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2021-10-24J2D structs + print / fix GX + MSL string headers (#157)TakaRikka
* J2D structs + print / fix GX + MSL string headers * remove msl_c/string.h
2021-10-11J3D setup (#155)TakaRikka
* setup j3d classes * remove asm * fixes * fix newDifferedDisplayList
2021-09-30Z2AudioMgr / various JAudio setup (#152)TakaRikka
* audioMgr setup * bunch of JAudio setup
2021-09-27suggestionsTakaRikka
2021-09-27formatTakaRikka
2021-09-27Merge branch 'master' of https://github.com/zeldaret/tp into pr___TakaRikka
2021-09-27m_Do_printf / JUTConsoleTakaRikka
2021-09-27Format and clean up from merge.Julgodis
2021-09-27Format and removed unused .s files.Julgodis
2021-09-27OK drawDoneCallback__8JUTVideoFvJulgodis
2021-09-27OK preRetraceProc__8JUTVideoFUlJulgodis
2021-09-27OK __ct__8JUTVideoFPC16_GXRenderModeObjJulgodis
2021-09-26Removed #if DEBUG and clean up.Julgodis
2021-09-26Removed JUtility.h and added './tp format'Julgodis
2021-09-26pull-request cleanup (main.dol: 15.597194%)Julgodis
2021-09-26Removed .s files and cleanup.Julgodis
2021-09-26OK setCharColor__14JUTDirectPrintFUcUcUcJulgodis
2021-09-26OK setCharColor__14JUTDirectPrintFQ28JUtility6TColorJulgodis
2021-09-26OK va_list, va_start, va_arg, and va_endJulgodis
2021-09-26OK drawString__14JUTDirectPrintFUsUsPcJulgodis
2021-09-26OK printSub__14JUTDirectPrintFUsUsPCcP16__va_list_structbJulgodis
2021-09-26OK changeFrameBuffer__14JUTDirectPrintFPvUsUsJulgodis
2021-09-26NONMATCHING drawChar__14JUTDirectPrintFiiiJulgodis
2021-09-26OK erase__14JUTDirectPrintFiiiiJulgodis
2021-09-26OK start__14JUTDirectPrintFvJulgodis
2021-09-26Added TColor.hJulgodis
2021-09-24JKRThread & JKRThreadSwitch (#147)Jonathan Wase
* OK __ct__15JKRThreadSwitchFP7JKRHeap * OK createManager__15JKRThreadSwitchFP7JKRHeap * OK enter__15JKRThreadSwitchFP9JKRThreadi * OK callback__15JKRThreadSwitchFP8OSThreadP8OSThread * OK draw__15JKRThreadSwitchFP14JKRThreadName_P10JUTConsole * OK draw__15JKRThreadSwitchFP14JKRThreadName_ * OK __dt__15JKRThreadSwitchFv * JKRThread.cpp cleanup * Fixed tp.py and libelf, changed JUT_ASSERT macro and removed unused .s files. * Changed JKRThread access specifiers Co-authored-by: Julgodis <>
2021-09-24m_Do cleanup, d_resource, drawlist stuff (#145)TakaRikka
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
2021-09-11JKRExpHeap (#146)Jcw87
2021-08-28Jsupport stream and JKRAramArchive (#143)lepelog
* JSupport streams * JKRAramArchive
2021-08-28move J2D / JUTResFont (#144)TakaRikka
* move some JSystem and meter2_info stuff * more J2D / JUTTexture / JUTPalette * setup dScnKy_env_light_c
2021-08-23move more of d_save / d_com_inf_game (#141)TakaRikka
* some d_save matches / fixes * more d_save cleanup * fopAc_ac_c changes * move a bunch of d_save / d_com_inf_game stuff * format + remove asm * move bit labels to correct header * format * move d_item * fix check_itemno doc * move * fixes * getLayerNo_common_common almost matching just regalloc issues * small fixes * few more matches * fix
2021-08-16__sinit_d_com_inf_game_cpp OK (#140)lepelog
* mass mng header * d_cc_d start * c_cc_d ok * tmp commit * almost, reordering of vtable functions * progress * more progress * cleanup, still non matching * mark all of d_cc_d as nonmatching to OK * c_cc_s * c_cc_s OK * d_cc_mass_s OK * cleanup * gameinfo __sinit, not OK * a bit of cleanup * format * remove asm Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16mDoDvdThd OK (#139)lepelog
