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/**
* @file sittingPerson.c
* @ingroup NPCs
*
* @brief Sitting Person NPC
*/
#include "npc.h"
#include "save.h"
#include "flags.h"
#include "asm.h"
#include "message.h"
#include "script.h"
#include "physics.h"
#include "structures.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 fusionOffer;
/*0x69*/ u8 animIndex;
/*0x6a*/ u8 unused[26];
/*0x84*/ u32* unk_84;
} SittingPersonEntity;
const SpriteLoadData gUnk_0810CB78[] = {
{ 63, 61, 4 }, { 8255, 61, 4 }, { 0, 0, 0 }, { 62, 61, 4 }, { 8255, 61, 4 }, { 0, 0, 0 },
{ 64, 61, 4 }, { 8254, 61, 4 }, { 0, 0, 0 }, { 64, 61, 4 }, { 8256, 61, 4 }, { 0, 0, 0 },
{ 64, 61, 4 }, { 8255, 61, 4 }, { 0, 0, 0 }, { 62, 61, 4 }, { 8255, 61, 4 }, { 0, 0, 0 },
};
const FrameStruct gUnk_0810CBC0[] = {
{ 4, 0 }, { 0, 0 }, { 12, 0 }, { 0, 0 }, { 20, 0 }, { 0, 0 },
{ 28, 1 }, { 0, 0 }, { 36, 1 }, { 0, 0 }, { 44, 0 }, { 0, 0 },
};
void SittingPersion_Init(SittingPersonEntity*);
void sub_080637B8(SittingPersonEntity*);
void sub_08063830(SittingPersonEntity*);
void (*const SittingPersion_Actions[])(SittingPersonEntity*) = {
SittingPersion_Init,
sub_080637B8,
sub_08063830,
};
const u16 gUnk_0810CBE4[][4] = { {
TEXT_INDEX(TEXT_TOWN4, 0x2f),
TEXT_INDEX(TEXT_TOWN4, 0x30),
TEXT_INDEX(TEXT_TOWN4, 0x31),
TEXT_INDEX(TEXT_TOWN4, 0x32),
},
{
TEXT_INDEX(TEXT_TOWN5, 0x2f),
TEXT_INDEX(TEXT_TOWN5, 0x30),
TEXT_INDEX(TEXT_TOWN5, 0x31),
TEXT_INDEX(TEXT_TOWN5, 0x32),
},
{
TEXT_INDEX(TEXT_TOWN6, 0x28),
TEXT_INDEX(TEXT_TOWN6, 0x29),
TEXT_INDEX(TEXT_TOWN6, 0x2a),
TEXT_INDEX(TEXT_TOWN6, 0x2b),
},
{
TEXT_INDEX(TEXT_TOWN7, 0xe),
TEXT_INDEX(TEXT_TOWN7, 0xf),
TEXT_INDEX(TEXT_TOWN7, 0x10),
TEXT_INDEX(TEXT_TOWN7, 0x11),
} };
const u16 gUnk_0810CC04[] = {
TEXT_INDEX(TEXT_TOWN5, 0x37),
TEXT_INDEX(TEXT_TOWN5, 0x38),
};
void sub_0806387C(Entity*);
void sub_0806390C(Entity*);
const Dialog gUnk_0810CC08[] = {
{ 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5), TEXT_INDEX(TEXT_CAFE, 0x4) } },
{ 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5), TEXT_INDEX(TEXT_CAFE, 0x4) } },
{ 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0xf), TEXT_INDEX(TEXT_CAFE, 0xe) } },
{ 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x1d), TEXT_INDEX(TEXT_CAFE, 0x1c) } },
{ 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x29), TEXT_INDEX(TEXT_CAFE, 0x28) } },
{ 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x35), TEXT_INDEX(TEXT_CAFE, 0x34) } },
{ 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x41), TEXT_INDEX(TEXT_CAFE, 0x40) } },
{ 2, DIALOG_ROOM_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x4b), TEXT_INDEX(TEXT_CAFE, 0x4a) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x8) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x8) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x12) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x20) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x2c) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x38) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x44) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_CAFE, 0x4e) } },
{ 0, 0, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xf), TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xe) } },
{ 0, 0, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xf), TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xe) } },
{ 0, 0, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xf), TEXT_INDEX(TEXT_HAPPY_HEARTH, 0xe) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x16) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x17) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x19) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x1b) } },
{ 0, 0, DIALOG_NORMAL, 1, { 0, TEXT_INDEX(TEXT_HAPPY_HEARTH, 0x1b) } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806387C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } },
{ 0, 0, DIALOG_CALL_FUNC, 0, { .func = sub_0806390C } },
{ 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x52), TEXT_INDEX(TEXT_CAFE, 0x51) } },
{ 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x52), TEXT_INDEX(TEXT_CAFE, 0x51) } },
{ 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x54), TEXT_INDEX(TEXT_CAFE, 0x53) } },
