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Decompilation of The Legend of Zelda: The Minish Cap
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2026-02-08
Merge pull request #701 from Henny022p/cleanup/250302
HEAD
master
Henny022p
Various code cleanup changes
2025-03-09
cleanup hole manager
Henny022p
2025-03-03
"fix" false positive null pointer dereference warning
Henny022p
2024-01-06
Add more tilemap documentation
octorock
2024-01-06
Rename metaTiles
octorock
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-28
use correct signedness for char in tools
theo3
2022-12-21
Fix paths
octorock
2022-12-14
Split map data into folders
octorock
2022-12-11
Extract dungeon maps
octorock
2022-12-06
Fix some tilesets
octorock
2022-12-06
Decompress map assets
octorock
2022-09-03
Extract some data
octorock
Sort data according to the compilation using they belong to. Extract background animations.
2022-03-20
remove obsolete exit_list code from asset_processor
Henny022p
2021-11-30
removed some unnecessary vectors
Henny022p
2021-11-27
replace fstream with fmt::print
Henny022p
2021-11-27
remove data copy from reader class
Henny022p
2021-11-27
use simple stdio for binary buffer writes instead of filestream
Henny022p
2021-11-24
Fix offset calculation for asset build mode
octorock
2021-11-23
cleaned asset_processor to build without warnings
Henny022p
2021-11-23
apply clang-format to tool sources
Henny022p
2021-11-23
moved agb2mid
Henny022p
2021-11-23
moved asset_processor to new location
Henny022p