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2024-10-10switch to dtk setup (#2203)TakaRikka
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
2024-04-28fix some nonmatching functions (#2141)Caroline Madsen
2024-01-29various fixes / matches (#2052)TakaRikka
* some fixes in d/s, d_item, d_shop * fix for dKankyo_DayProc weak generation * d_cc_uty fix * some d_name / d_com_inf_game / f_op_actor_mng matches * fix some player inline virtuals * remove asm
2024-01-17d_s_play OK, work on d_a_ykgr (#2035)hatal175
2023-06-28Work on d_com_staticTal Hayon
2023-06-26Match daSus_c::room_c::addTal Hayon
2023-01-02dolphin lib work (#237)TakaRikka
* getLayerNo_common_common finally matched * dolphin ai / ar / card work from prime decomp * work on dolphin dvd / dsp / db * more dolphin os work * si work * remove asm * build fix
2022-12-19big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-10-18remove asmTakaRikka
2022-10-18d_attention / d_demo / d_lib workTakaRikka
2022-07-04d_menu_save / pane_class / rename some data (#205)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc
2022-06-29work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress
2022-06-07JKRDvdRipper, JKRSolidHeap (#199)Jcw87
2022-02-19d_model / d_simple_model / d_stage + cleanup (#181)TakaRikka
* d_model / d_simple_model / cleanup * d_stage work * set up saveHIO / remove asm * d_a_itembase
2021-09-24m_Do cleanup, d_resource, drawlist stuff (#145)TakaRikka
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
2021-08-23move more of d_save / d_com_inf_game (#141)TakaRikka
* some d_save matches / fixes * more d_save cleanup * fopAc_ac_c changes * move a bunch of d_save / d_com_inf_game stuff * format + remove asm * move bit labels to correct header * format * move d_item * fix check_itemno doc * move * fixes * getLayerNo_common_common almost matching just regalloc issues * small fixes * few more matches * fix
2021-08-16__sinit_d_com_inf_game_cpp OK (#140)lepelog
* mass mng header * d_cc_d start * c_cc_d ok * tmp commit * almost, reordering of vtable functions * progress * more progress * cleanup, still non matching * mark all of d_cc_d as nonmatching to OK * c_cc_s * c_cc_s OK * d_cc_mass_s OK * cleanup * gameinfo __sinit, not OK * a bit of cleanup * format * remove asm Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-02move some of d_com_inf_game (#128)TakaRikka
* move most d_com_inf_game * remove temp
2021-04-10moved strings + decompile simple store functionsJulgodis
2021-04-06building RELsJulgodis
2021-03-28dol2asm OKJulgodis
2021-03-15Fix symbol names (#118)lepelog
* checkpoint * checkpoint * rename f_pc * checkpoint * small symbol rename and fix some fpc symbols * remove unneeded entries from ldscript * simplify ok check, update docker container Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12f_op_actor_mng split & started decomp (#112)lepelog
* fop-actor-mng * rodata * more actor mng progress * actor mng progress * format * cleanup * fix Mtx function signatures * PR suggestion Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10fully split / more work on d_com_inf_game (#81)TakaRikka
* split d_com_inf_game * fix func name * start some dcomifg funcs * fix * clang-format * change dComIfGs_setWarpItemData back to inline asm for now Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10dStage_startStage_c::set OKPheenoh
2021-01-09JKRAram and JKRAramStream (#80)Jonathan Wase
* before __register_global_object * JKRThread::sThreadList, JKRHeap::sSystemHeap, etc. * cleanup and started on JKRDvdArchive * before changing JKRCompression * more JKRDvdArchive, abs, and memset * fixed JKRArchive::setExpandSize split * JKRArchive::sCurrentDirID, JKRDvdFile::sDvdList, and matching JKRDvdFile constructors * problems * merge fixes and formatting * updated clang version in clang-format-all to version 10 * Added OSPhysicalToCached and struct for global memory * remove useless __attribute__ * changed from defines and macros to const variable and function * changed FLAG_HAS to FLAG_ON * JKRAram, linking problems * fix JKRAram * remove nonmatching stuff * renamed static data * more static class members * JKRAramStream OK * formatting Co-authored-by: Julgodis <> Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06JKRSolidHeap (#69)Jonathan Wase
* JKRSolidHeap progress * JKRSolidHeap, added const to virtual functions, and JKRHeap::TState * fixed braces * fix function overload * clang-format Co-authored-by: Julgodis <> Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06Split SComponent (#45)lepelog
