| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-07-25 | Rename objects | octorock |
| 2022-06-11 | Decompile some functions | octorock |
| 2022-03-28 | name remaining entity fields | theo3 |
| 2022-03-23 | done with room names | Henny022p |
| 2022-03-23 | more room names | Henny022p |
| 2022-03-21 | added WarpType enum | Henny022p |
| 2022-03-20 | extract room transition data | Henny022p |
| 2022-03-05 | Improve LayerStruct | octorock |
| 2022-01-18 | merge master | Henny022p |
| 2022-01-04 | game.c doc | theo3 |
| 2021-12-26 | Rename scripts | octorock |
| 2021-12-20 | framestate, ezlo hint | theo3 |
| 2021-11-24 | Fix offset calculation for asset build mode | octorock |
| 2021-11-19 | Calculate offsets for map and gfx | octorock |
| 2021-10-31 | Extract palette groups | octorock |
| 2021-10-25 | Convert some additional entity lists | octorock |
| 2021-10-25 | Convert directly referenced entity lists | octorock |
| 2021-10-24 | Extract exit lists | octorock |
| 2021-10-24 | Extract animations | octorock |
| 2021-10-23 | Rename symbols for graphics and maps | octorock |
