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/**
* @file linkEmptyingBottle.c
* @ingroup Objects
*
* @brief Link Emptying Bottle object
* Handles effects of using water, mineral water or a fairy in a bottle in PlayerItemBottle_UseOther.
*/
#include "item.h"
#include "object.h"
#include "asm.h"
#include "effects.h"
#include "room.h"
#include "physics.h"
#include "player.h"
#include "tiles.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unk_68;
} LinkEmptyingBottleEntity;
extern u32 GetTileTypeRelativeToEntity(Entity*, s32, s32);
void LinkEmptyingBottle_Init(LinkEmptyingBottleEntity*);
void LinkEmptyingBottle_Action1(LinkEmptyingBottleEntity*);
void sub_080948E8(LinkEmptyingBottleEntity*);
void sub_08094980(LinkEmptyingBottleEntity*, u32, u32);
void LinkEmptyingBottle(LinkEmptyingBottleEntity* this) {
static void (*const LinkEmptyingBottle_Actions[])(LinkEmptyingBottleEntity*) = {
LinkEmptyingBottle_Init,
LinkEmptyingBottle_Action1,
};
LinkEmptyingBottle_Actions[super->action](this);
}
void LinkEmptyingBottle_Init(LinkEmptyingBottleEntity* this) {
static const s8 gUnk_08122A18[] = { 0, -8, 8, 1, 2, 8, -8, 1 };
Entity* effect;
Entity* child;
super->action = 1;
switch (super->type) {
case 0:
effect = CreateFx(super, FX_WATER_SPLASH, 0);
super->child = effect;
if (effect != NULL) {
PositionRelative(&gPlayerEntity.base, effect,
gUnk_08122A18[gPlayerEntity.base.animationState & 6] << 0x10,
gUnk_08122A18[gPlayerEntity.base.animationState | 1] << 0x10);
}
CopyPosition(super->child, super);
sub_08094980(this, SPECIAL_TILE_50, SPECIAL_TILE_51);
sub_08094980(this, SPECIAL_TILE_97, SPECIAL_TILE_34);
break;
case 1:
effect = CreateFx(super, FX_GREEN_SPLASH2, 0);
super->child = effect;
if (effect != NULL) {
PositionRelative(&gPlayerEntity.base, effect,
gUnk_08122A18[gPlayerEntity.base.animationState & 6] << 0x10,
gUnk_08122A18[gPlayerEntity.base.animationState | 1] << 0x10);
}
if (super->type2 == 0) {
CopyPosition(super->child, super);
super->timer = 0;
super->spritePriority.b0 = 0;
super->spriteRendering.b3 = 0;
sub_08094980(this, SPECIAL_TILE_59, SPECIAL_TILE_60);
sub_08094980(this, SPECIAL_TILE_97, SPECIAL_TILE_34);
return;
}
break;
case 2:
child = CreateGroundItem(&gPlayerEntity.base, ITEM_FAIRY, 0);
super->child = child;
if (child != NULL) {
child->timer = 1;
}
break;
case 3 ... 8:
break;
}
DeleteThisEntity();
}
void LinkEmptyingBottle_Action1(LinkEmptyingBottleEntity* this) {
static void (*const gUnk_08122A20[])(LinkEmptyingBottleEntity*) = {
NULL,
sub_080948E8,
};
gUnk_08122A20[super->type](this);
}
void sub_080948E8(LinkEmptyingBottleEntity* this) {
if (super->timer < 0x3c) {
super->z.WORD -= Q_16_16(0.25);
if ((super->timer & 3) == 0) {
super->child = CreateFx(super, FX_DASH, 0x40);
if (super->child != NULL) {
super->child->spriteRendering.b3 = super->spriteRendering.b3;
super->child->spritePriority.b0 = super->spritePriority.b0;
if ((Random() & 1) != 0) {
super->child->x.HALF.HI += (Random() & 0xf);
} else {
super->child->x.HALF.HI -= (Random() & 0xf);
}
}
}
super->timer++;
} else {
DeleteThisEntity();
}
}
void sub_08094980(LinkEmptyingBottleEntity* this, u32 searchTileIndex, u32 replaceTileIndex) {
static const s8 gUnk_08122A28[] = {
0, 0, -8, 0, 8, 0, 0, 8, 0, -8, 0, 0,
};
s32 xOffset;
s32 yOffset;
u32 index = 0;
while (index < 10) {
xOffset = gUnk_08122A28[index];
yOffset = gUnk_08122A28[index + 1];
if (searchTileIndex == GetTileTypeRelativeToEntity(super, xOffset, yOffset)) {
SetTile(replaceTileIndex, TILE(super->x.HALF.HI + xOffset, super->y.HALF.HI + yOffset),
super->collisionLayer);
}
index += 2;
}
}
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