index
:
tmc
gh-pages
master
Decompilation of The Legend of Zelda: The Minish Cap
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
asm
/
code_080A3BD0.s
Age
Commit message (
Collapse
)
Author
2021-12-28
rename files
theo3
2021-12-12
overworld
theo3
2021-11-12
Merge branch 'master' into asset-extraction
octorock
2021-11-12
Extract entity definitions
octorock
2021-11-06
Merge branch 'master' into asset-extraction
octorock
2021-11-05
Merge remote-tracking branch 'upstream/master' into m
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-11-01
Use more macros
octorock
2021-10-28
Merge branch 'master' into demo-jp
octorock
2021-10-24
extracted gItemMenuTable
Henny022p
2021-10-23
Rename symbols for graphics and maps
octorock
2021-10-16
Add DEMO_JP variant
octorock
2021-06-23
Disassemble functions
octorock
2021-06-23
Add EU variant
octorock
2021-06-23
Add DEMO variant
octorock
2021-04-08
merge changes
Henny022p
2021-03-31
code refactoring and naming stuff
Henny022p
2021-03-24
documented most audio stuff
Henny022p
2021-03-09
big cleanup part 1
Henny022p
2021-02-28
more symbols
theo3
2021-02-26
tmp
theo3
2021-02-16
clean up, move files to game.c
theo3
2021-02-03
fileScreen.c OK
theo3
2021-02-02
document filescreen
theo3
2020-11-23
done
theo3
2020-08-26
decompile _DmaCopy
Behemoth
2020-08-12
Rename gFadeControl
Marcus Huderle
2020-08-12
Decompile graphics group loading function
Marcus Huderle
2020-08-11
Decompile more intro code and palette loading code
Marcus Huderle
2020-08-04
def ScreenTransition
theo3
2020-07-22
Menu struct fixed for good this time
theo3
2020-07-18
room.c
theo3
2020-07-16
code_0804AA84.c
theo3
2020-07-16
menu def
theo3
2020-07-16
dmaZero.c
theo3
2020-06-21
manager27 OK
theo3
2020-06-16
flags.c
theo3
2020-06-15
bladeBrothers.c OK
theo3
2020-06-14
bladeBrother.c start
theo3
2020-06-11
flag routine identification
theo
2020-06-09
great fairy ~70%
theo
2020-06-06
fixed install.md
theo
2020-05-28
asm splitting
theo