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authorJulgodis <>2021-03-31 23:22:32 +0200
committerJulgodis <>2021-03-31 23:22:38 +0200
commitb999714187d934636004d3d93e1ed1da792d6f80 (patch)
treeb89ce29aafb588cc0d191343c915ae1447d1c7a6 /src/d/map/d_map_path_dmap.cpp
parenta868b6ae56e5d586f31a445f47b45f5ac039c74a (diff)
.dead section fix
Diffstat (limited to 'src/d/map/d_map_path_dmap.cpp')
-rw-r--r--src/d/map/d_map_path_dmap.cpp2363
1 files changed, 1805 insertions, 558 deletions
diff --git a/src/d/map/d_map_path_dmap.cpp b/src/d/map/d_map_path_dmap.cpp
index f4f2c3169b..db8ae7cb2f 100644
--- a/src/d/map/d_map_path_dmap.cpp
+++ b/src/d/map/d_map_path_dmap.cpp
@@ -1,245 +1,708 @@
-//
+//
// Generated By: dol2asm
// Translation Unit: d/map/d_map_path_dmap
-//
+//
-#include "d/map/d_map_path_dmap.h"
#include "dol2asm.h"
#include "dolphin/types.h"
+#include "d/map/d_map_path_dmap.h"
-//
+//
// Types:
-//
+//
-struct stage_tgsc_data_class {};
+struct stage_tgsc_data_class {
+};
struct renderingPlusDoor_c {
- /* 8002B0B4 */ ~renderingPlusDoor_c();
- /* 80040518 */ void afterDrawPath();
- /* 80040574 */ void drawDoor1();
- /* 800405B8 */ void drawDoor2();
- /* 800405FC */ void drawDoorCommon(stage_tgsc_data_class const*, int, bool);
- /* 80040710 */ void checkDispDoorS(int, int, f32);
- /* 80040838 */ void drawNormalDoorS(stage_tgsc_data_class const*, int, int, bool);
- /* 8004145C */ void beforeDrawPath();
+ /* 8002B0B4 */ // False False
+~renderingPlusDoor_c();
+ /* 80040518 */ // False False
+void afterDrawPath();
+ /* 80040574 */ // True False
+void drawDoor1();
+ /* 800405B8 */ // True False
+void drawDoor2();
+ /* 800405FC */ // True False
+// stage_tgsc_data_class const* False
+// stage_tgsc_data_class const False
+// stage_tgsc_data_class False
+// int False
+// bool False
+void drawDoorCommon(stage_tgsc_data_class const*, int, bool);
+ /* 80040710 */ // True False
+// int False
+// int False
+// f32 False
+void checkDispDoorS(int, int, f32);
+ /* 80040838 */ // True False
+// stage_tgsc_data_class const* False
+// stage_tgsc_data_class const False
+// stage_tgsc_data_class False
+// int False
+// int False
+// bool False
+void drawNormalDoorS(stage_tgsc_data_class const*, int, int, bool);
+ /* 8004145C */ // True False
+// void False
+void beforeDrawPath();
};
-struct dTres_c {
- struct data_s {};
-
- struct typeGroupData_c {};
-
- /* 8009C360 */ void getFirstData(u8);
- /* 8009C3B4 */ void getNextData(dTres_c::typeGroupData_c const*);
- /* 8009C39C */ void getNextData(dTres_c::typeGroupData_c*);
+struct Vec {
};
-struct Vec {};
+struct dTres_c {
+ struct data_s {
+ };
+
+ struct typeGroupData_c {
+ };
+
+ /* 8009C360 */ // False False
+// u8 False
+void getFirstData(u8);
+ /* 8009C3B4 */ // False False
+// dTres_c::typeGroupData_c const* False
+// dTres_c::typeGroupData_c const False
+// dTres_c::typeGroupData_c False
+void getNextData(dTres_c::typeGroupData_c const*);
+ /* 8009C39C */ // False False
+// dTres_c::typeGroupData_c* False
+// dTres_c::typeGroupData_c False
+void getNextData(dTres_c::typeGroupData_c*);
+};
struct renderingPlusDoorAndCursor_c {
- /* 8002B008 */ ~renderingPlusDoorAndCursor_c();
- /* 800402FC */ void afterDrawPath();
- /* 80040A94 */ void getFirstData(u8);
- /* 80040AB8 */ void getNextData(dTres_c::typeGroupData_c*);
- /* 80040ADC */ void getIconPosition(dTres_c::typeGroupData_c*) const;
- /* 80040B00 */ void drawTreasure();
- /* 80040E84 */ void drawTreasureAfterPlayer();
- /* 80041208 */ void drawIconSingle(Vec const&, f32, f32);
- /* 800412C0 */ void drawCursor(Vec const&, s16, int, f32);
+ /* 8002B008 */ // False False
+~renderingPlusDoorAndCursor_c();
+ /* 800402FC */ // False False
+void afterDrawPath();
+ /* 80040A94 */ // False False
+// u8 False
+void getFirstData(u8);
+ /* 80040AB8 */ // False False
+// dTres_c::typeGroupData_c* False
+// dTres_c::typeGroupData_c False
+void getNextData(dTres_c::typeGroupData_c*);
+ /* 80040ADC */ // False False
+// dTres_c::typeGroupData_c* False
+// dTres_c::typeGroupData_c False
+void getIconPosition(dTres_c::typeGroupData_c*) const;
+ /* 80040B00 */ // True False
+void drawTreasure();
+ /* 80040E84 */ // True False
+void drawTreasureAfterPlayer();
+ /* 80041208 */ // True False
+// Vec const& False
+// Vec const False
+// Vec False
+// f32 False
+// f32 False
+void drawIconSingle(Vec const&, f32, f32);
+ /* 800412C0 */ // True False
+// Vec const& False
+// Vec const False
+// Vec False
+// s16 False
+// int False
+// f32 False
+void drawCursor(Vec const&, s16, int, f32);
};
struct dDrawPath_c {
- struct room_class {};
-
- struct group_class {};
-
- struct line_class {};
-
- struct poly_class {};
-
- /* 8002ABF0 */ bool isDrawType(int);
- /* 8002AD84 */ void getLineColor(int, int);
- /* 8003CA40 */ void rendering(dDrawPath_c::poly_class const*);
- /* 8003CC24 */ void rendering(dDrawPath_c::room_class const*);
- /* 8003C94C */ void rendering(dDrawPath_c::line_class const*);
- /* 8003CCC4 */ void drawPath();
+ struct room_class {
+ };
+
+ struct group_class {
+ };
+
+ struct line_class {
+ };
+
+ struct poly_class {
+ };
+
+ /* 8002ABF0 */ // False False
+// bool False
+// int False
+bool isDrawType(int);
+ /* 8002AD84 */ // False False
+// int False
+// int False
+void getLineColor(int, int);
+ /* 8003CA40 */ // False False
+// dDrawPath_c::poly_class const* False
+// dDrawPath_c::poly_class const False
+// dDrawPath_c::poly_class False
+void rendering(dDrawPath_c::poly_class const*);
+ /* 8003CC24 */ // False False
+// dDrawPath_c::room_class const* False
+// dDrawPath_c::room_class const False
+// dDrawPath_c::room_class False
+void rendering(dDrawPath_c::room_class const*);
+ /* 8003C94C */ // False False
+// dDrawPath_c::line_class const* False
+// dDrawPath_c::line_class const False
+// dDrawPath_c::line_class False
+void rendering(dDrawPath_c::line_class const*);
+ /* 8003CCC4 */ // False False
+void drawPath();
};
struct renderingDAmap_c {
- /* 8002B150 */ ~renderingDAmap_c();
- /* 8003FCA4 */ void calcFloorNoForObjectByMapPathRend(f32, int) const;
- /* 8003FCC8 */ void init(u8*, u16, u16, u16, u16);
- /* 8003FD08 */ void entry(f32, f32, f32, int, s8);
- /* 8003FD9C */ void isSwitch(dDrawPath_c::group_class const*);
- /* 8003FE18 */ void draw();
- /* 8003FE4C */ void getBackColor() const;
- /* 8003FE54 */ void isRenderingFloor(int);
- /* 8003FE6C */ void setSingleRoomSetting();
- /* 8003FE70 */ void isDrawRoom(int, int) const;
- /* 8003FF14 */ void preDrawPath();
- /* 8003FFC4 */ void postDrawPath();
- /* 8003FFEC */ void getRoomNoSingle();
- /* 8003FFF4 */ void getFirstDrawRoomNo();
- /* 80040094 */ void getNextDrawRoomNo(int);
- /* 80040134 */ void getFirstRoomPointer();
- /* 800401E8 */ void getNextRoomPointer();
- /* 800402C0 */ void isDrawPath();
- /* 800402E0 */ bool getFirstDrawLayerNo();
- /* 800402E8 */ void getNextDrawLayerNo(int);
- /* 800409B4 */ void isDrawRoomIcon(int, int) const;
- /* 800409E0 */ void isDrawIconSingle(dTres_c::data_s const*, int, int, bool, bool,
- Vec const*) const;
- /* 80040AE4 */ void getIconGroupNumber(u8) const;
+ /* 8002B150 */ // False False
+~renderingDAmap_c();
+ /* 8003FCA4 */ // True False
+// f32 False
+// int False
+void calcFloorNoForObjectByMapPathRend(f32, int) const;
+ /* 8003FCC8 */ // False False
+// u8* False
+// u8 False
+// u16 False
+// u16 False
+// u16 False
+// u16 False
+void init(u8*, u16, u16, u16, u16);
+ /* 8003FD08 */ // False False
+// f32 False
+// f32 False
+// f32 False
+// int False
+// s8 False
+void entry(f32, f32, f32, int, s8);
+ /* 8003FD9C */ // False False
+// dDrawPath_c::group_class const* False
+// dDrawPath_c::group_class const False
+// dDrawPath_c::group_class False
+void isSwitch(dDrawPath_c::group_class const*);
+ /* 8003FE18 */ // False False
+void draw();
+ /* 8003FE4C */ // False False
+void getBackColor() const;
+ /* 8003FE54 */ // False False
+// int False
+void isRenderingFloor(int);
+ /* 8003FE6C */ // True False
+// void False
+void setSingleRoomSetting();
+ /* 8003FE70 */ // False False
+// int False
+// int False
+void isDrawRoom(int, int) const;
+ /* 8003FF14 */ // False False
+void preDrawPath();
+ /* 8003FFC4 */ // False False
+void postDrawPath();
+ /* 8003FFEC */ // False False
+void getRoomNoSingle();
+ /* 8003FFF4 */ // True False
+void getFirstDrawRoomNo();
+ /* 80040094 */ // True False
+// int False
+void getNextDrawRoomNo(int);
+ /* 80040134 */ // False False
+void getFirstRoomPointer();
+ /* 800401E8 */ // False False
+void getNextRoomPointer();
+ /* 800402C0 */ // False False
+void isDrawPath();
+ /* 800402E0 */ // False False
+// bool False
+bool getFirstDrawLayerNo();
+ /* 800402E8 */ // False False
+// int False
+void getNextDrawLayerNo(int);
+ /* 800409B4 */ // False False
+// int False
+// int False
+void isDrawRoomIcon(int, int) const;
+ /* 800409E0 */ // False False
+// dTres_c::data_s const* False
+// dTres_c::data_s const False
+// dTres_c::data_s False
+// int False
+// int False
+// bool False
+// bool False
+// Vec const* False
+// Vec const False
+// Vec False
+void isDrawIconSingle(dTres_c::data_s const*, int, int, bool, bool, Vec const*) const;
+ /* 80040AE4 */ // False False
+// u8 False
+void getIconGroupNumber(u8) const;
};
struct mDoMtx_stack_c {
- /* 8000CE38 */ void scaleM(f32, f32, f32);
+ /* 8000CE38 */ // False False
+// f32 False
+// f32 False
+// f32 False
+void scaleM(f32, f32, f32);
};
struct dSv_memBit_c {
- /* 80034934 */ void isDungeonItem(int) const;
+ /* 80034934 */ // False False
+// int False
+void isDungeonItem(int) const;
};
struct dSv_info_c {
- /* 80035360 */ void isSwitch(int, int) const;
+ /* 80035360 */ // False False
+// int False
+// int False
+void isSwitch(int, int) const;
};
-struct dStage_FileList2_dt_c {};
+struct dStage_FileList2_dt_c {
+};
struct dRenderingMap_c {
- /* 8003CDAC */ void renderingMap();
+ /* 8003CDAC */ // False False
+void renderingMap();
};
struct dRenderingFDAmap_c {
- /* 8003CE78 */ void setTevSettingNonTextureDirectColor() const;
- /* 8003CF40 */ void setTevSettingIntensityTextureToCI() const;
- /* 8003D188 */ void preRenderingMap();
- /* 8003D320 */ void postRenderingMap();
- /* 8003D68C */ void getDecoLineColor(int, int);
- /* 8003D6B8 */ void getDecorationLineWidth(int);
+ /* 8003CE78 */ // False False
+void setTevSettingNonTextureDirectColor() const;
+ /* 8003CF40 */ // False False
+void setTevSettingIntensityTextureToCI() const;
+ /* 8003D188 */ // False False
+void preRenderingMap();
+ /* 8003D320 */ // False False
+void postRenderingMap();
+ /* 8003D68C */ // False False
+// int False
+// int False
+void getDecoLineColor(int, int);
+ /* 8003D6B8 */ // False False
+// int False
+void getDecorationLineWidth(int);
};
struct dMpath_n {
- struct dTexObjAggregate_c {
- /* 8003C85C */ void create();
- /* 8003C8F4 */ void remove();
- };
+ struct dTexObjAggregate_c {
+ /* 8003C85C */ // False False
+void create();
+ /* 8003C8F4 */ // False False
+void remove();
+ };
+
};
struct dMpath_c {
- /* 8003F758 */ void isExistMapPathData();
- /* 8003F760 */ void getTopBottomFloorNo(s8*, s8*);
- /* 8003F7E8 */ void createWork();
- /* 8003FA40 */ void setPointer(s8, void*, int);
- /* 8003F810 */ void setPointer(dDrawPath_c::room_class*, s8*, s8*);
- /* 8003FB70 */ void create();
- /* 8003FBD0 */ void reset();
- /* 8003FC70 */ void remove();
+ /* 8003F758 */ // False False
+void isExistMapPathData();
+ /* 8003F760 */ // False False
+// s8* False
+// s8 False
+// s8* False
+// s8 False
+void getTopBottomFloorNo(s8*, s8*);
+ /* 8003F7E8 */ // False False
+void createWork();
+ /* 8003FA40 */ // False False
+// s8 False
+// void* False
+// void False
+// int False
+void setPointer(s8, void*, int);
+ /* 8003F810 */ // False False
+// dDrawPath_c::room_class* False
+// dDrawPath_c::room_class False
+// s8* False
+// s8 False
+// s8* False
+// s8 False
+void setPointer(dDrawPath_c::room_class*, s8*, s8*);
+ /* 8003FB70 */ // False False
+void create();
+ /* 8003FBD0 */ // True False
+void reset();
+ /* 8003FC70 */ // False False
+void remove();
};
struct dMapInfo_n {
- /* 8003ECA0 */ void chkGetCompass();
- /* 8003ECD8 */ void chkGetMap();
- /* 8003ED10 */ void isVisitedRoom(int);
- /* 8003ED60 */ void correctionOriginPos(s8, Vec*);
- /* 8003EDC0 */ void offsetPlus(dStage_FileList2_dt_c const*, Vec*);
- /* 8003EDEC */ void rotAngle(dStage_FileList2_dt_c const*, Vec*);
- /* 8003EE5C */ void getMapPlayerPos();
- /* 8003EF20 */ void getMapPlayerAngleY();
- /* 8003EF70 */ void getConstRestartIconPointer();
- /* 8003F02C */ void getMapRestartPos();
- /* 8003F0F8 */ void getMapRestartAngleY();
- /* 8003F19C */ void getRoomCenter(int, f32*, f32*);
- /* 8003F1F4 */ void getRoomMinMaxXZ(int, f32*, f32*, f32*, f32*);
- /* 8003F24C */ void getFloorParameter(f32, s8*, f32*, f32*, f32*, f32*);
+ /* 8003ECA0 */ // False False
+void chkGetCompass();
+ /* 8003ECD8 */ // False False
+void chkGetMap();
+ /* 8003ED10 */ // False False
+// int False
+void isVisitedRoom(int);
