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Decompilation of The Legend of Zelda: The Minish Cap
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objectA.c
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Author
2025-03-09
cleanup headers
Henny022p
2025-03-09
name flag fields in structs
Henny022p
2024-01-06
Rename metaTiles
octorock
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-12-10
Applied the enum for interactions (#647)
Reinmmar
2023-07-31
Create new entity structs for Objects
octorock
2023-07-05
Use metatile enum
octorock
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2023-04-28
Name a lot of functions about interactable objects
Catobat
2022-10-08
Extract some data
octorock
2022-07-25
Rename objects
octorock
2022-02-27
Use hitbox header
octorock
2022-01-03
naming work
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-22
object6A ok
theo3
2021-12-20
header overhaul
theo3
2021-11-12
Merge branch 'master' into asset-extraction
octorock
2021-11-12
Extract entity definitions
octorock
2021-03-15
more cleanup
Henny022p
2021-02-28
more symbols
theo3
2020-11-13
clang-format and newlines
theo3
2020-11-07
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-09-18
decompile madderpillar
Behemoth
2020-08-26
- label effect functions
Behemoth
2020-08-23
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-08-15
objectA.c OK
theo3