* split c_math * split c_angle * split c_API_controller_pad * split c_API_graphic * split c_bg_s_chk * c_bg_s_gnd_chk split * more c_bg split * split c_cc_d * delete asm * split c_cc_s * split c_lib * split c_m2d and c_m3d_g_aab * split c_m3d_g_cir * split c_m3d_g_cps * split rest of c_m3d_g * split c_m3d * split c_malloc * split c_request * split c_sxyz * split and partly decompile c_xyz * format * c_angle.h * begin c_angle decomp * c_angle * progress adding stub classes for SComponent * more c_m3d * remove some asm and format * more m3d headers * more c_angle decomp * c_lib headers * add public to classes * fix csXyz member names * c_sxyz partly OK * move Zero csXyz to c_sxyz header * c_API_graphic * delete some unused asm * move math extern data, decompile some functions * delete unused asm * fix duplicated c_angle.h * fix an inlined function name, add more inlined functions for c_angle.h (currently unused) * format Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02Fixed _savegpr etc. (#54)Jonathan Wase
* renamed func_XXX to _savegpr_XX * renamed func_XXX to _restgpr_XX * renamed func_XXX to _savefpr_XX * renamed func_XXX to _restfpr_XX * cleanup functions.h and moved intrisics to mwcc.h * formatting * cleanup functions.h * fix bad-formatting from master Co-authored-by: Julgodis <>
2021-01-02adjust gameinfo sizing, rename inline register funcsPheenoh
2021-01-02Merge branch 'master' of https://github.com/zeldaret/tpPheenoh
2021-01-02more d_save funcs OK, initial map out of dcomifg_play_c and it's classesPheenoh
2021-01-02M_do_controller_pad split and partially matched (#36)jdflyer
* m_Do_controller_pad split * Attempt to match and match mDoCPd_c::recalibrate * Fix Merge Errors * clang-format Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29split d_attention (#40)Erin Moon
* d_attention.cpp: split * clang-format + add back in dropped labels Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29d_a_alink.cpp: split (#41)Erin Moon
2020-12-25m_Do_Reset: OK (#35)Erin Moon
* m_Do_Reset: split and (some) decomp decompiles: - my_OSCancelAlarmAll() - destroyVideo() * mDoRst::reset(): decompile, plus some supporting code * split DVD* functions to dvd.h * mDoRst::resetCallBack(): decompile
2020-12-13Z2StatusMgr (#24)TakaRikka
* split Z2SeMgr / begin split of Z2SeqMgr * Z2StatusMgr ok most of Z2StatusMgr done, rest split * name some class members * name some Z2SceneMgr vars Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-05d_item (#18)TakaRikka
* item_funcs ok * item_getcheck_func ok * remove unnecessary asm file * execItemGet / checkItemGet ok, add enums for readability * fix return types
2020-12-05Types and functions for JKRThread, JKRFile, JKRDvdFile, JKRFileCache... (#17)Jonathan Wase
* Added JSUListIterator and decompiled JKRHeap::dispose_subroutine * JKRDisposer! * only 4 functions not OK in JKRHeap * JKRThread asm functions * more JKRThread * JKRThreadSwitch * JKRThread::JKRThread * More JKRTHread functions and vtable * fixed bad merge * update JKRThread and JKRThreadSwitch to use new virtual inheritance * save before asmsplit.py script * JKRFile * JKRDvdFile * JKRFileCache * JKRFileFinder * JKRFileLoader * JKRAssertHeap * JKRExpHeap * JKRSolidHeap * fixed type and functions definitions * JKRArchive (Pub) * missed file * JKRArchive * forgot obj_files.mk * fixed merge error and class members * class members * removed unused asm files * added names to global variables * class members for JKRHeap, JKRExpHeap, JKRSolidHeap, and JKRFileCache.
2020-12-04initial class structure for dComIfG_inf_cunknown
2020-11-29migrate remaining d_save and m_Do_main asm to inline, add intial class ↵unknown
mapping for dFile_select_c
2020-11-29Adds JSUList, JKRDisposer, and JKRHeap. (#4)Jonathan Wase
* Added JSUList, JKRDisposer, and JKRHeap. JSUList: Decompiled JSUPtrLink and JSUPtrList with their respected functions. The templated class JSUList is left. JKRDisposer: Constructor matched but the destructor is close but not yet a match. JKRHeap: No functions matches yet. JKRHeap.cpp now includes "operator delete" which makes it possible to forward compile destructors. * moved files from src/ to libs/
2020-11-28begin d_save_HIO, some m_Do_main functions okunknown
2020-11-28a few dSv_info_c methods okunknown
2020-11-27dSv_zoneActor_c ok dSv_zone_c ok dSv_restart_c ok dSv_turnRestart_c ok ↵unknown
dSv_info_c::init ok some dSv_save_c ok
2020-11-27dSv_zoneBit_c methods ok except 1unknown
2020-11-27dSv_danBit_c ok + fixed many nonmatchingsunknown
2020-11-26dSv_memory_c::init ok, dSv_memory2_c::init ok, some dSv_event_c::offEventBit okunknown
2020-11-26some dSv_memBit_c methods okunknown
2020-11-26move SComponent and SStandard under SSystem, some dSv_player_config_c methods okunknown