+ /* 8003ED60 */ // False False
+// s8 False
+// Vec* False
+// Vec False
+void correctionOriginPos(s8, Vec*);
+ /* 8003EDC0 */ // True False
+// dStage_FileList2_dt_c const* False
+// dStage_FileList2_dt_c const False
+// dStage_FileList2_dt_c False
+// Vec* False
+// Vec False
+void offsetPlus(dStage_FileList2_dt_c const*, Vec*);
+ /* 8003EDEC */ // True False
+// dStage_FileList2_dt_c const* False
+// dStage_FileList2_dt_c const False
+// dStage_FileList2_dt_c False
+// Vec* False
+// Vec False
+void rotAngle(dStage_FileList2_dt_c const*, Vec*);
+ /* 8003EE5C */ // False False
+void getMapPlayerPos();
+ /* 8003EF20 */ // False False
+void getMapPlayerAngleY();
+ /* 8003EF70 */ // True False
+void getConstRestartIconPointer();
+ /* 8003F02C */ // False False
+void getMapRestartPos();
+ /* 8003F0F8 */ // False False
+void getMapRestartAngleY();
+ /* 8003F19C */ // False False
+// int False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+void getRoomCenter(int, f32*, f32*);
+ /* 8003F1F4 */ // False False
+// int False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+void getRoomMinMaxXZ(int, f32*, f32*, f32*, f32*);
+ /* 8003F24C */ // True False
+// f32 False
+// s8* False
+// s8 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+void getFloorParameter(f32, s8*, f32*, f32*, f32*, f32*);
};
struct dMapInfo_c {
- /* 8003F40C */ void calcFloorNo(f32, bool, int);
- /* 8003F570 */ void calcNowStayFloorNo(f32, bool);
- /* 8003F6C8 */ void move(int, f32);
- /* 8003F6FC */ void init();
- /* 8003F714 */ void reset();
- /* 8003F734 */ void create();
- /* 8003F754 */ void remove();
+ /* 8003F40C */ // False False
+// f32 False
+// bool False
+// int False
+void calcFloorNo(f32, bool, int);
+ /* 8003F570 */ // False False
+// f32 False
+// bool False
+void calcNowStayFloorNo(f32, bool);
+ /* 8003F6C8 */ // False False
+// int False
+// f32 False
+void move(int, f32);
+ /* 8003F6FC */ // True False
+void init();
+ /* 8003F714 */ // True False
+void reset();
+ /* 8003F734 */ // True False
+void create();
+ /* 8003F754 */ // True False
+// void False
+void remove();
};
-struct dDlst_base_c {};
+struct dDlst_base_c {
+};
struct dDlst_list_c {
- /* 80056794 */ void set(dDlst_base_c**&, dDlst_base_c**&, dDlst_base_c*);
+ /* 80056794 */ // False False
+// dDlst_base_c**& False
+// dDlst_base_c** False
+// dDlst_base_c* False
+// dDlst_base_c False
+// dDlst_base_c**& False
+// dDlst_base_c** False
+// dDlst_base_c* False
+// dDlst_base_c False
+// dDlst_base_c* False
+// dDlst_base_c False
+void set(dDlst_base_c**&, dDlst_base_c**&, dDlst_base_c*);
};
-//
+//
// Forward References:
-//
+//
+
+// False False
extern "C" void chkGetCompass__10dMapInfo_nFv();
+// False False
extern "C" void chkGetMap__10dMapInfo_nFv();
+// False False
+// int False
extern "C" void isVisitedRoom__10dMapInfo_nFi();
+// False False
+// s8 False
+// Vec* False
+// Vec False
extern "C" void correctionOriginPos__10dMapInfo_nFScP3Vec();
+// True False
+// dStage_FileList2_dt_c const* False
+// dStage_FileList2_dt_c const False
+// dStage_FileList2_dt_c False
+// Vec* False
+// Vec False
extern "C" void offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec();
+// True False
+// dStage_FileList2_dt_c const* False
+// dStage_FileList2_dt_c const False
+// dStage_FileList2_dt_c False
+// Vec* False
+// Vec False
extern "C" void rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec();
+// False False
extern "C" void getMapPlayerPos__10dMapInfo_nFv();
+// False False
extern "C" void getMapPlayerAngleY__10dMapInfo_nFv();
+// True False
extern "C" void getConstRestartIconPointer__10dMapInfo_nFv();
+// False False
extern "C" void getMapRestartPos__10dMapInfo_nFv();
+// False False
extern "C" void getMapRestartAngleY__10dMapInfo_nFv();
+// False False
+// int False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
extern "C" void getRoomCenter__10dMapInfo_nFiPfPf();
+// False False
+// int False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
extern "C" void getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf();
+// True False
+// f32 False
+// s8* False
+// s8 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
extern "C" void getFloorParameter__10dMapInfo_nFfPScPfPfPfPf();
+// False False
+// f32 False
+// bool False
+// int False
extern "C" void calcFloorNo__10dMapInfo_cFfbi();
+// False False
+// f32 False
+// bool False
extern "C" void calcNowStayFloorNo__10dMapInfo_cFfb();
+// False False
+// int False
+// f32 False
extern "C" void move__10dMapInfo_cFif();
+// True False
extern "C" void init__10dMapInfo_cFv();
+// True False
extern "C" void reset__10dMapInfo_cFv();
+// True False
extern "C" void create__10dMapInfo_cFv();
+// True False
+// void False
extern "C" void remove__10dMapInfo_cFv();
+// False False
extern "C" void isExistMapPathData__8dMpath_cFv();
+// False False
+// s8* False
+// s8 False
+// s8* False
+// s8 False
extern "C" void getTopBottomFloorNo__8dMpath_cFPScPSc();
+// False False
extern "C" void createWork__8dMpath_cFv();
+// False False
+// dDrawPath_c::room_class* False
+// dDrawPath_c::room_class False
+// s8* False
+// s8 False
+// s8* False
+// s8 False
extern "C" void setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc();
+// False False
+// s8 False
+// void* False
+// void False
+// int False
extern "C" void setPointer__8dMpath_cFScPvi();
+// False False
extern "C" void create__8dMpath_cFv();
+// True False
extern "C" void reset__8dMpath_cFv();
+// False False
extern "C" void remove__8dMpath_cFv();
+// True False
+// f32 False
+// int False
extern "C" void calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi();
+// False False
+// u8* False
+// u8 False
+// u16 False
+// u16 False
+// u16 False
+// u16 False
extern "C" void init__16renderingDAmap_cFPUcUsUsUsUs();
+// False False
+// f32 False
+// f32 False
+// f32 False
+// int False
+// s8 False
extern "C" void entry__16renderingDAmap_cFfffiSc();
+// False False
+// dDrawPath_c::group_class const* False
+// dDrawPath_c::group_class const False
+// dDrawPath_c::group_class False
extern "C" void isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class();
+// False False
extern "C" void draw__16renderingDAmap_cFv();
+// False False
extern "C" void getBackColor__16renderingDAmap_cCFv();
+// False False
+// int False
extern "C" void isRenderingFloor__16renderingDAmap_cFi();
+// True False
+// void False
extern "C" void setSingleRoomSetting__16renderingDAmap_cFv();
+// False False
+// int False
+// int False
extern "C" void isDrawRoom__16renderingDAmap_cCFii();
+// False False
extern "C" void preDrawPath__16renderingDAmap_cFv();
+// False False
extern "C" void postDrawPath__16renderingDAmap_cFv();
+// False False
extern "C" void getRoomNoSingle__16renderingDAmap_cFv();
+// True False
extern "C" void getFirstDrawRoomNo__16renderingDAmap_cFv();
+// True False
+// int False
extern "C" void getNextDrawRoomNo__16renderingDAmap_cFi();
+// False False
extern "C" void getFirstRoomPointer__16renderingDAmap_cFv();
+// False False
extern "C" void getNextRoomPointer__16renderingDAmap_cFv();
+// False False
extern "C" void isDrawPath__16renderingDAmap_cFv();
+// False False
+// bool False
extern "C" bool getFirstDrawLayerNo__16renderingDAmap_cFv();
+// False False
+// int False
extern "C" void getNextDrawLayerNo__16renderingDAmap_cFi();
+// False False
extern "C" void afterDrawPath__28renderingPlusDoorAndCursor_cFv();
+// False False
extern "C" void afterDrawPath__19renderingPlusDoor_cFv();
+// True False
extern "C" void drawDoor1__19renderingPlusDoor_cFv();
+// True False
extern "C" void drawDoor2__19renderingPlusDoor_cFv();
+// True False
+// stage_tgsc_data_class const* False
+// stage_tgsc_data_class const False
+// stage_tgsc_data_class False
+// int False
+// bool False
extern "C" void drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib();
+// True False
+// int False
+// int False
+// f32 False
extern "C" void checkDispDoorS__19renderingPlusDoor_cFiif();
+// True False
+// stage_tgsc_data_class const* False
+// stage_tgsc_data_class const False
+// stage_tgsc_data_class False
+// int False
+// int False
+// bool False
extern "C" void drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib();
+// False False
+// int False
+// int False
extern "C" void isDrawRoomIcon__16renderingDAmap_cCFii();
+// False False
+// dTres_c::data_s const* False
+// dTres_c::data_s const False
+// dTres_c::data_s False
+// int False
+// int False
+// bool False
+// bool False
+// Vec const* False
+// Vec const False
+// Vec False
extern "C" void isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec();
+// False False
+// u8 False
extern "C" void getFirstData__28renderingPlusDoorAndCursor_cFUc();
+// False False
+// dTres_c::typeGroupData_c* False
+// dTres_c::typeGroupData_c False
extern "C" void getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c();
+// False False
+// dTres_c::typeGroupData_c* False
+// dTres_c::typeGroupData_c False
extern "C" void getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c();
+// False False
+// u8 False
extern "C" void getIconGroupNumber__16renderingDAmap_cCFUc();
+// True False
extern "C" void drawTreasure__28renderingPlusDoorAndCursor_cFv();
+// True False
extern "C" void drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv();
+// True False
+// Vec const& False
+// Vec const False
+// Vec False
+// f32 False
+// f32 False
extern "C" void drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff();
+// True False
+// Vec const& False
+// Vec const False
+// Vec False
+// s16 False
+// int False
+// f32 False
extern "C" void drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif();
+// True False
+// void False
extern "C" void beforeDrawPath__19renderingPlusDoor_cFv();
+// False False
extern "C" void __sinit_d_map_path_dmap_cpp();
extern "C" extern void* __vt__19renderingPlusDoor_c[41];
extern "C" extern void* __vt__28renderingPlusDoorAndCursor_c[47];
@@ -257,79 +720,252 @@ extern "C" extern f32 mAllCenterZ__8dMpath_c;
extern "C" extern f32 mAllSizeX__8dMpath_c;
extern "C" extern f32 mAllSizeZ__8dMpath_c;
-//
+//
// External References:
-//
-
-void mDoMtx_YrotS(f32 (*)[4], s16);
-void mDoMtx_YrotM(f32 (*)[4], s16);
-void mDoMtx_ZrotM(f32 (*)[4], s16);
-void mDoMtx_lookAt(f32 (*)[4], Vec const*, Vec const*, Vec const*, s16);
+//
+
+// False False
+// f32 (* )[4] False
+// f32 False
+// * False
+// False
+// s16 False
+void mDoMtx_YrotS(f32 (* )[4], s16);
+// False False
+// f32 (* )[4] False
+// f32 False
+// * False
+// False
+// s16 False
+void mDoMtx_YrotM(f32 (* )[4], s16);
+// False False
+// f32 (* )[4] False
+// f32 False
+// * False
+// False
+// s16 False
+void mDoMtx_ZrotM(f32 (* )[4], s16);
+// False False
+// f32 (* )[4] False
+// f32 False
+// * False
+// False
+// Vec const* False
+// Vec const False
+// Vec False
+// Vec const* False
+// Vec const False
+// Vec False
+// Vec const* False
+// Vec const False
+// Vec False
+// s16 False
+void mDoMtx_lookAt(f32 (* )[4], Vec const*, Vec const*, Vec const*, s16);
+// False False
void dStage_GetKeepDoorInfo();
+// False False
void dStage_GetRoomKeepDoorInfo();
+// False False
+// int False
void dComIfGs_isVisitedRoom(int);
+// False False
+// void* False
+// void False
+// u32 False
void* operator new(u32);
+// False False
+// f32 (* )[4] False
+// f32 False
+// * False
+// False
+// s16 False
extern "C" void mDoMtx_YrotS__FPA4_fs();
+// False False
+// f32 (* )[4] False
+// f32 False
+// * False
+// False
+// s16 False
extern "C" void mDoMtx_YrotM__FPA4_fs();
+// False False
+// f32 (* )[4] False
+// f32 False
+// * False
+// False
+// s16 False
extern "C" void mDoMtx_ZrotM__FPA4_fs();
+// False False
+// f32 (* )[4] False
+// f32 False
+// * False
+// False
+// Vec const* False
+// Vec const False
+// Vec False
+// Vec const* False
+// Vec const False
+// Vec False
+// Vec const* False
+// Vec const False
+// Vec False
+// s16 False
extern "C" void mDoMtx_lookAt__FPA4_fPC3VecPC3VecPC3Vecs();
+// False False
+// f32 False
+// f32 False
+// f32 False
extern "C" void scaleM__14mDoMtx_stack_cFfff();
+// False False
extern "C" void dStage_GetKeepDoorInfo__Fv();
+// False False
extern "C" void dStage_GetRoomKeepDoorInfo__Fv();
+// False False
+// bool False
+// int False
extern "C" bool isDrawType__11dDrawPath_cFi();
+// False False
+// int False
+// int False
extern "C" void getLineColor__11dDrawPath_cFii();
+// False False
extern "C" void __dt__28renderingPlusDoorAndCursor_cFv();
+// False False
extern "C" void __dt__19renderingPlusDoor_cFv();
+// False False
extern "C" void __dt__16renderingDAmap_cFv();
+// False False
+// int False
extern "C" void dComIfGs_isVisitedRoom__Fi();
+// False False
+// int False
extern "C" void isDungeonItem__12dSv_memBit_cCFi();
+// False False
+// int False
+// int False
extern "C" void isSwitch__10dSv_info_cCFii();
+// False False
extern "C" void create__Q28dMpath_n18dTexObjAggregate_cFv();
