| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-03-09 | add enum for transition shape | Henny022p | |
| 2025-03-09 | replace ScreenTransitionData with Transition | Henny022p | |
| the struct did exist twice | |||
| 2024-01-06 | Add more tilemap documentation | octorock | |
| 2024-01-06 | Rename vvv to actTile | octorock | |
| 2024-01-06 | Rename metaTiles | octorock | |
| Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles. | |||
| 2023-07-05 | Use metatile enum | octorock | |
| 2023-06-17 | Extract player macros | octorock | |
| 2023-06-17 | Extract KeyValuePairs | octorock | |
| 2023-06-10 | Extract some map data definitions | octorock | |
| 2022-12-11 | Extract area metadata | octorock | |
| 2022-10-08 | Extract some data | octorock | |
| And split up subtasks and world events. | |||
| 2022-09-03 | Extract some data | octorock | |
| Sort data according to the compilation using they belong to. Extract background animations. | |||
| 2022-03-23 | warp and transition type | Henny022p | |
| 2022-03-23 | done with room names | Henny022p | |
| 2022-03-23 | more room names | Henny022p | |
| 2022-03-21 | added WarpType enum | Henny022p | |
| and some cleanup | |||
| 2022-03-21 | added RoomID enum | Henny022p | |
| 2022-03-20 | clean usage of transitions in existing code | Henny022p | |
| 2022-03-20 | use area id enum | Henny022p | |
| 2022-03-20 | extract room transition data | Henny022p | |