{ 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x56), TEXT_INDEX(TEXT_CAFE, 0x55) } },
{ 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x58), TEXT_INDEX(TEXT_CAFE, 0x57) } },
{ 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5a), TEXT_INDEX(TEXT_CAFE, 0x59) } },
{ 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5c), TEXT_INDEX(TEXT_CAFE, 0x5b) } },
{ 89, DIALOG_LOCAL_FLAG, DIALOG_TOGGLE_FLAG, 1, { TEXT_INDEX(TEXT_CAFE, 0x5e), TEXT_INDEX(TEXT_CAFE, 0x5d) } },
};
const u8 gUnk_0810CD88[][4] = {
{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 1, 2, 0 }, { 0, 1, 2, 0 }, { 0, 0, 0, 0 },
};
extern void sub_08096208(Entity*, u32);
void sub_080637B8(SittingPersonEntity* this);
void SittingPerson(SittingPersonEntity* this) {
SittingPersion_Actions[super->action](this);
}
void SittingPersion_Init(SittingPersonEntity* this) {
if (LoadExtraSpriteData(super, &gUnk_0810CB78[super->type * 3])) {
super->action = 1;
super->spriteSettings.flipX = super->timer;
if (super->spriteSettings.flipX == 0) {
super->animationState = 6;
} else {
super->animationState = 2;
}
super->timer = super->animationState;
this->animIndex = 0;
InitScriptForNPC(super);
sub_080637B8(this);
}
}
void sub_080637B8(SittingPersonEntity* this) {
u32 tmp;
if (super->interactType == INTERACTION_FUSE) {
super->action = 2;
super->interactType = INTERACTION_NONE;
this->animIndex = super->animIndex;
tmp = GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity.base));
tmp += super->spriteSettings.flipX ? 4 : 0;
InitializeAnimation(super, tmp);
InitializeNPCFusion(super);
} else {
ExecuteScriptForEntity(super, NULL);
HandleEntity0x82Actions(super);
if (super->frameDuration == 0xfe) {
super->frameDuration = (Random() & 0x1f) + 0x1e;
}
GetNextFrame(super);
}
}
void sub_08063830(SittingPersonEntity* this) {
if (UpdateFuseInteraction(super) != 0) {
super->action = 1;
InitializeAnimation(super, this->animIndex);
}
}
void sub_08063850(Entity* this, ScriptExecutionContext* context) {
u32 offset = 0;
if (this->spriteSettings.flipX) {
offset = 4;
}
InitializeAnimation(this, context->intVariable + offset + (this->animationState >> 1));
}
void sub_08063874(Entity* this) {
this->animationState = this->timer;
}
void sub_0806387C(Entity* this) {
s32 r4 = 3;
s32 r5;
s32 val, val2;
u16* ptr;
if (CheckLocalFlag(MACHI_MES_50) == 0) {
r4 = 0;
SetLocalFlag(MACHI_MES_50);
} else {
if (CheckLocalFlag(SHOP05_OPEN) == 0) {
r5 = 0;
for (r4 = 1; r4 <= 0x82; r4++) {
if (ReadBit(gSave.figurines, r4)) {
r5++;
}
}
r4 = 1;
if (r5 > 0x81) {
r4 = 2;
SetLocalFlag(SHOP05_OPEN);
RestorePrevTileEntity(0xa17, 1);
RestorePrevTileEntity(0xa57, 1);
}
}
}
val = gSave.global_progress - 6;
if (val < 0) {
val = 0;
}
MessageNoOverlap(gUnk_0810CBE4[val][r4], this);
}
void sub_0806390C(Entity* this) {
u32 r5 = 1;
if (CheckLocalFlag(MACHI_MES_60) == 0) {
r5 = 0;
SetLocalFlag(MACHI_MES_60);
((SittingPersonEntity*)this)->unk_84[5] = 1;
}
MessageNoOverlap(gUnk_0810CC04[r5], this);
}
void SittingPersion_ShowDialogue(Entity* this, ScriptExecutionContext* context) {
s32 tmp;
context->condition = 0;
tmp = gSave.global_progress - 2;
if (tmp < 0) {
tmp = 0;
}
ShowNPCDialogue(this, gUnk_0810CC08 + this->type2 * 8 + tmp);
}
void SittingPerson_Head(Entity* this) {
const FrameStruct* ptr = &gUnk_0810CBC0[this->type * 2];
SetExtraSpriteFrame(this, 0, ptr->frame + (this->frame & 0xf));
SetExtraSpriteFrame(this, 1, gUnk_0810CD88[this->type][this->frameIndex & 3] + ptr->frameIndex);
SetSpriteSubEntryOffsetData1(this, 1, 0);
sub_0807000C(this);
}
void SittingPerson_MakeInteractable(SittingPersonEntity* this) {
this->fusionOffer = GetFusionToOffer(super);
AddInteractableWhenBigFuser(super, this->fusionOffer);
}
void SittingPerson_Fusion(Entity* this) {
if (this->action == 0) {
if (LoadExtraSpriteData(this, &gUnk_0810CB78[this->type * 3])) {
this->action++;
this->spriteSettings.draw = 1;
this->spriteSettings.flipX = 0;
this->y.HALF.HI -= 4;
InitializeAnimation(this, 2);
sub_08096208(this, this->type);
}
} else {
if (this->frameDuration == 0xfe) {
this->frameDuration = (Random() & 0x1f) + 0x1e;
}
GetNextFrame(this);
}
}
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