diff options
Diffstat (limited to 'src/d/actor/d_a_obj_mie.cpp')
| -rw-r--r-- | src/d/actor/d_a_obj_mie.cpp | 35 |
1 files changed, 12 insertions, 23 deletions
diff --git a/src/d/actor/d_a_obj_mie.cpp b/src/d/actor/d_a_obj_mie.cpp index 4c2cc4cf98..9a42ab6d07 100644 --- a/src/d/actor/d_a_obj_mie.cpp +++ b/src/d/actor/d_a_obj_mie.cpp @@ -58,29 +58,18 @@ void daObj_Mie_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) { } void daObj_Mie_HIO_c::genMessage(JORMContext* ctx) { - ctx->genSlider("注目オフセット ", &m.focus_offset, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("重力 ", &m.gravity, -100.0f, 100.0f, 0, NULL, 0xffff, - 0xffff, 0x200, 0x18); - ctx->genSlider("スケ−ル ", &m.scale, 0.0f, 100.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("リアル影サイズ ", &m.real_shadow_size, 0.0f, 10000.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("体重 ", &m.weight, 0.0f, 255.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("高さ ", &m.height, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("ひざ丈 ", &m.knee_length, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("幅 ", &m.width, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("発射速度 ", &m.firing_rate, 0.0f, 1000.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("発射角度 ", &m.launch_angle, 0.0f, 90.0f, 0, NULL, 0xffff, 0xffff, - 0x200, 0x18); - ctx->genSlider("浮きオフセット ", &m.floating_offset, -100.0f, 100.0f, 0, NULL, 0xffff, - 0xffff, 0x200, 0x18); - ctx->genButton("ファイル書き出し", 0x40000002, 0, NULL, 0xffff, 0xffff, 0x200, 0x18); + ctx->genSlider("注目オフセット ", &m.focus_offset, 0.0f, 1000.0f); + ctx->genSlider("重力 ", &m.gravity, -100.0f, 100.0f); + ctx->genSlider("スケ−ル ", &m.scale, 0.0f, 100.0f); + ctx->genSlider("リアル影サイズ ", &m.real_shadow_size, 0.0f, 10000.0f); + ctx->genSlider("体重 ", &m.weight, 0.0f, 255.0f); + ctx->genSlider("高さ ", &m.height, 0.0f, 1000.0f); + ctx->genSlider("ひざ丈 ", &m.knee_length, 0.0f, 1000.0f); + ctx->genSlider("幅 ", &m.width, 0.0f, 1000.0f); + ctx->genSlider("発射速度 ", &m.firing_rate, 0.0f, 1000.0f); + ctx->genSlider("発射角度 ", &m.launch_angle, 0.0f, 90.0f); + ctx->genSlider("浮きオフセット ", &m.floating_offset, -100.0f, 100.0f); + ctx->genButton("ファイル書き出し", 0x40000002); } #endif |
