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authorJulgodis <>2021-04-01 02:07:58 +0200
committerJulgodis <>2021-04-01 02:07:58 +0200
commitf6464a61cecc9b65cf010d2fb7876c23251761f5 (patch)
treef8dca6ee66125288bd3be0cc239cf07276469a02 /src/d/d_path.cpp
parentb999714187d934636004d3d93e1ed1da792d6f80 (diff)
__sinit and progress script update
Diffstat (limited to 'src/d/d_path.cpp')
-rw-r--r--src/d/d_path.cpp171
1 files changed, 32 insertions, 139 deletions
diff --git a/src/d/d_path.cpp b/src/d/d_path.cpp
index 18e525745f..c4b9e873fc 100644
--- a/src/d/d_path.cpp
+++ b/src/d/d_path.cpp
@@ -1,166 +1,78 @@
-//
+//
// Generated By: dol2asm
// Translation Unit: d/d_path
-//
+//
+#include "d/d_path.h"
#include "dol2asm.h"
#include "dolphin/types.h"
-#include "d/d_path.h"
-//
+//
// Types:
-//
+//
struct dSv_info_c {
- /* 80035360 */ // False False
-// int False
-// int False
-void isSwitch(int, int) const;
+ /* 80035360 */ void isSwitch(int, int) const;
};
struct dStage_roomControl_c {
- /* 80024384 */ // False False
-// int False
-void getStatusRoomDt(int);
+ /* 80024384 */ void getStatusRoomDt(int);
};
-struct dPath {
-};
+struct dPath {};
-struct cBgS_PolyInfo {
-};
+struct cBgS_PolyInfo {};
struct dBgS {
- /* 80074FE0 */ // False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
-void GetRoomPathId(cBgS_PolyInfo const&);
- /* 80075030 */ // False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
-void GetRoomPathPntNo(cBgS_PolyInfo const&);
- /* 80075100 */ // False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
-void GetRoomId(cBgS_PolyInfo const&);
+ /* 80074FE0 */ void GetRoomPathId(cBgS_PolyInfo const&);
+ /* 80075030 */ void GetRoomPathPntNo(cBgS_PolyInfo const&);
+ /* 80075100 */ void GetRoomId(cBgS_PolyInfo const&);
};
-struct cXyz {
-};
+struct cXyz {};
-//
+//
// Forward References:
-//
+//
-// False False
-// dPath const* False
-// dPath const False
-// dPath False
-// int False
void dPath_GetPnt(dPath const*, int);
-// False False
-// int False
-// int False
void dPath_GetRoomPath(int, int);
-// False False
-// dPath const* False
-// dPath const False
-// dPath False
-// int False
void dPath_GetNextRoomPath(dPath const*, int);
-// False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
-// cXyz* False
-// cXyz False
-// int* False
-// int False
void dPath_GetPolyRoomPathVec(cBgS_PolyInfo const&, cXyz*, int*);
-// False False
-// dPath const* False
-// dPath const False
-// dPath False
-// int False
extern "C" void dPath_GetPnt__FPC5dPathi();
-// False False
-// int False
-// int False
extern "C" void dPath_GetRoomPath__Fii();
-// False False
-// dPath const* False
-// dPath const False
-// dPath False
-// int False
extern "C" void dPath_GetNextRoomPath__FPC5dPathi();
-// False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
-// cXyz* False
-// cXyz False
-// int* False
-// int False
extern "C" void dPath_GetPolyRoomPathVec__FRC13cBgS_PolyInfoP4cXyzPi();
-//
+//
// External References:
-//
-
+//
-// False False
-// int False
extern "C" void getStatusRoomDt__20dStage_roomControl_cFi();
-// False False
-// int False
-// int False
extern "C" void isSwitch__10dSv_info_cCFii();
-// False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
extern "C" void GetRoomPathId__4dBgSFRC13cBgS_PolyInfo();
