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Decompilation of The Legend of Zelda: The Minish Cap
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vaatiWrathEye.c
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Author
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup asm.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2023-12-30
Invert NENT_DEPRECATED define
octorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-30
Create new entity structs for enemies
octorock
2023-12-29
Create some enemy structs
octorock
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-03-28
name remaining entity fields
theo3
2022-03-17
cleanup
theo3
2022-02-01
Merge pull request #343 from octorock/wizzrobes
notyourav
Decompile Wizzrobes
2022-01-31
Decompile Wizzrobes
octorock
2022-01-30
Use projectile enum when possible
Tal Hayon
2022-01-21
fixed point stuff
theo3
2022-01-05
doxygen groups
theo3
2022-01-03
naming work
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-20
header overhaul
theo3
2021-11-12
remove redundant unions
theo3
2021-11-10
thumb interwork finished
theo3
2021-10-26
add effects.h
theo3
2021-10-23
rename functions and clean some code
Henny022p