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path: root/src/enemy/vaatiEyesMacro.c
AgeCommit message (Collapse)Author
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2025-03-09cleanup headersHenny022p
2024-01-06Rename metaTilesoctorock
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
2024-01-06Merge branch 'master' into tilemap-docsoctorock
2023-12-30create enemy struct and enemy flagstheo3
2023-12-31Merge branch 'master' into tilemap-docsoctorock
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-30Create new entity structs for enemiesoctorock
2023-12-29Merge branch 'master' into enemiesoctorock
2023-12-29Create some enemy structsoctorock
2023-12-28Merge branch 'master' into tilemap-docsoctorock
2023-09-18Filled in the directionsReinmmar
2023-07-05Use metatile enumoctorock
2023-06-17Extract KeyValuePairsoctorock
2023-06-10Extract some map data definitionsoctorock
2022-07-25Rename objectsoctorock
2022-05-18Rename managersoctorock
2022-03-28name remaining entity fieldstheo3
2022-03-07Use same names for arm functions and their trampolinesoctorock
To easier jump to the corresponding source code.
2022-02-12Rename movement functionsoctorock
2022-02-12Rename enemy functionsoctorock
2022-01-20Decompile LilypadLargeoctorock
2022-01-05doxygen groupstheo3
2022-01-03naming worktheo3
2021-12-28Identify player functions and update asm.htheo3
2021-12-20header overhaultheo3
2021-11-12remove redundant unionstheo3
2021-11-10thumb interwork finishedtheo3
2021-10-23rename functions and clean some codeHenny022p
2021-05-28decomp vaati macro eyeHenny022p