+// False False
extern "C" void remove__Q28dMpath_n18dTexObjAggregate_cFv();
+// False False
+// dDrawPath_c::line_class const* False
+// dDrawPath_c::line_class const False
+// dDrawPath_c::line_class False
extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class();
+// False False
+// dDrawPath_c::poly_class const* False
+// dDrawPath_c::poly_class const False
+// dDrawPath_c::poly_class False
extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class();
+// False False
+// dDrawPath_c::room_class const* False
+// dDrawPath_c::room_class const False
+// dDrawPath_c::room_class False
extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class();
+// False False
extern "C" void drawPath__11dDrawPath_cFv();
+// False False
extern "C" void renderingMap__15dRenderingMap_cFv();
+// False False
extern "C" void setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv();
+// False False
extern "C" void setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv();
+// False False
extern "C" void preRenderingMap__18dRenderingFDAmap_cFv();
+// False False
extern "C" void postRenderingMap__18dRenderingFDAmap_cFv();
+// False False
+// int False
+// int False
extern "C" void getDecoLineColor__18dRenderingFDAmap_cFii();
+// False False
+// int False
extern "C" void getDecorationLineWidth__18dRenderingFDAmap_cFi();
+// False False
+// dDlst_base_c**& False
+// dDlst_base_c** False
+// dDlst_base_c* False
+// dDlst_base_c False
+// dDlst_base_c**& False
+// dDlst_base_c** False
+// dDlst_base_c* False
+// dDlst_base_c False
+// dDlst_base_c* False
+// dDlst_base_c False
extern "C" void set__12dDlst_list_cFRPP12dDlst_base_cRPP12dDlst_base_cP12dDlst_base_c();
+// False False
+// u8 False
extern "C" void getFirstData__7dTres_cFUc();
+// False False
+// dTres_c::typeGroupData_c* False
+// dTres_c::typeGroupData_c False
extern "C" void getNextData__7dTres_cFPQ27dTres_c15typeGroupData_c();
+// False False
+// dTres_c::typeGroupData_c const* False
+// dTres_c::typeGroupData_c const False
+// dTres_c::typeGroupData_c False
extern "C" void getNextData__7dTres_cFPCQ27dTres_c15typeGroupData_c();
+// False False
+// void* False
+// void False
+// u32 False
extern "C" void* __nw__FUl();
+// False False
extern "C" void PSMTXTrans();
+// False False
extern "C" void PSMTXMultVec();
+// False False
extern "C" void PSMTXMultVecArray();
+// False False
extern "C" void GXSetVtxDesc();
+// False False
extern "C" void GXClearVtxDesc();
+// False False
extern "C" void GXSetVtxAttrFmt();
+// False False
extern "C" void GXSetArray();
+// False False
extern "C" void GXSetMisc();
+// False False
extern "C" void GXBegin();
+// False False
extern "C" void GXLoadTexObj();
+// False False
extern "C" void GXInvalidateTexAll();
+// False False
extern "C" void GXSetTevColor();
+// False False
extern "C" void GXLoadPosMtxImm();
+// False False
extern "C" void _savegpr_20();
+// False False
extern "C" void _savegpr_24();
+// False False
extern "C" void _savegpr_25();
+// False False
extern "C" void _savegpr_26();
+// False False
extern "C" void _savegpr_27();
+// False False
extern "C" void _savegpr_28();
+// False False
extern "C" void _savegpr_29();
+// False False
extern "C" void _restgpr_20();
+// False False
extern "C" void _restgpr_24();
+// False False
extern "C" void _restgpr_25();
+// False False
extern "C" void _restgpr_26();
+// False False
extern "C" void _restgpr_27();
+// False False
extern "C" void _restgpr_28();
+// False False
extern "C" void _restgpr_29();
+// False False
extern "C" void floor();
extern "C" extern u8 now__14mDoMtx_stack_c[48];
extern "C" extern u8 mStatus__20dStage_roomControl_c[65792];
@@ -340,1112 +976,1723 @@ extern "C" extern u8 g_fmapHIO[1188];
extern "C" extern u32 __float_max;
extern "C" extern u8 struct_80450D64[4];
-//
+//
// Declarations:
-//
+//
-/* 8003ECA0-8003ECD8 0038+00 s=0 e=3 z=0 None .text chkGetCompass__10dMapInfo_nFv */
+/* 8003ECA0-8003ECD8 0038+00 s=0 e=3 z=0 None .text chkGetCompass__10dMapInfo_nFv */
+// 8003ECAC: 804061C0 (g_dComIfG_gameInfo)
+// 8003ECB0: 804061C0 (g_dComIfG_gameInfo)
+// 8003ECBC: 80034934 (isDungeonItem__12dSv_memBit_cCFi)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMapInfo_n::chkGetCompass() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/chkGetCompass__10dMapInfo_nFv.s"
}
#pragma pop
-/* 8003ECD8-8003ED10 0038+00 s=0 e=4 z=0 None .text chkGetMap__10dMapInfo_nFv */
+
+/* 8003ECD8-8003ED10 0038+00 s=0 e=4 z=0 None .text chkGetMap__10dMapInfo_nFv */
+// 8003ECE4: 804061C0 (g_dComIfG_gameInfo)
+// 8003ECE8: 804061C0 (g_dComIfG_gameInfo)
+// 8003ECF4: 80034934 (isDungeonItem__12dSv_memBit_cCFi)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMapInfo_n::chkGetMap() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/chkGetMap__10dMapInfo_nFv.s"
}
#pragma pop
-/* 8003ED10-8003ED60 0050+00 s=2 e=7 z=0 None .text isVisitedRoom__10dMapInfo_nFi */
+
+/* 8003ED10-8003ED60 0050+00 s=2 e=7 z=0 None .text isVisitedRoom__10dMapInfo_nFi */
+// 8003ED24: 8042FC60 (g_fmapHIO)
+// 8003ED28: 8042FC60 (g_fmapHIO)
+// 8003ED38: 8002FC98 (dComIfGs_isVisitedRoom__Fi)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// int False
asm void dMapInfo_n::isVisitedRoom(int param_0) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/isVisitedRoom__10dMapInfo_nFi.s"
}
#pragma pop
-/* 8003ED60-8003EDC0 0060+00 s=1 e=2 z=0 None .text correctionOriginPos__10dMapInfo_nFScP3Vec
- */
+
+/* 8003ED60-8003EDC0 0060+00 s=1 e=2 z=0 None .text correctionOriginPos__10dMapInfo_nFScP3Vec */
+// 8003ED78: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003ED7C: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003ED98: 8003EDEC (rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec)
+// 8003EDA4: 8003EDC0 (offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// s8 False
+// Vec* False
+// Vec False
asm void dMapInfo_n::correctionOriginPos(s8 param_0, Vec* param_1) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/correctionOriginPos__10dMapInfo_nFScP3Vec.s"
}
#pragma pop
-/* 8003EDC0-8003EDEC 002C+00 s=3 e=0 z=0 None .text
- * offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec */
+
+/* 8003EDC0-8003EDEC 002C+00 s=3 e=0 z=0 None .text offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
+// dStage_FileList2_dt_c const* False
+// dStage_FileList2_dt_c const False
+// dStage_FileList2_dt_c False
+// Vec* False
+// Vec False
asm void dMapInfo_n::offsetPlus(dStage_FileList2_dt_c const* param_0, Vec* param_1) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec.s"
}
#pragma pop
-/* 8003EDEC-8003EE5C 0070+00 s=3 e=0 z=0 None .text
- * rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec */
+
+/* 8003EDEC-8003EE5C 0070+00 s=3 e=0 z=0 None .text rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec */
+// 8003EE10: 803DD470 (now__14mDoMtx_stack_c)
+// 8003EE14: 803DD470 (now__14mDoMtx_stack_c)
+// 8003EE18: 8000C3DC (mDoMtx_YrotS__FPA4_fs)
+// 8003EE1C: 803DD470 (now__14mDoMtx_stack_c)
+// 8003EE20: 803DD470 (now__14mDoMtx_stack_c)
+// 8003EE2C: 80346D6C (PSMTXMultVec)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
+// dStage_FileList2_dt_c const* False
+// dStage_FileList2_dt_c const False
+// dStage_FileList2_dt_c False
+// Vec* False
+// Vec False
asm void dMapInfo_n::rotAngle(dStage_FileList2_dt_c const* param_0, Vec* param_1) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E28-80451E2C 0004+00 s=6 e=0 z=0 None .sdata2 @3796 */
+/* 80451E28-80451E2C 0004+00 s=6 e=0 z=0 None .sdata2 @3796 */
SECTION_SDATA2 static u8 lit_3796[4] = {
- 0x00,
- 0x00,
- 0x00,
- 0x00,
+ 0x00, 0x00, 0x00, 0x00,
};
-/* 8003EE5C-8003EF20 00C4+00 s=1 e=6 z=0 None .text getMapPlayerPos__10dMapInfo_nFv */
+/* 8003EE5C-8003EF20 00C4+00 s=1 e=6 z=0 None .text getMapPlayerPos__10dMapInfo_nFv */
+// 8003EE74: 804061C0 (g_dComIfG_gameInfo)
+// 8003EE78: 804061C0 (g_dComIfG_gameInfo)
+// 8003EEA4: 80451E28 (lit_3796)
+// 8003EEB4: 80450D64 (struct_80450D64)
+// 8003EEBC: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003EEC0: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003EEE0: 8003EDEC (rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec)
+// 8003EEEC: 8003EDC0 (offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMapInfo_n::getMapPlayerPos() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getMapPlayerPos__10dMapInfo_nFv.s"
}
#pragma pop
-/* 8003EF20-8003EF70 0050+00 s=1 e=1 z=0 None .text getMapPlayerAngleY__10dMapInfo_nFv */
+
+/* 8003EF20-8003EF70 0050+00 s=1 e=1 z=0 None .text getMapPlayerAngleY__10dMapInfo_nFv */
+// 8003EF20: 80450D64 (struct_80450D64)
+// 8003EF2C: 804061C0 (g_dComIfG_gameInfo)
+// 8003EF30: 804061C0 (g_dComIfG_gameInfo)
+// 8003EF44: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003EF48: 803F6094 (mStatus__20dStage_roomControl_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMapInfo_n::getMapPlayerAngleY() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getMapPlayerAngleY__10dMapInfo_nFv.s"
}
#pragma pop
-/* 8003EF70-8003F02C 00BC+00 s=2 e=0 z=0 None .text getConstRestartIconPointer__10dMapInfo_nFv
- */
+
+/* 8003EF70-8003F02C 00BC+00 s=2 e=0 z=0 None .text getConstRestartIconPointer__10dMapInfo_nFv */
+// 8003EF80: 803621D8 (_savegpr_28)
+// 8003EF84: 80425438 (mTypeGroupListAll__7dTres_c)
+// 8003EF88: 80425438 (mTypeGroupListAll__7dTres_c)
+// 8003EF94: 8009C360 (getFirstData__7dTres_cFUc)
+// 8003EFA0: 804061C0 (g_dComIfG_gameInfo)
+// 8003EFA4: 804061C0 (g_dComIfG_gameInfo)
+// 8003EFDC: 804061C0 (g_dComIfG_gameInfo)
+// 8003EFE0: 804061C0 (g_dComIfG_gameInfo)
+// 8003EFE4: 80035360 (isSwitch__10dSv_info_cCFii)
+// 8003EFF4: 8009C3B4 (getNextData__7dTres_cFPCQ27dTres_c15typeGroupData_c)
+// 8003F018: 80362224 (_restgpr_28)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void dMapInfo_n::getConstRestartIconPointer() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getConstRestartIconPointer__10dMapInfo_nFv.s"
}
#pragma pop
-/* 8003F02C-8003F0F8 00CC+00 s=1 e=2 z=0 None .text getMapRestartPos__10dMapInfo_nFv */
+
+/* 8003F02C-8003F0F8 00CC+00 s=1 e=2 z=0 None .text getMapRestartPos__10dMapInfo_nFv */
+// 8003F044: 8003EF70 (getConstRestartIconPointer__10dMapInfo_nFv)
+// 8003F06C: 804061C0 (g_dComIfG_gameInfo)
+// 8003F070: 804061C0 (g_dComIfG_gameInfo)
+// 8003F08C: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F090: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F094: 804061C0 (g_dComIfG_gameInfo)
+// 8003F098: 804061C0 (g_dComIfG_gameInfo)
+// 8003F0B8: 8003EDEC (rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec)
+// 8003F0C4: 8003EDC0 (offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMapInfo_n::getMapRestartPos() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getMapRestartPos__10dMapInfo_nFv.s"
}
#pragma pop
-/* 8003F0F8-8003F19C 00A4+00 s=1 e=1 z=0 None .text getMapRestartAngleY__10dMapInfo_nFv */
+
+/* 8003F0F8-8003F19C 00A4+00 s=1 e=1 z=0 None .text getMapRestartAngleY__10dMapInfo_nFv */
+// 8003F108: 804061C0 (g_dComIfG_gameInfo)
+// 8003F10C: 804061C0 (g_dComIfG_gameInfo)
+// 8003F114: 8003EF70 (getConstRestartIconPointer__10dMapInfo_nFv)
+// 8003F150: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F154: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F158: 804061C0 (g_dComIfG_gameInfo)
+// 8003F15C: 804061C0 (g_dComIfG_gameInfo)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMapInfo_n::getMapRestartAngleY() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getMapRestartAngleY__10dMapInfo_nFv.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E2C-80451E30 0004+00 s=4 e=0 z=0 None .sdata2 @3887 */
+/* 80451E2C-80451E30 0004+00 s=4 e=0 z=0 None .sdata2 @3887 */
SECTION_SDATA2 static f32 lit_3887 = 0.5f;
-/* 8003F19C-8003F1F4 0058+00 s=0 e=1 z=0 None .text getRoomCenter__10dMapInfo_nFiPfPf */
+/* 8003F19C-8003F1F4 0058+00 s=0 e=1 z=0 None .text getRoomCenter__10dMapInfo_nFiPfPf */
+// 8003F19C: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F1A0: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F1B8: 80451E2C (lit_3887)
+// 8003F1D8: 80451E2C (lit_3887)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// int False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
asm void dMapInfo_n::getRoomCenter(int param_0, f32* param_1, f32* param_2) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getRoomCenter__10dMapInfo_nFiPfPf.s"
}
#pragma pop
-/* 8003F1F4-8003F24C 0058+00 s=1 e=2 z=0 None .text getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf */
+
+/* 8003F1F4-8003F24C 0058+00 s=1 e=2 z=0 None .text getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf */
+// 8003F1F4: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F1F8: 803F6094 (mStatus__20dStage_roomControl_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void dMapInfo_n::getRoomMinMaxXZ(int param_0, f32* param_1, f32* param_2, f32* param_3,
- f32* param_4) {
- nofralloc
+// False False