* mDoDvdThd * cleanup
2021-08-14Fix for item slots (#137)kipcode66
* fix item slots * formatting
2021-06-18d_stage / d_lib (#136)TakaRikka
* d_lib move * move / work on d_stage * add mDoExt funcs to header * d_kyeff/kyeff2, d_bg_s_poly_pass_chk * use array_size in d_stage
2021-06-12move / fix bunch of stuff (#133)TakaRikka
* fix some class structures / d_event wip * d_event wip * move gamepad stuff * move m_Do_main * move d_bomb / partial m_Do_reset * format * remove asm * add Z2SoundID enum * move some Z2 classes * fix * move more Z2 stuff * fix fopAc_ac_c more
2021-06-12c_cc_d (#132)lepelog
* gnd check * more c_bg_s * start adding static asserts for size * Add more size checks * c_cc * c_cc progress * failed implementing cCcD_*Attr * progress * format * try destructor * data * remove unused asm * remove inlineCross * remove functions that didn't belong there * naming fix * match cCcD_SphAttr::CalcAabBox * cCcD_Stts::ClrTg * c_cc_s and mass fixes
2021-06-02J3duclip, fop_actor_mng and related stuff (#131)lepelog
* J3DUClipper sinit * sincosTable_ etc * decompile JMATrigonometric sinit * f_op_actor_mng * move f_op_actor_mng and parts of mDo_ext * J3DSys sinit * f_op_scene_req * failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl * mX -> x * fix mCull and fopAcM_prm_class members * fix a few function parameters * move missing NON_MATCHING * remove some unneeded data * turns out that data was not unused * remove unused asm * readd asm deleted by accident
2021-05-23move d_a_alink and some related stuff (#130)TakaRikka
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-10Makefile fixes / JUTNameTab (#129)Jasper St. Pierre
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys The version of iconv included in devkitPro does not have a -o option, so replace it with normal shell redirection. Also, SHIFT-JIS does not have a mapping for ~, so output the Windows CP932 variant instead, which does. See: https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences * Update diff configuration -Bbinary doesn't seem to work with my copy of bjdump (it says it can't decode unknown architecture) Cheese things by using expected/ instead of having the user place things manually. * JUTNameTab * J3DPacket / J3DDrawBuffer * format Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-02move some of d_com_inf_game (#128)TakaRikka
* move most d_com_inf_game * remove temp
2021-05-02Copy JKernel (#126)lepelog
* start JSystem * JKRAram and JUTGamePad * started heap and thread * more JKernel * mostly finished JKernel * delete unused asm * JKRFileFinder * delete unused asm and match findNextFile * format * fix mtx_vec
2021-05-02move Z2Calc, c_math and f_op_draw_iter (#125)lepelog
* Z2Calc * port over c_math * fop_draw_iter Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-05-02move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)TakaRikka
* move d_a_itembase_static * move d_a_item_static * moved Z2StatusMgr * clang * fixes * clang? * move d_save * move d_meter2_info * some d_meter2_info fixes * move most d_a_player * move d_bg_s stuff * move c_cc_s stuff * move d_cc stuff * move d_attention / d_event / d_stage
2021-04-19Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into ↵lepelog
new-disasm-codecopy
2021-04-10moved strings + decompile simple store functionsJulgodis
2021-04-09some f_oplepelog
2021-04-08more SComponentlepelog
2021-04-08some parts in c_liblepelog