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path: root/src/d/actor/d_a_kago.cpp
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2026-03-11More debug fixes for 99% TUs (#3122)Max Roncace
* d_a_e_hp debug code 100% * d_a_npc_chin debug improvements * d_a_npc_du debug code 100% * d_a_npc_cdn3 debug code 100% * d_a_e_rdy GCN symbol fixes * d_a_kago debug code 100% * d_a_e_oc debug code 100% * d_a_e_yr debug code almost matching * d_a_e_bg debug code 100% * d_a_ykgr debug code 100% * d_a_tag_hjump debug data fixes * d_a_tag_attack_item debug data fixes * d_a_e_df debug code 100% * d_a_e_sh debug code 100% * d_a_L7op_demo_dr debug code 100% * d_a_L7low_dr debug code 100% * d_a_e_sm2 debug code 100% * d_a_movie_player debug code 100% * d_a_e_st debug code 100% * d_a_npc_aru debug code 100% * d_a_e_yg debug code 100% * d_a_door_spiral debug code 100% * d_a_bg debug code 100% (still has .data issues) * d_a_e_dn debug code 100% * d_a_tag_attention debug code 100% * d_a_e_bd debug code 100% * d_a_tag_camera debug .rodata fix * d_a_obj_movebox debug code 100% (array dtors are mismapped) * d_a_mg_rod debug improvements * d_a_e_rd debug symbol fixes
2026-03-09Actor status consolidation & process profile definition editing (#3117)Huitzi
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-06d_s_room / d_s_name / d_a_title debug work (#3123)TakaRikka
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
2026-03-01d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)TakaRikka
* d_a_kago cleanup * d_s_logo wii/shield work * d_s_logo / d_s_play debug work * fix missing profile class sizeof's * fix phase->id values * build fixes * fix dCamera_c and camera profile
2026-02-28More GCC compatibility/warning fixes (#3118)Luke Street
* Wrap >4-char literals in a MULTI_CHAR macro Modern compilers do not support CW's non-standard behavior with >4 char literals. We can, however, use a constexpr function to compute the u64 values directly. This leaves <=4 char literals unchanged. * Replace non-pointer usages of NULL with 0 * Define NULL to nullptr on C++11 and above * Fix more -Wpointer-arith and -Woverflow warnings * Replace u32/s32 with uintptr_t/intptr_t where appropriate * JSUOutputStream: Overload all standard int types
2026-02-28Some GCC compilation fixes (#3114)Luke Street
* Fix 6-byte multichar literals * Add `struct` to `e_ga_class::ga_s` * Fix remaining wrong forward declares (struct/class) * Replace `#include <string>` with `#include <cstring>` * Guard FLT_EPSILON define to prevent redefinition * Add missing `#include <cstring>` for direct cstring function usage
2026-02-20Big cast cleanup (#3076)roeming
* Big cast cleanup * fix for name conflict * rename header * rename cast macros * fix rename mistake --------- Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-01-19Use default parameter values in JORMContext calls where appropriate (#3057)Max Roncace
2026-01-17`fopAcM_Register` cleanup (#3047)roeming
* use macro `fopAcM_Register` more consistently * replace fopAcM_RegisterCreateID with version that doesn't create `a_this`
2026-01-13standard compiler compatibility changes (#3040)kipcode66
* move math to cmath * replace stdarg to cstdarg * change stdint to stdint.h * minor fixes * change stdio to cstdio * change stdlib to stdlib * renamed ctype to cctype * fix missing argument for UNSET_FLAG
2026-01-05Add guards around std library headers (#3013)kipcode66
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
2025-12-24Resolve all gameInfo fakematches (#2995)LagoLunatic
* Clean up various inlines/fakematches/comments * Copy OptRuby inline name from TWW debug * Resolve all dEvt_control_c related fakematches, return pointer instead of reference * Fix some more missing inline usages
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
2025-12-23MSL_C header cleanup (#2988)TakaRikka
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
2025-12-21Miscellaneous data fixes (#2983)LagoLunatic
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
2025-12-15Enable regHIO for Wii USA R0 (#2953)Max Roncace
2025-12-07match debug for D_menu_fmap2_d (#2925)roeming
* menu_fmap2d debug progress * match debug for d_menu_fmap2D * fix broken function * fix weird shield mismatch * fix other shield mismatch * fix suggestions * fix func for wii version * match func for all versions * remove cast from saveBitLabels
2025-11-30project cleanup (#2895)TakaRikka
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
2025-11-23Fix more nonmatchings (#2850)LagoLunatic
* Fix GetPolyIndex and GetBgIndex, fixing a couple regallocs * Match daNpcCd2_c::checkFearSituation and daNpcCd2_c::getAnmP * Match daAlink_c::jointControll * Clean up float class checks * Move float constants to global.h
2025-11-10Regalloc/debug/misc fixes (#2794)LagoLunatic
* Fix "0" asserts * More debug and regalloc fixes * Fix PTMF syntax for compatibility with other compilers * Fix some fakematches, link more TUs for J/P
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
2025-09-28Fix JUT_ASSERT and several other macros (#2711)LagoLunatic
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
2025-09-04some J3D/misc cleanup (#2628)TakaRikka
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
2025-09-03d_camera improvements (part 1) (#2623)Max Roncace
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
2025-08-24Add a precompiled header for RELs (#2597)Max Roncace
2025-08-08ChkBit comments and enum work (#2571)Carco_21
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
2025-07-23Fix sound IDs in d_a_kago (#2550)Max Roncace
2025-07-19d_a_kago almost matching (#2541)Max Roncace
2025-02-28d_a_e_ym (a.k.a. Twilight bugs) 99% equivalent (daE_YM_c::checkBeforeBg and ↵YunataSavior
daE_YM_c::create have regalloc issues) (#2311) * checkWallCrash and checkWolfBark done for d_a_e_ym * d_a_e_ym at 36 percent * 46% completion for d_a_e_ym * d_a_e_ym at 65% completion * d_a_e_ym 83% complete * d_a_e_ym 90% complete * d_a_e_ym 99% decompiled. All done except for 2 functions with regalloc issues. Cleanup of mSound funcs in d_a_e_ym. * Update d_a_e_ym based on Taka's feedback
2024-11-29some cleanup of f_pc/f_op files (#2254)TakaRikka
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
2024-10-10switch to dtk setup (#2203)TakaRikka
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>