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Decompilation of The Legend of Zelda: The Minish Cap
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itemSword.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-09-19
renamed and added a bunch of animations to enum
Reinmmar
2023-09-18
Filled in the directions
Reinmmar
2023-09-17
Labeled one Portal Type and some animations
Reinmmar
2023-04-30
Use more PlayerFlags constants
Catobat
2022-08-09
Document some player item stuff
octorock
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-25
Rename objects
octorock
2022-05-21
Match sub_08076088
Tal Hayon
2022-04-16
Put const data in itemSword
Tal Hayon
2022-04-01
Use fixed point macros where possible
Tal Hayon
2022-03-28
identify all player items
theo3
2022-03-17
cleanup
theo3
2022-03-02
Merge playerUtils
octorock
Merge all player utils files, split asm into functions and decompile a bunch of functions.
2022-02-18
Add playeritem enum and use ids and kinds in all Findentity calls
Tal Hayon
2022-02-18
Decompile itemSword asm_funcs
Tal Hayon
2022-01-30
Use PlayerFlags where possible
Tal Hayon
2022-01-27
Decompile eu variants
Tal Hayon
2022-01-27
Unify asm for ASM_FUNCs
octorock
2022-01-02
PlayerNormal ok
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-27
dungeon stuff
theo3
2021-12-27
finish player.c
theo3
2021-12-25
doc surface types
theo3
2021-12-20
framestate, ezlo hint
theo3
2021-12-12
overworld
theo3
2021-11-15
fix flag enum
theo3
2021-11-10
thumb interwork finished
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-07-04
Split item files
octorock