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-rw-r--r--include/JSystem/JStage/JSGSystem.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/include/JSystem/JStage/JSGSystem.h b/include/JSystem/JStage/JSGSystem.h
index be77b80e04..2ced8fb898 100644
--- a/include/JSystem/JStage/JSGSystem.h
+++ b/include/JSystem/JStage/JSGSystem.h
@@ -2,5 +2,28 @@
#define JSGSYSTEM_H
#include "dolphin/types.h"
+#include "JSystem/JStage/JSGObject.h"
+
+namespace JStage {
+ enum TEObject {
+ /* 0x0 */ TOBJ_ACTOR_UNK,
+ /* 0x1 */ TOBJ_UNK1,
+ /* 0x2 */ TOBJ_ACTOR,
+ /* 0x3 */ TOBJ_CAMERA,
+ /* 0x4 */ TOBJ_AMBIENT,
+ /* 0x5 */ TOBJ_LIGHT,
+ /* 0x6 */ TOBJ_FOG,
+ };
+
+ struct TSystem : public TObject {
+ /* 80280E90 */ virtual ~TSystem() = 0;
+ /* 80280EF0 */ virtual s32 JSGFGetType() const;
+ /* 80280EF8 */ virtual bool JSGFindObject(JStage::TObject**, char const*, JStage::TEObject) const;
+ /* 80280F00 */ virtual bool JSGCreateObject(char const*, JStage::TEObject, u32);
+ /* 80280F08 */ virtual void JSGDestroyObject(JStage::TObject*);
+ /* 80280F0C */ virtual bool JSGGetSystemData(u32);
+ /* 80280F14 */ virtual void JSGSetSystemData(u32, u32);
+ };
+};
#endif /* JSGSYSTEM_H */