diff options
Diffstat (limited to 'src/d/actor/d_a_e_dn.cpp')
| -rw-r--r-- | src/d/actor/d_a_e_dn.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/d/actor/d_a_e_dn.cpp b/src/d/actor/d_a_e_dn.cpp index 6186a8f9fc..2669c783b0 100644 --- a/src/d/actor/d_a_e_dn.cpp +++ b/src/d/actor/d_a_e_dn.cpp @@ -146,17 +146,17 @@ daE_DN_HIO_c::daE_DN_HIO_c() { #if DEBUG void daE_DN_HIO_c::genMessage(JORMContext* ctx) { - ctx->genLabel(" リザードマン", 0x80000001, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genSlider("基本サイズ", &model_size, 0.0f, 5.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genSlider("移動速度", &movement_speed, 0.0f, 20.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genSlider("突進速度", &dash_speed, 0.0f, 40.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genSlider("戦闘開始範囲", &battle_init_range, 0.0f, 2000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genSlider("攻撃開始範囲", &attack_init_range, 0.0f, 1000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genCheckBox("不死身", &invulnerable, 1, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genCheckBox("学習なし", &no_learn, 1, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genSlider("魂抜間 弱", &soul_disappear_time_weak, 0, 100, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genSlider("魂抜間 強", &soul_disappear_time_strong, 0, 100, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); - ctx->genSlider("防御静止間", &defense_pause_time, 0, 20, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 0x18); + ctx->genLabel(" リザードマン", 0x80000001); + ctx->genSlider("基本サイズ", &model_size, 0.0f, 5.0f); + ctx->genSlider("移動速度", &movement_speed, 0.0f, 20.0f); + ctx->genSlider("突進速度", &dash_speed, 0.0f, 40.0f); + ctx->genSlider("戦闘開始範囲", &battle_init_range, 0.0f, 2000.0f); + ctx->genSlider("攻撃開始範囲", &attack_init_range, 0.0f, 1000.0f); + ctx->genCheckBox("不死身", &invulnerable, 0x1); + ctx->genCheckBox("学習なし", &no_learn, 0x1); + ctx->genSlider("魂抜間 弱", &soul_disappear_time_weak, 0, 100); + ctx->genSlider("魂抜間 強", &soul_disappear_time_strong, 0, 100); + ctx->genSlider("防御静止間", &defense_pause_time, 0, 20); } #endif |