-// False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
extern "C" void GetRoomPathPntNo__4dBgSFRC13cBgS_PolyInfo();
-// False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
extern "C" void GetRoomId__4dBgSFRC13cBgS_PolyInfo();
-// False False
extern "C" void _savegpr_26();
-// False False
extern "C" void _restgpr_26();
extern "C" extern u8 g_dComIfG_gameInfo[122384];
-//
+//
// Declarations:
-//
+//
-/* 800517B0-800517EC 003C+00 s=0 e=7 z=63 None .text dPath_GetPnt__FPC5dPathi */
+/* 800517B0-800517EC 003C+00 s=0 e=7 z=63 None .text dPath_GetPnt__FPC5dPathi */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// dPath const* False
-// dPath const False
-// dPath False
-// int False
asm void dPath_GetPnt(dPath const* param_0, int param_1) {
- nofralloc
+ nofralloc
#include "asm/d/d_path/dPath_GetPnt__FPC5dPathi.s"
}
#pragma pop
-
-/* 800517EC-80051898 00AC+00 s=1 e=12 z=82 None .text dPath_GetRoomPath__Fii */
+/* 800517EC-80051898 00AC+00 s=1 e=12 z=82 None .text dPath_GetRoomPath__Fii */
// 80051808: 804061C0 (g_dComIfG_gameInfo)
// 8005180C: 804061C0 (g_dComIfG_gameInfo)
// 80051824: 804061C0 (g_dComIfG_gameInfo)
@@ -169,17 +81,13 @@ asm void dPath_GetPnt(dPath const* param_0, int param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// int False
-// int False
asm void dPath_GetRoomPath(int param_0, int param_1) {
- nofralloc
+ nofralloc
#include "asm/d/d_path/dPath_GetRoomPath__Fii.s"
}
#pragma pop
-
-/* 80051898-8005195C 00C4+00 s=0 e=1 z=3 None .text dPath_GetNextRoomPath__FPC5dPathi */
+/* 80051898-8005195C 00C4+00 s=0 e=1 z=3 None .text dPath_GetNextRoomPath__FPC5dPathi */
// 800518B4: 804061C0 (g_dComIfG_gameInfo)
// 800518B8: 804061C0 (g_dComIfG_gameInfo)
// 800518D0: 804061C0 (g_dComIfG_gameInfo)
@@ -188,27 +96,22 @@ asm void dPath_GetRoomPath(int param_0, int param_1) {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// dPath const* False
-// dPath const False
-// dPath False
-// int False
asm void dPath_GetNextRoomPath(dPath const* param_0, int param_1) {
- nofralloc
+ nofralloc
#include "asm/d/d_path/dPath_GetNextRoomPath__FPC5dPathi.s"
}
#pragma pop
-
/* ############################################################################################## */
-/* 80452000-80452008 0004+04 s=1 e=0 z=0 None .sdata2 @3685 */
+/* 80452000-80452008 0004+04 s=1 e=0 z=0 None .sdata2 @3685 */
SECTION_SDATA2 static f32 lit_3685[1 + 1 /* padding */] = {
- 0.0f,
- /* padding */
- 0.0f,
+ 0.0f,
+ /* padding */
+ 0.0f,
};
-/* 8005195C-80051AC0 0164+00 s=0 e=1 z=4 None .text dPath_GetPolyRoomPathVec__FRC13cBgS_PolyInfoP4cXyzPi */
+/* 8005195C-80051AC0 0164+00 s=0 e=1 z=4 None .text
+ * dPath_GetPolyRoomPathVec__FRC13cBgS_PolyInfoP4cXyzPi */
// 8005196C: 803621D0 (_savegpr_26)
// 8005197C: 804061C0 (g_dComIfG_gameInfo)
// 80051980: 804061C0 (g_dComIfG_gameInfo)
@@ -224,18 +127,8 @@ SECTION_SDATA2 static f32 lit_3685[1 + 1 /* padding */] = {
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-// False False
-// cBgS_PolyInfo const& False
-// cBgS_PolyInfo const False
-// cBgS_PolyInfo False
-// cXyz* False
-// cXyz False
-// int* False
-// int False
asm void dPath_GetPolyRoomPathVec(cBgS_PolyInfo const& param_0, cXyz* param_1, int* param_2) {
- nofralloc
+ nofralloc
#include "asm/d/d_path/dPath_GetPolyRoomPathVec__FRC13cBgS_PolyInfoP4cXyzPi.s"
}
#pragma pop
-
-