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Decompilation of The Legend of Zelda: The Minish Cap
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castorWildsStatue.c
Age
Commit message (
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Author
2025-03-09
cleanup
Henny022p
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup headers
Henny022p
2024-01-06
Rename metaTiles
octorock
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-12-10
Applied the enum for interactions (#647)
Reinmmar
2023-08-01
Create new entity structs for NPCs
octorock
2023-08-01
Add documentation head to all NPCs
octorock
2023-07-05
Use metatile enum
octorock
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2022-07-25
Rename objects
octorock
2022-06-21
InitScreenShake time -> dec
Elliptic Ellipsis
2022-05-14
Use enums across more scripts and files
Tal Hayon
2022-04-15
Put const data into castorWildStatue
Tal Hayon
2022-04-01
Use fixed point macros where possible
Tal Hayon
2022-03-27
merge
theo3
2022-03-27
player asm wip
theo3
2022-03-25
Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULL
Elliptic Ellipsis
2022-03-17
cleanup
theo3
2022-01-30
Use Fx enum in more places
Tal Hayon
2022-01-29
Merge pull request #328 from hatal175/entflags
notyourav
2022-01-29
Use EntityFlags enum where applicable
Tal Hayon
2022-01-28
Use sfx sounds enum whereever applicable
Tal Hayon
2022-01-21
fixed point stuff
theo3
2022-01-08
Decompile sub_080675D4
Tal Hayon
2022-01-07
Work on castorWildStatue
Tal Hayon
2022-01-03
naming work
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-27
finish player.c
theo3
2021-12-20
header overhaul
theo3
2021-12-13
Decompile OctorokBoss
octorock
2021-12-12
overworld
theo3
2021-11-12
remove redundant unions
theo3
2021-11-01
Merge branch 'master' into demo-jp
octorock
2021-10-26
add effects.h
theo3
2021-10-16
Add DEMO_JP variant
octorock
2021-06-23
Add EU variant
octorock
2021-06-23
Add JP variant
octorock
2021-05-27
Split npc files
octorock