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path: root/src/enemy/fallingBoulder.c
AgeCommit message (Expand)Author
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2025-03-09cleanup headersHenny022p
2023-12-30merge upstreamtheo3
2023-12-30label BounceUpdate asmtheo3
2023-12-30Merge branch 'master' into enemiesoctorock
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
2023-12-29Create some enemy structsoctorock
2023-12-29True match sub_0802C334Tony Jih
2022-10-25Match sub_0802C334jeremyherbert
2022-07-13Putting some nonmatch functions from siteTal Hayon
2022-03-28name remaining entity fieldstheo3
2022-03-25Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULLElliptic Ellipsis
2022-02-12Rename movement functionsoctorock
2022-02-12Rename enemy functionsoctorock
2022-01-28Use sfx sounds enum whereever applicableTal Hayon
2022-01-24Decompile PullableLeveroctorock
2022-01-24Decompile PushableLeveroctorock
2022-01-21fixed point stufftheo3
2022-01-05doxygen groupstheo3
2022-01-03naming worktheo3
2021-12-28Identify player functions and update asm.htheo3
2021-12-20header overhaultheo3
2021-11-12remove redundant unionstheo3
2021-11-10thumb interwork finishedtheo3
2021-11-04entity changes, textbox changestheo3
2021-10-26add effects.htheo3
2021-05-13Unify nonmatching namingsoctorock
2021-03-15Merge branch 'master' into cleanup_declarationsHenny022p
2021-03-15more cleanupHenny022p
2021-03-13quick fix 🙂theo3
2021-02-28create object enum and update entity type structtheo3
2020-11-13clang-format and newlinestheo3
2020-09-21decompile FallingBoulderBehemoth