+// int False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+asm void dMapInfo_n::getRoomMinMaxXZ(int param_0, f32* param_1, f32* param_2, f32* param_3, f32* param_4) {
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E30-80451E38 0008+00 s=1 e=0 z=0 None .sdata2 @3957 */
+/* 80451E30-80451E38 0008+00 s=1 e=0 z=0 None .sdata2 @3957 */
SECTION_SDATA2 static f64 lit_3957 = 4503601774854144.0 /* cast s32 to float */;
-/* 8003F24C-8003F40C 01C0+00 s=2 e=0 z=0 None .text getFloorParameter__10dMapInfo_nFfPScPfPfPfPf
- */
+/* 8003F24C-8003F40C 01C0+00 s=2 e=0 z=0 None .text getFloorParameter__10dMapInfo_nFfPScPfPfPfPf */
+// 8003F27C: 803621D0 (_savegpr_26)
+// 8003F298: 804061C0 (g_dComIfG_gameInfo)
+// 8003F29C: 804061C0 (g_dComIfG_gameInfo)
+// 8003F2BC: 80451E30 (lit_3957)
+// 8003F2F0: 80451E30 (lit_3957)
+// 8003F32C: 80451E30 (lit_3957)
+// 8003F354: 8036C0FC (floor)
+// 8003F378: 80451E30 (lit_3957)
+// 8003F3F8: 8036221C (_restgpr_26)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void dMapInfo_n::getFloorParameter(f32 param_0, s8* param_1, f32* param_2, f32* param_3,
- f32* param_4, f32* param_5) {
- nofralloc
+// True False
+// f32 False
+// s8* False
+// s8 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+// f32* False
+// f32 False
+asm void dMapInfo_n::getFloorParameter(f32 param_0, s8* param_1, f32* param_2, f32* param_3, f32* param_4, f32* param_5) {
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getFloorParameter__10dMapInfo_nFfPScPfPfPfPf.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80450E58-80450E5C 0004+00 s=4 e=3 z=0 None .sbss None */
+/* 80450E58-80450E5C 0004+00 s=4 e=3 z=0 None .sbss None */
u8 data_80450E58[4];
-/* 80450E5C-80450E60 0004+00 s=4 e=0 z=0 None .sbss mNowStayRoomNo__10dMapInfo_c */
+/* 80450E5C-80450E60 0004+00 s=4 e=0 z=0 None .sbss mNowStayRoomNo__10dMapInfo_c */
static u8 mNowStayRoomNo__10dMapInfo_c[4];
-/* 80450E60-80450E64 0004+00 s=4 e=3 z=0 None .sbss None */
+/* 80450E60-80450E64 0004+00 s=4 e=3 z=0 None .sbss None */
u8 data_80450E60[4];
-/* 8003F40C-8003F570 0164+00 s=2 e=1 z=0 None .text calcFloorNo__10dMapInfo_cFfbi */
+/* 8003F40C-8003F570 0164+00 s=2 e=1 z=0 None .text calcFloorNo__10dMapInfo_cFfbi */
+// 8003F448: 8003F24C (getFloorParameter__10dMapInfo_nFfPScPfPfPfPf)
+// 8003F468: 80450E5C (mNowStayRoomNo__10dMapInfo_c)
+// 8003F474: 80450E60 (data_80450E60)
+// 8003F480: 80450E58 (data_80450E58)
+// 8003F4AC: 80451E2C (lit_3887)
+// 8003F4F8: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F4FC: 803F6094 (mStatus__20dStage_roomControl_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// f32 False
+// bool False
+// int False
asm void dMapInfo_c::calcFloorNo(f32 param_0, bool param_1, int param_2) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/calcFloorNo__10dMapInfo_cFfbi.s"
}
#pragma pop
-/* 8003F570-8003F6C8 0158+00 s=1 e=1 z=0 None .text calcNowStayFloorNo__10dMapInfo_cFfb */
+
+/* 8003F570-8003F6C8 0158+00 s=1 e=1 z=0 None .text calcNowStayFloorNo__10dMapInfo_cFfb */
+// 8003F5A4: 8003F24C (getFloorParameter__10dMapInfo_nFfPScPfPfPfPf)
+// 8003F5A8: 80450E60 (data_80450E60)
+// 8003F5D0: 80450E58 (data_80450E58)
+// 8003F60C: 80451E2C (lit_3887)
+// 8003F640: 80450E5C (mNowStayRoomNo__10dMapInfo_c)
+// 8003F654: 803F6094 (mStatus__20dStage_roomControl_c)
+// 8003F658: 803F6094 (mStatus__20dStage_roomControl_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// f32 False
+// bool False
asm void dMapInfo_c::calcNowStayFloorNo(f32 param_0, bool param_1) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/calcNowStayFloorNo__10dMapInfo_cFfb.s"
}
#pragma pop
-/* 8003F6C8-8003F6FC 0034+00 s=0 e=1 z=0 None .text move__10dMapInfo_cFif */
+
+/* 8003F6C8-8003F6FC 0034+00 s=0 e=1 z=0 None .text move__10dMapInfo_cFif */
+// 8003F6D4: 80450E5C (mNowStayRoomNo__10dMapInfo_c)
+// 8003F6DC: 8003F570 (calcNowStayFloorNo__10dMapInfo_cFfb)
+// 8003F6E0: 80450E58 (data_80450E58)
+// 8003F6E8: 80450E60 (data_80450E60)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// int False
+// f32 False
asm void dMapInfo_c::move(int param_0, f32 param_1) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/move__10dMapInfo_cFif.s"
}
#pragma pop
-/* 8003F6FC-8003F714 0018+00 s=2 e=0 z=0 None .text init__10dMapInfo_cFv */
+
+/* 8003F6FC-8003F714 0018+00 s=2 e=0 z=0 None .text init__10dMapInfo_cFv */
+// 8003F700: 80450E58 (data_80450E58)
+// 8003F704: 80450E60 (data_80450E60)
+// 8003F70C: 80450E5C (mNowStayRoomNo__10dMapInfo_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void dMapInfo_c::init() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/init__10dMapInfo_cFv.s"
}
#pragma pop
-/* 8003F714-8003F734 0020+00 s=1 e=0 z=0 None .text reset__10dMapInfo_cFv */
+
+/* 8003F714-8003F734 0020+00 s=1 e=0 z=0 None .text reset__10dMapInfo_cFv */
+// 8003F720: 8003F6FC (init__10dMapInfo_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void dMapInfo_c::reset() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/reset__10dMapInfo_cFv.s"
}
#pragma pop
-/* 8003F734-8003F754 0020+00 s=1 e=0 z=0 None .text create__10dMapInfo_cFv */
+
+/* 8003F734-8003F754 0020+00 s=1 e=0 z=0 None .text create__10dMapInfo_cFv */
+// 8003F740: 8003F6FC (init__10dMapInfo_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void dMapInfo_c::create() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/create__10dMapInfo_cFv.s"
}
#pragma pop
-/* 8003F754-8003F758 0004+00 s=1 e=0 z=0 None .text remove__10dMapInfo_cFv */
+
+/* 8003F754-8003F758 0004+00 s=1 e=0 z=0 None .text remove__10dMapInfo_cFv */
+// True False
+// void False
void dMapInfo_c::remove() {
- /* empty function */
+ /* empty function */
}
+
/* ############################################################################################## */
-/* 80450E64-80450E68 0004+00 s=5 e=1 z=0 None .sbss mLayerList__8dMpath_c */
+/* 80450E64-80450E68 0004+00 s=5 e=1 z=0 None .sbss mLayerList__8dMpath_c */
u8 mLayerList__8dMpath_c[4];
-/* 80450E68-80450E6C 0004+00 s=3 e=1 z=0 None .sbss mMinX__8dMpath_c */
+/* 80450E68-80450E6C 0004+00 s=3 e=1 z=0 None .sbss mMinX__8dMpath_c */
u8 mMinX__8dMpath_c[4];
-/* 80450E6C-80450E70 0004+00 s=3 e=1 z=0 None .sbss mMaxX__8dMpath_c */
+/* 80450E6C-80450E70 0004+00 s=3 e=1 z=0 None .sbss mMaxX__8dMpath_c */
u8 mMaxX__8dMpath_c[4];
-/* 80450E70-80450E74 0004+00 s=3 e=2 z=0 None .sbss mMinZ__8dMpath_c */
+/* 80450E70-80450E74 0004+00 s=3 e=2 z=0 None .sbss mMinZ__8dMpath_c */
u8 mMinZ__8dMpath_c[4];
-/* 80450E74-80450E78 0004+00 s=3 e=1 z=0 None .sbss mMaxZ__8dMpath_c */
+/* 80450E74-80450E78 0004+00 s=3 e=1 z=0 None .sbss mMaxZ__8dMpath_c */
u8 mMaxZ__8dMpath_c[4];
-/* 80450E78-80450E7C 0004+00 s=1 e=2 z=0 None .sbss mAllCenterX__8dMpath_c */
+/* 80450E78-80450E7C 0004+00 s=1 e=2 z=0 None .sbss mAllCenterX__8dMpath_c */
f32 mAllCenterX__8dMpath_c;
-/* 80450E7C-80450E80 0004+00 s=1 e=2 z=0 None .sbss mAllCenterZ__8dMpath_c */
+/* 80450E7C-80450E80 0004+00 s=1 e=2 z=0 None .sbss mAllCenterZ__8dMpath_c */
f32 mAllCenterZ__8dMpath_c;
-/* 80450E80-80450E84 0004+00 s=1 e=4 z=0 None .sbss mAllSizeX__8dMpath_c */
+/* 80450E80-80450E84 0004+00 s=1 e=4 z=0 None .sbss mAllSizeX__8dMpath_c */
f32 mAllSizeX__8dMpath_c;
-/* 80450E84-80450E88 0004+00 s=1 e=4 z=0 None .sbss mAllSizeZ__8dMpath_c */
+/* 80450E84-80450E88 0004+00 s=1 e=4 z=0 None .sbss mAllSizeZ__8dMpath_c */
f32 mAllSizeZ__8dMpath_c;
-/* 80450E88-80450E90 0008+00 s=4 e=0 z=0 None .sbss None */
+/* 80450E88-80450E90 0008+00 s=4 e=0 z=0 None .sbss None */
static u8 data_80450E88[8];
-/* 8003F758-8003F760 0008+00 s=2 e=1 z=0 None .text isExistMapPathData__8dMpath_cFv */
+/* 8003F758-8003F760 0008+00 s=2 e=1 z=0 None .text isExistMapPathData__8dMpath_cFv */
+// 8003F758: 80450E88 (data_80450E88)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMpath_c::isExistMapPathData() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/isExistMapPathData__8dMpath_cFv.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80450630-80450634 0004+00 s=0 e=1 z=2 None .sdata mNextRoomNo__10dMapInfo_c */
+/* 80450630-80450634 0004+00 s=0 e=1 z=2 None .sdata mNextRoomNo__10dMapInfo_c */
SECTION_SDATA u32 mNextRoomNo__10dMapInfo_c = 0xFFFFFFFF;
-/* 80450634-80450638 0004+00 s=4 e=0 z=0 None .sdata None */
+/* 80450634-80450638 0004+00 s=4 e=0 z=0 None .sdata None */
SECTION_SDATA static u8 struct_80450634[4] = {
- /* 80450634 0001 data_80450634 None */
- 0x7F,
- /* 80450635 0001 data_80450635 None */
- 0x80,
- /* 80450636 0002 data_80450636 None */
- 0x01,
- 0x00,
+ /* 80450634 0001 data_80450634 None */
+ 0x7F,
+ /* 80450635 0001 data_80450635 None */
+ 0x80,
+ /* 80450636 0002 data_80450636 None */
+ 0x01, 0x00,
};
-/* 8003F760-8003F7E8 0088+00 s=0 e=1 z=0 None .text getTopBottomFloorNo__8dMpath_cFPScPSc */
+/* 8003F760-8003F7E8 0088+00 s=0 e=1 z=0 None .text getTopBottomFloorNo__8dMpath_cFPScPSc */
+// 8003F77C: 8003F758 (isExistMapPathData__8dMpath_cFv)
+// 8003F790: 80450635 (struct_80450634)
+// 8003F7A0: 80450634 (struct_80450634)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// s8* False
+// s8 False
+// s8* False
+// s8 False
asm void dMpath_c::getTopBottomFloorNo(s8* param_0, s8* param_1) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getTopBottomFloorNo__8dMpath_cFPScPSc.s"
}
#pragma pop
-/* 8003F7E8-8003F810 0028+00 s=0 e=1 z=0 None .text createWork__8dMpath_cFv */
+
+/* 8003F7E8-8003F810 0028+00 s=0 e=1 z=0 None .text createWork__8dMpath_cFv */
+// 8003F7F8: 802CEC4C (__nw__FUl)
+// 8003F7FC: 80450E64 (mLayerList__8dMpath_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMpath_c::createWork() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/createWork__8dMpath_cFv.s"
}
#pragma pop
-/* 8003F810-8003FA40 0230+00 s=1 e=1 z=0 None .text
- * setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc */
+
+/* 8003F810-8003FA40 0230+00 s=1 e=1 z=0 None .text setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// dDrawPath_c::room_class* False
+// dDrawPath_c::room_class False
+// s8* False
+// s8 False
+// s8* False
+// s8 False
asm void dMpath_c::setPointer(dDrawPath_c::room_class* param_0, s8* param_1, s8* param_2) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc.s"
}
#pragma pop
-/* 8003FA40-8003FB70 0130+00 s=0 e=2 z=0 None .text setPointer__8dMpath_cFScPvi */
+
+/* 8003FA40-8003FB70 0130+00 s=0 e=2 z=0 None .text setPointer__8dMpath_cFScPvi */
+// 8003FA50: 803621D8 (_savegpr_28)
+// 8003FA6C: 8003FBD0 (reset__8dMpath_cFv)
+// 8003FA74: 80450E88 (data_80450E88)
+// 8003FA7C: 80450634 (struct_80450634)
+// 8003FA80: 80450635 (struct_80450634)
+// 8003FA84: 8003F810 (setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc)
+// 8003FA88: 80451E28 (lit_3796)
+// 8003FAB0: 8003F1F4 (getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf)
+// 8003FAB8: 80450E68 (mMinX__8dMpath_c)
+// 8003FAC4: 80450E68 (mMinX__8dMpath_c)
+// 8003FACC: 80450E6C (mMaxX__8dMpath_c)
+// 8003FAD8: 80450E6C (mMaxX__8dMpath_c)
+// 8003FAE0: 80450E70 (mMinZ__8dMpath_c)
+// 8003FAEC: 80450E70 (mMinZ__8dMpath_c)
+// 8003FAF4: 80450E74 (mMaxZ__8dMpath_c)
+// 8003FB00: 80450E74 (mMaxZ__8dMpath_c)
+// 8003FB04: 80451E2C (lit_3887)
+// 8003FB08: 80450E6C (mMaxX__8dMpath_c)
+// 8003FB0C: 80450E68 (mMinX__8dMpath_c)
+// 8003FB18: 80450E78 (mAllCenterX__8dMpath_c)
+// 8003FB1C: 80450E74 (mMaxZ__8dMpath_c)
+// 8003FB20: 80450E70 (mMinZ__8dMpath_c)
+// 8003FB2C: 80450E7C (mAllCenterZ__8dMpath_c)
+// 8003FB34: 80450E80 (mAllSizeX__8dMpath_c)
+// 8003FB3C: 80450E84 (mAllSizeZ__8dMpath_c)
+// 8003FB40: 80450E64 (mLayerList__8dMpath_c)
+// 8003FB5C: 80362224 (_restgpr_28)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// s8 False
+// void* False
+// void False
+// int False
asm void dMpath_c::setPointer(s8 param_0, void* param_1, int param_2) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/setPointer__8dMpath_cFScPvi.s"
}
#pragma pop
-/* 8003FB70-8003FBD0 0060+00 s=0 e=1 z=0 None .text create__8dMpath_cFv */
+
+/* 8003FB70-8003FBD0 0060+00 s=0 e=1 z=0 None .text create__8dMpath_cFv */
+// 8003FB7C: 804061C0 (g_dComIfG_gameInfo)
+// 8003FB80: 804061C0 (g_dComIfG_gameInfo)
+// 8003FBA4: 8003FBD0 (reset__8dMpath_cFv)
+// 8003FBAC: 80450E88 (data_80450E88)
+// 8003FBB0: 80424684 (m_texObjAgg__8dMpath_n)
+// 8003FBB4: 80424684 (m_texObjAgg__8dMpath_n)
+// 8003FBB8: 8003C85C (create__Q28dMpath_n18dTexObjAggregate_cFv)
+// 8003FBBC: 8003F734 (create__10dMapInfo_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMpath_c::create() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/create__8dMpath_cFv.s"
}
#pragma pop
-/* 8003FBD0-8003FC70 00A0+00 s=2 e=0 z=0 None .text reset__8dMpath_cFv */
+
+/* 8003FBD0-8003FC70 00A0+00 s=2 e=0 z=0 None .text reset__8dMpath_cFv */
+// 8003FBDC: 80450636 (struct_80450634)
+// 8003FC00: 80450E64 (mLayerList__8dMpath_c)
+// 8003FC24: 80450AE8 (__float_max)
+// 8003FC28: 80450AE8 (__float_max)
+// 8003FC2C: 80450E68 (mMinX__8dMpath_c)
+// 8003FC34: 80450E6C (mMaxX__8dMpath_c)
+// 8003FC38: 80450E70 (mMinZ__8dMpath_c)
+// 8003FC3C: 80450E74 (mMaxZ__8dMpath_c)
