| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-03-09 | cleanup unused and transitive includes | Henny022p | |
| 2025-03-09 | cleanup asm.h | Henny022p | |
| 2025-03-09 | cleanup headers | Henny022p | |
| 2023-12-31 | define collisions | theo3 | |
| 2023-12-30 | label contact flags | theo3 | |
| 2023-12-30 | Invert NENT_DEPRECATED define | octorock | |
| To define ENT_DEPRECATED in files that still need the old entity structs. | |||
| 2023-07-23 | Create new entity structs for Projectiles | octorock | |
| 2022-08-07 | Use negative values where appropriate | Tal Hayon | |
| 2022-04-01 | Use fixed point macros where possible | Tal Hayon | |
| 2022-03-28 | name remaining entity fields | theo3 | |
| 2022-03-18 | Correct type of sub_0806F520 and use it as a bool | Elliptic Ellipsis | |
| 2022-01-21 | fixed point stuff | theo3 | |
| 2021-12-28 | Identify player functions and update asm.h | theo3 | |
| 2021-12-25 | name asm funcs | theo3 | |
| 2021-11-12 | remove redundant unions | theo3 | |
| 2021-11-10 | thumb interwork finished | theo3 | |
| 2021-11-04 | entity changes, textbox changes | theo3 | |
| 2021-10-26 | add effects.h | theo3 | |
| 2021-10-16 | Rename projectiles | octorock | |
