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path: root/asm/code_080A3BD0.s
AgeCommit message (Expand)Author
2021-12-28rename filestheo3
2021-12-12overworldtheo3
2021-11-12Merge branch 'master' into asset-extractionoctorock
2021-11-12Extract entity definitionsoctorock
2021-11-06Merge branch 'master' into asset-extractionoctorock
2021-11-05Merge remote-tracking branch 'upstream/master' into mtheo3
2021-11-04entity changes, textbox changestheo3
2021-11-01Use more macrosoctorock
2021-10-28Merge branch 'master' into demo-jpoctorock
2021-10-24extracted gItemMenuTableHenny022p
2021-10-23Rename symbols for graphics and mapsoctorock
2021-10-16Add DEMO_JP variantoctorock
2021-06-23Disassemble functionsoctorock
2021-06-23Add EU variantoctorock
2021-06-23Add DEMO variantoctorock
2021-04-08merge changesHenny022p
2021-03-31code refactoring and naming stuffHenny022p
2021-03-24documented most audio stuffHenny022p
2021-03-09big cleanup part 1Henny022p
2021-02-28more symbolstheo3
2021-02-26tmptheo3
2021-02-16clean up, move files to game.ctheo3
2021-02-03fileScreen.c OKtheo3
2021-02-02document filescreentheo3
2020-11-23donetheo3
2020-08-26decompile _DmaCopyBehemoth
2020-08-12Rename gFadeControlMarcus Huderle
2020-08-12Decompile graphics group loading functionMarcus Huderle
2020-08-11Decompile more intro code and palette loading codeMarcus Huderle
2020-08-04def ScreenTransitiontheo3
2020-07-22Menu struct fixed for good this timetheo3
2020-07-18room.ctheo3
2020-07-16code_0804AA84.ctheo3
2020-07-16menu deftheo3
2020-07-16dmaZero.ctheo3
2020-06-21manager27 OKtheo3
2020-06-16flags.ctheo3
2020-06-15bladeBrothers.c OKtheo3
2020-06-14bladeBrother.c starttheo3
2020-06-11flag routine identificationtheo
2020-06-09great fairy ~70%theo
2020-06-06fixed install.mdtheo
2020-05-28asm splittingtheo