+// 8003FC44: 80450634 (struct_80450634)
+// 8003FC4C: 80450635 (struct_80450634)
+// 8003FC54: 80450636 (struct_80450634)
+// 8003FC58: 80450E88 (data_80450E88)
+// 8003FC5C: 8003F714 (reset__10dMapInfo_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void dMpath_c::reset() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/reset__8dMpath_cFv.s"
}
#pragma pop
-/* 8003FC70-8003FCA4 0034+00 s=0 e=1 z=0 None .text remove__8dMpath_cFv */
+
+/* 8003FC70-8003FCA4 0034+00 s=0 e=1 z=0 None .text remove__8dMpath_cFv */
+// 8003FC80: 80450636 (struct_80450634)
+// 8003FC84: 80424684 (m_texObjAgg__8dMpath_n)
+// 8003FC88: 80424684 (m_texObjAgg__8dMpath_n)
+// 8003FC8C: 8003C8F4 (remove__Q28dMpath_n18dTexObjAggregate_cFv)
+// 8003FC90: 8003F754 (remove__10dMapInfo_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void dMpath_c::remove() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/remove__8dMpath_cFv.s"
}
#pragma pop
-/* 8003FCA4-8003FCC8 0024+00 s=2 e=0 z=0 None .text
- * calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi */
+
+/* 8003FCA4-8003FCC8 0024+00 s=2 e=0 z=0 None .text calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi */
+// 8003FCB4: 8003F40C (calcFloorNo__10dMapInfo_cFfbi)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
+// f32 False
+// int False
asm void renderingDAmap_c::calcFloorNoForObjectByMapPathRend(f32 param_0, int param_1) const {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E38-80451E40 0004+04 s=3 e=0 z=0 None .sdata2 @4202 */
+/* 80451E38-80451E40 0004+04 s=3 e=0 z=0 None .sdata2 @4202 */
SECTION_SDATA2 static f32 lit_4202[1 + 1 /* padding */] = {
- 1.0f,
- /* padding */
- 0.0f,
+ 1.0f,
+ /* padding */
+ 0.0f,
};
-/* 8003FCC8-8003FD08 0040+00 s=0 e=2 z=0 None .text init__16renderingDAmap_cFPUcUsUsUsUs */
+/* 8003FCC8-8003FD08 0040+00 s=0 e=2 z=0 None .text init__16renderingDAmap_cFPUcUsUsUsUs */
+// 8003FCE4: 80451E28 (lit_3796)
+// 8003FCF0: 80451E38 (lit_4202)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// u8* False
+// u8 False
+// u16 False
+// u16 False
+// u16 False
+// u16 False
asm void renderingDAmap_c::init(u8* param_0, u16 param_1, u16 param_2, u16 param_3, u16 param_4) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/init__16renderingDAmap_cFPUcUsUsUsUs.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E40-80451E48 0008+00 s=2 e=0 z=0 None .sdata2 @4211 */
+/* 80451E40-80451E48 0008+00 s=2 e=0 z=0 None .sdata2 @4211 */
SECTION_SDATA2 static f64 lit_4211 = 4503599627370496.0 /* cast u32 to float */;
-/* 8003FD08-8003FD9C 0094+00 s=0 e=2 z=0 None .text entry__16renderingDAmap_cFfffiSc */
+/* 8003FD08-8003FD9C 0094+00 s=0 e=2 z=0 None .text entry__16renderingDAmap_cFfffiSc */
+// 8003FD2C: 80451E40 (lit_4211)
+// 8003FD74: 804061C0 (g_dComIfG_gameInfo)
+// 8003FD78: 804061C0 (g_dComIfG_gameInfo)
+// 8003FD88: 80056794 (set__12dDlst_list_cFRPP12dDlst_base_cRPP12dDlst_base_cP12dDlst_base_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// f32 False
+// f32 False
+// f32 False
+// int False
+// s8 False
asm void renderingDAmap_c::entry(f32 param_0, f32 param_1, f32 param_2, int param_3, s8 param_4) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/entry__16renderingDAmap_cFfffiSc.s"
}
#pragma pop
-/* 8003FD9C-8003FE18 007C+00 s=3 e=3 z=0 None .text
- * isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class */
+
+/* 8003FD9C-8003FE18 007C+00 s=3 e=3 z=0 None .text isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class */
+// 8003FDCC: 804061C0 (g_dComIfG_gameInfo)
+// 8003FDD0: 804061C0 (g_dComIfG_gameInfo)
+// 8003FDDC: 80035360 (isSwitch__10dSv_info_cCFii)
+// 8003FDEC: 804061C0 (g_dComIfG_gameInfo)
+// 8003FDF0: 804061C0 (g_dComIfG_gameInfo)
+// 8003FDFC: 80035360 (isSwitch__10dSv_info_cCFii)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// dDrawPath_c::group_class const* False
+// dDrawPath_c::group_class const False
+// dDrawPath_c::group_class False
asm void renderingDAmap_c::isSwitch(dDrawPath_c::group_class const* param_0) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class.s"
}
#pragma pop
-/* 8003FE18-8003FE4C 0034+00 s=3 e=2 z=0 None .text draw__16renderingDAmap_cFv */
+
+/* 8003FE18-8003FE4C 0034+00 s=3 e=2 z=0 None .text draw__16renderingDAmap_cFv */
+// 8003FE2C: 8003CDAC (renderingMap__15dRenderingMap_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingDAmap_c::draw() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/draw__16renderingDAmap_cFv.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E48-80451E4C 0004+00 s=1 e=0 z=0 None .sdata2 l_mapBaseColor$4239 */
+/* 80451E48-80451E4C 0004+00 s=1 e=0 z=0 None .sdata2 l_mapBaseColor$4239 */
SECTION_SDATA2 static u8 l_mapBaseColor[4] = {
- 0x04,
- 0x00,
- 0x00,
- 0x00,
+ 0x04, 0x00, 0x00, 0x00,
};
-/* 8003FE4C-8003FE54 0008+00 s=3 e=3 z=0 None .text getBackColor__16renderingDAmap_cCFv */
+/* 8003FE4C-8003FE54 0008+00 s=3 e=3 z=0 None .text getBackColor__16renderingDAmap_cCFv */
+// 8003FE4C: 80451E48 (l_mapBaseColor)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingDAmap_c::getBackColor() const {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getBackColor__16renderingDAmap_cCFv.s"
}
#pragma pop
-/* 8003FE54-8003FE6C 0018+00 s=3 e=3 z=0 None .text isRenderingFloor__16renderingDAmap_cFi */
+
+/* 8003FE54-8003FE6C 0018+00 s=3 e=3 z=0 None .text isRenderingFloor__16renderingDAmap_cFi */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// int False
asm void renderingDAmap_c::isRenderingFloor(int param_0) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/isRenderingFloor__16renderingDAmap_cFi.s"
}
#pragma pop
-/* 8003FE6C-8003FE70 0004+00 s=2 e=0 z=0 None .text setSingleRoomSetting__16renderingDAmap_cFv
- */
+
+/* 8003FE6C-8003FE70 0004+00 s=2 e=0 z=0 None .text setSingleRoomSetting__16renderingDAmap_cFv */
+// True False
+// void False
void renderingDAmap_c::setSingleRoomSetting() {
- /* empty function */
+ /* empty function */
}
-/* 8003FE70-8003FF14 00A4+00 s=3 e=3 z=0 None .text isDrawRoom__16renderingDAmap_cCFii */
+
+/* 8003FE70-8003FF14 00A4+00 s=3 e=3 z=0 None .text isDrawRoom__16renderingDAmap_cCFii */
+// 8003FE80: 803621D8 (_savegpr_28)
+// 8003FEE4: 8003ED10 (isVisitedRoom__10dMapInfo_nFi)
+// 8003FF00: 80362224 (_restgpr_28)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// int False
+// int False
asm void renderingDAmap_c::isDrawRoom(int param_0, int param_1) const {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/isDrawRoom__16renderingDAmap_cCFii.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E4C-80451E50 0004+00 s=1 e=0 z=0 None .sdata2 @4264 */
+/* 80451E4C-80451E50 0004+00 s=1 e=0 z=0 None .sdata2 @4264 */
SECTION_SDATA2 static f32 lit_4264 = -5000.0f;
-/* 80451E50-80451E54 0004+00 s=1 e=0 z=0 None .sdata2 @4265 */
+/* 80451E50-80451E54 0004+00 s=1 e=0 z=0 None .sdata2 @4265 */
SECTION_SDATA2 static f32 lit_4265 = 5000.0f;
-/* 80451E54-80451E58 0004+00 s=1 e=0 z=0 None .sdata2 @4266 */
+/* 80451E54-80451E58 0004+00 s=1 e=0 z=0 None .sdata2 @4266 */
SECTION_SDATA2 static f32 lit_4266 = -1.0f;
-/* 8003FF14-8003FFC4 00B0+00 s=3 e=3 z=0 None .text preDrawPath__16renderingDAmap_cFv */
+/* 8003FF14-8003FFC4 00B0+00 s=3 e=3 z=0 None .text preDrawPath__16renderingDAmap_cFv */
+// 8003FF30: 80451E4C (lit_4264)
+// 8003FF40: 80451E50 (lit_4265)
+// 8003FF48: 80451E28 (lit_3796)
+// 8003FF50: 80451E54 (lit_4266)
+// 8003FF70: 8000C710 (mDoMtx_lookAt__FPA4_fPC3VecPC3VecPC3Vecs)
+// 8003FF7C: 8036024C (GXLoadPosMtxImm)
+// 8003FF80: 8035B58C (GXClearVtxDesc)
+// 8003FF8C: 8035AEB8 (GXSetVtxDesc)
+// 8003FFA4: 8035B5C4 (GXSetVtxAttrFmt)
+// 8003FFB0: 8035BE38 (GXSetMisc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingDAmap_c::preDrawPath() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/preDrawPath__16renderingDAmap_cFv.s"
}
#pragma pop
-/* 8003FFC4-8003FFEC 0028+00 s=3 e=3 z=0 None .text postDrawPath__16renderingDAmap_cFv */
+
+/* 8003FFC4-8003FFEC 0028+00 s=3 e=3 z=0 None .text postDrawPath__16renderingDAmap_cFv */
+// 8003FFD8: 8035BE38 (GXSetMisc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingDAmap_c::postDrawPath() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/postDrawPath__16renderingDAmap_cFv.s"
}
#pragma pop
-/* 8003FFEC-8003FFF4 0008+00 s=3 e=3 z=0 None .text getRoomNoSingle__16renderingDAmap_cFv */
+
+/* 8003FFEC-8003FFF4 0008+00 s=3 e=3 z=0 None .text getRoomNoSingle__16renderingDAmap_cFv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingDAmap_c::getRoomNoSingle() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getRoomNoSingle__16renderingDAmap_cFv.s"
}
#pragma pop
-/* 8003FFF4-80040094 00A0+00 s=2 e=0 z=0 None .text getFirstDrawRoomNo__16renderingDAmap_cFv
- */
+
+/* 8003FFF4-80040094 00A0+00 s=2 e=0 z=0 None .text getFirstDrawRoomNo__16renderingDAmap_cFv */
+// 80040054: 80040094 (getNextDrawRoomNo__16renderingDAmap_cFi)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void renderingDAmap_c::getFirstDrawRoomNo() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getFirstDrawRoomNo__16renderingDAmap_cFv.s"
}
#pragma pop
-/* 80040094-80040134 00A0+00 s=2 e=0 z=0 None .text getNextDrawRoomNo__16renderingDAmap_cFi */
+
+/* 80040094-80040134 00A0+00 s=2 e=0 z=0 None .text getNextDrawRoomNo__16renderingDAmap_cFi */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
+// int False
asm void renderingDAmap_c::getNextDrawRoomNo(int param_0) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getNextDrawRoomNo__16renderingDAmap_cFi.s"
}
#pragma pop
-/* 80040134-800401E8 00B4+00 s=3 e=3 z=0 None .text getFirstRoomPointer__16renderingDAmap_cFv
- */
+
+/* 80040134-800401E8 00B4+00 s=3 e=3 z=0 None .text getFirstRoomPointer__16renderingDAmap_cFv */
+// 80040150: 8003FFF4 (getFirstDrawRoomNo__16renderingDAmap_cFv)
+// 8004017C: 80450E64 (mLayerList__8dMpath_c)
+// 800401C8: 8003FE6C (setSingleRoomSetting__16renderingDAmap_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingDAmap_c::getFirstRoomPointer() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getFirstRoomPointer__16renderingDAmap_cFv.s"
}
#pragma pop
-/* 800401E8-800402C0 00D8+00 s=3 e=3 z=0 None .text getNextRoomPointer__16renderingDAmap_cFv
- */
+
+/* 800401E8-800402C0 00D8+00 s=3 e=3 z=0 None .text getNextRoomPointer__16renderingDAmap_cFv */
+// 800401F8: 803621DC (_savegpr_29)
+// 80040210: 80040094 (getNextDrawRoomNo__16renderingDAmap_cFi)
+// 80040258: 8003FFF4 (getFirstDrawRoomNo__16renderingDAmap_cFv)
+// 80040268: 80450E64 (mLayerList__8dMpath_c)
+// 800402A0: 8003FE6C (setSingleRoomSetting__16renderingDAmap_cFv)
+// 800402AC: 80362228 (_restgpr_29)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingDAmap_c::getNextRoomPointer() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getNextRoomPointer__16renderingDAmap_cFv.s"
}
#pragma pop
-/* 800402C0-800402E0 0020+00 s=3 e=3 z=0 None .text isDrawPath__16renderingDAmap_cFv */
+
+/* 800402C0-800402E0 0020+00 s=3 e=3 z=0 None .text isDrawPath__16renderingDAmap_cFv */
+// 800402CC: 8003F758 (isExistMapPathData__8dMpath_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingDAmap_c::isDrawPath() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/isDrawPath__16renderingDAmap_cFv.s"
}
#pragma pop
-/* 800402E0-800402E8 0008+00 s=3 e=3 z=0 None .text getFirstDrawLayerNo__16renderingDAmap_cFv
- */
+
+/* 800402E0-800402E8 0008+00 s=3 e=3 z=0 None .text getFirstDrawLayerNo__16renderingDAmap_cFv */
+// False False
+// bool False
bool renderingDAmap_c::getFirstDrawLayerNo() {
- return false;
+ return false;
}
-/* 800402E8-800402FC 0014+00 s=3 e=3 z=0 None .text getNextDrawLayerNo__16renderingDAmap_cFi
- */
+
+/* 800402E8-800402FC 0014+00 s=3 e=3 z=0 None .text getNextDrawLayerNo__16renderingDAmap_cFi */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// int False
asm void renderingDAmap_c::getNextDrawLayerNo(int param_0) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getNextDrawLayerNo__16renderingDAmap_cFi.s"
}
#pragma pop
-/* 800402FC-80040518 021C+00 s=1 e=1 z=0 None .text
- * afterDrawPath__28renderingPlusDoorAndCursor_cFv */
+
+/* 800402FC-80040518 021C+00 s=1 e=1 z=0 None .text afterDrawPath__28renderingPlusDoorAndCursor_cFv */
+// 80040314: 803621DC (_savegpr_29)
+// 8004031C: 80040518 (afterDrawPath__19renderingPlusDoor_cFv)
+// 8004037C: 804061C0 (g_dComIfG_gameInfo)
+// 80040380: 804061C0 (g_dComIfG_gameInfo)
+// 80040390: 8003F02C (getMapRestartPos__10dMapInfo_nFv)
+// 800403A0: 8003F40C (calcFloorNo__10dMapInfo_cFfbi)
+// 800403CC: 804061C0 (g_dComIfG_gameInfo)
+// 800403D0: 804061C0 (g_dComIfG_gameInfo)
+// 80040400: 8003F0F8 (getMapRestartAngleY__10dMapInfo_nFv)
+// 8004040C: 8003F02C (getMapRestartPos__10dMapInfo_nFv)
+// 80040424: 800412C0 (drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif)
+// 80040454: 80040B00 (drawTreasure__28renderingPlusDoorAndCursor_cFv)
+// 80040474: 804061C0 (g_dComIfG_gameInfo)
+// 80040478: 804061C0 (g_dComIfG_gameInfo)
+// 800404A0: 8003EF20 (getMapPlayerAngleY__10dMapInfo_nFv)
