gArea.areaMetadata |= AR_HAS_NO_ENEMIES | AR_HAS_MAP;
return 1;
}
@@ -5147,7 +5147,7 @@ void sub_StateChange_OuterFortressOfWinds_2F(void) {
}
u32 sub_unk3_OuterFortressOfWinds_3F(void) {
- gArea.areaMetadata |= 0x48;
+ gArea.areaMetadata |= AR_HAS_NO_ENEMIES | AR_HAS_MAP;
return 1;
}
@@ -5156,7 +5156,7 @@ void sub_StateChange_OuterFortressOfWinds_3F(void) {
u32 sub_unk3_OuterFortressOfWinds_MoleMitts(void) {
sub_0801DD58(0x58, 5);
- gArea.areaMetadata |= 0x48;
+ gArea.areaMetadata |= AR_HAS_NO_ENEMIES | AR_HAS_MAP;
return 1;
}
@@ -5165,7 +5165,7 @@ void sub_StateChange_OuterFortressOfWinds_MoleMitts(void) {
u32 sub_unk3_OuterFortressOfWinds_SmallKey(void) {
sub_0801DD58(0x58, 6);
- gArea.areaMetadata |= 0x48;
+ gArea.areaMetadata |= AR_HAS_NO_ENEMIES | AR_HAS_MAP;
return 1;
}
@@ -5549,7 +5549,7 @@ void sub_StateChange_WindTribeTowerRoof_Main(void) {
}
SetWorldMapPos(8, 0, 0x1e8, 0x158);
#ifndef EU
- gArea.areaMetadata |= 0x80;
+ gArea.areaMetadata |= AR_ALLOWS_WARP;
#endif
}