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Decompilation of The Legend of Zelda: The Minish Cap
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pina.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-28
message definitions
theo3
2023-12-10
Applied the enum for interactions (#647)
Reinmmar
* Interactions enum applied * Interactions enum applied
2023-08-01
Create new entity structs for NPCs
octorock
2023-08-01
Add documentation head to all NPCs
octorock
2023-04-28
Name a lot of functions about interactable objects
Catobat
2023-01-08
Name more functions
Catobat
2022-08-09
Document some player item stuff
octorock
2022-04-28
Add TextCategory enum
Tal Hayon
2022-04-23
Add DialogType and DialogFlagType enums
Tal Hayon
2022-04-14
Put const data in pina
Tal Hayon
2022-03-28
name remaining entity fields
theo3
2022-03-17
cleanup
theo3
2022-03-05
Decompile houseDoorInterior
Tal Hayon
2022-02-18
Add playeritem enum and use ids and kinds in all Findentity calls
Tal Hayon
2022-02-11
Match sub_08063AC0 and add some data
Tal Hayon
2022-01-29
Use EntityFlags enum where applicable
Tal Hayon
2022-01-04
sort out functions.h
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-13
Decompile OctorokBoss
octorock
2021-12-12
overworld
theo3
2021-11-12
remove redundant unions
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-05-27
Split npc files
octorock