+// 800404AC: 8003EE5C (getMapPlayerPos__10dMapInfo_nFv)
+// 800404C4: 800412C0 (drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif)
+// 800404F4: 80040E84 (drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv)
+// 80040504: 80362228 (_restgpr_29)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingPlusDoorAndCursor_c::afterDrawPath() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/afterDrawPath__28renderingPlusDoorAndCursor_cFv.s"
}
#pragma pop
-/* 80040518-80040574 005C+00 s=2 e=1 z=0 None .text afterDrawPath__19renderingPlusDoor_cFv */
+
+/* 80040518-80040574 005C+00 s=2 e=1 z=0 None .text afterDrawPath__19renderingPlusDoor_cFv */
+// 80040554: 80040574 (drawDoor1__19renderingPlusDoor_cFv)
+// 8004055C: 800405B8 (drawDoor2__19renderingPlusDoor_cFv)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
asm void renderingPlusDoor_c::afterDrawPath() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/afterDrawPath__19renderingPlusDoor_cFv.s"
}
#pragma pop
-/* 80040574-800405B8 0044+00 s=1 e=0 z=0 None .text drawDoor1__19renderingPlusDoor_cFv */
+
+/* 80040574-800405B8 0044+00 s=1 e=0 z=0 None .text drawDoor1__19renderingPlusDoor_cFv */
+// 80040588: 80023EF4 (dStage_GetKeepDoorInfo__Fv)
+// 800405A0: 800405FC (drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void renderingPlusDoor_c::drawDoor1() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/drawDoor1__19renderingPlusDoor_cFv.s"
}
#pragma pop
-/* 800405B8-800405FC 0044+00 s=1 e=0 z=0 None .text drawDoor2__19renderingPlusDoor_cFv */
+
+/* 800405B8-800405FC 0044+00 s=1 e=0 z=0 None .text drawDoor2__19renderingPlusDoor_cFv */
+// 800405CC: 8002405C (dStage_GetRoomKeepDoorInfo__Fv)
+// 800405E4: 800405FC (drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void renderingPlusDoor_c::drawDoor2() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/drawDoor2__19renderingPlusDoor_cFv.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E58-80451E5C 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhite */
+/* 80451E58-80451E5C 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhite */
SECTION_SDATA2 static u32 l_doorWhite = 0x64000000;
-/* 80451E5C-80451E60 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhiteNoStay */
+/* 80451E5C-80451E60 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhiteNoStay */
SECTION_SDATA2 static u32 l_doorWhiteNoStay = 0x6C000000;
-/* 80451E60-80451E64 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhite2 */
+/* 80451E60-80451E64 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhite2 */
SECTION_SDATA2 static u32 l_doorWhite2 = 0x64000000;
-/* 80451E64-80451E68 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhiteNoStay2 */
+/* 80451E64-80451E68 0004+00 s=1 e=0 z=0 None .sdata2 l_doorWhiteNoStay2 */
SECTION_SDATA2 static u32 l_doorWhiteNoStay2 = 0x6C000000;
-/* 80451E68-80451E70 0008+00 s=1 e=0 z=0 None .sdata2 l_tex0$4406 */
+/* 80451E68-80451E70 0008+00 s=1 e=0 z=0 None .sdata2 l_tex0$4406 */
SECTION_SDATA2 static u8 l_tex0[8] = {
- 0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x00, 0x01,
+ 0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x00, 0x01,
};
-/* 800405FC-80040710 0114+00 s=2 e=0 z=0 None .text
- * drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib */
+/* 800405FC-80040710 0114+00 s=2 e=0 z=0 None .text drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib */
+// 8004060C: 803621CC (_savegpr_25)
+// 80040620: 8035B58C (GXClearVtxDesc)
+// 8004062C: 8035AEB8 (GXSetVtxDesc)
+// 80040638: 8035AEB8 (GXSetVtxDesc)
+// 80040650: 8035B5C4 (GXSetVtxAttrFmt)
+// 80040668: 8035B5C4 (GXSetVtxAttrFmt)
+// 80040670: 80451E68 (l_tex0)
+// 80040678: 8035BB28 (GXSetArray)
+// 80040680: 8003CF40 (setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv)
+// 800406A8: 80040710 (checkDispDoorS__19renderingPlusDoor_cFiif)
+// 800406B4: 80424684 (m_texObjAgg__8dMpath_n)
+// 800406B8: 80424684 (m_texObjAgg__8dMpath_n)
+// 800406C4: 8035E414 (GXLoadTexObj)
+// 800406DC: 80040838 (drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib)
+// 800406F4: 8003CE78 (setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv)
+// 800406FC: 80362218 (_restgpr_25)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void renderingPlusDoor_c::drawDoorCommon(stage_tgsc_data_class const* param_0, int param_1,
- bool param_2) {
- nofralloc
+// True False
+// stage_tgsc_data_class const* False
+// stage_tgsc_data_class const False
+// stage_tgsc_data_class False
+// int False
+// bool False
+asm void renderingPlusDoor_c::drawDoorCommon(stage_tgsc_data_class const* param_0, int param_1, bool param_2) {
+ nofralloc
#include "asm/d/map/d_map_path_dmap/drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib.s"
}
#pragma pop
-/* 80040710-80040838 0128+00 s=1 e=0 z=0 None .text checkDispDoorS__19renderingPlusDoor_cFiif
- */
+
+/* 80040710-80040838 0128+00 s=1 e=0 z=0 None .text checkDispDoorS__19renderingPlusDoor_cFiif */
+// 80040724: 803621DC (_savegpr_29)
+// 80040770: 8003ED10 (isVisitedRoom__10dMapInfo_nFi)
+// 8004078C: 8003ED10 (isVisitedRoom__10dMapInfo_nFi)
+// 800407D4: 8003FCA4 (calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi)
+// 800407F8: 8003FCA4 (calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi)
+// 80040824: 80362228 (_restgpr_29)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
+// int False
+// int False
+// f32 False
asm void renderingPlusDoor_c::checkDispDoorS(int param_0, int param_1, f32 param_2) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/checkDispDoorS__19renderingPlusDoor_cFiif.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80379C58-80379C88 0030+00 s=1 e=0 z=0 None .rodata l_100x100BoxVertexList */
+/* 80379C58-80379C88 0030+00 s=1 e=0 z=0 None .rodata l_100x100BoxVertexList */
SECTION_RODATA static u8 const l_100x100BoxVertexList[48] = {
- 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00,
- 0xC2, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00,
+ 0xC2, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
-/* 80451E70-80451E74 0004+00 s=1 e=0 z=0 None .sdata2 @4484 */
+/* 80451E70-80451E74 0004+00 s=1 e=0 z=0 None .sdata2 @4484 */
SECTION_SDATA2 static f32 lit_4484 = 6.0f;
-/* 80040838-800409B4 017C+00 s=1 e=0 z=0 None .text
- * drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib */
+/* 80040838-800409B4 017C+00 s=1 e=0 z=0 None .text drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib */
+// 80040848: 803621DC (_savegpr_29)
+// 80040858: 80450D64 (struct_80450D64)
+// 80040870: 80451E58 (l_doorWhite)
+// 80040880: 8035F37C (GXSetTevColor)
+// 80040884: 80451E60 (l_doorWhite2)
+// 80040894: 8035F37C (GXSetTevColor)
+// 8004089C: 80451E5C (l_doorWhiteNoStay)
+// 800408AC: 8035F37C (GXSetTevColor)
+// 800408B0: 80451E64 (l_doorWhiteNoStay2)
+// 800408C0: 8035F37C (GXSetTevColor)
+// 800408EC: 8003ED60 (correctionOriginPos__10dMapInfo_nFScP3Vec)
+// 800408F0: 803DD470 (now__14mDoMtx_stack_c)
+// 800408F4: 803DD470 (now__14mDoMtx_stack_c)
+// 80040900: 80451E28 (lit_3796)
+// 80040904: 803468E8 (PSMTXTrans)
+// 80040908: 803DD470 (now__14mDoMtx_stack_c)
+// 8004090C: 803DD470 (now__14mDoMtx_stack_c)
+// 80040914: 8000C4CC (mDoMtx_ZrotM__FPA4_fs)
+// 80040918: 80451E70 (lit_4484)
+// 80040920: 80451E38 (lit_4202)
+// 80040924: 8000CE38 (scaleM__14mDoMtx_stack_cFfff)
+// 80040928: 803DD470 (now__14mDoMtx_stack_c)
+// 8004092C: 803DD470 (now__14mDoMtx_stack_c)
+// 80040930: 80379C58 (l_100x100BoxVertexList)
+// 80040934: 80379C58 (l_100x100BoxVertexList)
+// 80040940: 80346DC0 (PSMTXMultVecArray)
+// 80040950: 8035C764 (GXBegin)
+// 800409A0: 80362228 (_restgpr_29)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void renderingPlusDoor_c::drawNormalDoorS(stage_tgsc_data_class const* param_0, int param_1,
- int param_2, bool param_3) {
- nofralloc
+// True False
+// stage_tgsc_data_class const* False
+// stage_tgsc_data_class const False
+// stage_tgsc_data_class False
+// int False
+// int False
+// bool False
+asm void renderingPlusDoor_c::drawNormalDoorS(stage_tgsc_data_class const* param_0, int param_1, int param_2, bool param_3) {
+ nofralloc
#include "asm/d/map/d_map_path_dmap/drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib.s"
}
#pragma pop
-/* 800409B4-800409E0 002C+00 s=3 e=2 z=0 None .text isDrawRoomIcon__16renderingDAmap_cCFii */
+
+/* 800409B4-800409E0 002C+00 s=3 e=2 z=0 None .text isDrawRoomIcon__16renderingDAmap_cCFii */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// int False
+// int False
asm void renderingDAmap_c::isDrawRoomIcon(int param_0, int param_1) const {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/isDrawRoomIcon__16renderingDAmap_cCFii.s"
}
#pragma pop
-/* 800409E0-80040A94 00B4+00 s=3 e=3 z=0 None .text
- * isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec */
+
+/* 800409E0-80040A94 00B4+00 s=3 e=3 z=0 None .text isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec */
+// 800409F0: 803621C8 (_savegpr_24)
+// 80040A44: 8003FCA4 (calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi)
+// 80040A80: 80362214 (_restgpr_24)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void renderingDAmap_c::isDrawIconSingle(dTres_c::data_s const* param_0, int param_1,
- int param_2, bool param_3, bool param_4,
- Vec const* param_5) const {
- nofralloc
+// False False
+// dTres_c::data_s const* False
+// dTres_c::data_s const False
+// dTres_c::data_s False
+// int False
+// int False
+// bool False
+// bool False
+// Vec const* False
+// Vec const False
+// Vec False
+asm void renderingDAmap_c::isDrawIconSingle(dTres_c::data_s const* param_0, int param_1, int param_2, bool param_3, bool param_4, Vec const* param_5) const {
+ nofralloc
#include "asm/d/map/d_map_path_dmap/isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec.s"
}
#pragma pop
-/* 80040A94-80040AB8 0024+00 s=1 e=2 z=0 None .text
- * getFirstData__28renderingPlusDoorAndCursor_cFUc */
+
+/* 80040A94-80040AB8 0024+00 s=1 e=2 z=0 None .text getFirstData__28renderingPlusDoorAndCursor_cFUc */
+// 80040AA4: 8009C360 (getFirstData__7dTres_cFUc)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// u8 False
asm void renderingPlusDoorAndCursor_c::getFirstData(u8 param_0) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getFirstData__28renderingPlusDoorAndCursor_cFUc.s"
}
#pragma pop
-/* 80040AB8-80040ADC 0024+00 s=1 e=2 z=0 None .text
- * getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c */
+
+/* 80040AB8-80040ADC 0024+00 s=1 e=2 z=0 None .text getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c */
+// 80040AC8: 8009C39C (getNextData__7dTres_cFPQ27dTres_c15typeGroupData_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// dTres_c::typeGroupData_c* False
+// dTres_c::typeGroupData_c False
asm void renderingPlusDoorAndCursor_c::getNextData(dTres_c::typeGroupData_c* param_0) {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c.s"
}
#pragma pop
-/* 80040ADC-80040AE4 0008+00 s=1 e=2 z=0 None .text
- * getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c */
+
+/* 80040ADC-80040AE4 0008+00 s=1 e=2 z=0 None .text getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// dTres_c::typeGroupData_c* False
+// dTres_c::typeGroupData_c False
asm void renderingPlusDoorAndCursor_c::getIconPosition(dTres_c::typeGroupData_c* param_0) const {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c.s"
}
#pragma pop
-/* 80040AE4-80040B00 001C+00 s=3 e=2 z=0 None .text getIconGroupNumber__16renderingDAmap_cCFUc
- */
+
+/* 80040AE4-80040B00 001C+00 s=3 e=2 z=0 None .text getIconGroupNumber__16renderingDAmap_cCFUc */
+// 80040AE4: 80425438 (mTypeGroupListAll__7dTres_c)
+// 80040AE8: 80425438 (mTypeGroupListAll__7dTres_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
+// u8 False
asm void renderingDAmap_c::getIconGroupNumber(u8 param_0) const {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/getIconGroupNumber__16renderingDAmap_cCFUc.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E74-80451E78 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceStartColor */
+/* 80451E74-80451E78 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceStartColor */
extern "C" u32 l_entranceStartColor;
-/* 80451E78-80451E7C 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceLv8StartColor */
+/* 80451E78-80451E7C 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceLv8StartColor */
extern "C" u32 l_entranceLv8StartColor;
-/* 80451E7C-80451E80 0004+00 s=3 e=0 z=0 None .sdata2 l_treasureStartColor */
+/* 80451E7C-80451E80 0004+00 s=3 e=0 z=0 None .sdata2 l_treasureStartColor */
extern "C" u32 l_treasureStartColor;
-/* 80451E8C-80451E90 0004+00 s=1 e=0 z=0 None .sdata2 l_destinationStartColor */
+/* 80451E8C-80451E90 0004+00 s=1 e=0 z=0 None .sdata2 l_destinationStartColor */
extern "C" u32 l_destinationStartColor;
-/* 80379C88-80379CB8 0030+00 s=1 e=0 z=0 None .rodata l_treasureDispList$4524 */
+/* 80379C88-80379CB8 0030+00 s=1 e=0 z=0 None .rodata l_treasureDispList$4524 */
SECTION_RODATA static void* const l_treasureDispList_4524[12] = {
- (void*)0x01000000, (void*)0x00000002, (void*)&l_entranceStartColor,
- (void*)0x08000000, (void*)0x00000005, (void*)&l_entranceLv8StartColor,
- (void*)NULL, (void*)0x00000001, (void*)&l_treasureStartColor,
- (void*)0x05000000, (void*)0x00000003, (void*)&l_destinationStartColor,
+ (void*)0x01000000,
+ (void*)0x00000002,
+ (void*)&l_entranceStartColor,
+ (void*)0x08000000,
+ (void*)0x00000005,
+ (void*)&l_entranceLv8StartColor,
+ (void*)NULL,
+ (void*)0x00000001,
+ (void*)&l_treasureStartColor,
+ (void*)0x05000000,
+ (void*)0x00000003,
+ (void*)&l_destinationStartColor,
};
-/* 80451E74-80451E78 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceStartColor */
+/* 80451E74-80451E78 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceStartColor */
SECTION_SDATA2 static u32 l_entranceStartColor = 0x94000000;
-/* 80451E78-80451E7C 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceLv8StartColor */
+/* 80451E78-80451E7C 0004+00 s=1 e=0 z=0 None .sdata2 l_entranceLv8StartColor */
SECTION_SDATA2 static u32 l_entranceLv8StartColor = 0x9C000000;
-/* 80451E7C-80451E80 0004+00 s=3 e=0 z=0 None .sdata2 l_treasureStartColor */
+/* 80451E7C-80451E80 0004+00 s=3 e=0 z=0 None .sdata2 l_treasureStartColor */
SECTION_SDATA2 static u32 l_treasureStartColor = 0x7C000000;
-/* 80451E80-80451E84 0004+00 s=1 e=0 z=0 None .sdata2 l_smallKeyStartColor */
+/* 80451E80-80451E84 0004+00 s=1 e=0 z=0 None .sdata2 l_smallKeyStartColor */
SECTION_SDATA2 static u32 l_smallKeyStartColor = 0x84000000;
-/* 80451E84-80451E88 0004+00 s=1 e=0 z=0 None .sdata2 l_bossStartColor */
+/* 80451E84-80451E88 0004+00 s=1 e=0 z=0 None .sdata2 l_bossStartColor */
SECTION_SDATA2 static u32 l_bossStartColor = 0x88000000;
-/* 80451E88-80451E8C 0004+00 s=1 e=0 z=0 None .sdata2 l_npc0StartColor */
+/* 80451E88-80451E8C 0004+00 s=1 e=0 z=0 None .sdata2 l_npc0StartColor */
SECTION_SDATA2 static u32 l_npc0StartColor = 0x8C000000;
-/* 80451E8C-80451E90 0004+00 s=1 e=0 z=0 None .sdata2 l_destinationStartColor */
+/* 80451E8C-80451E90 0004+00 s=1 e=0 z=0 None .sdata2 l_destinationStartColor */
SECTION_SDATA2 static u32 l_destinationStartColor = 0x90000000;
-/* 80451E90-80451E94 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkmStartColor */
+/* 80451E90-80451E94 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkmStartColor */
SECTION_SDATA2 static u32 l_npcYkmStartColor = 0x8C000000;
-/* 80451E94-80451E98 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkwStartColor */
+/* 80451E94-80451E98 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkwStartColor */
SECTION_SDATA2 static u32 l_npcYkwStartColor = 0x8C000000;
-/* 80451E98-80451E9C 0004+00 s=1 e=0 z=0 None .sdata2 l_tksStartColor */
+/* 80451E98-80451E9C 0004+00 s=1 e=0 z=0 None .sdata2 l_tksStartColor */
SECTION_SDATA2 static u32 l_tksStartColor = 0xA4000000;
-/* 80451E9C-80451EA4 0008+00 s=1 e=0 z=0 None .sdata2 l_iconTex0$4523 */
+/* 80451E9C-80451EA4 0008+00 s=1 e=0 z=0 None .sdata2 l_iconTex0$4523 */
SECTION_SDATA2 static u8 l_iconTex0_4523[8] = {
- 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
};
-/* 80451EA4-80451EA8 0004+00 s=1 e=0 z=0 None .sdata2 tboxNotStayColor$4542 */
+/* 80451EA4-80451EA8 0004+00 s=1 e=0 z=0 None .sdata2 tboxNotStayColor$4542 */
SECTION_SDATA2 static u8 tboxNotStayColor_4542[4] = {
- 0x80,
- 0x00,
- 0x00,
- 0x00,
+ 0x80, 0x00, 0x00, 0x00,
};
-/* 80451EA8-80451EAC 0004+00 s=2 e=0 z=0 None .sdata2 @4600 */
+/* 80451EA8-80451EAC 0004+00 s=2 e=0 z=0 None .sdata2 @4600 */
SECTION_SDATA2 static f32 lit_4600 = 2.0f;
-/* 80040B00-80040E84 0384+00 s=1 e=0 z=0 None .text
- * drawTreasure__28renderingPlusDoorAndCursor_cFv */
+/* 80040B00-80040E84 0384+00 s=1 e=0 z=0 None .text drawTreasure__28renderingPlusDoorAndCursor_cFv */
+// 80040B20: 803621B8 (_savegpr_20)
+// 80040B3C: 8035B58C (GXClearVtxDesc)
+// 80040B48: 8035AEB8 (GXSetVtxDesc)
+// 80040B54: 8035AEB8 (GXSetVtxDesc)
+// 80040B6C: 8035B5C4 (GXSetVtxAttrFmt)
+// 80040B84: 8035B5C4 (GXSetVtxAttrFmt)
+// 80040B8C: 80451E9C (l_iconTex0_4523)
+// 80040B94: 8035BB28 (GXSetArray)
+// 80040B9C: 8003CF40 (setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv)
+// 80040BA8: 80451EA4 (tboxNotStayColor_4542)
+// 80040BAC: 80451E7C (l_treasureStartColor)
+// 80040BB4: 80379C88 (l_treasureDispList_4524)
+// 80040BB8: 80379C88 (l_treasureDispList_4524)
+// 80040C20: 8035E664 (GXInvalidateTexAll)
+// 80040C2C: 80424684 (m_texObjAgg__8dMpath_n)
+// 80040C30: 80424684 (m_texObjAgg__8dMpath_n)
+// 80040C3C: 8035E414 (GXLoadTexObj)
+// 80040C74: 8035F37C (GXSetTevColor)
+// 80040C94: 8035F37C (GXSetTevColor)
+// 80040CA0: 80451EA8 (lit_4600)
+// 80040CE0: 80451EA4 (tboxNotStayColor_4542)
+// 80040D04: 80451E7C (l_treasureStartColor)
+// 80040D34: 8035F37C (GXSetTevColor)
+// 80040D54: 8035F37C (GXSetTevColor)
+// 80040E10: 80041208 (drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff)
+// 80040E58: 8003CE78 (setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv)
+// 80040E70: 80362204 (_restgpr_20)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void renderingPlusDoorAndCursor_c::drawTreasure() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/drawTreasure__28renderingPlusDoorAndCursor_cFv.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80451E80-80451E84 0004+00 s=1 e=0 z=0 None .sdata2 l_smallKeyStartColor */
+/* 80451E80-80451E84 0004+00 s=1 e=0 z=0 None .sdata2 l_smallKeyStartColor */
extern "C" u32 l_smallKeyStartColor;
-/* 80451E84-80451E88 0004+00 s=1 e=0 z=0 None .sdata2 l_bossStartColor */
+/* 80451E84-80451E88 0004+00 s=1 e=0 z=0 None .sdata2 l_bossStartColor */
extern "C" u32 l_bossStartColor;
-/* 80451E88-80451E8C 0004+00 s=1 e=0 z=0 None .sdata2 l_npc0StartColor */
+/* 80451E88-80451E8C 0004+00 s=1 e=0 z=0 None .sdata2 l_npc0StartColor */
extern "C" u32 l_npc0StartColor;
-/* 80451E90-80451E94 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkmStartColor */
+/* 80451E90-80451E94 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkmStartColor */
extern "C" u32 l_npcYkmStartColor;
-/* 80451E94-80451E98 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkwStartColor */
+/* 80451E94-80451E98 0004+00 s=1 e=0 z=0 None .sdata2 l_npcYkwStartColor */
extern "C" u32 l_npcYkwStartColor;
-/* 80451E98-80451E9C 0004+00 s=1 e=0 z=0 None .sdata2 l_tksStartColor */
+/* 80451E98-80451E9C 0004+00 s=1 e=0 z=0 None .sdata2 l_tksStartColor */
extern "C" u32 l_tksStartColor;
-/* 80379CB8-80379D3C 0084+00 s=1 e=0 z=0 None .rodata l_treasureDispList$4606 */
+/* 80379CB8-80379D3C 0084+00 s=1 e=0 z=0 None .rodata l_treasureDispList$4606 */
SECTION_RODATA static void* const l_treasureDispList_4606[33] = {
- (void*)0x10000000, (void*)0x00000004, (void*)&l_tksStartColor,
- (void*)0x02000000, (void*)0x00000004, (void*)&l_smallKeyStartColor,
- (void*)0x0A000000, (void*)0x00000004, (void*)&l_npc0StartColor,
- (void*)0x09000000, (void*)0x00000004, (void*)&l_npc0StartColor,
- (void*)0x0E000000, (void*)0x00000004, (void*)&l_npcYkwStartColor,
- (void*)0x0D000000, (void*)0x00000004, (void*)&l_npcYkmStartColor,
- (void*)0x0F000000, (void*)0x00000004, (void*)&l_npc0StartColor,
- (void*)0x0B000000, (void*)0x00000004, (void*)&l_npc0StartColor,
- (void*)0x0C000000, (void*)0x00000004, (void*)&l_npc0StartColor,
- (void*)0x04000000, (void*)0x00000004, (void*)&l_smallKeyStartColor,
- (void*)0x03000000, (void*)0x00000004, (void*)&l_bossStartColor,
+ (void*)0x10000000,
+ (void*)0x00000004,
+ (void*)&l_tksStartColor,
+ (void*)0x02000000,
+ (void*)0x00000004,
+ (void*)&l_smallKeyStartColor,
+ (void*)0x0A000000,
+ (void*)0x00000004,
+ (void*)&l_npc0StartColor,
+ (void*)0x09000000,
+ (void*)0x00000004,
+ (void*)&l_npc0StartColor,
+ (void*)0x0E000000,
+ (void*)0x00000004,
+ (void*)&l_npcYkwStartColor,
+ (void*)0x0D000000,
+ (void*)0x00000004,
+ (void*)&l_npcYkmStartColor,
+ (void*)0x0F000000,
+ (void*)0x00000004,
+ (void*)&l_npc0StartColor,
+ (void*)0x0B000000,
+ (void*)0x00000004,
+ (void*)&l_npc0StartColor,
+ (void*)0x0C000000,
+ (void*)0x00000004,
+ (void*)&l_npc0StartColor,
+ (void*)0x04000000,
+ (void*)0x00000004,
+ (void*)&l_smallKeyStartColor,
+ (void*)0x03000000,
+ (void*)0x00000004,
+ (void*)&l_bossStartColor,
};
-/* 80451EAC-80451EB4 0008+00 s=1 e=0 z=0 None .sdata2 l_iconTex0$4605 */
+/* 80451EAC-80451EB4 0008+00 s=1 e=0 z=0 None .sdata2 l_iconTex0$4605 */
SECTION_SDATA2 static u8 l_iconTex0_4605[8] = {
- 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
};
-/* 80451EB4-80451EB8 0004+00 s=1 e=0 z=0 None .sdata2 tboxNotStayColor$4624 */
+/* 80451EB4-80451EB8 0004+00 s=1 e=0 z=0 None .sdata2 tboxNotStayColor$4624 */
SECTION_SDATA2 static u8 tboxNotStayColor_4624[4] = {
- 0x80,
- 0x00,
- 0x00,
- 0x00,
+ 0x80, 0x00, 0x00, 0x00,
};
-/* 80040E84-80041208 0384+00 s=1 e=0 z=0 None .text
- * drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv */
+/* 80040E84-80041208 0384+00 s=1 e=0 z=0 None .text drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv */
+// 80040EA4: 803621B8 (_savegpr_20)
+// 80040EC0: 8035B58C (GXClearVtxDesc)
+// 80040ECC: 8035AEB8 (GXSetVtxDesc)
+// 80040ED8: 8035AEB8 (GXSetVtxDesc)
+// 80040EF0: 8035B5C4 (GXSetVtxAttrFmt)
+// 80040F08: 8035B5C4 (GXSetVtxAttrFmt)
+// 80040F10: 80451EAC (l_iconTex0_4605)
+// 80040F18: 8035BB28 (GXSetArray)
+// 80040F20: 8003CF40 (setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv)
+// 80040F2C: 80451EB4 (tboxNotStayColor_4624)
+// 80040F30: 80451E7C (l_treasureStartColor)
+// 80040F38: 80379CB8 (l_treasureDispList_4606)
+// 80040F3C: 80379CB8 (l_treasureDispList_4606)
+// 80040FA4: 8035E664 (GXInvalidateTexAll)
+// 80040FB0: 80424684 (m_texObjAgg__8dMpath_n)
+// 80040FB4: 80424684 (m_texObjAgg__8dMpath_n)
+// 80040FC0: 8035E414 (GXLoadTexObj)
+// 80040FF8: 8035F37C (GXSetTevColor)
+// 80041018: 8035F37C (GXSetTevColor)
+// 80041024: 80451EA8 (lit_4600)
+// 80041064: 80451EB4 (tboxNotStayColor_4624)
+// 80041088: 80451E7C (l_treasureStartColor)
+// 800410B8: 8035F37C (GXSetTevColor)
+// 800410D8: 8035F37C (GXSetTevColor)
+// 80041194: 80041208 (drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff)
+// 800411DC: 8003CE78 (setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv)
+// 800411F4: 80362204 (_restgpr_20)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// True False
asm void renderingPlusDoorAndCursor_c::drawTreasureAfterPlayer() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80379D3C-80379D5C 0020+00 s=1 e=0 z=0 None .rodata l_iconPosData$4686 */
+/* 80379D3C-80379D5C 0020+00 s=1 e=0 z=0 None .rodata l_iconPosData$4686 */
SECTION_RODATA static u8 const l_iconPosData[32] = {
- 0xC2, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00,
- 0x42, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00,
+ 0xC2, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00, 0x42, 0x48, 0x00, 0x00,
+ 0x42, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00, 0xC2, 0x48, 0x00, 0x00,
};
-/* 80041208-800412C0 00B8+00 s=2 e=0 z=0 None .text
- * drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff */
+/* 80041208-800412C0 00B8+00 s=2 e=0 z=0 None .text drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff */
+// 80041240: 8035C764 (GXBegin)
+// 8004124C: 80379D3C (l_iconPosData)
+// 80041250: 80379D3C (l_iconPosData)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void renderingPlusDoorAndCursor_c::drawIconSingle(Vec const& param_0, f32 param_1,
- f32 param_2) {
- nofralloc
+// True False
+// Vec const& False
+// Vec const False
+// Vec False
+// f32 False
+// f32 False
+asm void renderingPlusDoorAndCursor_c::drawIconSingle(Vec const& param_0, f32 param_1, f32 param_2) {
+ nofralloc
#include "asm/d/map/d_map_path_dmap/drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff.s"
}
#pragma pop
+
/* ############################################################################################## */
-/* 80379D5C-80379D80 0024+00 s=1 e=0 z=0 None .rodata l_offset$4703 */
+/* 80379D5C-80379D80 0024+00 s=1 e=0 z=0 None .rodata l_offset$4703 */
SECTION_RODATA static u8 const l_offset[36] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x43, 0xC8, 0x00, 0x00,
- 0xC3, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC3, 0x70, 0x00, 0x00,
- 0x43, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC3, 0x70, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x43, 0xC8, 0x00, 0x00, 0xC3, 0x48, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xC3, 0x70, 0x00, 0x00, 0x43, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xC3, 0x70, 0x00, 0x00,
};
-/* 80450638-80450640 0004+04 s=1 e=0 z=0 None .sdata l_cursorColor$4709 */
+/* 80450638-80450640 0004+04 s=1 e=0 z=0 None .sdata l_cursorColor$4709 */
SECTION_SDATA static u8 l_cursorColor[4 + 4 /* padding */] = {
- 0x78,
- 0x00,
- 0x00,
- 0x00,
- /* padding */
- 0x00,
- 0x00,
- 0x00,
- 0x00,
+ 0x78, 0x00, 0x00, 0x00,
+ /* padding */
+ 0x00, 0x00, 0x00, 0x00,
};
-/* 80451EB8-80451EC0 0004+04 s=1 e=0 z=0 None .sdata2 @4731 */
