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Diffstat (limited to 'src/d/actor/d_a_e_dn.cpp')
-rw-r--r--src/d/actor/d_a_e_dn.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/d/actor/d_a_e_dn.cpp b/src/d/actor/d_a_e_dn.cpp
index 6186a8f9fc..2669c783b0 100644
--- a/src/d/actor/d_a_e_dn.cpp
+++ b/src/d/actor/d_a_e_dn.cpp
@@ -146,17 +146,17 @@ daE_DN_HIO_c::daE_DN_HIO_c() {
#if DEBUG
void daE_DN_HIO_c::genMessage(JORMContext* ctx) {
- ctx->genLabel(" リザードマン", 0x80000001, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genSlider("基本サイズ", &model_size, 0.0f, 5.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genSlider("移動速度", &movement_speed, 0.0f, 20.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genSlider("突進速度", &dash_speed, 0.0f, 40.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genSlider("戦闘開始範囲", &battle_init_range, 0.0f, 2000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genSlider("攻撃開始範囲", &attack_init_range, 0.0f, 1000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genCheckBox("不死身", &invulnerable, 1, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genCheckBox("学習なし", &no_learn, 1, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genSlider("魂抜間 弱", &soul_disappear_time_weak, 0, 100, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genSlider("魂抜間 強", &soul_disappear_time_strong, 0, 100, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
- ctx->genSlider("防御静止間", &defense_pause_time, 0, 20, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18);
+ ctx->genLabel(" リザードマン", 0x80000001);
+ ctx->genSlider("基本サイズ", &model_size, 0.0f, 5.0f);
+ ctx->genSlider("移動速度", &movement_speed, 0.0f, 20.0f);
+ ctx->genSlider("突進速度", &dash_speed, 0.0f, 40.0f);
+ ctx->genSlider("戦闘開始範囲", &battle_init_range, 0.0f, 2000.0f);
+ ctx->genSlider("攻撃開始範囲", &attack_init_range, 0.0f, 1000.0f);
+ ctx->genCheckBox("不死身", &invulnerable, 0x1);
+ ctx->genCheckBox("学習なし", &no_learn, 0x1);
+ ctx->genSlider("魂抜間 弱", &soul_disappear_time_weak, 0, 100);
+ ctx->genSlider("魂抜間 強", &soul_disappear_time_strong, 0, 100);
+ ctx->genSlider("防御静止間", &defense_pause_time, 0, 20);
}
#endif