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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_demo00.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-17
`fopAcM_Register` cleanup (#3047)
roeming
2026-01-10
first round of constants cleanup (#3021)
roeming
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-22
4th round of standard compiler fixes (#2984)
kipcode66
2025-12-07
match debug for D_menu_fmap2_d (#2925)
roeming
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-17
d_a_demo00 OK (#2817)
LagoLunatic
2025-10-19
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-10
d_a_e_zm matching (#2638)
Carco_21
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-07-20
d_a_obj_togeTrap OK (#2545)
hatal175
2025-07-11
d_a_demo00 work (#2525)
Carco_21
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka