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Decompilation of The Legend of Zelda: The Minish Cap
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objectUtils.c
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2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup structures.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2025-03-09
name flag fields in structs
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-29
label some asm functions
theo3
2023-12-28
message definitions
theo3
2023-12-28
clean up linkAnimation.c
theo3
2023-12-25
Remove SyncPlayerToPlatform fake match (#667)
KEKW555
* Remove SyncPlayerToPlatform fake match * Remove shift operators
2023-09-18
Filled in the directions
Reinmmar
2022-11-21
Use FX enum and add another sparkle to the enum
Tal Hayon
2022-11-06
Match SyncPlayerToPlatform
anonymous
2022-10-08
Extract some data
octorock
And split up subtasks and world events.
2022-08-12
Merge pull request #556 from hatal175/sub_0802CF8C
notyourav
2022-08-11
Match sub_080A2AF4
Tal Hayon
2022-08-09
Document some player item stuff
octorock
2022-08-05
Decompile some functions
octorock
2022-03-28
naming
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-28
rename coord.h to physics.h
theo3
2022-03-28
identify some functions
theo3
2022-03-27
move function decls from player.c
theo3
2022-03-25
Clean up a couple of bools
Elliptic Ellipsis
2022-03-06
Decompile rest of objectUtils
octorock
2022-02-28
Decompile a few functions in objectutils
Tal Hayon
2022-01-31
merge master
Henny022p
2022-01-29
Using EntityKind enum in various places
Tal Hayon
2022-01-17
decomp figurine menu
Henny022p
2022-01-03
naming work
theo3
2022-01-02
PlayerNormal ok
theo3
2021-12-28
rename files
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-22
object6A ok
theo3
2021-12-20
header overhaul
theo3
2021-12-19
util files
theo3