diff options
Diffstat (limited to 'src/d/actor/d_a_e_ba.cpp')
| -rw-r--r-- | src/d/actor/d_a_e_ba.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/d/actor/d_a_e_ba.cpp b/src/d/actor/d_a_e_ba.cpp index f1271aa873..25a329df7a 100644 --- a/src/d/actor/d_a_e_ba.cpp +++ b/src/d/actor/d_a_e_ba.cpp @@ -11,7 +11,7 @@ #include "d/d_com_inf_game.h" #include "d/d_s_play.h" #include "d/actor/d_a_player.h" -#include "d/d_procname.h" +#include "f_pc/f_pc_name.h" #include "f_op/f_op_actor_enemy.h" class daE_BA_HIO_c { @@ -67,7 +67,7 @@ static int daE_BA_Draw(e_ba_class* i_this) { } static void* shot_b_sub(void* i_proc, void* i_this) { - if (fopAcM_IsActor(i_proc) && fopAcM_GetName(i_proc) == PROC_BOOMERANG + if (fopAcM_IsActor(i_proc) && fopAcM_GetName(i_proc) == fpcNm_BOOMERANG_e && !dComIfGp_checkPlayerStatus0(0, 0x80000) && daPy_py_c::checkBoomerangCharge() && fopAcM_GetParam(i_proc) == 1) { @@ -818,7 +818,7 @@ static void action(e_ba_class* i_this) { if (i_this->mKnockbackSpeed <= 1.0f || i_this->mAcch.ChkWallHit()) { fopAcM_delete(a_this); if (i_this->mHomeType == e_ba_class::HOME_APPEAR) { - // should be fpcNm_ITEM_HEART : fpcNm_ITEM_ARROW_10 but that gives incorrect code + // should be dItemNo_HEART_e : dItemNo_ARROW_10_e but that gives incorrect code int item_no = dComIfGs_getLife() <= 4 ? 0 : 0xE; fopAcM_createItem(&a_this->current.pos, item_no, -1, -1, NULL, NULL, 0); fopAcM_createDisappear(a_this, &a_this->current.pos, 6, 0, 0xff); @@ -1032,7 +1032,7 @@ static cPhs_Step daE_BA_Create(fopAc_ac_c* i_this) { } _this->mFightFlyDistance = (f32)_this->mDistanceParam * 100.0f; - if (fopAcM_SearchByName(PROC_E_PZ) != NULL) { + if (fopAcM_SearchByName(fpcNm_E_PZ_e) != NULL) { _this->mFightFlyDistance = 100000.0f; } @@ -1105,18 +1105,18 @@ static actor_method_class l_daE_BA_Method = { }; actor_process_profile_definition g_profile_E_BA = { - fpcLy_CURRENT_e, - 7, - fpcPi_CURRENT_e, - PROC_E_BA, - &g_fpcLf_Method.base, - sizeof(e_ba_class), - 0, - 0, - &g_fopAc_Method.base, - 0xB4, - &l_daE_BA_Method, - 0x10050100, - fopAc_ENEMY_e, - fopAc_CULLBOX_CUSTOM_e, + /* Layer ID */ fpcLy_CURRENT_e, + /* List ID */ 7, + /* List Prio */ fpcPi_CURRENT_e, + /* Proc Name */ fpcNm_E_BA_e, + /* Proc SubMtd */ &g_fpcLf_Method.base, + /* Size */ sizeof(e_ba_class), + /* Size Other */ 0, + /* Parameters */ 0, + /* Leaf SubMtd */ &g_fopAc_Method.base, + /* Draw Prio */ fpcDwPi_E_BA_e, + /* Actor SubMtd */ &l_daE_BA_Method, + /* Status */ fopAcStts_UNK_0x10000000_e | fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x10000_e | fopAcStts_CULL_e, + /* Group */ fopAc_ENEMY_e, + /* Cull Type */ fopAc_CULLBOX_CUSTOM_e, }; |