+/* 80451EB8-80451EC0 0004+04 s=1 e=0 z=0 None .sdata2 @4731 */
SECTION_SDATA2 static f32 lit_4731[1 + 1 /* padding */] = {
- 640.0f,
- /* padding */
- 0.0f,
+ 640.0f,
+ /* padding */
+ 0.0f,
};
-/* 800412C0-8004145C 019C+00 s=1 e=0 z=0 None .text
- * drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif */
+/* 800412C0-8004145C 019C+00 s=1 e=0 z=0 None .text drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif */
+// 800412E0: 803621D4 (_savegpr_27)
+// 800412EC: 80451EB8 (lit_4731)
+// 800412FC: 80451E40 (lit_4211)
+// 8004133C: 803DD470 (now__14mDoMtx_stack_c)
+// 80041340: 803DD470 (now__14mDoMtx_stack_c)
+// 80041348: 80451E28 (lit_3796)
+// 80041350: 803468E8 (PSMTXTrans)
+// 80041358: 80451E38 (lit_4202)
+// 80041360: 8000CE38 (scaleM__14mDoMtx_stack_cFfff)
+// 80041364: 803DD470 (now__14mDoMtx_stack_c)
+// 80041368: 803DD470 (now__14mDoMtx_stack_c)
+// 80041370: 8000C434 (mDoMtx_YrotM__FPA4_fs)
+// 8004137C: 803DD470 (now__14mDoMtx_stack_c)
+// 80041380: 803DD470 (now__14mDoMtx_stack_c)
+// 80041384: 80379D5C (l_offset)
+// 80041388: 80379D5C (l_offset)
+// 8004139C: 80346D6C (PSMTXMultVec)
+// 800413B0: 8035B58C (GXClearVtxDesc)
+// 800413BC: 8035AEB8 (GXSetVtxDesc)
+// 800413D4: 8035B5C4 (GXSetVtxAttrFmt)
+// 800413DC: 80450638 (l_cursorColor)
+// 800413E0: 80450638 (l_cursorColor)
+// 800413F0: 8035F37C (GXSetTevColor)
+// 80041400: 8035C764 (GXBegin)
+// 80041448: 80362220 (_restgpr_27)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
-asm void renderingPlusDoorAndCursor_c::drawCursor(Vec const& param_0, s16 param_1, int param_2,
- f32 param_3) {
- nofralloc
+// True False
+// Vec const& False
+// Vec const False
+// Vec False
+// s16 False
+// int False
+// f32 False
+asm void renderingPlusDoorAndCursor_c::drawCursor(Vec const& param_0, s16 param_1, int param_2, f32 param_3) {
+ nofralloc
#include "asm/d/map/d_map_path_dmap/drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif.s"
}
#pragma pop
-/* 8004145C-80041460 0004+00 s=2 e=0 z=0 None .text beforeDrawPath__19renderingPlusDoor_cFv */
+
+/* 8004145C-80041460 0004+00 s=2 e=0 z=0 None .text beforeDrawPath__19renderingPlusDoor_cFv */
+// True False
+// void False
void renderingPlusDoor_c::beforeDrawPath() {
- /* empty function */
+ /* empty function */
}
-/* 80041460-80041480 0020+00 s=0 e=1 z=0 None .text __sinit_d_map_path_dmap_cpp */
+
+/* 80041460-80041480 0020+00 s=0 e=0 z=0 None .text __sinit_d_map_path_dmap_cpp */
+// 80041460: 80450AE8 (__float_max)
+// 80041464: 80450AE8 (__float_max)
+// 80041468: 80450E68 (mMinX__8dMpath_c)
+// 80041470: 80450E6C (mMaxX__8dMpath_c)
+// 80041474: 80450E70 (mMinZ__8dMpath_c)
+// 80041478: 80450E74 (mMaxZ__8dMpath_c)
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
+// False False
extern "C" asm void __sinit_d_map_path_dmap_cpp() {
- nofralloc
+ nofralloc
#include "asm/d/map/d_map_path_dmap/__sinit_d_map_path_dmap_cpp.s"
}
#pragma pop
+#pragma push
+#pragma force_active on
+#pragma section ".ctors$15"
+__declspec(section ".ctors$15") void* const _ctors_80041460 = (void*)__sinit_d_map_path_dmap_cpp;
+#pragma pop
+
+
/* ############################################################################################## */
-/* 803A7D80-803A7E24 00A4+00 s=0 e=7 z=0 None .data __vt__19renderingPlusDoor_c */
+/* 803A7D80-803A7E24 00A4+00 s=0 e=7 z=0 None .data __vt__19renderingPlusDoor_c */
SECTION_DATA void* __vt__19renderingPlusDoor_c[41] = {
- (void*)NULL,
- (void*)NULL,
- (void*)draw__16renderingDAmap_cFv,
- (void*)__dt__19renderingPlusDoor_cFv,
- (void*)isDrawType__11dDrawPath_cFi,
- (void*)NULL,
- (void*)getLineColor__11dDrawPath_cFii,
- (void*)NULL,
- (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
- (void*)isRenderingFloor__16renderingDAmap_cFi,
- (void*)getFirstRoomPointer__16renderingDAmap_cFv,
- (void*)getNextRoomPointer__16renderingDAmap_cFv,
- (void*)drawPath__11dDrawPath_cFv,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
- (void*)beforeDrawPath__19renderingPlusDoor_cFv,
- (void*)afterDrawPath__19renderingPlusDoor_cFv,
- (void*)preDrawPath__16renderingDAmap_cFv,
- (void*)postDrawPath__16renderingDAmap_cFv,
- (void*)isDrawPath__16renderingDAmap_cFv,
- (void*)preRenderingMap__18dRenderingFDAmap_cFv,
- (void*)postRenderingMap__18dRenderingFDAmap_cFv,
- (void*)getBackColor__16renderingDAmap_cCFv,
- (void*)getDecoLineColor__18dRenderingFDAmap_cFii,
- (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
- (void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
- (void*)getNextDrawLayerNo__16renderingDAmap_cFi,
- (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
- (void*)getIconGroupNumber__16renderingDAmap_cCFUc,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)getRoomNoSingle__16renderingDAmap_cFv,
- (void*)isDrawRoom__16renderingDAmap_cCFii,
- (void*)isDrawRoomIcon__16renderingDAmap_cCFii,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
+ (void*)NULL /* RTTI */,
+ (void*)NULL,
+ (void*)draw__16renderingDAmap_cFv,
+ (void*)__dt__19renderingPlusDoor_cFv,
+ (void*)isDrawType__11dDrawPath_cFi,
+ (void*)NULL,
+ (void*)getLineColor__11dDrawPath_cFii,
+ (void*)NULL,
+ (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
+ (void*)isRenderingFloor__16renderingDAmap_cFi,
+ (void*)getFirstRoomPointer__16renderingDAmap_cFv,
+ (void*)getNextRoomPointer__16renderingDAmap_cFv,
+ (void*)drawPath__11dDrawPath_cFv,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
+ (void*)beforeDrawPath__19renderingPlusDoor_cFv,
+ (void*)afterDrawPath__19renderingPlusDoor_cFv,
+ (void*)preDrawPath__16renderingDAmap_cFv,
+ (void*)postDrawPath__16renderingDAmap_cFv,
+ (void*)isDrawPath__16renderingDAmap_cFv,
+ (void*)preRenderingMap__18dRenderingFDAmap_cFv,
+ (void*)postRenderingMap__18dRenderingFDAmap_cFv,
+ (void*)getBackColor__16renderingDAmap_cCFv,
+ (void*)getDecoLineColor__18dRenderingFDAmap_cFii,
+ (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
+ (void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
+ (void*)getNextDrawLayerNo__16renderingDAmap_cFi,
+ (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
+ (void*)getIconGroupNumber__16renderingDAmap_cCFUc,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)getRoomNoSingle__16renderingDAmap_cFv,
+ (void*)isDrawRoom__16renderingDAmap_cCFii,
+ (void*)isDrawRoomIcon__16renderingDAmap_cCFii,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
};
-/* 803A7E24-803A7EE0 00BC+00 s=0 e=4 z=0 None .data __vt__28renderingPlusDoorAndCursor_c */
+/* 803A7E24-803A7EE0 00BC+00 s=0 e=4 z=0 None .data __vt__28renderingPlusDoorAndCursor_c */
SECTION_DATA void* __vt__28renderingPlusDoorAndCursor_c[47] = {
- (void*)NULL,
- (void*)NULL,
- (void*)draw__16renderingDAmap_cFv,
- (void*)__dt__28renderingPlusDoorAndCursor_cFv,
- (void*)isDrawType__11dDrawPath_cFi,
- (void*)NULL,
- (void*)getLineColor__11dDrawPath_cFii,
- (void*)NULL,
- (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
- (void*)isRenderingFloor__16renderingDAmap_cFi,
- (void*)getFirstRoomPointer__16renderingDAmap_cFv,
- (void*)getNextRoomPointer__16renderingDAmap_cFv,
- (void*)drawPath__11dDrawPath_cFv,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
- (void*)beforeDrawPath__19renderingPlusDoor_cFv,
- (void*)afterDrawPath__28renderingPlusDoorAndCursor_cFv,
- (void*)preDrawPath__16renderingDAmap_cFv,
- (void*)postDrawPath__16renderingDAmap_cFv,
- (void*)isDrawPath__16renderingDAmap_cFv,
- (void*)preRenderingMap__18dRenderingFDAmap_cFv,
- (void*)postRenderingMap__18dRenderingFDAmap_cFv,
- (void*)getBackColor__16renderingDAmap_cCFv,
- (void*)getDecoLineColor__18dRenderingFDAmap_cFii,
- (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
- (void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
- (void*)getNextDrawLayerNo__16renderingDAmap_cFi,
- (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
- (void*)getIconGroupNumber__16renderingDAmap_cCFUc,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)getRoomNoSingle__16renderingDAmap_cFv,
- (void*)isDrawRoom__16renderingDAmap_cCFii,
- (void*)isDrawRoomIcon__16renderingDAmap_cCFii,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c,
- (void*)getFirstData__28renderingPlusDoorAndCursor_cFUc,
- (void*)getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c,
- (void*)NULL,
- (void*)NULL,
+ (void*)NULL /* RTTI */,
+ (void*)NULL,
+ (void*)draw__16renderingDAmap_cFv,
+ (void*)__dt__28renderingPlusDoorAndCursor_cFv,
+ (void*)isDrawType__11dDrawPath_cFi,
+ (void*)NULL,
+ (void*)getLineColor__11dDrawPath_cFii,
+ (void*)NULL,
+ (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
+ (void*)isRenderingFloor__16renderingDAmap_cFi,
+ (void*)getFirstRoomPointer__16renderingDAmap_cFv,
+ (void*)getNextRoomPointer__16renderingDAmap_cFv,
+ (void*)drawPath__11dDrawPath_cFv,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
+ (void*)beforeDrawPath__19renderingPlusDoor_cFv,
+ (void*)afterDrawPath__28renderingPlusDoorAndCursor_cFv,
+ (void*)preDrawPath__16renderingDAmap_cFv,
+ (void*)postDrawPath__16renderingDAmap_cFv,
+ (void*)isDrawPath__16renderingDAmap_cFv,
+ (void*)preRenderingMap__18dRenderingFDAmap_cFv,
+ (void*)postRenderingMap__18dRenderingFDAmap_cFv,
+ (void*)getBackColor__16renderingDAmap_cCFv,
+ (void*)getDecoLineColor__18dRenderingFDAmap_cFii,
+ (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
+ (void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
+ (void*)getNextDrawLayerNo__16renderingDAmap_cFi,
+ (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
+ (void*)getIconGroupNumber__16renderingDAmap_cCFUc,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)getRoomNoSingle__16renderingDAmap_cFv,
+ (void*)isDrawRoom__16renderingDAmap_cCFii,
+ (void*)isDrawRoomIcon__16renderingDAmap_cCFii,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c,
+ (void*)getFirstData__28renderingPlusDoorAndCursor_cFUc,
+ (void*)getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c,
+ (void*)NULL,
+ (void*)NULL,
};
-/* 803A7EE0-803A7F78 0098+00 s=0 e=8 z=0 None .data __vt__16renderingDAmap_c */
+/* 803A7EE0-803A7F78 0098+00 s=0 e=8 z=0 None .data __vt__16renderingDAmap_c */
SECTION_DATA void* __vt__16renderingDAmap_c[38] = {
- (void*)NULL,
- (void*)NULL,
- (void*)draw__16renderingDAmap_cFv,
- (void*)__dt__16renderingDAmap_cFv,
- (void*)isDrawType__11dDrawPath_cFi,
- (void*)NULL,
- (void*)getLineColor__11dDrawPath_cFii,
- (void*)NULL,
- (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
- (void*)isRenderingFloor__16renderingDAmap_cFi,
- (void*)getFirstRoomPointer__16renderingDAmap_cFv,
- (void*)getNextRoomPointer__16renderingDAmap_cFv,
- (void*)drawPath__11dDrawPath_cFv,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
- (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
- (void*)NULL,
- (void*)NULL,
- (void*)preDrawPath__16renderingDAmap_cFv,
- (void*)postDrawPath__16renderingDAmap_cFv,
- (void*)isDrawPath__16renderingDAmap_cFv,
- (void*)preRenderingMap__18dRenderingFDAmap_cFv,
- (void*)postRenderingMap__18dRenderingFDAmap_cFv,
- (void*)getBackColor__16renderingDAmap_cCFv,
- (void*)getDecoLineColor__18dRenderingFDAmap_cFii,
- (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
- (void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
- (void*)getNextDrawLayerNo__16renderingDAmap_cFi,
- (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
- (void*)getIconGroupNumber__16renderingDAmap_cCFUc,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)NULL,
- (void*)getRoomNoSingle__16renderingDAmap_cFv,
- (void*)isDrawRoom__16renderingDAmap_cCFii,
- (void*)isDrawRoomIcon__16renderingDAmap_cCFii,
+ (void*)NULL /* RTTI */,
+ (void*)NULL,
+ (void*)draw__16renderingDAmap_cFv,
+ (void*)__dt__16renderingDAmap_cFv,
+ (void*)isDrawType__11dDrawPath_cFi,
+ (void*)NULL,
+ (void*)getLineColor__11dDrawPath_cFii,
+ (void*)NULL,
+ (void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
+ (void*)isRenderingFloor__16renderingDAmap_cFi,
+ (void*)getFirstRoomPointer__16renderingDAmap_cFv,
+ (void*)getNextRoomPointer__16renderingDAmap_cFv,
+ (void*)drawPath__11dDrawPath_cFv,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
+ (void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)preDrawPath__16renderingDAmap_cFv,
+ (void*)postDrawPath__16renderingDAmap_cFv,
+ (void*)isDrawPath__16renderingDAmap_cFv,
+ (void*)preRenderingMap__18dRenderingFDAmap_cFv,
+ (void*)postRenderingMap__18dRenderingFDAmap_cFv,
+ (void*)getBackColor__16renderingDAmap_cCFv,
+ (void*)getDecoLineColor__18dRenderingFDAmap_cFii,
+ (void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
+ (void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
+ (void*)getNextDrawLayerNo__16renderingDAmap_cFi,
+ (void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
+ (void*)getIconGroupNumber__16renderingDAmap_cCFUc,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)NULL,
+ (void*)getRoomNoSingle__16renderingDAmap_cFv,
+ (void*)isDrawRoom__16renderingDAmap_cCFii,
+ (void*)isDrawRoomIcon__16renderingDAmap_cCFii,
};
+