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Decompilation of The Legend of Zelda: The Minish Cap
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epona.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-28
message definitions
theo3
2023-12-28
clean up linkAnimation.c
theo3
2023-12-10
Applied the enum for interactions (#647)
Reinmmar
* Interactions enum applied * Interactions enum applied
2023-08-01
Create new entity structs for NPCs
octorock
2023-08-01
Add documentation head to all NPCs
octorock
2023-04-28
Name a lot of functions about interactable objects
Catobat
2023-01-08
Name more functions
Catobat
2022-08-09
Document some player item stuff
octorock
2022-07-22
Fix all the zero comparison bit tricks I could find
Tal Hayon
2022-04-28
Add TextCategory enum
Tal Hayon
2022-04-23
Add DialogType and DialogFlagType enums
Tal Hayon
2022-04-14
Put const data into epona
Tal Hayon
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-14
cleanup
theo3
2021-12-12
overworld
theo3
2021-11-15
fix flag enum
theo3
2021-11-12
remove redundant unions
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-03-22
Merge
theo3
2021-03-15
more cleanup
Henny022p
2021-02-28
resolve sfx calls
theo3
2021-02-28
create object enum and update entity type struct
theo3
2021-02-26
tmp
theo3
2020-08-22
finish decompile townMinish
Behemoth
2020-08-08
renamed all occurences of "link" to "player"
theo3
2020-08-03
Decompile oject48.c
Marcus Huderle
2020-07-13
add subdirs
theo3