| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-03-09 | cleanup unused and transitive includes | Henny022p | |
| 2023-12-30 | Invert NENT_DEPRECATED define | octorock | |
| To define ENT_DEPRECATED in files that still need the old entity structs. | |||
| 2023-12-29 | Merge branch 'master' into enemies | octorock | |
| 2023-12-29 | Create some enemy structs | octorock | |
| 2023-09-18 | Filled in the directions | Reinmmar | |
| 2022-06-11 | Decompile some functions | octorock | |
| 2022-03-30 | sort out most of functions.h | theo3 | |
| 2022-02-12 | Rename movement functions | octorock | |
| 2022-02-12 | Decompile movement | octorock | |
| 2022-02-09 | Decompile Armos | octorock | |
| 2022-01-28 | Use sfx sounds enum whereever applicable | Tal Hayon | |
| 2022-01-05 | doxygen groups | theo3 | |
| 2021-12-28 | Identify player functions and update asm.h | theo3 | |
| 2021-12-20 | header overhaul | theo3 | |
| 2021-03-13 | quick fix 🙂 | theo3 | |
| 2021-02-28 | create object enum and update entity type struct | theo3 | |
| 2020-09-20 | decompile Sensor BladeTrap | Behemoth | |
