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2026-02-08Merge pull request #701 from Henny022p/cleanup/250302HEADmasterHenny022p
Various code cleanup changes
2025-03-09formattingHenny022p
2025-03-09cleanupHenny022p
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09disable PACKED and ALIGNED in CLionHenny022p
CLion does not like these macros when doing static analysis, so disable them for that. Does not affect build.
2025-03-09cleanup asm.hHenny022p
2025-03-09cleanup structures.hHenny022p
2025-03-09cleanup headersHenny022p
2025-03-09name transition handler functionsHenny022p
2025-03-09cleanup graphics codeHenny022p
a bit
2025-03-09cleanup hole managerHenny022p
2025-03-09more transition function cleanupHenny022p
2025-03-09add enum for transition shapeHenny022p
2025-03-09replace ScreenTransitionData with TransitionHenny022p
the struct did exist twice
2025-03-09name flag fields in structsHenny022p
2025-01-12rename gUnk_020000B0 to gEnemyTarget and move it to a headerHenny022p
2024-01-21Merge pull request #689 from KEKW555/KEKW555-patch-3Theo
2024-01-07Move function casts to typedefKEKW555
2024-01-06Move function cast typedefKEKW555
2024-01-06Macro for Div and ModKEKW555
2024-01-06Make union consistent with other split union types.KEKW555
2024-01-06Add specific multi return macro for GetFuserId functionKEKW555
2024-01-06Remove generic macro for argument list safetyKEKW555
2024-01-06Fix formatoctorock
2024-01-06Add more tilemap documentationoctorock
2024-01-06Rename vvv to actTileoctorock
2024-01-06Rename metaTilesoctorock
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
2024-01-06Merge branch 'master' into tilemap-docsoctorock
2024-01-05Add Multi return syntatic sugarKEKW555
2024-01-01gustjar player fieldstheo3
2024-01-01npc5 documenttheo3
2023-12-31define collisionstheo3
2023-12-31document tile asm functionstheo3
2023-12-30label contact flagstheo3
2023-12-30create enemy struct and enemy flagstheo3
2023-12-30fmttheo3
2023-12-30merge upstreamtheo3
2023-12-30label BounceUpdate asmtheo3
2023-12-31Merge branch 'master' into tilemap-docsoctorock
2023-12-30Merge branch 'master' into enemiesoctorock
2023-12-30Use new entity struct for playeroctorock
2023-12-30Use new entity structs in a few more filesoctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-30Create new entity structs for enemiesoctorock
2023-12-29document RoomVars structtheo3
2023-12-29Merge branch 'master' into enemiesoctorock
2023-12-29Merge branch 'master' into enemiesoctorock
2023-12-29Create some enemy structsoctorock
2023-12-29Create new entity structs for Player Itemsoctorock
2023-12-29label some asm functionstheo3